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Text File  |  1999-10-01  |  821KB  |  8,363 lines

  1. [Tables];_______________________________________
  2. Table00=Action
  3. Table01=ActionEnum
  4. Table02=Airports
  5. Table03=ArenaExt
  6. Table04=AudioType
  7. Table05=BaseObject
  8. Table06=BoatExt
  9. Table07=Brain
  10. Table08=BrainAction
  11. Table09=BrainCondition
  12. Table10=BrainRule
  13. Table11=Campaign
  14. Table12=CampaignType
  15. Table13=Category
  16. Table14=CloudsEnum
  17. Table15=ColorEnum
  18. Table16=CommandEnum
  19. Table17=Condition
  20. Table18=ConditionEnum
  21. Table19=Context
  22. Table20=DebriefCategoryEnum
  23. Table21=DebriefSubcategoryEnum
  24. Table22=DefaultKeyboard&JoystickMappings
  25. Table23=DustParametersEnum
  26. Table24=EntityTemplate
  27. Table25=EventsEnum
  28. Table26=FormationCategoryAltitude
  29. Table27=FormationCategoryBrains
  30. Table28=FormationOffset
  31. Table29=FormationTemplate
  32. Table30=FormationTypeEnum
  33. Table31=Game
  34. Table32=GameDesigners
  35. Table33=GraphicRep
  36. Table34=GroundVehicleExt
  37. Table35=LoadoutDefault
  38. Table36=LoadoutFilterEnum
  39. Table37=LogicalOperatorEnum
  40. Table38=Medal
  41. Table39=MotionScriptEnum
  42. Table40=Msg
  43. Table41=NameEnum
  44. Table42=ObjectTypeEnum
  45. Table43=OperatorEnum
  46. Table44=PassFailTermsEnum
  47. Table45=PlaneExt
  48. Table46=PlayerRank
  49. Table47=QmeObjects
  50. Table48=RankEnum
  51. Table49=ReorgEnum
  52. Table50=ResourceCategoryEnum
  53. Table51=ResourceNameEnum
  54. Table52=SideEnum
  55. Table53=StationaryExt
  56. Table54=Terrain
  57. Table55=TowerMsg
  58. Table56=TriggerScriptEnum
  59. Table57=TsdFilterCategory
  60. Table58=WeaponCategoryEnum
  61. Table59=WeaponConfiguration
  62. Table60=WeaponExt
  63. Table61=WeaponSide
  64. Table62=WeaponTypeEnum
  65. Table63=WingmanCommandsEnum
  66. Table64=Wizard
  67. Table65=WizardStage
  68. Table66=WptStageEnum
  69. [Action];_______________________________________
  70. Group=Admin
  71. Column0Prop=Name,string,[None],1,0,?,[None]
  72. Column1Prop=Type,ActionEnum:Name,[None],1,0,?,[None]
  73. Column2Prop=Description,string,[None],1,0,?,[None]
  74. Column3Prop=Field1Label,string,[None],1,0,?,[None]
  75. Column4Prop=Field1Type,string,[None],1,0,?,[None]
  76. Column5Prop=Field2Label,string,[None],1,0,?,[None]
  77. Column6Prop=Field2Type,string,[None],1,0,?,[None]
  78. Column7Prop=Field3Label,string,[None],1,0,?,[None]
  79. Column8Prop=Field3Type,string,[None],1,0,?,[None]
  80. Column9Prop=Field4Label,string,[None],1,0,?,[None]
  81. Column10Prop=Field4Type,string,[None],1,0,?,[None]
  82. Column11Prop=BrainSupported,bool,1,1,0,?,[None]
  83. Column12Prop=EventSupported,bool,0,1,0,?,[None]
  84. Column13Prop=WeaponCategoryPtr,WeaponCategoryEnum:Name,0,1,0,?,[None]
  85. Column14Prop=FireIntervals,int,0,1,0,?,[None]
  86. Column15Prop=RippleSize,int,1,1,0,?,[None]
  87. Column16Prop=RippleSpace,int,0,1,0,?,[None]
  88. Column17Prop=AppearInUME,bool,0,1,0,?,[None]
  89. Key=0|
  90. Record00=Refuel|[None]|AI refuel command|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  91. Record01=Add to Mission Var|AddToMissionVar|Add a value to a Mission variable (1-10), default value is 1.|Var Index (1-10),int,1,1|int|Value,float,1,1|float|[None]|[None]|[None]|[None]|1|1|Gun|0|0|0|1
  92. Record02=Add to Entity Var|AddToEntityVar|Add a value to the Entity variable (1-5), default value is 1.|Var Index (1-5),int,1,1|int|Value,float,1,1|float|[None]|[None]|[None]|[None]|1|1|Gun|0|0|0|0
  93. Record03=setRWRAppearanceMode|setRWRAppearanceMode|Apear ?,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  94. Record04=strafe|[None]|Attack Ground Target with the gun|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|30|40|1|0
  95. Record05=setFormationType|[None]|Change Formation Type|Formation,FormationTypeEnum:Name,Wedge,1|FormationTypeEnum:Name|ToLeft,bool,1,1|bool|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  96. Record06=setFormationSpreadDistanceMode|[None]|Change the distance in the formation|ToCloseFormation,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  97. Record07=changeToMavrik|[None]|ChangeToMavrick|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AG|45|1|0|0
  98. Record08=DisplayText|[None]|Display flashing text.|Text,string,[None],1|string|[None]|[None]|[None]|[None]|[None]|[None]|1|1|AA|0|1|0|0
  99. Record09=lockOnPrimaryTargetClosestAirThreat|[None]|Good For Escort on primary|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  100. Record10=PrintToScreen|[None]|PrintToScreen messeges  good for debug|Message,string,[None],1|string|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  101. Record11=UnfreezeScripts|UnfreezeScripts|Remuves the freeze|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  102. Record12=Set Mission Var|SetMissionVar|Set a value into a Mission variable (1-10), default value is 0.|Var Index (1-10),int,1,1|int|Value,float,0,1|float|[None]|[None]|[None]|[None]|1|1|Gun|0|0|0|1
  103. Record13=Set Entity Var|SetEntityVar|Set a value into the Entity variable (1-5), default value is 0.|Var Index (1-5),int,1,1|int|Value,float,0,1|float|[None]|[None]|[None]|[None]|1|1|Gun|0|0|0|0
  104. Record14=FreezeScripts|FreezeScripts|Stops the scriplts of the entity|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  105. Record15=Substract from Mission Var|SubtractFromMissionVar|Substract a value from a  Mission variable (1-10), default value is 1.|Value,float,1,1|float|Var Index (1-10),int,1,1|int|[None]|[None]|[None]|[None]|1|1|Gun|0|0|0|0
  106. Record16=Substract from Entity Var|SubtractFromEntityVar|Substract a value from the  Entity variable (1-5), default value is 1.|Value,float,1,1|float|Var Index (1-5),int,1,1|int|[None]|[None]|[None]|[None]|1|1|Gun|0|0|0|0
  107. Record17=90 Deg|_90Deg|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|30|0|0|0
  108. Record18=B52 bombing|DropIronBomb|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AG|30|10|40|0
  109. Record19=Change to Gun|FireGun|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|80|0|0
  110. Record20=Change to Iron|DropIronBomb|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|45|2|20|0
  111. Record21=Change to MRM|FireRadarMissile|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|40|1|0|0
  112. Record22=Change to SRM|FireHeatMissile|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|20|1|0|0
  113. Record23=Close Formation|CloseFormation|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  114. Record24=Continue Flight|Straight|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  115. Record25=DisableCombat|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  116. Record26=Dive Bomb|DiveBomb|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|3|10|0
  117. Record27=DogChase|DogChase|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  118. Record28=Drop Chaff|DropChaff|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|6|4|25|0
  119. Record29=Drop Flares|DropFlares|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|6|3|50|0
  120. Record30=DropFuelTanks|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  121. Record31=EnableCombat|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  122. Record32=Explode|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  123. Record33=Find Best Target|FindBestTarget|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  124. Record34=Go Home|GoHome|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  125. Record35=Himelman|Himelman|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|30|0|0|0
  126. Record36=Hold Position|HoldPosition|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  127. Record37=Horizontal|Horizontal|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|30|0|0|0
  128. Record38=Land|LandPattern|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  129. Record39=Launch Weapon|LaunchWeapon|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|10|0|0|0
  130. Record40=Level Bomb|LevelRelease|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|1|10|0
  131. Record41=Navigate|Navigate|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  132. Record42=Next AA Missile|NextAAMissile|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|15|0|0|0
  133. Record43=Next AG Missile|NextAGMissile|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  134. Record44=Next Ground Target|NextGroundTarget|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|1|0|0
  135. Record45=Path|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  136. Record46=PopUp|PopUp|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|1|1|0|0
  137. Record47=Radar Off|RadarPassive|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  138. Record48=Radar On|RadarActive|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  139. Record49=Response 1|ResponseVal1|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  140. Record50=ResumeMotion|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  141. Record51=Run Away|RunAway|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  142. Record52=Select Air Target|NextAirTarget|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|1|0|0
  143. Record53=Shandel|Shandel|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AG|30|0|0|0
  144. Record54=Split S|Split_s|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|30|0|0|0
  145. Record55=Start Combat|StartCombat|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  146. Record56=Stop Combat|StopCombat|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AG|0|1|0|0
  147. Record57=StopMotion|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  148. Record58=SubmitDebrief|[None]|[None]|DebriefEvent,DebriefEvent:Name,[None},1|DebriefEvent|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|1
  149. Record59=SwitchBrain|SwitchBrain|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  150. Record60=Tactical Formation|TacticalFormation|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  151. Record61=Tail Clear|TailClear|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|10|0|0|0
  152. Record62=Take Off|Take-Off|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  153. Record63=Use Waypoint|Waypoint|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|Gun|0|0|0|0
  154. Record64=changeToLGB|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AG|30|1|0|0
  155. Record65=disableATC|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  156. Record66=lockOnSecondaryTarget|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  157. Record67=setCharacterCallInterval|setCharacterCallInterval|[None]|Interval:,float,0,1|float|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  158. Record68=setMissionFailed|setMissionFailed|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|1
  159. Record69=setMissionPassed|setMissionPassed|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|1
  160. Record70=changeToHARM|[None]|changeToHARM|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|45|1|1|0
  161. Record71=changeToTV|[None]|changeToTV|ripple,int,1,1|int|interval,int,10,1|int|firelimit,int,30,1|int|[None]|[None]|1|0|AA|60|1|0|0
  162. Record72=setTargetDesignation|[None]|designates the radar target|DesignateOn,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  163. Record73=SetATC|[None]|disablesand enables the ATC in the mission|ATC on ,bool,0,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  164. Record74=ResetMyCommand|[None]|erases command appending for a brain|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  165. Record75=ReactionEvent|[None]|evokes reaction event|Event,ReactionEvent:Name,[None],1|ReactionEvent|delayTime,int,0,1|int|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  166. Record76=handleILSSounds|[None]|gives the player ILS help from the WSO|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  167. Record77=lockOnGroundThreat|[None]|lock On Closest GroundThreat|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  168. Record78=lockOnPrimaryTarget|[None]|lock On Primary Target|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  169. Record79=lockOnAirThreat|[None]|lock On closest AirThreat|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  170. Record80=lockOnPlayer|[None]|lockOnPlayer|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  171. Record81=makeWSODesignatePrimary|[None]|makeWSODesignatePrimary|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  172. Record82=makeWSOLockOnAirTarget|[None]|makeWSOLockOnAirTarget|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  173. Record83=makeWSOLockOnGroundTarget|[None]|makeWSOLockOnGroundTarget|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  174. Record84=passControlToPlayer|[None]|passControlToPlayer or to brain|player control,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  175. Record85=playFrase|[None]|playFrase|Frase,string,[None],1|string|Delaytime,int,0,1|int|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  176. Record86=PlaySound|[None]|plays a MSG|Msg,Msg:Name,[None],1|Msg|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|1
  177. Record87=SendCommand|[None]|sends a command for the ume missions|Entity,Entity:Name,[None],1|Entity|Coomand,CommandEnum:Name,[None],1|CommandEnum|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|1
  178. Record88=setDesignation|[None]|setDesignation of the object to on off|DesignateOn,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  179. Record89=SetInitialCharacter|[None]|sets the initial character to the UME entity|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  180. Record90=RescheduleTakeoffToNow|[None]|sets waypoint time to start now , soplanes will scramble on takeof command|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  181. Record91=skipWaypoints|[None]|skips waypoint forward and back|skip,int,1,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0
  182. Record92=sortAirTargets|sortAirTargets|sorts targets in a formation|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  183. Record93=SetNewCharacter|[None]|stes a new character to UME missions|New character,string,[none],1|string|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0
  184. Record94=SetLights|SetLights|turn lights on and off|Lights,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|AA|0|1|0|0
  185. [ActionEnum];_______________________________________
  186. Group=Admin
  187. Column0Prop=Name,string,[None],1,0,?,[None]
  188. Column1Prop=Number,int,0,1,0,?,[None]
  189. Column2Prop=Field1Label,string,[None],1,0,?,[None]
  190. Column3Prop=Field1Type,string,[None],1,0,?,[None]
  191. Column4Prop=Field2Label,string,[None],1,0,?,[None]
  192. Column5Prop=Field2Type,string,[None],1,0,?,[None]
  193. Column6Prop=Field3Label,string,[None],1,0,?,[None]
  194. Column7Prop=Field3Type,string,[None],1,0,?,[None]
  195. Column8Prop=BrainSupported,bool,1,1,0,?,[None]
  196. Column9Prop=EventSupported,bool,0,1,0,?,[None]
  197. Key=0|
  198. Record00=AddToEntityVar|0|Var Index (1-5),int,0,1|int|Value,int,1,1|int|[None]|[None]|1|1
  199. Record01=AddToMissionVar|0|Var Index (1-10),int,0,1|int|Value,int,1,1|int|[None]|[None]|1|1
  200. Record02=CloseFormation|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  201. Record03=DiveBomb|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  202. Record04=DogChase|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  203. Record05=DropChaff|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  204. Record06=DropFlares|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  205. Record07=DropIronBomb|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  206. Record08=FindBestTarget|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  207. Record09=FireGun|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  208. Record10=FireHeatMissile|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  209. Record11=FireLaserGuided|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  210. Record12=FireRadarMissile|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  211. Record13=FreezeScripts|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  212. Record14=GoHome|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  213. Record15=Himelman|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  214. Record16=HoldPosition|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  215. Record17=Horizontal|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  216. Record18=LandPattern|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  217. Record19=LaunchWeapon|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  218. Record20=LevelRelease|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  219. Record21=Navigate|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  220. Record22=NextAAMissile|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  221. Record23=NextAGMissile|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  222. Record24=NextAirTarget|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  223. Record25=NextGroundTarget|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  224. Record26=PopUp|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  225. Record27=RadarActive|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  226. Record28=RadarPassive|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  227. Record29=ResponseVal1|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  228. Record30=ResponseVal2|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  229. Record31=ResponseVal3|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  230. Record32=ResponseVal4|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  231. Record33=ResponseVal5|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  232. Record34=ResponseVal6|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  233. Record35=ResponseVal7|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  234. Record36=ResponseVal8|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  235. Record37=ResponseVal9|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  236. Record38=ResponseVal_10|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  237. Record39=RunAway|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  238. Record40=SetEntityVar|0|Var Index (1-5),int,0,1|int|[None]|[None]|[None]|[None]|1|1
  239. Record41=SetLights|0|LightsOn,bool,1,1|bool|[None]|[None]|[None]|[None]|1|0
  240. Record42=SetMissionVar|0|Var Index (1-10),int,0,1|int|[None]|[None]|[None]|[None]|1|1
  241. Record43=Shandel|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  242. Record44=Split_s|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  243. Record45=StartCombat|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  244. Record46=StopCombat|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  245. Record47=Straight|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  246. Record48=SubtractFromEntityVar|0|Var Index (1-5),int,0,1|int|Value,int,1,1|int|[None]|[None]|1|1
  247. Record49=SubtractFromMissionVar|0|Var Index (1-10),int,0,1|int|Value,int,1,1|int|[None]|[None]|1|1
  248. Record50=SwitchBrain|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  249. Record51=TacticalFormation|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  250. Record52=TailClear|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  251. Record53=Take-Off|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  252. Record54=UnfreezeScripts|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  253. Record55=Waypoint|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  254. Record56=[None]|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  255. Record57=_90Deg|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  256. Record58=playSoundOnChannel|0|Msg,Msg:Name,[None],1|Msg:Name|Delay(Sec),int,0,1|int|Channel,int,1,1|int|1|0
  257. Record59=setCharacterCallInterval|0|Call Interval,float,0,1|float|[None]|[None]|[None]|[None]|1|0
  258. Record60=setMissionFailed|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  259. Record61=setMissionPassed|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  260. Record62=setRWRAppearanceMode|0|On 1/off 0,bool,0,1|bool|[None]|[None]|[None]|[None]|1|0
  261. Record63=sortAirTargets|0|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  262. [Airports];_______________________________________
  263. Group=Admin
  264. Column0Prop=AirportName,string,[None],1,1,The airport name.,[None]
  265. Column1Prop=TerrainPtr,Terrain:Name,[None],1,0,The terrain where the airport is located,[None]
  266. Column2Prop=DisplayName,string,[None],1,0,The airport name to be display.,[None]
  267. Column3Prop=Radius,float,0,1,1,Objects within this radius are in takeoff stage.,[None]
  268. Column4Prop=X,float,0,1,1,The X position of the airport center,[None]
  269. Column5Prop=Y,float,0,1,1,Y position.,[None]
  270. Key=0|
  271. Record00=BagdadMutana|Iraq|Baghdad Muthena|0|381837.7|268572.0
  272. Record01=Balad|Iraq|Balad|0|370092.7|347384.4
  273. Record02=Erding|Germany|Erding|0|315472.1|518228.4
  274. Record03=GiaLamBase|Vietnam|Gia Lam|0|310350.0|721923.1
  275. Record04=HoaLac|Vietnam|Hoa Lac|0|265907.5|720463.5
  276. Record05=Kep|Vietnam|Kep|0|345996.0|760976.5
  277. Record06=Landsberg|Germany|Landsberg|0|271891.7|487829.4
  278. Record07=Nellis|LasVegas|Nellis|0|297997.2|219846.0
  279. Record08=NellisRedBase|LasVegas|Red Force Base|0|495563.9|237196.0
  280. Record09=PhucYan|Vietnam|Phuc Yen|0|301733.1|741165.8
  281. Record10=SadamINTL|Iraq|Saddam Intl|0|360331.0|268527.9
  282. Record11=Tikrit|Iraq|Tikrit|0|316681.0|420598.0
  283. Record12=Zalzburg|Germany|Salzburg|0|402813.3|459791.1
  284. [ArenaExt];_______________________________________
  285. Group=Admin
  286. Column0Prop=Name,string,0,1,0,?,[None]
  287. Column1Prop=RegenerationFactor,int,0,1,0,?,[None]
  288. Column2Prop=DestructionPressureUnits,int,0,1,0,?,[None]
  289. Column3Prop=DestructionPenetrationFactor,int,0,1,0,?,[None]
  290. Column4Prop=DestructionHitsNumber,int,0,1,0,?,[None]
  291. Column5Prop=ExplosionPressureUnits,int,0,1,0,?,[None]
  292. Column6Prop=ExplosionPenetrationFactor,int,0,1,0,?,[None]
  293. Column7Prop=ExplosionRadius,float,0,1,0,?,[None]
  294. Column8Prop=Score,int,0,1,0,?,[None]
  295. Key=0|
  296. Record00=Arena.Game.Mobile.Decoy.Chaff.RR170|0|1|0|0|0|0|0|0
  297. Record01=Arena.Game.Mobile.Decoy.Flare.MJU7|0|1|0|0|0|0|0|0
  298. Record02=Arena.Game.Mobile.Human.Parachutist|0|0|0|0|0|0|0|0
  299. Record03=Arena.Game.Mobile.Observer|0|0|0|0|0|0|0|0
  300. Record04=Arena.Game.Mobile.Vehicle.Air.Plane.Heavy.RadarPlane.AWACS|0|1200|1|0|5000|2|40|2000
  301. Record05=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.F-15|0|400|1|0|4000|2|25|500
  302. Record06=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.F-15.m2000|0|0|0|0|0|0|0|0
  303. Record07=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.F-15.mC|0|400|1|0|4000|2|25|500
  304. Record08=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.F-16|0|0|0|0|0|0|0|0
  305. Record09=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.F-16.mC|0|300|1|0|3000|2|25|400
  306. Record10=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.F-16.mD|0|0|0|0|0|0|0|0
  307. Record11=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.F-4.m2000|0|0|0|0|0|0|0|0
  308. Record12=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.MiG-29|0|300|0|0|3000|2|25|400
  309. Record13=Arena.Game.Mobile.Vehicle.Ground.AAA.Vulcan|0|100|1|0|0|0|0|250
  310. Record14=Arena.Game.Mobile.Vehicle.Ground.Artillery.MLRS|0|250|2|0|0|0|0|200
  311. Record15=Arena.Game.Mobile.Vehicle.Ground.Artillery.d120mm|0|250|2|0|0|0|0|200
  312. Record16=Arena.Game.Mobile.Vehicle.Ground.FuelTruck.RIO|0|50|1|0|0|0|0|100
  313. Record17=Arena.Game.Mobile.Vehicle.Ground.SAM.Chaparrals|0|100|1|0|0|0|0|300
  314. Record18=Arena.Game.Mobile.Vehicle.Ground.SAM.Roland|0|150|1|0|0|0|0|300
  315. Record19=Arena.Game.Mobile.Vehicle.Ground.Tank|0|0|0|0|0|0|0|0
  316. Record20=Arena.Game.Mobile.Vehicle.Ground.Tank.M1A1|0|300|2|0|200|2|20|300
  317. Record21=Arena.Game.Mobile.Vehicle.Ground.Tank.T72|0|0|0|0|0|0|0|0
  318. Record22=Arena.Game.Mobile.Weapon.Bomb.Cluster.BLU107|0|100|10|0|1000|6|300|-50
  319. Record23=Arena.Game.Mobile.Weapon.Bomb.Cluster.CBU52|0|100|10|0|500|2|250|-20
  320. Record24=Arena.Game.Mobile.Weapon.Bomb.Cluster.CBU58|0|100|10|0|700|1|300|-20
  321. Record25=Arena.Game.Mobile.Weapon.Bomb.Cluster.CBU87|0|100|10|0|0|0|0|0
  322. Record26=Arena.Game.Mobile.Weapon.Bomb.Cluster.CBU97|0|100|10|0|800|2|300|-30
  323. Record27=Arena.Game.Mobile.Weapon.Bomb.GP.MK82|0|100|10|0|500|2|50|10
  324. Record28=Arena.Game.Mobile.Weapon.Bomb.GP.MK83|0|100|10|0|1000|4|75|-15
  325. Record29=Arena.Game.Mobile.Weapon.Bomb.GP.MK84|0|100|10|0|2000|6|100|-20
  326. Record30=Arena.Game.Mobile.Weapon.Bomb.Laser.GBU10|0|100|10|0|500|2|50|-30
  327. Record31=Arena.Game.Mobile.Weapon.Bomb.Laser.GBU10E|0|100|10|0|500|4|50|-35
  328. Record32=Arena.Game.Mobile.Weapon.Bomb.Laser.GBU10G|0|100|10|0|1000|6|75|-40
  329. Record33=Arena.Game.Mobile.Weapon.Bomb.Laser.GBU12D|0|100|100|0|0|0|0|0
  330. Record34=Arena.Game.Mobile.Weapon.Bomb.TVGuided.GBU15|0|100|10|0|20000|6|1000|-90
  331. Record35=Arena.Game.Mobile.Weapon.Bullets.AAA.Vulcan|0|100|10|0|20|1|5|0
  332. Record36=Arena.Game.Mobile.Weapon.Bullets.AAA.d55mm|0|100|10|0|20|2|10|0
  333. Record37=Arena.Game.Mobile.Weapon.Bullets.Gun.GSH301|0|100|10|100|3|20|-1|0
  334. Record38=Arena.Game.Mobile.Weapon.Bullets.Gun.PGU28|0|100|10|0|120|3|20|-1
  335. Record39=Arena.Game.Mobile.Weapon.FuelTank|0|100|10|0|0|0|0|0
  336. Record40=Arena.Game.Mobile.Weapon.FuelTank.Jet.F-15|0|100|10|0|0|0|0|0
  337. Record41=Arena.Game.Mobile.Weapon.FuelTank.Jet.F-16|0|100|10|0|0|0|0|0
  338. Record42=Arena.Game.Mobile.Weapon.FuelTank.Jet.MiG-29|0|100|10|0|0|0|0|0
  339. Record43=Arena.Game.Mobile.Weapon.Missile.AirToAir.Heat.AA8|0|100|10|0|500|1|50|80
  340. Record44=Arena.Game.Mobile.Weapon.Missile.AirToAir.Heat.Aim9L|0|100|10|0|500|1|50|90
  341. Record45=Arena.Game.Mobile.Weapon.Missile.AirToAir.Radar.Semi-active.AA10|0|100|10|0|600|1|50|100
  342. Record46=Arena.Game.Mobile.Weapon.Missile.AirToAir.Radar.Semi-active.Aim7F|0|100|10|0|500|1|50|-100
  343. Record47=Arena.Game.Mobile.Weapon.Missile.AirToSurface.AntiRadiation.AGM88|0|100|10|0|400|2|50|-120
  344. Record48=Arena.Game.Mobile.Weapon.Missile.SurfaceToAir.Heat.Chaparral|0|100|10|0|300|1|25|0
  345. Record49=Arena.Game.Mobile.Weapon.Missile.SurfaceToAir.Radar.Hawk|0|100|10|0|500|1|50|0
  346. Record50=Arena.Game.Mobile.Weapon.Missile.SurfaceToAir.Radar.Roland|0|100|10|0|400|1|40|0
  347. Record51=Arena.Game.Mobile.Weapon.Missile.SurfaceToAir.Radar.SA6|0|100|10|0|400|1|40|0
  348. Record52=Arena.Game.Static.AirbaseWay.Runway|3|0|3|10|0|0|0|2000
  349. Record53=Arena.Game.Static.AirbaseWay.Taxiway|3|0|3|8|0|0|0|500
  350. Record54=Arena.Game.Static.Antenna|0|0|0|0|0|0|0|0
  351. Record55=Arena.Game.Static.Antenna.Shape1|4|200|1|0|0|0|0|100
  352. Record56=Arena.Game.Static.Antenna.Shape2|4|200|1|0|0|0|0|100
  353. Record57=Arena.Game.Static.Antenna.Shape3|4|200|1|0|0|0|0|100
  354. Record58=Arena.Game.Static.Building.Administration|4|1000|3|0|0|0|0|1000
  355. Record59=Arena.Game.Static.Building.Airbase.Hangar|3|3000|6|0|2000|2|200|2000
  356. Record60=Arena.Game.Static.Building.Airbase.Tower|4|1500|3|0|0|0|0|1500
  357. Record61=Arena.Game.Static.Building.Armory|0|0|0|0|0|0|0|0
  358. Record62=Arena.Game.Static.Building.Depot|4|1000|3|0|500|2|50|1000
  359. Record63=Arena.Game.Static.Building.Factory.Generator|1|1000|3|0|500|2|100|2000
  360. Record64=Arena.Game.Static.Building.Factory.Main|1|3000|3|0|2000|2|100|7000
  361. Record65=Arena.Game.Static.Building.Factory.Office|1|800|0|0|0|0|0|200
  362. Record66=Arena.Game.Static.Building.MilitaryCamp.Garage|4|1000|3|0|0|0|0|2000
  363. Record67=Arena.Game.Static.Building.MilitaryCamp.Tent|4|20|1|0|0|0|0|100
  364. Record68=Arena.Game.Static.Building.PowerStation.Generator|2|1500|3|0|200|2|200|7000
  365. Record69=Arena.Game.Static.Building.PowerStation.Main|2|2000|3|0|0|2000|200|5000
  366. Record70=Arena.Game.Static.Building.PowerStation.Transformation|2|200|1|0|0|0|0|300
  367. Record71=Arena.Game.Static.Building.SAMContainer.Command.Hawk|4|200|2|0|0|0|0|350
  368. Record72=Arena.Game.Static.Building.SAMContainer.Command.SA6|4|200|2|0|0|0|0|350
  369. Record73=Arena.Game.Static.Building.Shack|4|500|3|0|0|0|0|500
  370. Record74=Arena.Game.Static.Building.WatchTower|4|200|1|0|0|0|0|100
  371. Record75=Arena.Game.Static.Building.WeaponBunker|4|2000|6|0|3000|5|500|2000
  372. Record76=Arena.Game.Static.Cannon.AAA.d55mm|0|0|0|0|0|0|0|0
  373. Record77=Arena.Game.Static.Chimney|0|0|0|0|0|0|0|0
  374. Record78=Arena.Game.Static.Flag|0|0|0|0|0|0|0|0
  375. Record79=Arena.Game.Static.FuelDump|4|500|1|0|1000|2|50|200
  376. Record80=Arena.Game.Static.Group.AAASite|0|0|0|0|0|0|0|0
  377. Record81=Arena.Game.Static.Group.Airbase|0|0|0|0|0|0|0|0
  378. Record82=Arena.Game.Static.Group.Armory|0|0|0|0|0|0|0|0
  379. Record83=Arena.Game.Static.Group.Factory|0|0|0|0|0|0|0|0
  380. Record84=Arena.Game.Static.Group.MilitaryCamp|0|0|0|0|0|0|0|0
  381. Record85=Arena.Game.Static.Group.PowerPlant|0|0|0|0|0|0|0|0
  382. Record86=Arena.Game.Static.Group.Runways.Shape1|0|0|0|0|0|0|0|0
  383. Record87=Arena.Game.Static.Group.Runways.Shape2|0|0|0|0|0|0|0|0
  384. Record88=Arena.Game.Static.Group.Runways.Shape3|0|0|0|0|0|0|0|0
  385. Record89=Arena.Game.Static.Group.SAMSite.Hawk|0|0|0|0|0|0|0|0
  386. Record90=Arena.Game.Static.Group.SAMSite.SA6|0|0|0|0|0|0|0|0
  387. Record91=Arena.Game.Static.Launcher.SAM.Hawk|0|0|0|0|0|0|0|0
  388. Record92=Arena.Game.Static.Launcher.SAM.SA6|0|0|0|0|0|0|0|0
  389. Record93=Arena.Game.Static.Radar.SAM.FireControl.Hawk|0|0|0|0|0|0|0|0
  390. Record94=Arena.Game.Static.Radar.SAM.FireControl.SA6|0|0|0|0|0|0|0|0
  391. Record95=Arena.Game.Static.Radar.SAM.Search.Hawk|0|0|0|0|0|0|0|0
  392. Record96=Arena.Game.Static.VehicleParking|0|0|0|0|0|0|0|0
  393. [AudioType];_______________________________________
  394. Group=Admin
  395. Column0Prop=Type,string,General,1,0,?,[None]
  396. Column1Prop=SubType,string,[None],1,0,?,[None]
  397. Key=0|1|
  398. Record00=Brain|Wingman Command
  399. Record01=Brain|WSO
  400. Record02=Brain|Wingman
  401. Record03=General|Control
  402. Record04=General|Hit
  403. Record05=General|Yeeha
  404. Record06=General|In Cockpit
  405. Record07=General|Graund_Force
  406. Record08=General|Wingman
  407. Record09=Mission|Red_Flag
  408. Record10=Mission|Grand_Canyon
  409. Record11=Mission|Multiplayer
  410. Record12=Mission|Germany
  411. Record13=Mission|Single
  412. Record14=Mission|Gulf
  413. Record15=Mission|Vietnam
  414. Record16=Mission|Training
  415. Record17=Mission|[None]
  416. Record18=Mission|Control
  417. [BaseObject];_______________________________________
  418. Group=Admin
  419. Column0Prop=Name,NameEnum:ShortName,[None],1,0,?,[None]
  420. Column1Prop=DisplayName,string,[None],1,0,The base-object display name for the Tactical Display.,[None]
  421. Column2Prop=ObjectType,ObjectTypeEnum:ObjectTypeEnum,[None],1,0,?,[None]
  422. Column3Prop=ObjectSubType,ObjectTypeEnum:ObjectSubTypeEnum,[None],1,0,?,[None]
  423. Column4Prop=TsdFilterCat,TsdFilterCategory:FilterCategory,[None],1,0,How the object dispays on TSD,[None]
  424. Column5Prop=DebriefCategoryPtr,DebriefCategoryEnum:Name,Other,1,0,Defines the object category for the debrief screen.,[None]
  425. Column6Prop=DebriefSubcategoryPtr,DebriefSubcategoryEnum:Category,Buildings,1,0,Ctegory for kill tally display in pilot records,[None]
  426. Column7Prop=DefaultBrain,Brain:Name,[None],1,0,?,[None]
  427. Column8Prop=DefaultSide,SideEnum:Name,[Blue],1,0,?,[None]
  428. Column9Prop=Fuel,int,0,1,0,?,[None]
  429. Column10Prop=BasicOperationWeight,float,0,1,0,?,[None]
  430. Column11Prop=MaxTakeOffWeight,float,0,1,0,?,[None]
  431. Column12Prop=ArmorFactor,float,0,1,0,Value between 0 to 1,[None]
  432. Column13Prop=DustLevel,DustParametersEnum:Name,[None],1,0,Defines the level of dust for the selected Base-Object,[None]
  433. Column14Prop=Vulnerability,float,0,1,0,?,[None]
  434. Column15Prop=Collidable,bool,1,1,0,?,[None]
  435. Column16Prop=Visible,bool,1,1,0,?,[None]
  436. Column17Prop=NormalGraphicRepPtr,GraphicRep:Name,[None],1,0,?,[None]
  437. Column18Prop=SecondGraphicRepPtr,GraphicRep:Name,[None],1,0,?,[None]
  438. Column19Prop=DestroyedGraphicRepPtr,GraphicRep:Name,[None],1,0,?,[None]
  439. Column20Prop=VoiceNamePtr,Msg:Name,[None],1,0,?,[None]
  440. Column21Prop=HelpTip,string,[None],1,0,For Tactical Display,[None]
  441. Column22Prop=Description,string,[None],1,0,?,[None]
  442. Column23Prop=StationsQuantity,int,11,1,0,?,[None]
  443. Column24Prop=Personnel,int,1,1,0,?,[None]
  444. Column25Prop=BoundingCubeLength,float,0,1,0,?,[None]
  445. Column26Prop=AppearOnRWR,bool,1,1,0,?,[None]
  446. Column27Prop=AppearInAGRadar,bool,1,1,0,?,[None]
  447. Column28Prop=AppearInAARadar,bool,1,1,0,?,[None]
  448. Column29Prop=AppearInHarm,bool,1,1,0,?,[None]
  449. Column30Prop=AppearInFlir,bool,1,1,0,?,[None]
  450. Column31Prop=AppearInContrast,bool,1,1,0,?,[None]
  451. Column32Prop=AppearOnTSD,bool,1,1,0,?,[None]
  452. Column33Prop=RcsValue,int,100,1,0,?,[None]
  453. Column34Prop=KillScoreBonus,int,0,1,0,?,[None]
  454. Column35Prop=LossScoreBonus,int,0,1,0,?,[None]
  455. Column36Prop=BlueIconFileName,string,[None],1,0,?,[None]
  456. Column37Prop=RedIconFileName,string,[None],1,0,?,[None]
  457. Column38Prop=GreenIconFileName,string,[None],1,0,?,[None]
  458. Column39Prop=2DPictureFileName,string,[None],1,0,?,[None]
  459. Column40Prop=WeaponPtr,WeaponExt:Name,0,1,0,?,[None]
  460. Column41Prop=StationaryPtr,StationaryExt:Name,0,1,0,?,[None]
  461. Column42Prop=BoatPtr,BoatExt:Name,0,1,0,?,[None]
  462. Column43Prop=GroundVehiclePtr,GroundVehicleExt:Name,0,1,0,?,[None]
  463. Column44Prop=PlanePtr,PlaneExt:Name,0,1,0,?,[None]
  464. Column45Prop=ArenaPtr,ArenaExt:Name,0,1,0,?,[None]
  465. Column46Prop=AppearInUME,bool,0,1,0,Case false - the entry doesn't appear in the UME list boxes.,[None]
  466. Key=0|
  467. Record00=A10|A-10A|ControlledAircraft|A10|aircraft|Aircraft|Fighters|AG Leader|Blue|10700|24959|50000|0|[None]|600|1|1|A10|0|0|[None]|[None]|[None]|11|1|0|1|0|1|0|0|0|1|0|500|500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|A-10|0|0
  468. Record01=A1_SkyRider|A-1|ControlledAircraft|Tupolev22|aircraft|Aircraft|Fighters|AA Leader|Blue|6100|34000|60000|0|[None]|300|1|1|A1_Skyrider|[None]|[None]|[None]|[None]|[None]|9|1|0|1|0|1|0|0|1|1|0|500|500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  469. Record02=AAA50|85MM|AAA|Manual|aaa|Vehicle|Ground Defence|[None]|Red|0|0|0|0|[None]|100|1|1|AAA50|[None]|[None]|[None]|[None]|[None]|1|1|0|1|1|0|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueAAAIcon.bmp|\Menu\DME\Icons\RedAAAIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  470. Record03=AWACS|E3C AWACS|ControlledAircraft|LargePlane|aircraft|Aircraft|Transport|Navigate|Blue|20000|0|0|0|[None]|300|1|1|AWACS|[None]|[None]|[None]|[None]|[None]|0|1|0|0|0|1|0|1|1|1|0|3000|3000|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Air.Plane.Heavy.RadarPlane.AWACS|0
  471. Record04=Air Force 1|VC25A|ControlledAircraft|LargePlane|aircraft|Aircraft|Transport|Navigate|Blue|20000|0|0|0|[None]|500|1|1|AF-1|[None]|[None]|[None]|[None]|[None]|1|1|0|0|0|1|0|1|1|1|0|1500|3000|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  472. Record05=Aircraft_Shelter1|Aircraft Shelter|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|40000|1|1|Aircraft_Shelter1|0|0|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  473. Record06=Aircraft_Shelter2|Aircraft Shelter|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|40000|1|1|Aircraft_Shelter2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  474. Record07=AntennaShape1|Antenna|GroundRadar|[None]|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|3000|1|1|AntennaShape1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|100|100|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Antenna.Shape1|1
  475. Record08=AntennaShape2|Antenna|GroundRadar|[None]|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|3000|1|1|AntennaShape2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|100|100|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Antenna.Shape2|1
  476. Record09=AntennaShape3|Antenna|GroundRadar|[None]|structure|Stationary|Buildings|[None]|Green|0|0|0|0|[None]|3000|1|1|AntennaShape3|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|100|100|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Antenna.Shape3|1
  477. Record10=AntennaShape4|Antenna|GroundRadar|[None]|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|300|1|1|AntennaShape4|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|100|100|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  478. Record11=Apache|AH-64 Apache|Helicopter|[None]|aircraft|Aircraft|Helicopters|[None]|Blue|0|0|0|0|Chopper Dust|300|1|1|Apache|[None]|[None]|[None]|[None]|[None]|1|1|0|0|0|1|0|1|1|1|0|600|700|\Menu\DME\Icons\BlueChopperIcon.bmp|\Menu\DME\Icons\RedChopperIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  479. Record12=Arena_CTR_Tower|Control Tower|TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|1500|1|1|Cnt Tower|[None]|[None]|[None]|[None]|[None]|0|1|0|1|1|0|0|0|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Building.Airbase.Tower|0
  480. Record13=Arena_FuelDump|Fuel Reserve|TargetBuilding|NuclearReactor|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|1000|1|1|FuelDump|[None]|[None]|[None]|[None]|[None]|0|1|0|1|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.FuelDump|0
  481. Record14=B-52|B-52H|ControlledAircraft|LargePlane|aircraft|Aircraft|Bombers|AG Leader|Blue|200000|0|0|0|[None]|600|1|1|B-52|[None]|[None]|[None]|[None]|[None]|7|1|0|0|0|1|0|1|1|1|0|1500|1500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  482. Record15=B2|B-2A|ControlledAircraft|LargePlane|aircraft|Aircraft|Bombers|AG Leader|Blue|200000|0|0|0|[None]|600|1|1|B2|[None]|[None]|[None]|[None]|[None]|2|1|0|0|0|1|0|1|1|1|0|1000|1500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  483. Record16=BMP-1|BMP-1|ArmedVehicle|ArmoredVehicle|vehicle|Vehicle|Vehicles|[None]|Blue|0|0|0|0|Light Dust|300|1|1|BMP-1|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|150|150|\Menu\DME\Icons\BlueArmouredVehicleIcon.bmp|\Menu\DME\Icons\RedArmouredVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  484. Record17=BMP-1Russia|BMP-1|ArmedVehicle|ArmoredVehicle|vehicle|Vehicle|Vehicles|[None]|Blue|0|0|0|0|Light Dust|200|1|1|BMP-1Russia|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|150|150|\Menu\DME\Icons\BlueArmouredVehicleIcon.bmp|\Menu\DME\Icons\RedArmouredVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  485. Record18=BRDM-2|BRDM-2|ArmedVehicle|ArmoredVehicle|vehicle|Vehicle|Vehicles|[None]|Blue|0|0|0|0|Light Dust|200|1|1|BRDM-2|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|150|150|\Menu\DME\Icons\BlueArmouredVehicleIcon.bmp|\Menu\DME\Icons\RedArmouredVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  486. Record19=BTR60|BTR-60|ArmedVehicle|ArmoredVehicle|vehicle|Vehicle|Vehicles|[None]|Blue|0|0|0|0|Light Dust|200|1|1|BTR60|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|150|150|\Menu\DME\Icons\BlueArmouredVehicleIcon.bmp|\Menu\DME\Icons\RedArmouredVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  487. Record20=Base1Lights|[None]|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|100000|0|1|Base1Lights|[None]|[None]|[None]|[None]|[None]|11|1|10000000|1|1|1|1|1|1|1|100|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|1
  488. Record21=Base2Lights|[None]|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|1000000|0|1|Base2Lights|[None]|[None]|[None]|[None]|[None]|11|1|10000000|1|1|1|1|1|1|1|100|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  489. Record22=Base3Lights|[None]|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|10000000|0|1|Base3Lights|[None]|[None]|[None]|[None]|[None]|11|1|1000000|1|1|1|1|1|1|1|100|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  490. Record23=BaseShape1|Runway|TargetBuilding|Airport|runway|Stationary|Runways|[None]|Green|0|0|0|0|[None]|5000000|0|1|RunwayShape1|[None]|[None]|[None]|[None]|[None]|0|0|1000000|0|1|0|0|1|1|1|0|600|600|\Menu\DME\Icons\BlueRunwayIcon.bmp|\Menu\DME\Icons\RedRunwayIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Group.Runways.Shape1|0
  491. Record24=BaseShape2|Runway|TargetBuilding|Airport|runway|Stationary|Runways|[None]|Green|0|0|0|0|[None]|5000000|0|1|RunwayShape2|[None]|[None]|[None]|[None]|[None]|11|1|1000000|1|1|1|1|1|1|1|0|600|600|\Menu\DME\Icons\BlueRunwayIcon.bmp|\Menu\DME\Icons\RedRunwayIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Group.Runways.Shape2|0
  492. Record25=BaseShape3|Runway|TargetBuilding|Airport|runway|Stationary|Runways|[None]|Blue|0|0|0|0|[None]|5000000|0|1|RunwayShape3|[None]|[None]|[None]|[None]|[None]|11|1|1000000|1|1|1|1|1|1|1|0|600|600|\Menu\DME\Icons\BlueRunwayIcon.bmp|\Menu\DME\Icons\RedRunwayIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Group.Runways.Shape3|0
  493. Record26=Big_Bridge1|Bridge|TargetBuilding|Bridge|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|8000|1|1|Big_Bridge1|[None]|[None]|[None]|[None]|[None]|0|0|300|0|1|0|1|1|1|1|0|300|300|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  494. Record27=Big_Bridge2|Bridge|TargetBuilding|Bridge|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Big_Bridge2|[None]|[None]|[None]|[None]|[None]|11|1|300|0|1|0|1|1|1|1|0|300|300|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  495. Record28=Boeing 707|707|ControlledAircraft|LargePlane|aircraft|Aircraft|Transport|Navigate|Blue|20000|0|0|0|[None]|600|1|1|Boeing 707|[None]|[None]|[None]|[None]|[None]|0|1|0|0|0|1|0|1|1|1|0|1000|2000|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  496. Record29=Boeing 707NG|B-707|ControlledAircraft|LargePlane|aircraft|Aircraft|Transport|Navigate|Blue|20000|0|0|0|[None]|600|1|1|Boeing 707NG|[None]|[None]|[None]|[None]|[None]|0|1|0|0|0|1|0|1|1|1|0|1000|2000|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  497. Record30=BorderSign|BorderSign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|BorderSign|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  498. Record31=Bridge1|Bridge|TargetBuilding|Bridge|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Bridge1|[None]|[None]|[None]|[None]|[None]|11|1|300|0|1|0|1|1|1|1|0|300|300|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  499. Record32=Bridge2|Bridge|TargetBuilding|Bridge|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Bridge2|[None]|[None]|[None]|[None]|[None]|11|1|300|0|1|0|1|1|1|1|0|300|300|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  500. Record33=Bridge3|Bridge|TargetBuilding|Bridge|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Bridge3|[None]|[None]|[None]|[None]|[None]|11|1|300|0|1|0|1|1|1|1|0|300|300|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  501. Record34=Bunker_Gulf|Bunker |TargetBuilding|NuclearReactor|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Bunker_Gulf|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  502. Record35=Bunker_Weapon|Bunker |TargetBuilding|NuclearReactor|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|WeaponBunker|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Building.WeaponBunker|1
  503. Record36=Burned_Plane| |Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|500|1|1|[None]|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  504. Record37=C-130|C-130H|ControlledAircraft|LargePlane|aircraft|Aircraft|Transport|Navigate|Blue|20000|0|0|0|[None]|600|1|1|C-130|[None]|[None]|[None]|[None]|[None]|0|1|0|0|0|1|0|1|1|1|0|1500|1500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  505. Record38=C17|C-17A|ControlledAircraft|LargePlane|aircraft|Aircraft|Transport|Navigate|Blue|20000|0|0|0|[None]|600|1|1|C17|[None]|[None]|[None]|[None]|[None]|0|1|0|0|0|1|0|1|1|1|0|2000|2000|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  506. Record39=CH53_DesertStorm|MH-53J |Helicopter|[None]|aircraft|Aircraft|Helicopters|[None]|Blue|0|0|0|0|Chopper Dust|100|1|1|MH_desert|[None]|[None]|[None]|[None]|0|1|0|0|0|1|1|0|1|1|1|0|500|700|\Menu\DME\Icons\BlueChopperIcon.bmp|\Menu\DME\Icons\RedChopperIcon.bmp|[None]|0|0|0|0|0|0|0|0
  507. Record40=Camel|Camel |Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20|0|1|Camel|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  508. Record41=Canopy|Canopy|Parachute|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|50|1|1|Canopy|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  509. Record42=Castle|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Red|0|0|0|0|[None]|20000|1|1|Castle|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  510. Record43=Changeable1|[None]|ControlledAircraft|F16|aircraft|Aircraft|Fighters|[None]|Blue|7000|0|0|0|[None]|400|1|1|F-16C|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|0|0|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  511. Record44=ChapareleV|Chapparal|IRSam|[None]|sam|Vehicle|Ground Defence|Sam 3 Miles|Blue|0|0|0|0|[None]|400|1|1|Chaparell|[None]|[None]|[None]|[None]|[None]|1|0|0|1|1|0|1|1|1|1|0|300|300|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\Red SAMIcons.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Ground.SAM.Chaparrals|0
  512. Record45=ChoperSign|Choper Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|ChoperSign|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  513. Record46=City01|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City01|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  514. Record47=City02|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City02|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  515. Record48=City03|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City03|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  516. Record49=City04|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City04|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  517. Record50=City05|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City05|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  518. Record51=City06|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City09|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  519. Record52=City07|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City07|[None]|[None]|[None]|[None]|[None]|0|0|1000|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  520. Record53=City08|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City08|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  521. Record54=City09|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City09|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  522. Record55=City10|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City10|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  523. Record56=City11|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City11|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  524. Record57=City12|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City12|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  525. Record58=City13|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City13|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  526. Record59=City14|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City14|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  527. Record60=City15|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City15|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  528. Record61=City16|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City16|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  529. Record62=City17|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City17|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  530. Record63=City18|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City18|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  531. Record64=City19|Building |Building|SubBuilding|vehicle|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City19|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  532. Record65=City20|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|0|1|City22|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  533. Record66=City21|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City21|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  534. Record67=City22|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City22|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  535. Record68=City_Light1|[None]|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|100000|0|1|City_Light1|[None]|[None]|[None]|[None]|[None]|11|1|10000000|1|1|1|1|1|1|1|100|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  536. Record69=City_Light2|[None]|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|100000|0|1|City_Light2|[None]|[None]|[None]|[None]|[None]|11|1|10000000|1|1|1|1|1|1|1|100|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  537. Record70=Cntnr1|Contaner|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|2000|1|1|Cntnr1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  538. Record71=Cntnr2|Contaner |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|2000|1|1|Cntnr2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  539. Record72=Cntnr3|Contaner |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|2000|1|1|Cntnr3|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  540. Record73=Cobra|AH-1 Cobra|Helicopter|[None]|aircraft|Aircraft|Helicopters|[None]|Blue|0|0|0|0|Chopper Dust|200|1|1|Cobra|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|1|0|1|1|1|0|500|600|\Menu\DME\Icons\BlueChopperIcon.bmp|\Menu\DME\Icons\RedChopperIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  541. Record74=Coconut_Tree|Tree |Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20|0|1|Coconut_Tree|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  542. Record75=ComCenter|Com Center |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Red|0|0|0|0|[None]|3000|1|1|ComCenter|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  543. Record76=ComCenter1|Com Center |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Red|0|0|0|0|[None]|3000|1|1|ComCenter1|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  544. Record77=ComCenter2|Com Center  |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Red|0|0|0|0|[None]|3000|1|1|ComCenter2|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  545. Record78=ComCenter3|Com Center  |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Red|0|0|0|0|[None]|3000|1|1|ComCenter3|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  546. Record79=ComCenter4|Com Center  |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Red|0|0|0|0|[None]|3000|1|1|ComCenter4|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  547. Record80=Comanche|RAH-66 Comanche|Helicopter|[None]|aircraft|Aircraft|Helicopters|[None]|Blue|0|0|0|0|Chopper Dust|250|1|1|Comanche|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|600|700|\Menu\DME\Icons\BlueChopperIcon.bmp|\Menu\DME\Icons\RedChopperIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  548. Record81=Cottage_House|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|8000|1|1|Cottage_House|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  549. Record82=Crater| |Crater|[None]|[None]|[None]|Buildings|[None]|Red|0|0|0|0|[None]|1000000|1|1|Crator|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  550. Record83=Dipun| |Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|1000000|0|1|Dipun|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|0|0|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  551. Record84=Ejection_Seat| |Parachute|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|50|1|1|Ejection_Seat|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  552. Record85=Electric_Pole|Electric Pole |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|5000|1|1|Electric_Pole|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  553. Record86=F-1|F-1C|ControlledAircraft|Mirage|aircraft|Aircraft|Fighters|AA Leader|Blue|7000|19000|42500|0|[None]|300|1|1|F-1|[None]|[None]|[None]|[None]|[None]|7|1|1|1|0|1|0|0|1|1|0|700|700|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  554. Record87=F-105|F-105D|ControlledAircraft|F105|aircraft|Aircraft|Fighters|AG_Blue|Blue|7000|27400|52838|0|[None]|300|1|1|F-105|[None]|[None]|[None]|[None]|[None]|5|1|0|1|0|1|0|0|1|1|0|500|500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|F-105|0|0
  555. Record88=F-117|F-117A|ControlledAircraft|F117|aircraft|Aircraft|Fighters|AG Leader|Blue|10000|30000|52500|0|[None]|400|1|1|F-117|[None]|[None]|[None]|[None]|[None]|2|1|0|1|0|1|0|0|0|1|15|700|700|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|F-117|0|0
  556. Record89=F-15E|F-15E|ControlledAircraft|F15E|aircraft|Aircraft|Advanced Fighters|AG Super Brain|Blue|22000|31700|81000|0|[None]|400|1|1|F-15E|[None]|[None]|[None]|[None]|[None]|9|2|0|1|0|1|0|0|1|1|0|800|800|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|F-15E|0|0
  557. Record90=F-15_IAF|F-15|ControlledAircraft|F15|aircraft|Aircraft|Advanced Fighters|AA Leader|Blue|14000|45000|78000|0|[None]|400|1|1|F-15_IAF|[None]|[None]|[None]|[None]|[None]|9|2|0|1|0|1|0|1|1|1|0|1200|1500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|F-15C|0|0
  558. Record91=F-16Aggresors|F-16|ControlledAircraft|F16|aircraft|Aircraft|Advanced Fighters|AA Leader|Blue|6700|19000|42300|0|[None]|400|1|1|F-16Aggresors|[None]|[None]|[None]|[None]|[None]|9|1|0|1|0|1|0|0|0|1|70|1000|1500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|0|0|0|0|0|0|0|1
  559. Record92=F-16C|F-16C|ControlledAircraft|F16|aircraft|Aircraft|Advanced Fighters|AA Leader|Blue|6900|18238|44800|0|[None]|400|1|1|F16USAF|[None]|[None]|[None]|[None]|[None]|9|1|0|1|0|1|0|0|0|1|70|700|700|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|0|0|0|0|0|0|0|1
  560. Record93=F-16_IAF|F-16|ControlledAircraft|F16|aircraft|Aircraft|Advanced Fighters|AA Leader|Blue|6900|21000|48000|0|[None]|400|1|1|F-16_IAF|[None]|[None]|[None]|[None]|[None]|9|1|0|1|0|1|0|0|0|1|70|1000|1500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|0|0|0|0|0|0|0|1
  561. Record94=F-22|F-22A|ControlledAircraft|F22|aircraft|Aircraft|Advanced Fighters|AA Leader|Blue|16000|31670|60000|0|[None]|300|1|1|F-22|[None]|[None]|[None]|[None]|[None]|2|1|0|1|0|1|0|0|0|1|20|1000|1000|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|F-22|0|0
  562. Record95=F111|F-111F|ControlledAircraft|Tupolev22|aircraft|Aircraft|Fighters|AG Level|Blue|7000|0|0|0|[None]|400|1|1|F111|[None]|[None]|[None]|[None]|[None]|4|1|0|0|0|1|0|0|1|1|0|700|700|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  563. Record96=F15-C|F-15C|ControlledAircraft|F15|aircraft|Aircraft|Advanced Fighters|AA Leader|Blue|14000|45000|78000|0|[None]|400|1|1|F-15C|[None]|[None]|[None]|[None]|[None]|9|2|0|1|0|1|0|1|1|1|0|800|800|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|F-15C|0|0
  564. Record97=F4E|F-4E|ControlledAircraft|F4|aircraft|Aircraft|Fighters|AG_Blue|Blue|12500|34000|61800|0|[None]|350|1|1|F4E|[None]|[None]|[None]|[None]|[None]|9|1|0|0|0|1|0|0|1|1|0|500|500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  565. Record98=F4g|F-4G|ControlledAircraft|F4|aircraft|Aircraft|Fighters|AG Multi leader|Blue|12290|34000|62300|0|[None]|350|1|1|F4g|[None]|[None]|[None]|[None]|[None]|9|2|0|0|0|1|0|0|1|1|0|1000|1500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  566. Record99=FTY_UL_1| |Building|Runway|structure|Stationary|Runways|[None]|Blue|0|0|0|0|[None]|200000|1|1|FTY_UL_1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|0|0|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  567. Record100=FTY_UL_2| |Building|Runway|structure|Stationary|Runways|[None]|Blue|0|0|0|0|[None]|200000|1|1|FTY_UL_2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|0|0|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  568. Record101=Factory1|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|100000|1|1|Factory1|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  569. Record102=Factory2|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|100000|1|1|Factory2|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|0|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  570. Record103=Factory3|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|100000|1|1|Factory3|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|0|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  571. Record104=Factory4|Building |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|100000|1|1|Factory4|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|0|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  572. Record105=FactoryGenerator|Generator |TargetBuilding|NuclearReactor|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|FactoryGenerator|[None]|[None]|[None]|[None]|[None]|0|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Building.Factory.Generator|1
  573. Record106=FactoryMain|Building |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|100000|1|1|FactoryMain|[None]|[None]|[None]|[None]|[None]|0|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Building.Factory.Main|1
  574. Record107=FactoryOffice|Building|TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|8000|1|1|FactoryOffice|[None]|[None]|[None]|[None]|[None]|0|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Building.Factory.Office|1
  575. Record108=Family_Quarters1|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|8000|1|1|Family_Quarters1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  576. Record109=Family_Quarters2|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|8000|1|1|Family_Quarters2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  577. Record110=Farm_House|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|8000|1|1|Farm_House|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  578. Record111=FireObject|[None]|Fire|Fire|[None]|Other|Buildings|[None]|Blue|0|0|0|0|[None]|100000|0|1|[None]|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|100|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  579. Record112=FollowMe|Follow Me|Vehicle|SoftVehicle|vehicle|Vehicle|Vehicles|[None]|Blue|0|0|0|0|[None]|50|1|1|FollowMe|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|1|100|100|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  580. Record113=Fuel_Dump|Fuel Dump|TargetBuilding|NuclearReactor|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|500|1|1|FuelDump|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  581. Record114=Fuel_Reserve1|Fuel Reserve|TargetBuilding|NuclearReactor|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|500|1|1|Fuel_Reserve1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  582. Record115=Fuel_Reserve2|Fuel Reserve|TargetBuilding|NuclearReactor|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|500|1|1|Fuel_Reserve2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  583. Record116=Fuel_Tank1|Fuel Tank|TargetBuilding|NuclearReactor|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|500|1|1|Fuel_Tank1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  584. Record117=Fuel_Tank2|Fuel Tank|TargetBuilding|NuclearReactor|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|500|1|1|Fuel_Tank2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  585. Record118=GroupAirbase|[None]|[None]|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|0|1|1|[None]|[None]|[None]|[None]|[None]|[None]|0|1|0|1|1|1|1|1|1|1|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Group.Airbase|0
  586. Record119=GroupFactory|[None]|[None]|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|0|1|1|[None]|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Group.Factory|0
  587. Record120=HGR_UL_1|Concert Flat |Building|Runway|[None]|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|25000|1|1|HGR_UL_1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|50|50|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  588. Record121=HGR_UL_2|Concert Flat |Building|Runway|[None]|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|25000|1|1|HGR_UL_1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|50|50|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  589. Record122=Hammer|Hummer|Vehicle|SoftVehicle|vehicle|Vehicle|Vehicles|[None]|Blue|0|0|0|0|Light Dust|200|1|1|Hammer|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|100|100|\Menu\DME\Icons\BlueArmouredVehicleIcon.bmp|\Menu\DME\Icons\RedArmouredVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  590. Record123=Hangar|Hangar|Building|SubBuilding|structure|Stationary|Buildings|AA Leader|Blue|0|0|0|0|[None]|1000|1|1|Hangar|[None]|[None]|[None]|[None]|0|1|0|0|1|0|0|1|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|0|0|0|0|0|0|0|1
  591. Record124=HawkCommand|Hawk Command|RadarSam|HockRadar|sam|Vehicle|Ground Defence|[None]|Blue|0|0|0|0|[None]|300|1|1|HawkCommand|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Building.SAMContainer.Command.Hawk|1
  592. Record125=HawkFireCTRadar|Hawk Radar|RadarSam|HockRadar|sam|Vehicle|Ground Defence|[None]|Blue|0|0|0|0|[None]|200|1|1|HawkRadar|[None]|[None]|[None]|[None]|[None]|0|1|0|1|1|1|1|1|1|1|0|400|400|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Radar.SAM.FireControl.Hawk|0
  593. Record126=HawkLauncher|Hawk Launcher |RadarSam|HockRadar|[None]|Vehicle|Ground Defence|Sam 10 Miles|Red|0|0|0|0|[None]|200|1|1|HawkLauncher|[None]|[None]|[None]|[None]|[None]|1|1|0|1|1|1|1|1|1|1|0|100|100|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Launcher.SAM.Hawk|0
  594. Record127=HooverDam|Hoover Dam|TargetBuilding|Bridge|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|100000|1|1|HooverDam|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  595. Record128=Hut_Straw|Hut |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|100|1|1|Hut_Straw|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  596. Record129=Hut_Vc|Hut |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|100|1|1|Hut_Vc|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  597. Record130=Il76|IL-76T|ControlledAircraft|LargePlane|aircraft|Aircraft|Transport|Navigate|Red|7000|10000|80000|0|[None]|600|1|1|Il76|[None]|[None]|[None]|[None]|[None]|0|1|0|0|0|1|0|0|1|1|0|1000|1000|\Menu\DME\Icons\BlueCargoIcon.bmp|\Menu\DME\Icons\RedCargoIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  598. Record131=InstructorPlane|F-15C|ControlledAircraft|F15|aircraft|Aircraft|Advanced Fighters|AA Leader|Blue|14000|45000|78000|0|[None]|200000|1|1|F-15C|[None]|[None]|[None]|[None]|[None]|9|2|0|1|0|1|0|1|1|1|0|1200|1500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|F-15C|0|0
  599. Record132=Jane's_Sign|Jane's Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Jane's_Sign|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  600. Record133=Jeep|Jeep |Vehicle|SoftVehicle|vehicle|Vehicle|Vehicles|[None]|Blue|0|0|0|0|Light Dust|150|1|1|Jeep|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|100|100|\Menu\DME\Icons\BlueVehicleIcon.bmp|\Menu\DME\Icons\RedVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  601. Record134=Jolly Green|CH-53C|Helicopter|[None]|aircraft|Aircraft|Helicopters|[None]|Blue|0|0|0|0|Chopper Dust|100|1|1|Jolly Green|[None]|[None]|[None]|[None]|0|1|0|0|0|1|1|0|1|1|1|0|500|700|\Menu\DME\Icons\BlueChopperIcon.bmp|\Menu\DME\Icons\RedChopperIcon.bmp|[None]|0|0|0|0|0|0|0|0
  602. Record135=Jungle_1|[None]|[None]|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|10000000|0|0|Jungle_1|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Building.Shack|0
  603. Record136=Jungle_2|[None]|Tree|[None]|structure|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|10000000|0|0|Jungle_2|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Building.Shack|0
  604. Record137=Jungle_3|[None]|Tree|[None]|structure|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|10000000|0|0|Jungle_3|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Building.Shack|0
  605. Record138=KC135|KC-135R|ControlledAircraft|LargePlane|aircraft|Aircraft|Transport|Navigate|Blue|20000|0|0|0|[None]|600|1|1|KC135|[None]|[None]|[None]|[None]|[None]|0|1|0|0|0|1|0|0|1|1|0|3000|3000|\Menu\DME\Icons\BlueCargoIcon.bmp|\Menu\DME\Icons\RedCargoIcon.bmp|[None]|[None]|0|0|0|0|KC135|0|0
  606. Record139=LasVegasTerminal1|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegasTerminal1|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  607. Record140=LasVegas_Circus|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_Circus|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  608. Record141=LasVegas_Circus1|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_Circus1|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  609. Record142=LasVegas_Circus2|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_Circus2|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  610. Record143=LasVegas_Circus3|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_Circus3|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  611. Record144=LasVegas_CircusLT|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|0|1|LasVegas_CircusLT|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  612. Record145=LasVegas_CircusLT1|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|0|1|LasVegas_CircusLT1|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  613. Record146=LasVegas_CircusLT2|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|0|1|LasVegas_CircusLT2|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  614. Record147=LasVegas_CircusLT3|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|0|1|LasVegas_CircusLT3|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  615. Record148=LasVegas_CtrTwr|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_CtrTwr|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  616. Record149=LasVegas_La-Mirage|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_La-Mirage|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  617. Record150=LasVegas_La-Mirage1|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_La-Mirage1|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  618. Record151=LasVegas_La-MirageLT|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|0|1|LasVegas_La-MirageLT|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  619. Record152=LasVegas_Luxor|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_Luxor|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  620. Record153=LasVegas_Luxor1|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_Luxor1|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  621. Record154=LasVegas_Luxor2|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_Luxor2|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  622. Record155=LasVegas_LuxorLT|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|0|1|LasVegas_LuxorLT|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  623. Record156=LasVegas_LuxorLT1|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|0|1|LasVegas_LuxorLT1|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  624. Record157=LasVegas_MGM|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_MGM|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  625. Record158=LasVegas_MGM1|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_MGM1|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  626. Record159=LasVegas_MGMLT|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|0|1|LasVegas_MGMLT|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  627. Record160=LasVegas_Stardust|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_Stardust|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  628. Record161=LasVegas_Stardust1|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_Stardust1|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  629. Record162=LasVegas_Stardust2|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_Stardust2|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  630. Record163=LasVegas_StardustLT|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|0|1|LasVegas_StardustLT|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  631. Record164=LasVegas_StardustLT1|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|0|1|LasVegas_StardustLT1|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  632. Record165=LasVegas_Stratosfere|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_Stratosfere|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  633. Record166=LasVegas_Stratosfere1|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_Stratosfere1|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  634. Record167=LasVegas_Stratosfere2|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_Stratosfere2|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  635. Record168=LasVegas_Stratosfere3|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|LasVegas_Stratosfere3|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  636. Record169=LasVegas_StratosfereLT1|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|0|1|LasVegas_StratosfereLT1|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  637. Record170=LasVegas_StratosfereLT2|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|0|1|LasVegas_StratosfereLT2|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  638. Record171=LasVegas_StratosfereLT3|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|0|1|LasVegas_StratosfereLT3|[None]|[None]|[None]|[None]|[None]|0|0|500|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  639. Record172=M109|M-109|Vehicle|Truck|vehicle|Vehicle|Vehicles|[None]|Blue|0|0|0|0|Light Dust|200|1|1|M109|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|150|150|\Menu\DME\Icons\BlueArmouredVehicleIcon.bmp|\Menu\DME\Icons\RedArmouredVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  640. Record173=M113|M-113|ArmedVehicle|ArmoredVehicle|vehicle|Vehicle|Vehicles|[None]|Blue|0|0|0|0|Light Dust|200|1|1|M113|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|150|150|\Menu\DME\Icons\BlueArmouredVehicleIcon.bmp|\Menu\DME\Icons\RedArmouredVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  641. Record174=M1974|M-1974|ArmedVehicle|ArmoredVehicle|vehicle|Vehicle|Vehicles|[None]|Blue|0|0|0|0|Light Dust|200|1|1|M1974|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|150|150|\Menu\DME\Icons\BlueArmouredVehicleIcon.bmp|\Menu\DME\Icons\RedArmouredVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  642. Record175=M1A1|M1A1|ArmedVehicle|Tank|vehicle|Vehicle|Tanks|Tank|Red|0|0|0|0|Heavy Dust|300|1|1|M1A1|[None]|[None]|[None]|[None]|Arena tank|1|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueTankIcon.bmp|\Menu\DME\Icons\RedTankIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Ground.Tank.M1A1|0
  643. Record176=M2|M2A2|ArmedVehicle|Tank|vehicle|Vehicle|Tanks|Tank|Blue|0|0|0|0|Heavy Dust|200|1|1|M2|[None]|[None]|[None]|[None]|[None]|1|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueArmouredVehicleIcon.bmp|\Menu\DME\Icons\RedArmouredVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  644. Record177=M35Truck|Vehicle|AirController|[None]|vehicle|Vehicle|Vehicles|AA Leader|Blue|0|0|0|0|[None]|200|1|1|M109|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|0|100|100|\Menu\DME\Icons\BlueVehicleIcon.bmp|\Menu\DME\Icons\RedVehicleIcon.bmp|[None]|0|0|0|0|0|0|0|0
  645. Record178=M60Atmo|M-60Atmo|ArmedVehicle|Tank|vehicle|Vehicle|Tanks|Tank|Red|0|0|0|0|Heavy Dust|200|1|1|M60Iraq|[None]|[None]|[None]|[None]|Arena tank|1|1|0|0|1|0|0|1|1|1|0|0|0|\Menu\DME\Icons\BlueTankIcon.bmp|\Menu\DME\Icons\RedTankIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Ground.Tank.M1A1|0
  646. Record179=M60Iraq|M-60|ArmedVehicle|Tank|vehicle|Vehicle|Tanks|Tank|Red|0|0|0|0|Heavy Dust|200|1|1|M60Iraq|[None]|[None]|[None]|[None]|Arena tank|1|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueTankIcon.bmp|\Menu\DME\Icons\RedTankIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Ground.Tank.M1A1|0
  647. Record180=M60Russia|M-60|ArmedVehicle|Tank|vehicle|Vehicle|Tanks|Tank|Red|0|0|0|0|Heavy Dust|300|1|1|M60Russia|[None]|[None]|[None]|[None]|Arena tank|1|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueTankIcon.bmp|\Menu\DME\Icons\RedTankIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Ground.Tank.M1A1|0
  648. Record181=MI-24|MI-24M|Helicopter|[None]|aircraft|Aircraft|Helicopters|Mission|Red|0|0|0|0|Chopper Dust|200|1|1|MI-24|[None]|[None]|[None]|[None]|[None]|1|1|0|0|0|1|0|1|1|1|0|400|400|\Menu\DME\Icons\BlueChopperIcon.bmp|\Menu\DME\Icons\RedChopperIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  649. Record182=MI-24Russian|MI-24|Helicopter|[None]|aircraft|Aircraft|Helicopters|Mission|Red|0|0|0|0|Chopper Dust|200|1|1|MI-24Russian|[None]|[None]|[None]|[None]|[None]|1|1|0|0|0|1|0|1|1|1|0|400|400|\Menu\DME\Icons\BlueChopperIcon.bmp|\Menu\DME\Icons\RedChopperIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  650. Record183=MI-8|MI-8T|Helicopter|[None]|aircraft|Aircraft|Helicopters|[None]|Red|0|0|0|0|Chopper Dust|200|1|1|MI-8|[None]|[None]|[None]|[None]|[None]|1|1|0|0|0|1|0|1|1|1|0|400|400|\Menu\DME\Icons\BlueChopperIcon.bmp|\Menu\DME\Icons\RedChopperIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  651. Record184=MI-8NoToDrugs|MI-8|Helicopter|[None]|aircraft|Aircraft|Helicopters|[None]|Red|0|0|0|0|Chopper Dust|200|1|1|MI-8|[None]|[None]|[None]|[None]|[None]|1|1|0|0|0|1|0|1|1|1|1|400|400|\Menu\DME\Icons\BlueChopperIcon.bmp|\Menu\DME\Icons\RedChopperIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  652. Record185=MerchantBoat|Merchant Boat |ArmedBoat|MissileShip|vehicle|Vehicle|Naval|Boat|Red|0|0|0|0|[None]|4000|1|1|MerchantBoat|[None]|[None]|[None]|[None]|[None]|2|0|0|0|1|0|0|1|1|1|600|100|100|\Menu\DME\Icons\BlueShipIcon.bmp|\Menu\DME\Icons\RedShipIcon.bmp|\Menu\DME\Icons\RedShipIcon.bmp|[None]|0|0|0|0|0|0|0
  653. Record186=MiG-29|MiG-29  |ControlledAircraft|MiG29|aircraft|Aircraft|Advanced Fighters|AA Leader|Red|9900|40000|36000|0|[None]|350|1|1|MiG29|[None]|[None]|[None]|[None]|[None]|9|1|0|1|0|1|1|1|1|1|100|2000|1200|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  654. Record187=MiG-29Russion|MiG-29  |ControlledAircraft|MiG29|aircraft|Aircraft|Advanced Fighters|AA Leader|Red|9900|40000|36000|0|[None]|350|1|1|MiG-29Russian|[None]|[None]|[None]|[None]|[None]|9|1|0|1|0|1|1|1|1|1|100|2000|1200|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  655. Record188=MiG17|MiG-17F|ControlledAircraft|MiG17|aircraft|Aircraft|Fighters|Interceptor 1|Red|9000|34000|60000|0|[None]|300|1|1|MiG17|[None]|[None]|[None]|[None]|[None]|5|1|0|1|0|1|0|0|1|1|0|500|500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  656. Record189=MiG21|MiG-21MF|ControlledAircraft|MiG21|aircraft|Aircraft|Fighters|Interceptor 1|Red|9000|34000|60000|0|[None]|300|1|1|MiG21|[None]|[None]|[None]|[None]|[None]|5|1|0|1|0|1|0|0|1|1|90|600|500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  657. Record190=MiG21_Vietnam|MiG-21MF|ControlledAircraft|MiG21|aircraft|Aircraft|Fighters|Interceptor 1|Red|7000|34000|60000|0|[None]|300|1|1|MiG21_Vietnam|[None]|[None]|[None]|[None]|[None]|5|1|0|1|0|1|0|0|1|1|90|600|500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  658. Record191=MiG23|MiG-23ML|ControlledAircraft|MiG23|aircraft|Aircraft|Fighters|Interceptor 1|Red|8000|34000|60000|0|[None]|300|1|1|MiG23|[None]|[None]|[None]|[None]|[None]|5|1|0|1|1|1|1|1|1|1|0|600|600|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  659. Record192=MiG25|MiG-25PDS|ControlledAircraft|MiG25|aircraft|Aircraft|Fighters|Interceptor 1|Red|7000|34000|60000|0|[None]|400|1|1|MiG25|[None]|[None]|[None]|[None]|[None]|5|1|0|1|0|1|0|0|1|1|0|800|800|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  660. Record193=MiG29|MiG-29|ControlledAircraft|MiG29|aircraft|Aircraft|Advanced Fighters|Interceptor 1|Red|11700|42000|78000|0|[None]|400|1|1|Mig-29Cont|[None]|[None]|[None]|[None]|Russian A-A fighter|9|1|20|1|0|1|0|0|0|1|0|1000|1000|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Air.Plane.Jet.MiG-29|0
  661. Record194=NukeChimney1|Chimney|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|NukeChimney1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  662. Record195=NukeChimney2|Chimney |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|NukeChimney2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  663. Record196=NukeCore|NukeCore |TargetBuilding|NuclearReactor|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|NukeCore|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|2000|2000|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  664. Record197=NukePlant1|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|NukePlant1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  665. Record198=NukePlant2|Building|TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|20000|1|1|NukePlant2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  666. Record199=NukePlant3|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|20000|1|1|NukePlant3|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  667. Record200=NukePlant4|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|20000|1|1|NukePlant4|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  668. Record201=NukePlant5|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|20000|1|1|NukePlant5|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  669. Record202=NukePlant6|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|20000|1|1|NukePlant6|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  670. Record203=NukePlant7|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|20000|1|1|NukePlant7|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  671. Record204=NukePlant8|Building |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|800|1|1|NukePlant8|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  672. Record205=Observer|[None]|[None]|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|0|1|1|[None]|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Observer|0
  673. Record206=Office1|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|FactoryOffice|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  674. Record207=Office2|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Office2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  675. Record208=OilPump|Oil Pump|TargetBuilding|Bridge|structure|Stationary|Buildings|[None]|Red|0|0|0|0|[None]|2000|1|1|Oil_well|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  676. Record209=Oil_well|Oil well|TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Red|0|0|0|0|[None]|2000|1|1|Oil_well|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  677. Record210=Osa|OSA|ArmedBoat|MissileShip|vehicle|Vehicle|Naval|Boat|Red|0|0|0|0|[None]|1000|1|1|Osa|[None]|[None]|[None]|[None]|[None]|2|0|150|1|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueShipIcon.bmp|\Menu\DME\Icons\RedShipIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  678. Record211=P-14|P-14|GroundRadar|[None]|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|150|1|1|P-14|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|1|1|1|1|0|300|300|\Menu\DME\Icons\BlueRadarIcon.bmp|\Menu\DME\Icons\RedRadarIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  679. Record212=P-35|P-35|GroundRadar|[None]|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|150|1|1|P-35|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|1|1|1|1|0|300|300|\Menu\DME\Icons\BlueRadarIcon.bmp|\Menu\DME\Icons\RedRadarIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  680. Record213=P-40|P-40|GroundRadar|[None]|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|150|1|1|P-40|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|1|1|1|1|0|300|300|\Menu\DME\Icons\BlueRadarIcon.bmp|\Menu\DME\Icons\RedRadarIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  681. Record214=PT76|PT-76|ArmedVehicle|Tank|vehicle|Vehicle|Tanks|Tank|Blue|0|0|0|0|Heavy Dust|200|1|1|PT76|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueTankIcon.bmp|\Menu\DME\Icons\RedTankIcons.bmp|[None]|[None]|0|0|0|0|0|0|0
  682. Record215=Palace|Building |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Red|0|0|0|0|[None]|50000|1|1|Palace|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|300|300|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  683. Record216=PalaceDom|Building |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Red|0|0|0|0|[None]|10000|1|1|PalaceDom|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|300|300|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  684. Record217=PalaceMain|Building |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Red|0|0|0|0|[None]|50000|1|1|PalaceMain|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|2000|2000|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  685. Record218=PalacePasade|Building |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Red|0|0|0|0|[None]|50000|1|1|PalacePasade|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  686. Record219=PalacePool|Pool |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Red|0|0|0|0|[None]|50000|1|1|PalacePool|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  687. Record220=Parachuter| |Parachute|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|50|1|1|Ejection_Seat|Parashutist|Parashutist|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  688. Record221=PatriotL|Patriot Launcher |RadarSam|SA10|sam|Vehicle|Ground Defence|SAM20 miles|Blue|0|0|0|0|[None]|200|1|1|PatiotL|[None]|[None]|[None]|[None]|[None]|1|1|0|1|1|1|1|1|1|1|0|100|100|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSamIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  689. Record222=PatriotR|Patriot Radar|RadarSam|SA10Radar|sam|Vehicle|Ground Defence|[None]|Blue|0|0|0|0|[None]|200|1|1|PatriotR|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|400|400|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  690. Record223=Power_Plant1|Power Plant |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Power_Plant1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  691. Record224=Power_Plant2|Power Plant |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Power_Plant2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  692. Record225=Power_Plant3|Power Plant  |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Power_Plant3|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  693. Record226=Power_Plant4|Power Plant  |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Power_Plant4|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  694. Record227=Power_Plant5|Power Plant  |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Power_Plant5|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  695. Record228=Power_Plant_Chimney|Chimney |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Power_Plant_Chimney|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  696. Record229=Power_Plant_Col1|Power Plant  |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Power_Plant_Col1|[None]|[None]|[None]|[None]|[None]|11|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  697. Record230=Power_Plant_Col2|Power Plant  |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Power_Plant_Col2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  698. Record231=Power_Plant_Msoa|Power Plant |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Power_Plant_Msoa|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  699. Record232=Power_Plant_Shvl|Power Plant |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Power_Plant_Shvl|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  700. Record233=Pricast|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|200|1|1|Pricast|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  701. Record234=RIO|Truck |Vehicle|Truck|vehicle|Vehicle|Vehicles|[None]|Red|0|0|0|0|Light Dust|100|1|1|Rio|[None]|[None]|[None]|[None]|[None]|11|1|0|0|1|0|0|1|1|1|0|100|100|\Menu\DME\Icons\BlueVehicleIcon.bmp|\Menu\DME\Icons\RedVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Ground.FuelTruck.RIO|0
  702. Record235=Radome1|Radar|GroundRadar|[None]|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|1000|1|1|Radome1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|400|400|\Menu\DME\Icons\BlueRadarIcon.bmp|\Menu\DME\Icons\RedRadarIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  703. Record236=Radome2|Radar|GroundRadar|[None]|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|1000|1|1|Radome2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|400|400|\Menu\DME\Icons\BlueRadarIcon.bmp|\Menu\DME\Icons\RedRadarIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  704. Record237=RedSign|[None]|Building|SubBuilding|[None]|Other|Buildings|[None]|Blue|0|0|0|0|[None]|20|1|1|RedSign|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|100|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  705. Record238=Refuel|KC-135|ControlledAircraft|Awacs|aircraft|Aircraft|Transport|Navigate|Blue|20000|0|0|0|[None]|700|1|1|KC135|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|1000|2500|\Menu\DME\Icons\BlueCargoIcon.bmp|\Menu\DME\Icons\RedCargoIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  706. Record239=RolandV|Roland|RadarSam|RolandRadar|sam|Vehicle|Ground Defence|Mission|Red|0|0|0|0|[None]|300|1|1|Roland|[None]|[None]|[None]|[None]|[None]|1|1|0|1|1|1|1|1|1|1|0|300|300|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Ground.SAM.Roland|0
  707. Record240=Runway_Sign06L|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign06L|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  708. Record241=Runway_Sign06R|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign06R|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  709. Record242=Runway_Sign07L|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign07L|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  710. Record243=Runway_Sign07R|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign07R|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  711. Record244=Runway_Sign09L|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign09L|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  712. Record245=Runway_Sign09R|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign09R|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  713. Record246=Runway_Sign14L|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign14L|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  714. Record247=Runway_Sign14R|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign14R|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  715. Record248=Runway_Sign16L|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign16L|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  716. Record249=Runway_Sign16R|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign16R|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  717. Record250=Runway_Sign19L|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign19L|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  718. Record251=Runway_Sign19R|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign19R|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  719. Record252=Runway_Sign20L|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign20L|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  720. Record253=Runway_Sign20R|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign20R|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  721. Record254=Runway_Sign21L|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign21L|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  722. Record255=Runway_Sign21R|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign21R|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  723. Record256=Runway_Sign22L|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign22L|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  724. Record257=Runway_Sign22R|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign22R|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  725. Record258=Runway_Sign25L|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign25L|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  726. Record259=Runway_Sign25R|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign25R|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  727. Record260=Runway_Sign25RL|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign25RL|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  728. Record261=Runway_Sign25RR|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign25RR|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  729. Record262=Runway_Sign29L|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign29L|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  730. Record263=Runway_Sign29R|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign29R|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  731. Record264=Runway_Sign33L|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign33L|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  732. Record265=Runway_Sign33R|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign33R|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  733. Record266=Runway_Sign33RL|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign33RL|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  734. Record267=Runway_Sign33RR|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign33RR|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  735. Record268=Runway_Sign34L|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign34L|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  736. Record269=Runway_Sign34R|Runway Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Runway_Sign06L|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  737. Record270=SA-10_Command|SA-10 Command|RadarSam|SA6|sam|Vehicle|Ground Defence|[None]|Red|0|0|0|0|[None]|200|1|1|SA-6Command|[None]|[None]|[None]|[None]|[None]|0|1|0|1|1|0|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Radar.SAM.FireControl.SA6|0
  738. Record271=SA-10_Launcher|SA-10 Launcher |RadarSam|SA10|sam|Vehicle|Ground Defence|Sam 10 Miles|Red|0|0|0|0|[None]|200|1|1|SA-10 Launcher|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  739. Record272=SA-10_Radar|SA-10 Radar|RadarSam|SA10Radar|sam|Vehicle|Ground Defence|SAM20 miles|Red|0|0|0|0|[None]|200|1|1|SA-10 Radar|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|0|1|1|1|1|0|500|500|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  740. Record273=SA-13|SA-13|IRSam|[None]|sam|Vehicle|Ground Defence|Sam 3 Miles|Red|0|0|0|0|[None]|200|1|1|SA-13|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|1|0|1|1|1|0|300|300|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  741. Record274=SA-2 Launcher|SA-2 Launcher |RadarSam|SA2|sam|Vehicle|Ground Defence|Sam 10 Miles|Red|0|0|0|0|[None]|200|1|1|SA-2 Launcher|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|100|100|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  742. Record275=SA-2 LauncherNam|SA-2 Launcher |RadarSam|SA2|sam|Vehicle|Ground Defence|Sam 10 Miles|Red|0|0|0|0|[None]|200|1|1|SA-2 Launcher|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|100|100|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  743. Record276=SA-2 Radar|SA-2 Radar|RadarSam|SA2Radar|sam|Vehicle|Ground Defence|Sam 10 Miles|Red|0|0|0|0|[None]|200|1|1|SA-2 Radar|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|0|1|1|1|1|0|300|300|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  744. Record277=SA-3 Launcher|SA-3 Launcher |RadarSam|SA3|sam|Vehicle|Ground Defence|Sam 10 Miles|Red|0|0|0|0|[None]|200|1|1|SA-3 Launcher|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|100|100|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  745. Record278=SA-3 LauncherIraq|SA-3 Launcher |RadarSam|SA3|sam|Vehicle|Ground Defence|Sam 10 Miles|Red|0|0|0|0|[None]|200|1|1|SA-3 LauncherIraq|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|100|100|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  746. Record279=SA-3 LauncherNam|SA-3 Launcher |RadarSam|SA3|sam|Vehicle|Ground Defence|Sam 10 Miles|Red|0|0|0|0|[None]|200|1|1|SA-3 LauncherNam|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|100|100|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  747. Record280=SA-3 Radar|SA-3 Radar|RadarSam|SA3Radar|sam|Vehicle|Ground Defence|[None]|Red|0|0|0|0|[None]|200|1|1|SA-3 Radar|[None]|[None]|[None]|[None]|[None]|0|1|0|1|1|0|1|1|1|1|0|300|300|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  748. Record281=SA-6Command|SA-6 Command|RadarSam|SA6|sam|Vehicle|Ground Defence|[None]|Red|0|0|0|0|[None]|200|1|1|SA-6Command|[None]|[None]|[None]|[None]|[None]|0|1|0|0|1|0|0|1|1|1|0|100|100|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Radar.SAM.FireControl.SA6|0
  749. Record282=SA-8|SA-8|RadarSam|SA8Radar|sam|Vehicle|Ground Defence|Sam 3 Miles|Red|0|0|0|0|[None]|200|1|1|SA-8|[None]|[None]|[None]|[None]|[None]|2|1|0|1|1|0|1|1|1|1|0|400|400|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  750. Record283=SA6 Launcher|SA-6 Launcher |RadarSam|SA6|sam|Vehicle|Ground Defence|Mission|Red|0|0|0|0|[None]|200|1|1|SA6 Launcher|[None]|[None]|[None]|[None]|[None]|1|1|0|1|1|1|1|1|1|1|0|100|100|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|SA6Missile|0|0|0|0|Arena.Game.Mobile.Weapon.Missile.SurfaceToAir.Radar.SA6|0
  751. Record284=SA6FireCTRadar|SA-6 Radar|RadarSam|SA6Radar|sam|Vehicle|Ground Defence|[None]|Red|0|0|0|0|[None]|200|1|1|SA6 radar|[None]|[None]|[None]|[None]|[None]|0|1|0|0|1|0|1|1|1|1|0|400|400|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Radar.SAM.FireControl.SA6|0
  752. Record285=SAMSign|SAM Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|SAMSign|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  753. Record286=SA_5Launcher|SA_5 Launcher|RadarSam|SA5|sam|Vehicle|Ground Defence|SAM20 miles|Red|0|0|0|0|[None]|200|1|1|SA_5Launcher|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|100|100|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  754. Record287=SA_5Radar|SA-5 Radar|RadarSam|SA10Radar|sam|Vehicle|Ground Defence|SAM20 miles|Red|0|0|0|0|[None]|200|1|1|SA_5Radar|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|0|1|1|1|1|0|300|300|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  755. Record288=SHK_UL_1|Concrete Flat|Building|Runway|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|300000|1|1|SHK_UL_1|[None]|[None]|[None]|[None]|[None]|11|1|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  756. Record289=SS-21|SS-21|Vehicle|SoftVehicle|vehicle|Vehicle|Vehicles|[None]|Red|0|0|0|0|[None]|300|1|1|SS-21|[None]|[None]|[None]|[None]|[None]|1|1|0|1|1|1|1|1|1|1|1|300|300|\Menu\DME\Icons\BlueArmouredVehicleIcon.bmp|\Menu\DME\Icons\RedArmouredVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  757. Record290=SS21mis|SS-21|Aircraft|SmallPsngr|aircraft|[None]|Cruise Missiles|[None]|Blue|0|0|0|0|[None]|100|1|1|SS21Mis|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|1|0|1|1|1|0|400|400|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  758. Record291=SU 35|SU-35|ControlledAircraft|SU27|aircraft|Aircraft|Advanced Fighters|AA Leader|Red|15000|37479|74957|0|[None]|350|1|1|SU35|[None]|[None]|[None]|[None]|[None]|11|1|0|1|0|1|0|0|1|1|0|1200|1500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  759. Record292=SU-22|SU-22U|ControlledAircraft|Tupolev22|aircraft|Aircraft|Fighters|AG Leader|Red|15000|0|0|0|[None]|300|1|1|SU-22|[None]|[None]|[None]|[None]|[None]|9|1|0|1|0|1|0|0|0|1|0|500|500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  760. Record293=SU-24|SU-24M|ControlledAircraft|Tupolev22|aircraft|Aircraft|Fighters|AG Leader|Red|15000|0|0|0|[None]|300|1|1|SU-24|[None]|[None]|[None]|[None]|[None]|9|1|0|1|0|1|0|0|0|1|0|500|500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  761. Record294=SU-27|SU-27|ControlledAircraft|SU27|aircraft|Aircraft|Advanced Fighters|CAS|Red|20718|48488|66120|0|[None]|350|1|1|SU27|[None]|[None]|[None]|[None]|[None]|11|2|0|1|0|1|0|0|1|1|0|1200|1500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  762. Record295=Satil|Boat|ArmedBoat|MissileShip|vehicle|Vehicle|Naval|Boat|Red|0|0|0|0|[None]|10000|1|1|Satil|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueShipIcon.bmp|\Menu\DME\Icons\RedShipIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  763. Record296=Scud|Scud|Vehicle|SoftVehicle|vehicle|Vehicle|Vehicles|[None]|Red|0|0|0|0|Light Dust|300|1|1|Scud|[None]|[None]|[None]|[None]|[None]|1|1|0|1|1|1|1|1|1|1|0|300|300|\Menu\DME\Icons\BlueArmouredVehicleIcon.bmp|\Menu\DME\Icons\RedArmouredVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  764. Record297=Sensor| |FireSensor|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|0|0|0|Sensor|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  765. Record298=Shack|Shack |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|300|0|1|Shack|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Building.Shack|1
  766. Record299=Sky_Scraper1|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Sky_Scraper1|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  767. Record300=Sky_Scraper2|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Sky_Scraper2|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  768. Record301=Sky_Scraper3|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Sky_Scraper3|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  769. Record302=Small_Bridge|Bridge|TargetBuilding|Bridge|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Small_Bridge|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  770. Record303=Smoker|[None]|Smoke|[None]|[None]|[None]|Buildings|[None]|Green|0|0|0|0|[None]|1000000|0|0|Hydra|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|100|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  771. Record304=Soldier_Quarters1|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|1000|1|1|Soldier_Quarters1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  772. Record305=Soldier_Quarters2|Building |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|1000|1|1|Soldier_Quarters2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  773. Record306=Squad-a1|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|1000|1|1|Squad-a1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  774. Record307=Squad-a2|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|1000|1|1|Squad-a2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  775. Record308=Squad-b1|Building |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|1000|1|1|Squad-b1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  776. Record309=Squad-b2|Building|TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|1000|1|1|Squad-b2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  777. Record310=Stadium|Stedium |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|50000|1|1|Stadium|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  778. Record311=Stadium_Building1|Stedium |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Stadium_Building1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  779. Record312=Stadium_Building2|Stedium |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Stadium_Building2|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  780. Record313=Stardust|Building|Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|City01|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  781. Record314=Su25|SU-25|ControlledAircraft|Tupolev22|aircraft|Aircraft|Fighters|AG Leader|Red|7000|34000|60000|0|[None]|300|1|1|Su25|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|1500|1000|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  782. Record315=T-62|T-62|ArmedVehicle|Tank|vehicle|Vehicle|Tanks|Tank|Red|0|0|0|0|Heavy Dust|300|1|1|T-62|[None]|[None]|[None]|[None]|Arena tank|1|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueTankIcon.bmp|\Menu\DME\Icons\RedTankIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Ground.Tank.M1A1|0
  783. Record316=T-62Russia|T-62|ArmedVehicle|Tank|vehicle|Vehicle|Tanks|Tank|Red|0|0|0|0|Heavy Dust|300|1|1|T-62Russia|[None]|[None]|[None]|[None]|Arena tank|1|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueTankIcon.bmp|\Menu\DME\Icons\RedTankIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Ground.Tank.M1A1|0
  784. Record317=T-72|T-72|ArmedVehicle|Tank|vehicle|Vehicle|Tanks|Tank|Red|0|0|0|0|Heavy Dust|300|1|1|T-72|[None]|[None]|[None]|[None]|Arena tank|1|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueTankIcon.bmp|\Menu\DME\Icons\RedTankIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Ground.Tank.M1A1|0
  785. Record318=T-72Russia|T-72|ArmedVehicle|Tank|vehicle|Vehicle|Tanks|Tank|Red|0|0|0|0|Heavy Dust|300|1|1|T-72Russia|[None]|[None]|[None]|[None]|Arena tank|1|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueTankIcon.bmp|\Menu\DME\Icons\RedTankIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Ground.Tank.M1A1|0
  786. Record319=T55|T55|ArmedVehicle|Tank|vehicle|Vehicle|Tanks|Tank|Red|0|0|0|0|Heavy Dust|300|1|1|T55|[None]|[None]|[None]|[None]|Arena tank|1|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueTankIcon.bmp|\Menu\DME\Icons\RedTankIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Ground.Tank.M1A1|0
  787. Record320=TOW_UL_1|Building |Building|Runway|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|3000|1|1|TOW_UL_1|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  788. Record321=TU22|TU22M|ControlledAircraft|Tupolev22|aircraft|Aircraft|Bombers|AG Leader|Red|22000|0|0|0|[None]|400|1|1|TU22|[None]|[None]|[None]|[None]|[None]|9|1|0|1|0|1|0|0|0|1|0|500|500|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  789. Record322=Tent|Tent |TargetBuilding|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|100|1|1|Tent|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  790. Record323=ToLowSign|ToLowSign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|ToLowSign|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  791. Record324=Tomahawk|Tomahawk|Aircraft|SmallPsngr|aircraft|[None]|Cruise Missiles|[None]|Blue|0|0|0|0|[None]|100|1|1|Tomahawk|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|1|0|1|1|1|0|400|400|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  792. Record325=Truck_no_score|Truck|Vehicle|Truck|vehicle|[None]|Vehicles|[None]|Blue|0|0|0|5|Light Dust|50|1|1|Zil_Truck|[None]|[None]|[None]|[None]|[None]|11|1|0|0|1|0|0|1|1|1|100|0|0|\Menu\DME\Icons\BlueVehicleIcon.bmp|\Menu\DME\Icons\RedVehicleIcon.bmp|\Menu\DME\Icons\BlueVehicleIcon.bmp|[None]|0|0|0|0|0|0|0
  793. Record326=UH-1|UH-1 Huey|Helicopter|[None]|aircraft|Aircraft|Helicopters|[None]|Blue|0|0|0|0|Chopper Dust|150|1|1|UH-1|[None]|[None]|[None]|[None]|0|1|0|0|0|1|1|0|1|1|1|0|500|600|\Menu\DME\Icons\BlueChopperIcon.bmp|\Menu\DME\Icons\RedChopperIcon.bmp|[None]|0|0|0|0|0|0|0|0
  794. Record327=UH-60|UH-60 Blackhawk|Helicopter|[None]|aircraft|Aircraft|Helicopters|[None]|Blue|0|0|0|0|Chopper Dust|150|1|1|UH-60|[None]|[None]|[None]|[None]|0|1|0|0|0|1|1|0|1|1|1|0|600|700|\Menu\DME\Icons\BlueChopperIcon.bmp|\Menu\DME\Icons\RedChopperIcon.bmp|[None]|0|0|0|0|0|0|0|0
  795. Record328=Vulcanbullets|Vulcan|AAA|Manual|aaa|Vehicle|Ground Defence|Sam 3 Miles|Red|0|0|0|0|[None]|0|1|1|Vulcan|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueAAAIcon.bmp|\Menu\DME\Icons\RedAAAIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Mobile.Vehicle.Ground.AAA.Vulcan|0
  796. Record329=Wall|Wall |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|10000|1|1|Wall|[None]|[None]|[None]|[None]|[None]|11|1|0|0|1|0|0|1|1|0|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  797. Record330=Warning_Sign|Warning Sign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|Warnning_Sign|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  798. Record331=WatchTower|Watch Tower |Building|SubBuilding|structure|Stationary|Buildings|[None]|Green|0|0|0|0|[None]|1000|1|1|WatchTower|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|Arena.Game.Static.Building.WatchTower|1
  799. Record332=Water_Tower|Water Tower |Building|SubBuilding|structure|Stationary|Buildings|[None]|Blue|0|0|0|0|[None]|1000|1|1|Water_Tower|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|0|200|200|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp|[None]|[None]|0|0|0|0|0|0|1
  800. Record333=WaypointSign|WaypointSign|Tree|[None]|[None]|[None]|Buildings|[None]|Blue|0|0|0|0|[None]|20000|0|1|WaypointSign|[None]|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0|1|1|0|0|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  801. Record334=ZSU23X4|ZSU23X4|AAA|Radar|aaa|Vehicle|Ground Defence|[None]|Blue|0|0|0|0|[None]|200|1|1|ZSU23X4|[None]|[None]|[None]|[None]|[None]|1|0|0|0|1|0|0|1|1|1|0|300|300|\Menu\DME\Icons\BlueAAAIcon.bmp|\Menu\DME\Icons\RedAAAIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  802. Record335=ZSU57|ZSU57X2|AAA|Radar|aaa|Vehicle|Ground Defence|Sam 3 Miles|Blue|0|0|0|0|[None]|200|1|1|Zsu57|[None]|[None]|[None]|[None]|[None]|1|1|0|0|1|0|0|1|1|1|0|200|200|\Menu\DME\Icons\BlueAAAIcon.bmp|\Menu\DME\Icons\RedAAAIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  803. Record336=Zil_Fuel_Truck|Truck|Vehicle|SoftVehicle|vehicle|Vehicle|Vehicles|[None]|Blue|0|0|0|0|Light Dust|200|1|1|Zil_Fuel_Truck|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|100|100|\Menu\DME\Icons\BlueVehicleIcon.bmp|\Menu\DME\Icons\RedVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  804. Record337=Zil_Truck|Truck |Vehicle|SoftVehicle|vehicle|Vehicle|Vehicles|[None]|Blue|0|0|0|0|Light Dust|200|1|1|Zil_Truck|[None]|[None]|[None]|[None]|[None]|0|0|0|0|1|0|0|1|1|1|0|100|100|\Menu\DME\Icons\BlueVehicleIcon.bmp|\Menu\DME\Icons\RedVehicleIcon.bmp|[None]|[None]|0|0|0|0|0|0|0
  805. Record338=[None]|[None]|[None]|[None]|[None]|Other|Buildings|[None]|Blue|0|0|0|0|[None]|0|1|1|[None]|[None]|[None]|[None]|[None]|[None]|11|1|0|1|1|1|1|1|1|1|100|0|0|[None]|[None]|[None]|[None]|0|0|0|0|0|0|0
  806. [BoatExt];_______________________________________
  807. Group=Admin
  808. Column0Prop=Name,string,[None],1,0,?,[None]
  809. Key=0|
  810. [Brain];_______________________________________
  811. Group=Admin
  812. Column0Prop=Name,string,[None],1,0,?,[None]
  813. Column1Prop=BrainFilter,bool,1,1,0,?,[None]
  814. Column2Prop=Description,string,[None],1,0,?,[None]
  815. Column3Prop=AppearInUME,bool,0,1,0,Case false- does not appear in the UME list boxes.,[None]
  816. Column4Prop=CategoryPtr,Category:Name,[None],1,0,Filtering brains according to the category they belong to.,[None]
  817. Key=0|
  818. Record00=AA Leader|1|This an all - purpose AA Leader brain - goes form all targets.|0|[None]
  819. Record01=AA Primary First|1|AA leader brain - goes for primary target before any other|0|[None]
  820. Record02=AA Primary wing|1|[NoneGo for primary, keep formation until 9000 meters]|0|[None]
  821. Record03=AA Primary wing comm|1|AA primary wingman brain with wingman commands|0|[None]
  822. Record04=AA Wing|1|AA wingman brain for all leaders excpets primary first|0|[None]
  823. Record05=AA Wing Command|1|AA wing with wingman commands|0|[None]
  824. Record06=AAA|0|AAA brain , calls sam 3 nm|1|AAA Group
  825. Record07=AG Leader|1|Goes only for primary target, has basic AA defense.|0|[None]
  826. Record08=AG Level|1|Simple AG Brain|0|[None]
  827. Record09=AG Multi Wing|1|AG multi target wingman's brain.|0|[None]
  828. Record10=AG Multi leader|1|AG multi target attack leader|0|[None]
  829. Record11=AG Super Brain|1|Goes for the primary targets, attackes locking air target under 5M|0|[None]
  830. Record12=AG Super Wing |1|Goes for primary target, or AA target locking on it under 5M|0|[None]
  831. Record13=AG Wing|1|Goes for primary target, basic AA defense, miss wingman commands.|0|[None]
  832. Record14=AG Wing Command|1|Ag wing with wingman commands|0|[None]
  833. Record15=AG multi wing command|1|AG multi brain with wingman commands|0|[None]
  834. Record16=AG_Blue|1|All Purpose USAF AG brain|0|[None]
  835. Record17=Attack Air Target|1|Sub brain for dogfights under 9000 m|0|[None]
  836. Record18=BackToMainBrain|1|Not a brain.|0|[None]
  837. Record19=BackToPreviousBrain|1|Not a brain.|0|[None]
  838. Record20=BasicA2G|1|Brain for Player in BasicA2G|0|[None]
  839. Record21=BasicAAsounds|1|[None]|0|[None]
  840. Record22=Boat|0|[None]|0|[None]
  841. Record23=Bomber|1|UME bomber brain|1|[None]
  842. Record24=CAP|1|Main USAF CAP brain|0|[None]
  843. Record25=CAS|1|AG brain for CAS missions looks for target arond flight stage attack|0|[None]
  844. Record26=Chopper|0|Simple Brain for Fighting Choppers|0|[None]
  845. Record27=Convoy|0|[None]|1|[None]
  846. Record28=DMZ|1|brain for DMZ vietnam mission|0|[None]
  847. Record29=Drown|1|brain for dumb targets in training|0|[None]
  848. Record30=Gunship|0|brain for attack helicopters|1|[None]
  849. Record31=Inst_Air_refuel|1|instructor for air refuel mission|0|[None]
  850. Record32=Interceptor 1|1|This as an all purpose interceptor brain|0|[None]
  851. Record33=Landing|1|Brain for Landing mission|0|[None]
  852. Record34=LowLevel|1|Brain for Step Down Training|0|[None]
  853. Record35=Mission|0|[None]|0|[None]
  854. Record36=Mission 10 M|0|[None]|0|[None]
  855. Record37=MobileSAM|0|SAM that goes with the convoys|0|[None]
  856. Record38=Navigate|1|Simple Navigation Brain.|0|[None]
  857. Record39=Night|1|for night tarining mission|0|[None]
  858. Record40=OperationBolo|1|Brain For MiGs in OperationBolo|0|[None]
  859. Record41=Pasive|0|[None]|0|[None]
  860. Record42=PopUp|1|this is a basic AG brain|0|[None]
  861. Record43=SAM|1|calls SAM 10 nm for QME missions|1|SAM Site
  862. Record44=SAM20 miles|0|starts combat with targets under 20 miles|0|[None]
  863. Record45=SAM_10_UME|0|[None]|0|[None]
  864. Record46=SAM_20_UME|0|[None]|0|[None]
  865. Record47=SAM_PLAYER_10|0|[None]|0|[None]
  866. Record48=SAM_PLAYER_5|0|This SAM gives prioruty to players under 5 NM|0|[None]
  867. Record49=SUB_SAM_AAA_Commands|1|[None]|0|[None]
  868. Record50=S_CAP_1|1|CAP Leader|0|[None]
  869. Record51=S_CAP_2|1|CAP Nr 2|0|[None]
  870. Record52=S_CAP_3|1|CAP Nr 3|0|[None]
  871. Record53=S_CAS1|1|CAS leader|0|[None]
  872. Record54=S_CAS2|1|CAS wingman|0|[None]
  873. Record55=Sam 10 Miles|0|[None]|0|[None]
  874. Record56=Sam 3 Miles|0|[None]|0|[None]
  875. Record57=Scramble_Brain|1|[None]|0|[None]
  876. Record58=Scramble_NAV|1|[None]|0|[None]
  877. Record59=Sead_Training|1|for use in sead mission|0|[None]
  878. Record60=Strike|1|same as Ag blue but with presentive name|1|Controllable Flight
  879. Record61=Sub Close Formation|1|Sub brain for wingman command close formation|0|[None]
  880. Record62=Sub Go Home|1|Sub brain for wingman command "go home"|0|[None]
  881. Record63=Sub Tactical|1|Sub brain for wingman comman tactical formation.|0|[None]
  882. Record64=Sub Wingman AG Attack|1|Sub brain for wingman commands - AG targets attack.|0|[None]
  883. Record65=Sub Wingman Attack AA|1|Second Sub brain for wingman command AA attack.|0|[None]
  884. Record66=Sub Wingman Intercept|1|Sub brain for wingman commands intercept type.|0|[None]
  885. Record67=Sub_AG_Blue_1|1|AG Blue Leader|0|[None]
  886. Record68=Sub_AG_Blue_2|1|Sub AG Blue Wingmans|0|[None]
  887. Record69=Sub_Brake_SAM|1|Sub Brain for eveading SAMs|0|[None]
  888. Record70=Sub_Bug_Out|1|Sub Brain for eveiding the battle|0|[None]
  889. Record71=Sub_CoPilot|1|Copilot Brain|0|[None]
  890. Record72=Sub_Dogfight|1|Dogfight subbrain|0|[None]
  891. Record73=Sub_Hold_position|1|Sub Brain so you can order 3,4 to patrol|0|[None]
  892. Record74=Sub_Kidnap_1|1|sits behind the kidnaped plane and fires if nececary|0|[None]
  893. Record75=Sub_Kidnap_2|1|escorts the boeing|0|[None]
  894. Record76=Sub_Lase_Target|1|SubBrain called by the lase target command|0|[None]
  895. Record77=Sub_PriorityMan|1|Takes care of priority manuvers such as takeof|0|[None]
  896. Record78=Sub_Refuel|1|brain for distributing refueling commands|0|[None]
  897. Record79=Sub_Refuel_1|1|sub brain for leader in refuel stage|0|[None]
  898. Record80=Sub_Refuel_2|1|Sub Brains for wingman refueling|0|[None]
  899. Record81=Sub_Refuel_command|1|goes indipendant to the tanker|0|[None]
  900. Record82=Sub_TV|1|Sub Brain For TV weapon pass|0|[None]
  901. Record83=Sub_Takeof|1|Subbrain for takeof flight stage|0|[None]
  902. Record84=Sub_WingAGAttack|1|brain for attacking AG targets|0|[None]
  903. Record85=Sub_Wing_Commands|1|performs player commands|0|[None]
  904. Record86=TacticalAustin|1|Brain for Austin in Tactical Intercept Phase|0|[None]
  905. Record87=TacticalBuick|1|Brain for Buick in Tactical Intercept Phase|0|[None]
  906. Record88=TacticalCorvette|1|Brain for Corvette in Tactical Intercept Phase|0|[None]
  907. Record89=TacticalDodge|1|Brain for Dodge in Tactical Intercept Phase|0|[None]
  908. Record90=TakeOff|1|brain for Take Off training mission|0|[None]
  909. Record91=Tank|0|Simple tank brain|0|[None]
  910. Record92=Vessle|0|brain for boats|1|[None]
  911. Record93=WaitTillReactLeader|1|Brain for Umbilical and NukeNellis|0|[None]
  912. Record94=WaitTillReactWingman|1|Brain for Umbilical and NukeNellis|0|[None]
  913. Record95=Wing command attack a|1|Attack air target with wingman commands.|0|[None]
  914. Record96=[None]|0|[None]|0|[None]
  915. Record97=[None]|1|[None]|0|[None]
  916. Record98=b52|1|[None]|0|[None]
  917. [BrainAction];_______________________________________
  918. Group=Admin
  919. Column0Prop=BrainNamePtr,Brain:Name,[None],0,0,?,[None]
  920. Column1Prop=BrainRulePtr,BrainRule:Name,[None],0,0,?,[None]
  921. Column2Prop=NamePtr,Action:Name,[None],1,0,?,[None]
  922. Column3Prop=BrainPtr,Brain:Name,[None],1,0,?,[None]
  923. Column4Prop=MsgPtr,Msg:Name,[None],1,0,?,[None]
  924. Column5Prop=DelayTime,float,0,1,0,?,[None]
  925. Column6Prop=Param1,string,[None],1,0,?,[None]
  926. Column7Prop=Param2,string,[None],1,0,?,[None]
  927. Column8Prop=Param3,string,[None],1,0,?,[None]
  928. Key=0|1|2|
  929. Record00=AA Leader|AA Leader Rule 1|Take Off|[None]|[None]|0|[None]|[None]|[None]
  930. Record01=AA Leader|AA Leader Rule 10|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  931. Record02=AA Leader|AA Leader Rule 11|Navigate|[None]|[None]|0|[None]|[None]|[None]
  932. Record03=AA Leader|AA Leader Rule 12|Change to SRM|[None]|[None]|0|[None]|[None]|[None]
  933. Record04=AA Leader|AA Leader Rule 12|SwitchBrain|Attack Air Target|[None]|0|[None]|[None]|[None]
  934. Record05=AA Leader|AA Leader Rule 13|Himelman|[None]|[None]|0|[None]|[None]|[None]
  935. Record06=AA Leader|AA Leader Rule 14|Shandel|[None]|[None]|0|[None]|[None]|[None]
  936. Record07=AA Leader|AA Leader Rule 15|Navigate|[None]|[None]|0|[None]|[None]|[None]
  937. Record08=AA Leader|AA Leader Rule 2|Go Home|[None]|[None]|0|[None]|[None]|[None]
  938. Record09=AA Leader|AA Leader Rule 3|Go Home|[None]|[None]|0|[None]|[None]|[None]
  939. Record10=AA Leader|AA Leader Rule 4|Continue Flight|[None]|[None]|0|[None]|[None]|[None]
  940. Record11=AA Leader|AA Leader Rule 5|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  941. Record12=AA Leader|AA Leader Rule 6|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  942. Record13=AA Leader|AA Leader Rule 7|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  943. Record14=AA Leader|AA Leader Rule 8|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  944. Record15=AA Leader|AA Leader Rule 8|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  945. Record16=AA Leader|AA Leader Rule 9|Next AA Missile|[None]|[None]|0|[None]|[None]|[None]
  946. Record17=AA Primary First|AA Primary First Rule 1|Take Off|[None]|[None]|0|[None]|[None]|[None]
  947. Record18=AA Primary First|AA Primary First Rule 10|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  948. Record19=AA Primary First|AA Primary First Rule 11|Navigate|[None]|[None]|0|[None]|[None]|[None]
  949. Record20=AA Primary First|AA Primary First Rule 12|Change to SRM|[None]|[None]|0|[None]|[None]|[None]
  950. Record21=AA Primary First|AA Primary First Rule 12|SwitchBrain|Attack Air Target|[None]|0|[None]|[None]|[None]
  951. Record22=AA Primary First|AA Primary First Rule 13|Himelman|[None]|[None]|0|[None]|[None]|[None]
  952. Record23=AA Primary First|AA Primary First Rule 14|Shandel|[None]|[None]|0|[None]|[None]|[None]
  953. Record24=AA Primary First|AA Primary First Rule 15|Navigate|[None]|[None]|0|[None]|[None]|[None]
  954. Record25=AA Primary First|AA Primary First Rule 2|Go Home|[None]|[None]|0|[None]|[None]|[None]
  955. Record26=AA Primary First|AA Primary First Rule 3|Go Home|[None]|[None]|0|[None]|[None]|[None]
  956. Record27=AA Primary First|AA Primary First Rule 4|Continue Flight|[None]|[None]|0|[None]|[None]|[None]
  957. Record28=AA Primary First|AA Primary First Rule 5|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  958. Record29=AA Primary First|AA Primary First Rule 6|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  959. Record30=AA Primary First|AA Primary First Rule 7|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  960. Record31=AA Primary First|AA Primary First Rule 8|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  961. Record32=AA Primary First|AA Primary First Rule 8|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  962. Record33=AA Primary First|AA Primary First Rule 9|Next AA Missile|[None]|[None]|0|[None]|[None]|[None]
  963. Record34=AA Primary wing|AA Primary wing Rule 1|Take Off|[None]|[None]|0|[None]|[None]|[None]
  964. Record35=AA Primary wing|AA Primary wing Rule 10|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  965. Record36=AA Primary wing|AA Primary wing Rule 11|Navigate|[None]|[None]|0|[None]|[None]|[None]
  966. Record37=AA Primary wing|AA Primary wing Rule 2|Go Home|[None]|[None]|0|[None]|[None]|[None]
  967. Record38=AA Primary wing|AA Primary wing Rule 3|Go Home|[None]|[None]|0|[None]|[None]|[None]
  968. Record39=AA Primary wing|AA Primary wing Rule 4|Continue Flight|[None]|[None]|0|[None]|[None]|[None]
  969. Record40=AA Primary wing|AA Primary wing Rule 5|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  970. Record41=AA Primary wing|AA Primary wing Rule 6|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  971. Record42=AA Primary wing|AA Primary wing Rule 7|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  972. Record43=AA Primary wing|AA Primary wing Rule 8|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  973. Record44=AA Primary wing|AA Primary wing Rule 8|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  974. Record45=AA Primary wing|AA Primary wing Rule 9|Change to SRM|[None]|[None]|0|[None]|[None]|[None]
  975. Record46=AA Primary wing|AA Primary wing Rule 9|SwitchBrain|Attack Air Target|[None]|0|[None]|[None]|[None]
  976. Record47=AA Primary wing comm|AA Primary wing comm Rule 1|Use Waypoint|[None]|[None]|0|[None]|[None]|[None]
  977. Record48=AA Primary wing comm|AA Primary wing comm Rule 10|Response 1|[None]|[None]|0|[None]|[None]|[None]
  978. Record49=AA Primary wing comm|AA Primary wing comm Rule 10|SwitchBrain|Sub Wingman Intercept|[None]|0|[None]|[None]|[None]
  979. Record50=AA Primary wing comm|AA Primary wing comm Rule 11|Go Home|[None]|[None]|0|[None]|[None]|[None]
  980. Record51=AA Primary wing comm|AA Primary wing comm Rule 12|Go Home|[None]|[None]|0|[None]|[None]|[None]
  981. Record52=AA Primary wing comm|AA Primary wing comm Rule 13|Continue Flight|[None]|[None]|0|[None]|[None]|[None]
  982. Record53=AA Primary wing comm|AA Primary wing comm Rule 14|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  983. Record54=AA Primary wing comm|AA Primary wing comm Rule 15|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  984. Record55=AA Primary wing comm|AA Primary wing comm Rule 16|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  985. Record56=AA Primary wing comm|AA Primary wing comm Rule 17|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  986. Record57=AA Primary wing comm|AA Primary wing comm Rule 17|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  987. Record58=AA Primary wing comm|AA Primary wing comm Rule 18|Change to SRM|[None]|[None]|0|[None]|[None]|[None]
  988. Record59=AA Primary wing comm|AA Primary wing comm Rule 18|SwitchBrain|Wing command attack a|[None]|0|[None]|[None]|[None]
  989. Record60=AA Primary wing comm|AA Primary wing comm Rule 19|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  990. Record61=AA Primary wing comm|AA Primary wing comm Rule 2|Take Off|[None]|[None]|0|[None]|[None]|[None]
  991. Record62=AA Primary wing comm|AA Primary wing comm Rule 20|Navigate|[None]|[None]|0|[None]|[None]|[None]
  992. Record63=AA Primary wing comm|AA Primary wing comm Rule 3|Response 1|[None]|[None]|0|[None]|[None]|[None]
  993. Record64=AA Primary wing comm|AA Primary wing comm Rule 3|SwitchBrain|Sub Close Formation|[None]|0|[None]|[None]|[None]
  994. Record65=AA Primary wing comm|AA Primary wing comm Rule 4|Response 1|[None]|[None]|0|[None]|[None]|[None]
  995. Record66=AA Primary wing comm|AA Primary wing comm Rule 4|SwitchBrain|Sub Tactical|[None]|0|[None]|[None]|[None]
  996. Record67=AA Primary wing comm|AA Primary wing comm Rule 5|Response 1|[None]|[None]|0|[None]|[None]|[None]
  997. Record68=AA Primary wing comm|AA Primary wing comm Rule 5|SwitchBrain|Sub Go Home|[None]|0|[None]|[None]|[None]
  998. Record69=AA Primary wing comm|AA Primary wing comm Rule 6|Response 1|[None]|[None]|0|[None]|[None]|[None]
  999. Record70=AA Primary wing comm|AA Primary wing comm Rule 6|SwitchBrain|Sub Wingman Intercept|[None]|0|[None]|[None]|[None]
  1000. Record71=AA Primary wing comm|AA Primary wing comm Rule 7|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1001. Record72=AA Primary wing comm|AA Primary wing comm Rule 7|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1002. Record73=AA Primary wing comm|AA Primary wing comm Rule 7|SwitchBrain|Sub Wingman AG Attack|[None]|0|[None]|[None]|[None]
  1003. Record74=AA Primary wing comm|AA Primary wing comm Rule 8|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1004. Record75=AA Primary wing comm|AA Primary wing comm Rule 8|SwitchBrain|Sub Wingman Intercept|[None]|0|[None]|[None]|[None]
  1005. Record76=AA Primary wing comm|AA Primary wing comm Rule 9|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1006. Record77=AA Primary wing comm|AA Primary wing comm Rule 9|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1007. Record78=AA Primary wing comm|AA Primary wing comm Rule 9|SwitchBrain|Sub Wingman AG Attack|[None]|0|[None]|[None]|[None]
  1008. Record79=AA Wing|AA Wing Rule 1|Take Off|[None]|[None]|0|[None]|[None]|[None]
  1009. Record80=AA Wing|AA Wing Rule 10|SwitchBrain|Attack Air Target|[None]|0|[None]|[None]|[None]
  1010. Record81=AA Wing|AA Wing Rule 11|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1011. Record82=AA Wing|AA Wing Rule 12|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1012. Record83=AA Wing|AA Wing Rule 2|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1013. Record84=AA Wing|AA Wing Rule 3|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1014. Record85=AA Wing|AA Wing Rule 4|Continue Flight|[None]|[None]|0|[None]|[None]|[None]
  1015. Record86=AA Wing|AA Wing Rule 5|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1016. Record87=AA Wing|AA Wing Rule 6|Change to SRM|[None]|[None]|0|[None]|[None]|[None]
  1017. Record88=AA Wing|AA Wing Rule 6|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1018. Record89=AA Wing|AA Wing Rule 7|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1019. Record90=AA Wing|AA Wing Rule 8|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1020. Record91=AA Wing|AA Wing Rule 9|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1021. Record92=AA Wing|AA Wing Rule 9|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1022. Record93=AA Wing Command|AA Wing Command Rule 1|Use Waypoint|[None]|[None]|0|[None]|[None]|[None]
  1023. Record94=AA Wing Command|AA Wing Command Rule 10|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1024. Record95=AA Wing Command|AA Wing Command Rule 10|SwitchBrain|Sub Wingman Intercept|[None]|0|[None]|[None]|[None]
  1025. Record96=AA Wing Command|AA Wing Command Rule 11|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1026. Record97=AA Wing Command|AA Wing Command Rule 12|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1027. Record98=AA Wing Command|AA Wing Command Rule 13|Continue Flight|[None]|[None]|0|[None]|[None]|[None]
  1028. Record99=AA Wing Command|AA Wing Command Rule 14|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1029. Record100=AA Wing Command|AA Wing Command Rule 15|Change to SRM|[None]|[None]|0|[None]|[None]|[None]
  1030. Record101=AA Wing Command|AA Wing Command Rule 15|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1031. Record102=AA Wing Command|AA Wing Command Rule 16|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1032. Record103=AA Wing Command|AA Wing Command Rule 17|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1033. Record104=AA Wing Command|AA Wing Command Rule 18|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1034. Record105=AA Wing Command|AA Wing Command Rule 19|Change to SRM|[None]|[None]|0|[None]|[None]|[None]
  1035. Record106=AA Wing Command|AA Wing Command Rule 19|SwitchBrain|Wing command attack a|[None]|0|[None]|[None]|[None]
  1036. Record107=AA Wing Command|AA Wing Command Rule 2|Take Off|[None]|[None]|0|[None]|[None]|[None]
  1037. Record108=AA Wing Command|AA Wing Command Rule 20|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1038. Record109=AA Wing Command|AA Wing Command Rule 21|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1039. Record110=AA Wing Command|AA Wing Command Rule 3|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1040. Record111=AA Wing Command|AA Wing Command Rule 3|SwitchBrain|Sub Close Formation|[None]|0|[None]|[None]|[None]
  1041. Record112=AA Wing Command|AA Wing Command Rule 4|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1042. Record113=AA Wing Command|AA Wing Command Rule 4|SwitchBrain|Sub Tactical|[None]|0|[None]|[None]|[None]
  1043. Record114=AA Wing Command|AA Wing Command Rule 5|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1044. Record115=AA Wing Command|AA Wing Command Rule 5|SwitchBrain|Sub Go Home|[None]|0|[None]|[None]|[None]
  1045. Record116=AA Wing Command|AA Wing Command Rule 6|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1046. Record117=AA Wing Command|AA Wing Command Rule 6|SwitchBrain|Sub Wingman Intercept|[None]|0|[None]|[None]|[None]
  1047. Record118=AA Wing Command|AA Wing Command Rule 7|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1048. Record119=AA Wing Command|AA Wing Command Rule 7|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1049. Record120=AA Wing Command|AA Wing Command Rule 7|SwitchBrain|Sub Wingman AG Attack|[None]|0|[None]|[None]|[None]
  1050. Record121=AA Wing Command|AA Wing Command Rule 8|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1051. Record122=AA Wing Command|AA Wing Command Rule 8|SwitchBrain|Sub Wingman Intercept|[None]|0|[None]|[None]|[None]
  1052. Record123=AA Wing Command|AA Wing Command Rule 9|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1053. Record124=AA Wing Command|AA Wing Command Rule 9|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1054. Record125=AA Wing Command|AA Wing Command Rule 9|SwitchBrain|Sub Wingman AG Attack|[None]|0|[None]|[None]|[None]
  1055. Record126=AAA|Enable combat on command|EnableCombat|[None]|[None]|0|[None]|[None]|[None]
  1056. Record127=AAA|Enable combat on command|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1057. Record128=AAA|Stop combat command|DisableCombat|[None]|[None]|0|[None]|[None]|[None]
  1058. Record129=AAA|Stop combat command|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1059. Record130=AAA|call SAM 3NM|SwitchBrain|Sam 3 Miles|[None]|0|[None]|[None]|[None]
  1060. Record131=AG Leader|AG Leader Rule 1|Take Off|[None]|[None]|0|[None]|[None]|[None]
  1061. Record132=AG Leader|AG Leader Rule 10|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1062. Record133=AG Leader|AG Leader Rule 11|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1063. Record134=AG Leader|AG Leader Rule 12|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1064. Record135=AG Leader|AG Leader Rule 2|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1065. Record136=AG Leader|AG Leader Rule 3|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1066. Record137=AG Leader|AG Leader Rule 4|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1067. Record138=AG Leader|AG Leader Rule 5|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1068. Record139=AG Leader|AG Leader Rule 5|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1069. Record140=AG Leader|AG Leader Rule 6|Tail Clear|[None]|[None]|0|[None]|[None]|[None]
  1070. Record141=AG Leader|AG Leader Rule 7|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1071. Record142=AG Leader|AG Leader Rule 8|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  1072. Record143=AG Leader|AG Leader Rule 9|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1073. Record144=AG Level|Rule1|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1074. Record145=AG Level|Rule2|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1075. Record146=AG Level|Rule3|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  1076. Record147=AG Level|Rule4|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1077. Record148=AG Level|Rule4|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1078. Record149=AG Multi Wing|AG Multi Wing Rule 1|Take Off|[None]|[None]|0|[None]|[None]|[None]
  1079. Record150=AG Multi Wing|AG Multi Wing Rule 10|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1080. Record151=AG Multi Wing|AG Multi Wing Rule 11|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1081. Record152=AG Multi Wing|AG Multi Wing Rule 12|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1082. Record153=AG Multi Wing|AG Multi Wing Rule 13|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1083. Record154=AG Multi Wing|AG Multi Wing Rule 14|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1084. Record155=AG Multi Wing|AG Multi Wing Rule 15|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1085. Record156=AG Multi Wing|AG Multi Wing Rule 16|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1086. Record157=AG Multi Wing|AG Multi Wing Rule 17|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1087. Record158=AG Multi Wing|AG Multi Wing Rule 2|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1088. Record159=AG Multi Wing|AG Multi Wing Rule 3|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1089. Record160=AG Multi Wing|AG Multi Wing Rule 4|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1090. Record161=AG Multi Wing|AG Multi Wing Rule 5|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1091. Record162=AG Multi Wing|AG Multi Wing Rule 5|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1092. Record163=AG Multi Wing|AG Multi Wing Rule 6|Tail Clear|[None]|[None]|0|[None]|[None]|[None]
  1093. Record164=AG Multi Wing|AG Multi Wing Rule 7|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1094. Record165=AG Multi Wing|AG Multi Wing Rule 8|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1095. Record166=AG Multi Wing|AG Multi Wing Rule 9|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  1096. Record167=AG Multi leader|AG Multi Leader Rule 10|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1097. Record168=AG Multi leader|AG Multi Leader Rule 11|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1098. Record169=AG Multi leader|AG Multi Leader Rule 12|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1099. Record170=AG Multi leader|AG Multi Leader Rule 13|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1100. Record171=AG Multi leader|AG Multi Leader Rule 14|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1101. Record172=AG Multi leader|AG Multi Leader Rule 5|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1102. Record173=AG Multi leader|AG Multi Leader Rule 5|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1103. Record174=AG Multi leader|AG Multi Leader Rule 6|Tail Clear|[None]|[None]|0|[None]|[None]|[None]
  1104. Record175=AG Multi leader|AG Multi Leader Rule 7|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1105. Record176=AG Multi leader|AG Multi Leader Rule 8|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1106. Record177=AG Multi leader|AG Multi Leader Rule 9|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  1107. Record178=AG Multi leader|AG Multi leader Rule 1|Take Off|[None]|[None]|0|[None]|[None]|[None]
  1108. Record179=AG Multi leader|AG Multi leader Rule 2|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1109. Record180=AG Multi leader|AG Multi leader Rule 3|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1110. Record181=AG Multi leader|AG Multi leader Rule 4|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1111. Record182=AG Super Brain|AG Super Brain Rule 1|Take Off|[None]|[None]|0|[None]|[None]|[None]
  1112. Record183=AG Super Brain|AG Super Brain Rule 10|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1113. Record184=AG Super Brain|AG Super Brain Rule 11|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1114. Record185=AG Super Brain|AG Super Brain Rule 12|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1115. Record186=AG Super Brain|AG Super Brain Rule 2|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1116. Record187=AG Super Brain|AG Super Brain Rule 3|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1117. Record188=AG Super Brain|AG Super Brain Rule 4|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1118. Record189=AG Super Brain|AG Super Brain Rule 5|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1119. Record190=AG Super Brain|AG Super Brain Rule 5|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1120. Record191=AG Super Brain|AG Super Brain Rule 6|Change to SRM|[None]|[None]|0|[None]|[None]|[None]
  1121. Record192=AG Super Brain|AG Super Brain Rule 6|SwitchBrain|Attack Air Target|[None]|0|[None]|[None]|[None]
  1122. Record193=AG Super Brain|AG Super Brain Rule 7|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1123. Record194=AG Super Brain|AG Super Brain Rule 8|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  1124. Record195=AG Super Brain|AG Super Brain Rule 9|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1125. Record196=AG Super Wing |AG Super Wing Rule 1|Take Off|[None]|[None]|0|[None]|[None]|[None]
  1126. Record197=AG Super Wing |AG Super Wing Rule 10|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1127. Record198=AG Super Wing |AG Super Wing Rule 11|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1128. Record199=AG Super Wing |AG Super Wing Rule 12|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1129. Record200=AG Super Wing |AG Super Wing Rule 13|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1130. Record201=AG Super Wing |AG Super Wing Rule 14|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1131. Record202=AG Super Wing |AG Super Wing Rule 15|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1132. Record203=AG Super Wing |AG Super Wing Rule 2|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1133. Record204=AG Super Wing |AG Super Wing Rule 3|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1134. Record205=AG Super Wing |AG Super Wing Rule 4|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1135. Record206=AG Super Wing |AG Super Wing Rule 5|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1136. Record207=AG Super Wing |AG Super Wing Rule 5|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1137. Record208=AG Super Wing |AG Super Wing Rule 6|Change to SRM|[None]|[None]|0|[None]|[None]|[None]
  1138. Record209=AG Super Wing |AG Super Wing Rule 6|SwitchBrain|Attack Air Target|[None]|0|[None]|[None]|[None]
  1139. Record210=AG Super Wing |AG Super Wing Rule 7|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1140. Record211=AG Super Wing |AG Super Wing Rule 8|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1141. Record212=AG Super Wing |AG Super Wing Rule 9|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  1142. Record213=AG Wing|AG Wing Rule 1|Take Off|[None]|[None]|0|[None]|[None]|[None]
  1143. Record214=AG Wing|AG Wing Rule 10|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1144. Record215=AG Wing|AG Wing Rule 11|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1145. Record216=AG Wing|AG Wing Rule 12|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1146. Record217=AG Wing|AG Wing Rule 13|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1147. Record218=AG Wing|AG Wing Rule 14|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1148. Record219=AG Wing|AG Wing Rule 15|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1149. Record220=AG Wing|AG Wing Rule 2|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1150. Record221=AG Wing|AG Wing Rule 3|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1151. Record222=AG Wing|AG Wing Rule 4|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1152. Record223=AG Wing|AG Wing Rule 5|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1153. Record224=AG Wing|AG Wing Rule 5|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1154. Record225=AG Wing|AG Wing Rule 6|Tail Clear|[None]|[None]|0|[None]|[None]|[None]
  1155. Record226=AG Wing|AG Wing Rule 7|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1156. Record227=AG Wing|AG Wing Rule 8|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1157. Record228=AG Wing|AG Wing Rule 9|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  1158. Record229=AG Wing Command|AG Wing Command Rule 1|Use Waypoint|[None]|[None]|0|[None]|[None]|[None]
  1159. Record230=AG Wing Command|AG Wing Command Rule 10|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1160. Record231=AG Wing Command|AG Wing Command Rule 10|SwitchBrain|Sub Wingman Intercept|[None]|0|[None]|[None]|[None]
  1161. Record232=AG Wing Command|AG Wing Command Rule 11|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1162. Record233=AG Wing Command|AG Wing Command Rule 12|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1163. Record234=AG Wing Command|AG Wing Command Rule 13|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1164. Record235=AG Wing Command|AG Wing Command Rule 14|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1165. Record236=AG Wing Command|AG Wing Command Rule 14|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1166. Record237=AG Wing Command|AG Wing Command Rule 15|Tail Clear|[None]|[None]|0|[None]|[None]|[None]
  1167. Record238=AG Wing Command|AG Wing Command Rule 16|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1168. Record239=AG Wing Command|AG Wing Command Rule 17|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1169. Record240=AG Wing Command|AG Wing Command Rule 18|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  1170. Record241=AG Wing Command|AG Wing Command Rule 19|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1171. Record242=AG Wing Command|AG Wing Command Rule 2|Take Off|[None]|[None]|0|[None]|[None]|[None]
  1172. Record243=AG Wing Command|AG Wing Command Rule 20|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1173. Record244=AG Wing Command|AG Wing Command Rule 21|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1174. Record245=AG Wing Command|AG Wing Command Rule 22|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1175. Record246=AG Wing Command|AG Wing Command Rule 23|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1176. Record247=AG Wing Command|AG Wing Command Rule 24|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1177. Record248=AG Wing Command|AG Wing Command Rule 3|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1178. Record249=AG Wing Command|AG Wing Command Rule 3|SwitchBrain|Sub Close Formation|[None]|0|[None]|[None]|[None]
  1179. Record250=AG Wing Command|AG Wing Command Rule 4|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1180. Record251=AG Wing Command|AG Wing Command Rule 4|SwitchBrain|Sub Tactical|[None]|0|[None]|[None]|[None]
  1181. Record252=AG Wing Command|AG Wing Command Rule 5|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1182. Record253=AG Wing Command|AG Wing Command Rule 5|SwitchBrain|Sub Go Home|[None]|0|[None]|[None]|[None]
  1183. Record254=AG Wing Command|AG Wing Command Rule 6|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1184. Record255=AG Wing Command|AG Wing Command Rule 6|SwitchBrain|Sub Wingman Intercept|[None]|0|[None]|[None]|[None]
  1185. Record256=AG Wing Command|AG Wing Command Rule 7|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1186. Record257=AG Wing Command|AG Wing Command Rule 7|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1187. Record258=AG Wing Command|AG Wing Command Rule 7|SwitchBrain|Sub Wingman AG Attack|[None]|0|[None]|[None]|[None]
  1188. Record259=AG Wing Command|AG Wing Command Rule 8|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1189. Record260=AG Wing Command|AG Wing Command Rule 8|SwitchBrain|Sub Wingman Intercept|[None]|0|[None]|[None]|[None]
  1190. Record261=AG Wing Command|AG Wing Command Rule 9|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1191. Record262=AG Wing Command|AG Wing Command Rule 9|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1192. Record263=AG Wing Command|AG Wing Command Rule 9|SwitchBrain|Sub Wingman AG Attack|[None]|0|[None]|[None]|[None]
  1193. Record264=AG multi wing command|AG multi wing command Rule 1|Use Waypoint|[None]|[None]|0|[None]|[None]|[None]
  1194. Record265=AG multi wing command|AG multi wing command Rule 10|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1195. Record266=AG multi wing command|AG multi wing command Rule 10|SwitchBrain|Sub Wingman Intercept|[None]|0|[None]|[None]|[None]
  1196. Record267=AG multi wing command|AG multi wing command Rule 11|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1197. Record268=AG multi wing command|AG multi wing command Rule 12|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1198. Record269=AG multi wing command|AG multi wing command Rule 13|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1199. Record270=AG multi wing command|AG multi wing command Rule 14|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1200. Record271=AG multi wing command|AG multi wing command Rule 14|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1201. Record272=AG multi wing command|AG multi wing command Rule 15|Tail Clear|[None]|[None]|0|[None]|[None]|[None]
  1202. Record273=AG multi wing command|AG multi wing command Rule 16|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1203. Record274=AG multi wing command|AG multi wing command Rule 17|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1204. Record275=AG multi wing command|AG multi wing command Rule 18|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  1205. Record276=AG multi wing command|AG multi wing command Rule 19|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1206. Record277=AG multi wing command|AG multi wing command Rule 2|Take Off|[None]|[None]|0|[None]|[None]|[None]
  1207. Record278=AG multi wing command|AG multi wing command Rule 20|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1208. Record279=AG multi wing command|AG multi wing command Rule 21|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1209. Record280=AG multi wing command|AG multi wing command Rule 22|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1210. Record281=AG multi wing command|AG multi wing command Rule 23|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1211. Record282=AG multi wing command|AG multi wing command Rule 24|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1212. Record283=AG multi wing command|AG multi wing command Rule 25|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1213. Record284=AG multi wing command|AG multi wing command Rule 26|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1214. Record285=AG multi wing command|AG multi wing command Rule 3|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1215. Record286=AG multi wing command|AG multi wing command Rule 3|SwitchBrain|Sub Close Formation|[None]|0|[None]|[None]|[None]
  1216. Record287=AG multi wing command|AG multi wing command Rule 4|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1217. Record288=AG multi wing command|AG multi wing command Rule 4|SwitchBrain|Sub Tactical|[None]|0|[None]|[None]|[None]
  1218. Record289=AG multi wing command|AG multi wing command Rule 5|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1219. Record290=AG multi wing command|AG multi wing command Rule 5|SwitchBrain|Sub Go Home|[None]|0|[None]|[None]|[None]
  1220. Record291=AG multi wing command|AG multi wing command Rule 6|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1221. Record292=AG multi wing command|AG multi wing command Rule 6|SwitchBrain|Sub Wingman Intercept|[None]|0|[None]|[None]|[None]
  1222. Record293=AG multi wing command|AG multi wing command Rule 7|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1223. Record294=AG multi wing command|AG multi wing command Rule 7|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1224. Record295=AG multi wing command|AG multi wing command Rule 7|SwitchBrain|Sub Wingman AG Attack|[None]|0|[None]|[None]|[None]
  1225. Record296=AG multi wing command|AG multi wing command Rule 8|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1226. Record297=AG multi wing command|AG multi wing command Rule 8|SwitchBrain|Sub Wingman Intercept|[None]|0|[None]|[None]|[None]
  1227. Record298=AG multi wing command|AG multi wing command Rule 9|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1228. Record299=AG multi wing command|AG multi wing command Rule 9|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1229. Record300=AG multi wing command|AG multi wing command Rule 9|SwitchBrain|Sub Wingman AG Attack|[None]|0|[None]|[None]|[None]
  1230. Record301=AG_Blue|Am I Leader|SwitchBrain|Sub_AG_Blue_1|[None]|0|[None]|[None]|[None]
  1231. Record302=AG_Blue|Am I not Leader|SwitchBrain|Sub_AG_Blue_2|[None]|0|[None]|[None]|[None]
  1232. Record303=Attack Air Target|Attack Air target Rule 1|DropFuelTanks|[None]|[None]|0|[None]|[None]|[None]
  1233. Record304=Attack Air Target|Attack Air target Rule 2|Next AA Missile|[None]|[None]|0|[None]|[None]|[None]
  1234. Record305=Attack Air Target|Attack Air target Rule 3|Change to Gun|[None]|[None]|0|[None]|[None]|[None]
  1235. Record306=Attack Air Target|Attack Air target Rule 4|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1236. Record307=Attack Air Target|Attack Air target Rule 5|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1237. Record308=Attack Air Target|Attack Air target Rule 5|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1238. Record309=Attack Air Target|Attack Air target Rule 6|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1239. Record310=Attack Air Target|Attack Air target Rule 7|Continue Flight|[None]|[None]|0|[None]|[None]|[None]
  1240. Record311=Attack Air Target|Attack Air target Rule 8|Tail Clear|[None]|[None]|0|[None]|[None]|[None]
  1241. Record312=Attack Air Target|Attack Air target Rule 9|DogChase|[None]|[None]|0|[None]|[None]|[None]
  1242. Record313=BasicA2G|Rule1|Set Mission Var|[None]|BasicAG2|5|1|1|[None]
  1243. Record314=BasicA2G|Rule1|Set Mission Var|[None]|BasicAG3|40|2|1|[None]
  1244. Record315=BasicA2G|Rule2|Set Mission Var|[None]|BasicAG4|3|2|2|[None]
  1245. Record316=BasicA2G|Rule3|Set Mission Var|[None]|BasicAG5|3|2|3|[None]
  1246. Record317=BasicA2G|Rule3|Set Mission Var|[None]|BasicAG6|15|2|3|[None]
  1247. Record318=BasicA2G|Rule3|Set Mission Var|[None]|BasicAG7|35|2|3|[None]
  1248. Record319=BasicA2G|Rule4|Set Mission Var|[None]|BasicAG8|4|2|4|[None]
  1249. Record320=BasicA2G|Rule4|Set Mission Var|[None]|BasicAG9|18|2|4|[None]
  1250. Record321=BasicAAsounds|NotByGun|Set Mission Var|[None]|[None]|0|3|2|[None]
  1251. Record322=BasicAAsounds|Shot3byGun|Set Mission Var|[None]|[None]|0|3|1|[None]
  1252. Record323=BasicAAsounds|playPlayer locked on first|Set Mission Var|[None]|BasicAA6|0|9|1|[None]
  1253. Record324=BasicAAsounds|playPlayer locked on first|Set Mission Var|[None]|BasicAA7|42|9|1|[None]
  1254. Record325=Boat|Boat rule1|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1255. Record326=Boat|Boat rule2|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  1256. Record327=Boat|Boat rule3|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1257. Record328=Bomber|you are b52|SwitchBrain|b52|[None]|0|[None]|[None]|[None]
  1258. Record329=CAP|Am I Nr 1|SwitchBrain|S_CAP_1|[None]|0|[None]|[None]|[None]
  1259. Record330=CAP|Am I Nr 2|SwitchBrain|S_CAP_2|[None]|0|[None]|[None]|[None]
  1260. Record331=CAP|Am I Nr 3|SwitchBrain|S_CAP_3|[None]|0|[None]|[None]|[None]
  1261. Record332=CAP|Am I Nr 4|SwitchBrain|S_CAP_2|[None]|0|[None]|[None]|[None]
  1262. Record333=CAS|I am not the leader|SwitchBrain|S_CAS2|[None]|0|[None]|[None]|[None]
  1263. Record334=CAS|I am the leader|SwitchBrain|S_CAS1|[None]|0|[None]|[None]|[None]
  1264. Record335=Chopper|Check If Target Destroyed|Set Entity Var|[None]|[None]|0|1|0|[None]
  1265. Record336=Chopper|Check If Target Destroyed|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1266. Record337=Chopper|Find Target|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1267. Record338=Chopper|Target In Range|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  1268. Record339=Chopper|Target In Range|Set Entity Var|[None]|[None]|0|1|1|[None]
  1269. Record340=Chopper|Target Out Of Range|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1270. Record341=Chopper|Target Out Of Range|Set Entity Var|[None]|[None]|0|1|0|[None]
  1271. Record342=Convoy|Convoy navigates|Path|[None]|[None]|0|[None]|[None]|[None]
  1272. Record343=Convoy|Start combat with target|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  1273. Record344=Convoy|Start combat with target|Set Entity Var|[None]|[None]|0|1|1|[None]
  1274. Record345=Convoy|Stop the fight|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1275. Record346=Convoy|Stop the fight|Set Entity Var|[None]|[None]|0|1|0|[None]
  1276. Record347=Convoy|Stop the fight|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1277. Record348=Convoy|convoy look for primary targets|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1278. Record349=Convoy|convoy look for vehicles|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1279. Record350=Convoy|look for commands|SwitchBrain|SUB_SAM_AAA_Commands|[None]|0|[None]|[None]|[None]
  1280. Record351=Convoy|target is to far|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1281. Record352=DMZ|Mission var 1 = 1 go home|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1282. Record353=DMZ|No one is locked on me and I am close |lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1283. Record354=DMZ|No one is locked on me and I am close |SwitchBrain|Sub Wingman Attack AA|[None]|0|[None]|[None]|[None]
  1284. Record355=DMZ|Someone locked on my formation|Set Mission Var|[None]|[None]|0|1|2|[None]
  1285. Record356=DMZ|Wingman formations|setFormationType|[None]|[None]|0|Wedge|1|[None]
  1286. Record357=DMZ|if var = 2 Navigate to wpt 2|Use Waypoint|[None]|[None]|0|[None]|[None]|[None]
  1287. Record358=DMZ|if var = 2 Navigate to wpt 2|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1288. Record359=DMZ|if var = 2 Navigate to wpt 2|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1289. Record360=DMZ|leader level intercept|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1290. Record361=DMZ|leader level intercept|Shandel|[None]|[None]|0|[None]|[None]|[None]
  1291. Record362=Drown|Navigate by def|setFormationType|[None]|[None]|0|Wedge|1|[None]
  1292. Record363=Drown|flight stage alert - hold position|Hold Position|[None]|[None]|0|[None]|[None]|[None]
  1293. Record364=Drown|keep speed|Continue Flight|[None]|[None]|0|[None]|[None]|[None]
  1294. Record365=Drown|play BasicAA sound |Set Mission Var|[None]|BasicAA10|0|9|0|[None]
  1295. Record366=Drown|turn for gun shot|Hold Position|[None]|[None]|0|[None]|[None]|[None]
  1296. Record367=Drown|var = 2 Navigate|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1297. Record368=Gunship|Helo checks for commnds|SwitchBrain|SUB_SAM_AAA_Commands|[None]|0|[None]|[None]|[None]
  1298. Record369=Gunship|Helo looks for primary target|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1299. Record370=Gunship|Helo navigates|Path|[None]|[None]|0|[None]|[None]|[None]
  1300. Record371=Gunship|Helo starts combat|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  1301. Record372=Gunship|Helo starts combat|Set Entity Var|[None]|[None]|0|1|1|[None]
  1302. Record373=Gunship|Helo stops combat|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1303. Record374=Gunship|Helo stops combat|Set Entity Var|[None]|[None]|0|1|0|[None]
  1304. Record375=Gunship|Helo stops combat|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1305. Record376=Gunship|Target is to far away|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1306. Record377=Gunship|look for tanks and helicopters|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1307. Record378=Inst_Air_refuel| player shot down KC|lockOnPlayer|[None]|[None]|0|[None]|[None]|[None]
  1308. Record379=Inst_Air_refuel| player shot down KC|SwitchBrain|Attack Air Target|[None]|0|[None]|[None]|[None]
  1309. Record380=Inst_Air_refuel|Close Fomation |Close Formation|[None]|[None]|0|[None]|[None]|[None]
  1310. Record381=Inst_Air_refuel|First connection|Set Mission Var|[None]|[None]|0|1|2|[None]
  1311. Record382=Inst_Air_refuel|Land|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1312. Record383=Inst_Air_refuel|Second Connection|Set Mission Var|[None]|Stealth7|0|1|4|[None]
  1313. Record384=Inst_Air_refuel|set var to 1|Set Mission Var|[None]|Ref5|0|1|1|[None]
  1314. Record385=Inst_Air_refuel|set var to 3|Set Mission Var|[None]|[None]|0|1|3|[None]
  1315. Record386=Interceptor 1|Interceptor 1 Rule 1|Take Off|[None]|[None]|0|[None]|[None]|[None]
  1316. Record387=Interceptor 1|Interceptor 1 Rule 10|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  1317. Record388=Interceptor 1|Interceptor 1 Rule 11|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1318. Record389=Interceptor 1|Interceptor 1 Rule 11|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1319. Record390=Interceptor 1|Interceptor 1 Rule 12|Hold Position|[None]|[None]|0|[None]|[None]|[None]
  1320. Record391=Interceptor 1|Interceptor 1 Rule 13|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1321. Record392=Interceptor 1|Interceptor 1 Rule 14|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1322. Record393=Interceptor 1|Interceptor 1 Rule 15|Next AA Missile|[None]|[None]|0|[None]|[None]|[None]
  1323. Record394=Interceptor 1|Interceptor 1 Rule 16|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1324. Record395=Interceptor 1|Interceptor 1 Rule 17|Change to SRM|[None]|[None]|0|[None]|[None]|[None]
  1325. Record396=Interceptor 1|Interceptor 1 Rule 17|SwitchBrain|Attack Air Target|[None]|0|[None]|[None]|[None]
  1326. Record397=Interceptor 1|Interceptor 1 Rule 18|Himelman|[None]|[None]|0|[None]|[None]|[None]
  1327. Record398=Interceptor 1|Interceptor 1 Rule 19|Shandel|[None]|[None]|0|[None]|[None]|[None]
  1328. Record399=Interceptor 1|Interceptor 1 Rule 2|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1329. Record400=Interceptor 1|Interceptor 1 Rule 20|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1330. Record401=Interceptor 1|Interceptor 1 Rule 21|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1331. Record402=Interceptor 1|Interceptor 1 Rule 22|Hold Position|[None]|[None]|0|[None]|[None]|[None]
  1332. Record403=Interceptor 1|Interceptor 1 Rule 23|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1333. Record404=Interceptor 1|Interceptor 1 Rule 3|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1334. Record405=Interceptor 1|Interceptor 1 Rule 4|Continue Flight|[None]|[None]|0|[None]|[None]|[None]
  1335. Record406=Interceptor 1|Interceptor 1 Rule 5|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  1336. Record407=Interceptor 1|Interceptor 1 Rule 6|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1337. Record408=Interceptor 1|Interceptor 1 Rule 7|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1338. Record409=Interceptor 1|Interceptor 1 Rule 8|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  1339. Record410=Interceptor 1|Interceptor 1 Rule 9|Find Best Target|[None]|[None]|0|[None]|[None]|[None]
  1340. Record411=Landing|250|Add to Entity Var|[None]|[None]|0|1|1|[None]
  1341. Record412=Landing|Check if forgot air brakes|Set Mission Var|[None]|[None]|0|5|1|[None]
  1342. Record413=Landing|Check if forgot flaps|Set Mission Var|[None]|[None]|0|4|1|[None]
  1343. Record414=Landing|Check if forgot landing gears|Set Mission Var|[None]|[None]|0|3|1|[None]
  1344. Record415=Landing|Checking damage|Set Mission Var|[None]|Landing29|2|2|1|[None]
  1345. Record416=Landing|Checking damage|setMissionFailed|[None]|[None]|0|[None]|[None]|[None]
  1346. Record417=Landing|GearDown|Set Entity Var|[None]|Landing21|0|5|1|[None]
  1347. Record418=Landing|Going too fast|Set Mission Var|[None]|Landing30|0|1|2|[None]
  1348. Record419=Landing|Rule3|Set Entity Var|[None]|Landing24|0|4|1|[None]
  1349. Record420=Landing|Rule3|Set Mission Var|[None]|[None]|0|6|1|[None]
  1350. Record421=Landing|Rule4|Set Entity Var|[None]|[None]|0|1|0|[None]
  1351. Record422=Landing|Rule5|Set Entity Var|[None]|Landing19|16|3|1|[None]
  1352. Record423=Landing|Rule5|Set Entity Var|[None]|Landing20|40|3|1|[None]
  1353. Record424=Landing|Rule5|Set Entity Var|[None]|Landing18|4|3|1|[None]
  1354. Record425=Landing|Rule6|Set Entity Var|[None]|Landing12|1|2|1|[None]
  1355. Record426=Landing|Rule6|setMissionPassed|[None]|[None]|0|[None]|[None]|[None]
  1356. Record427=Landing|Rule7|Set Mission Var|[None]|Landing27|0|9|1|[None]
  1357. Record428=Landing|Rule8|Set Mission Var|[None]|Landing23|2|9|2|[None]
  1358. Record429=Landing|Rule9|Set Mission Var|[None]|Landing28|0|10|2|[None]
  1359. Record430=Landing|Rule9|Set Mission Var|[None]|Landing29|4|10|2|[None]
  1360. Record431=Landing|Rule9|setMissionFailed|[None]|[None]|0|[None]|[None]|[None]
  1361. Record432=LowLevel|Check AGL for blow up|Set Mission Var|[None]|General_32|3|10|1|[None]
  1362. Record433=LowLevel|Checking under 100feet in WP5|Set Entity Var|[None]|StepDown12|0|1|1|[None]
  1363. Record434=LowLevel|Rule1|Add to Mission Var|[None]|[None]|0|5|1|[None]
  1364. Record435=LowLevel|Rule1|Set Mission Var|[None]|[None]|0|6|1|[None]
  1365. Record436=LowLevel|Rule1|Set Mission Var|[None]|[None]|0|2|0|[None]
  1366. Record437=LowLevel|Rule10|Set Mission Var|[None]|StepDown6|0|4|2|[None]
  1367. Record438=LowLevel|Rule11|Set Mission Var|[None]|StepDown10|0|4|3|[None]
  1368. Record439=LowLevel|Rule2|Set Mission Var|[None]|[None]|0|6|0|[None]
  1369. Record440=LowLevel|Rule2|Add to Mission Var|[None]|[None]|0|2|1|[None]
  1370. Record441=LowLevel|Rule2|Set Mission Var|[None]|[None]|0|7|0|[None]
  1371. Record442=LowLevel|Rule3|Set Mission Var|[None]|[None]|0|1|1|[None]
  1372. Record443=LowLevel|Rule4|Set Mission Var|[None]|StepDown5|15|3|1|[None]
  1373. Record444=LowLevel|Rule5|Set Mission Var|[None]|Sead14|2|4|1|[None]
  1374. Record445=LowLevel|Rule6|Add to Mission Var|[None]|[None]|0|7|1|[None]
  1375. Record446=LowLevel|Rule7|Set Mission Var|[None]|[None]|0|8|1|[None]
  1376. Record447=LowLevel|Rule8|Set Mission Var|[None]|StepDown21|0|8|0|[None]
  1377. Record448=LowLevel|Rule9|Set Mission Var|[None]|StepDown22|0|7|21|[None]
  1378. Record449=Mission|Mission Rule1|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1379. Record450=Mission|Mission Rule2|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  1380. Record451=Mission|Mission Rule3|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1381. Record452=Mission|Mission Rule4|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1382. Record453=Mission 10 M|Mission 10 M Rule 1|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1383. Record454=Mission 10 M|Mission 10 M Rule 2|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  1384. Record455=Mission 10 M|Mission 10 M Rule 3|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1385. Record456=Mission 10 M|Mission 10 M Rule 4|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1386. Record457=MobileSAM|End Combat rules|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1387. Record458=MobileSAM|End Combat rules|Set Entity Var|[None]|[None]|0|1|0|[None]
  1388. Record459=MobileSAM|End Combat rules|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1389. Record460=MobileSAM|Navigate your path|Path|[None]|[None]|0|[None]|[None]|[None]
  1390. Record461=MobileSAM|check on convoy commands|SwitchBrain|SUB_SAM_AAA_Commands|[None]|0|[None]|[None]|[None]
  1391. Record462=MobileSAM|find targets|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1392. Record463=MobileSAM|start combat rules|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  1393. Record464=MobileSAM|start combat rules|Set Entity Var|[None]|[None]|0|1|1|[None]
  1394. Record465=Navigate|Always Navigate|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1395. Record466=Navigate|Flight stage Alert orbit|Hold Position|[None]|[None]|0|[None]|[None]|[None]
  1396. Record467=Navigate|chaff and flares|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1397. Record468=Navigate|chaff and flares|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1398. Record469=Navigate|check on priority manuvers and commands|SwitchBrain|Sub_PriorityMan|[None]|0|[None]|[None]|[None]
  1399. Record470=Night|After takeoffsound|Set Entity Var|[None]|Night3|10|1|1|[None]
  1400. Record471=Night|Your not flying Low|Set Mission Var|[None]|Night3|4|1|2|[None]
  1401. Record472=OperationBolo|PlaySound|Set Mission Var|[None]|Bolo2|2|5|1|[None]
  1402. Record473=OperationBolo|Rule1|Set Mission Var|[None]|[None]|0|10|1|[None]
  1403. Record474=OperationBolo|Rule1|lockOnAirThreat|[None]|[None]|0|[None]|[None]|[None]
  1404. Record475=OperationBolo|Rule2|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1405. Record476=OperationBolo|Rule2|SwitchBrain|Attack Air Target|[None]|0|[None]|[None]|[None]
  1406. Record477=Pasive|Navigate only|Path|[None]|[None]|0|[None]|[None]|[None]
  1407. Record478=Pasive|check commands for ground objects|SwitchBrain|SUB_SAM_AAA_Commands|[None]|0|[None]|[None]|[None]
  1408. Record479=PopUp|PopUp Rule 1|PopUp|[None]|[None]|0|[None]|[None]|[None]
  1409. Record480=PopUp|PopUp Rule 2|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1410. Record481=PopUp|PopUp Rule 3|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1411. Record482=PopUp|PopUp Rule 3|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1412. Record483=PopUp|PopUp Rule 4|[None]|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1413. Record484=SAM|switch to SAM 10 nm|SwitchBrain|Sam 10 Miles|[None]|0|[None]|[None]|[None]
  1414. Record485=SAM20 miles|Check commands|SwitchBrain|SUB_SAM_AAA_Commands|[None]|0|[None]|[None]|[None]
  1415. Record486=SAM20 miles|search for target under 20 miles|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1416. Record487=SAM20 miles|search for targets|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1417. Record488=SAM20 miles|start combat|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  1418. Record489=SAM20 miles|stop combat|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1419. Record490=SAM_10_UME|Check for sam commands now|SwitchBrain|SUB_SAM_AAA_Commands|[None]|0|[None]|[None]|[None]
  1420. Record491=SAM_10_UME|end combat conditions|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1421. Record492=SAM_10_UME|end combat conditions|Set Entity Var|[None]|[None]|0|1|0|[None]
  1422. Record493=SAM_10_UME|end combat conditions|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1423. Record494=SAM_10_UME|radar was down|DisableCombat|[None]|[None]|0|[None]|[None]|[None]
  1424. Record495=SAM_10_UME|search for air targets|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1425. Record496=SAM_10_UME|start combat conditions|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  1426. Record497=SAM_10_UME|start combat conditions|Set Entity Var|[None]|[None]|0|1|1|[None]
  1427. Record498=SAM_20_UME|Search for targets |Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1428. Record499=SAM_20_UME|Start combat on targets|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  1429. Record500=SAM_20_UME|Start combat on targets|Set Entity Var|[None]|[None]|0|1|1|[None]
  1430. Record501=SAM_20_UME|Stop combat on target|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1431. Record502=SAM_20_UME|Stop combat on target|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1432. Record503=SAM_20_UME|Stop combat on target|Set Entity Var|[None]|[None]|0|1|0|[None]
  1433. Record504=SAM_20_UME|We where hit|DisableCombat|[None]|[None]|0|[None]|[None]|[None]
  1434. Record505=SAM_20_UME|check for sam commands|SwitchBrain|SUB_SAM_AAA_Commands|[None]|0|[None]|[None]|[None]
  1435. Record506=SAM_PLAYER_10|End Combat|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1436. Record507=SAM_PLAYER_10|End Combat|Set Entity Var|[None]|[None]|0|0|1|[None]
  1437. Record508=SAM_PLAYER_10|Look for player|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1438. Record509=SAM_PLAYER_10|Start SAM Combat|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  1439. Record510=SAM_PLAYER_10|Start SAM Combat|Set Entity Var|[None]|[None]|0|1|1|[None]
  1440. Record511=SAM_PLAYER_5|End Combat|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1441. Record512=SAM_PLAYER_5|End Combat|Set Entity Var|[None]|[None]|0|0|1|[None]
  1442. Record513=SAM_PLAYER_5|Look for player|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1443. Record514=SAM_PLAYER_5|Start SAM Combat|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  1444. Record515=SAM_PLAYER_5|Start SAM Combat|Set Entity Var|[None]|[None]|0|1|1|[None]
  1445. Record516=SUB_SAM_AAA_Commands|Command Disable combat|DisableCombat|[None]|[None]|0|[None]|[None]|[None]
  1446. Record517=SUB_SAM_AAA_Commands|Command Disable combat|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1447. Record518=SUB_SAM_AAA_Commands|Command Enable combat|EnableCombat|[None]|[None]|0|[None]|[None]|[None]
  1448. Record519=SUB_SAM_AAA_Commands|Command Enable combat|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1449. Record520=SUB_SAM_AAA_Commands|Command Explode|Explode|[None]|[None]|0|[None]|[None]|[None]
  1450. Record521=SUB_SAM_AAA_Commands|Command Explode|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1451. Record522=SUB_SAM_AAA_Commands|Resume path|ResumeMotion|[None]|[None]|0|[None]|[None]|[None]
  1452. Record523=SUB_SAM_AAA_Commands|Resume path|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1453. Record524=SUB_SAM_AAA_Commands|Stop Path|StopMotion|[None]|[None]|0|[None]|[None]|[None]
  1454. Record525=SUB_SAM_AAA_Commands|Stop Path|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1455. Record526=S_CAP_1|AA launch|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1456. Record527=S_CAP_1|AA launch|90 Deg|[None]|[None]|0|[None]|[None]|[None]
  1457. Record528=S_CAP_1|AA launch|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1458. Record529=S_CAP_1|Dogfight|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1459. Record530=S_CAP_1|Dogfight|playFrase|[None]|[None]|0|ENGAGING_OFFENSIVE|[None]|[None]
  1460. Record531=S_CAP_1|Hold Position|Hold Position|[None]|[None]|0|[None]|[None]|[None]
  1461. Record532=S_CAP_1|Lock|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1462. Record533=S_CAP_1|Navigate|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1463. Record534=S_CAP_1|Navigate|Next AA Missile|[None]|[None]|0|[None]|[None]|[None]
  1464. Record535=S_CAP_1|Pick AA threat|lockOnAirThreat|[None]|[None]|0|[None]|[None]|[None]
  1465. Record536=S_CAP_1|Pick AA threat|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1466. Record537=S_CAP_1|Pick AA threat|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1467. Record538=S_CAP_1|Pick AA threat|playFrase|[None]|[None]|0|ENGAGING_DEFENSIVE|[None]|[None]
  1468. Record539=S_CAP_1|Player Plane ?|SwitchBrain|Sub_CoPilot|[None]|0|[None]|[None]|[None]
  1469. Record540=S_CAP_1|Priority Manuvers ?|SwitchBrain|Sub_PriorityMan|[None]|0|[None]|[None]|[None]
  1470. Record541=S_CAP_1|Return to main|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1471. Record542=S_CAP_1|SAM Launch|SwitchBrain|Sub_Brake_SAM|[None]|0|[None]|[None]|[None]
  1472. Record543=S_CAP_1|SAM Launch|playFrase|[None]|[None]|0|ENGAGING_DEFENSIVE|[None]|[None]
  1473. Record544=S_CAP_1|Swich to primary|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1474. Record545=S_CAP_1|change to MRM|Change to MRM|[None]|[None]|0|[None]|[None]|[None]
  1475. Record546=S_CAP_1|else Shandel|Shandel|[None]|[None]|0|[None]|[None]|[None]
  1476. Record547=S_CAP_1|fire MRM|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1477. Record548=S_CAP_1|try Himelman|Himelman|[None]|[None]|0|[None]|[None]|[None]
  1478. Record549=S_CAP_2|AA launch|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1479. Record550=S_CAP_2|AA launch|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1480. Record551=S_CAP_2|AA launch|90 Deg|[None]|[None]|0|[None]|[None]|[None]
  1481. Record552=S_CAP_2|CheckRangeToTarget|playFrase|[None]|[None]|0|@|[None]|[None]
  1482. Record553=S_CAP_2|Dogfight|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1483. Record554=S_CAP_2|Dogfight|playFrase|[None]|[None]|0|ENGAGING_OFFENSIVE|[None]|[None]
  1484. Record555=S_CAP_2|Formation|setFormationType|[None]|[None]|0|Wedge|[None]|[None]
  1485. Record556=S_CAP_2|Formation|Next AA Missile|[None]|[None]|0|[None]|[None]|[None]
  1486. Record557=S_CAP_2|Lock|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1487. Record558=S_CAP_2|Navigate|setFormationSpreadDistanceMode|[None]|[None]|0|0|[None]|[None]
  1488. Record559=S_CAP_2|Pick AA threat|lockOnAirThreat|[None]|[None]|0|[None]|[None]|[None]
  1489. Record560=S_CAP_2|Pick AA threat|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1490. Record561=S_CAP_2|Pick AA threat|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1491. Record562=S_CAP_2|Pick AA threat|playFrase|[None]|[None]|0|ENGAGING_DEFENSIVE|[None]|[None]
  1492. Record563=S_CAP_2|Player Plane ?|SwitchBrain|Sub_CoPilot|[None]|0|[None]|[None]|[None]
  1493. Record564=S_CAP_2|Priority Manuvers ?|SwitchBrain|Sub_PriorityMan|[None]|0|[None]|[None]|[None]
  1494. Record565=S_CAP_2|Return to main|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1495. Record566=S_CAP_2|SAM Launch|SwitchBrain|Sub_Brake_SAM|[None]|0|[None]|[None]|[None]
  1496. Record567=S_CAP_2|SAM Launch|playFrase|[None]|[None]|0|ENGAGING_DEFENSIVE|[None]|[None]
  1497. Record568=S_CAP_2|Set to Line|setFormationType|[None]|[None]|0|Line|1|[None]
  1498. Record569=S_CAP_2|Set to Trail|setFormationType|[None]|[None]|0|Trail|1|[None]
  1499. Record570=S_CAP_2|Sort|sortAirTargets|[None]|[None]|0|[None]|[None]|[None]
  1500. Record571=S_CAP_2|Swich to primary|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1501. Record572=S_CAP_2|Wingman Commands|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1502. Record573=S_CAP_2|change to MRM|Change to MRM|[None]|[None]|0|[None]|[None]|[None]
  1503. Record574=S_CAP_2|else Shandel|Split S|[None]|[None]|0|[None]|[None]|[None]
  1504. Record575=S_CAP_2|fire MRM|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1505. Record576=S_CAP_2|set to Echelon|setFormationType|[None]|[None]|0|Echelon|1|[None]
  1506. Record577=S_CAP_2|try Himelman|Horizontal|[None]|[None]|0|[None]|[None]|[None]
  1507. Record578=S_CAP_3|AA launch|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1508. Record579=S_CAP_3|AA launch|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1509. Record580=S_CAP_3|Dogfight|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1510. Record581=S_CAP_3|Dogfight|playFrase|[None]|[None]|0|ENGAGING_OFFENSIVE|[None]|[None]
  1511. Record582=S_CAP_3|Lock|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1512. Record583=S_CAP_3|Navigate|setFormationType|[None]|[None]|0|Wedge|[None]|[None]
  1513. Record584=S_CAP_3|Navigate|Close Formation|[None]|[None]|0|[None]|[None]|[None]
  1514. Record585=S_CAP_3|Pick AA threat|lockOnAirThreat|[None]|[None]|0|[None]|[None]|[None]
  1515. Record586=S_CAP_3|Pick AA threat|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1516. Record587=S_CAP_3|Pick AA threat|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1517. Record588=S_CAP_3|Pick AA threat|playFrase|[None]|[None]|0|ENGAGING_DEFENSIVE|[None]|[None]
  1518. Record589=S_CAP_3|Player Plane ?|SwitchBrain|Sub_CoPilot|[None]|0|[None]|[None]|[None]
  1519. Record590=S_CAP_3|Priority Manuvers ?|SwitchBrain|Sub_PriorityMan|[None]|0|[None]|[None]|[None]
  1520. Record591=S_CAP_3|Return to main|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1521. Record592=S_CAP_3|SAM Launch|SwitchBrain|Sub_Brake_SAM|[None]|0|[None]|[None]|[None]
  1522. Record593=S_CAP_3|SAM Launch|playFrase|[None]|[None]|0|ENGAGING_DEFENSIVE|[None]|[None]
  1523. Record594=S_CAP_3|Sort|sortAirTargets|[None]|[None]|0|[None]|[None]|[None]
  1524. Record595=S_CAP_3|Swich to primary|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1525. Record596=S_CAP_3|Wingman Commands|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1526. Record597=S_CAP_3|change to MRM|Change to MRM|[None]|[None]|0|[None]|[None]|[None]
  1527. Record598=S_CAP_3|else Shandel|Shandel|[None]|[None]|0|[None]|[None]|[None]
  1528. Record599=S_CAP_3|fire MRM|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1529. Record600=S_CAP_3|formation to echelon|setFormationType|[None]|[None]|0|Echelon|1|[None]
  1530. Record601=S_CAP_3|formation to line|setFormationType|[None]|[None]|0|Line|1|[None]
  1531. Record602=S_CAP_3|formation to trail|setFormationType|[None]|[None]|0|Trail|1|[None]
  1532. Record603=S_CAP_3|formation wedge|setFormationType|[None]|[None]|0|Wedge|1|[None]
  1533. Record604=S_CAP_3|formation wedge|Next AA Missile|[None]|[None]|0|[None]|[None]|[None]
  1534. Record605=S_CAP_3|try Himelman|Horizontal|[None]|[None]|0|[None]|[None]|[None]
  1535. Record606=S_CAS1|Check For Harm|Next AG Missile|[None]|[None]|0|[None]|[None]|[None]
  1536. Record607=S_CAS1|Check For Harm|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1537. Record608=S_CAS1|Check For Harm|Set Entity Var|[None]|[None]|0|2|1|[None]
  1538. Record609=S_CAS1|Check for GPs|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1539. Record610=S_CAS1|Check for GPs|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1540. Record611=S_CAS1|Check for GPs|Set Entity Var|[None]|[None]|0|2|1|[None]
  1541. Record612=S_CAS1|Check for Lasers|changeToLGB|[None]|[None]|0|[None]|[None]|[None]
  1542. Record613=S_CAS1|Check for Lasers|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1543. Record614=S_CAS1|Check for Lasers|Set Entity Var|[None]|[None]|0|2|1|[None]
  1544. Record615=S_CAS1|Check for Mavricks|changeToMavrik|[None]|[None]|0|[None]|[None]|[None]
  1545. Record616=S_CAS1|Check for Mavricks|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1546. Record617=S_CAS1|Check for Mavricks|Set Entity Var|[None]|[None]|0|2|1|[None]
  1547. Record618=S_CAS1|Defence from SAM|SwitchBrain|Sub_Brake_SAM|[None]|0|[None]|[None]|[None]
  1548. Record619=S_CAS1|Defence from SAM|playFrase|[None]|[None]|0|ENGAGING_DEFENSIVE|[None]|[None]
  1549. Record620=S_CAS1|Fire weapon|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1550. Record621=S_CAS1|Fire weapon|Set Entity Var|[None]|[None]|0|2|0|[None]
  1551. Record622=S_CAS1|Go guns|Change to Gun|[None]|[None]|0|[None]|[None]|[None]
  1552. Record623=S_CAS1|Go guns|strafe|[None]|[None]|0|[None]|[None]|[None]
  1553. Record624=S_CAS1|Navigate|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1554. Record625=S_CAS1|Navigate|Next AG Missile|[None]|[None]|0|[None]|[None]|[None]
  1555. Record626=S_CAS1|Return to main|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1556. Record627=S_CAS1|check AA threat|lockOnAirThreat|[None]|[None]|0|[None]|[None]|[None]
  1557. Record628=S_CAS1|check AA threat|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1558. Record629=S_CAS1|check AA threat|playFrase|[None]|[None]|0|ENGAGING_DEFENSIVE|[None]|[None]
  1559. Record630=S_CAS1|check for other targets|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1560. Record631=S_CAS1|check for priority manuvers|SwitchBrain|Sub_PriorityMan|[None]|0|[None]|[None]|[None]
  1561. Record632=S_CAS1|check for promary target|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1562. Record633=S_CAS1|check for secondary target|lockOnSecondaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1563. Record634=S_CAS1|defence from AA|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1564. Record635=S_CAS1|defence from AA|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1565. Record636=S_CAS1|player plane go to co pilot|SwitchBrain|Sub_CoPilot|[None]|0|[None]|[None]|[None]
  1566. Record637=S_CAS1|return to main brain CAS|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1567. Record638=S_CAS1|target destroyed change target|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1568. Record639=S_CAS1|target destroyed change target|Set Entity Var|[None]|[None]|0|2|0|[None]
  1569. Record640=S_CAS2|Brake SAM|SwitchBrain|Sub_Brake_SAM|[None]|0|[None]|[None]|[None]
  1570. Record641=S_CAS2|Brake SAM|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1571. Record642=S_CAS2|Brake SAM|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1572. Record643=S_CAS2|Brake SAM|playFrase|[None]|[None]|0|ENGAGING_DEFENSIVE|[None]|[None]
  1573. Record644=S_CAS2|Strafe|Change to Gun|[None]|[None]|0|[None]|[None]|[None]
  1574. Record645=S_CAS2|Strafe|strafe|[None]|[None]|0|[None]|[None]|[None]
  1575. Record646=S_CAS2|Strafe|Set Entity Var|[None]|[None]|0|2|1|[None]
  1576. Record647=S_CAS2|Wingamn commands|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1577. Record648=S_CAS2|am I human|SwitchBrain|Sub_CoPilot|[None]|0|[None]|[None]|[None]
  1578. Record649=S_CAS2|check on secondary target|lockOnSecondaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1579. Record650=S_CAS2|default close echelon|setFormationType|[None]|[None]|0|Wedge|1|[None]
  1580. Record651=S_CAS2|default close echelon|Next AG Missile|[None]|[None]|0|[None]|[None]|[None]
  1581. Record652=S_CAS2|echelon formation|setFormationType|[None]|[None]|0|Echelon|1|[None]
  1582. Record653=S_CAS2|find other target|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1583. Record654=S_CAS2|go back to main|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1584. Record655=S_CAS2|launch weapon on target|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1585. Record656=S_CAS2|line formation|setFormationType|[None]|[None]|0|Line|1|[None]
  1586. Record657=S_CAS2|pick AA threat under 5500 meters|lockOnAirThreat|[None]|[None]|0|[None]|[None]|[None]
  1587. Record658=S_CAS2|pick AA threat under 5500 meters|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1588. Record659=S_CAS2|pick AA threat under 5500 meters|playFrase|[None]|[None]|0|ENGAGING_DEFENSIVE|[None]|[None]
  1589. Record660=S_CAS2|priority manuvers?|SwitchBrain|Sub_PriorityMan|[None]|0|[None]|[None]|[None]
  1590. Record661=S_CAS2|select primary ground target|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1591. Record662=S_CAS2|target dead change target|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  1592. Record663=S_CAS2|target dead change target|Set Entity Var|[None]|[None]|0|2|0|[None]
  1593. Record664=S_CAS2|trail formation|setFormationType|[None]|[None]|0|Trail|1|[None]
  1594. Record665=S_CAS2|try GPs|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1595. Record666=S_CAS2|try GPs|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1596. Record667=S_CAS2|try GPs|Set Entity Var|[None]|[None]|0|2|1|[None]
  1597. Record668=S_CAS2|try HARMs|changeToHARM|[None]|[None]|0|[None]|[None]|[None]
  1598. Record669=S_CAS2|try HARMs|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1599. Record670=S_CAS2|try HARMs|Set Entity Var|[None]|[None]|0|2|1|[None]
  1600. Record671=S_CAS2|try Lasers|changeToLGB|[None]|[None]|0|[None]|[None]|[None]
  1601. Record672=S_CAS2|try Lasers|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1602. Record673=S_CAS2|try Lasers|Set Entity Var|[None]|[None]|0|2|1|[None]
  1603. Record674=S_CAS2|try Mavricks missile|changeToMavrik|[None]|[None]|0|[None]|[None]|[None]
  1604. Record675=S_CAS2|try Mavricks missile|Set Entity Var|[None]|[None]|0|2|1|[None]
  1605. Record676=S_CAS2|try Mavricks missile|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1606. Record677=S_CAS2|wedge formation|setFormationType|[None]|[None]|0|Wedge|1|[None]
  1607. Record678=Sam 10 Miles|Sam10 Miles Rule 1|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1608. Record679=Sam 10 Miles|Sam10 Miles Rule 2|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  1609. Record680=Sam 10 Miles|Sam10 Miles Rule 3|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1610. Record681=Sam 10 Miles|Sam10 Miles Rule 3|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1611. Record682=Sam 10 Miles|check commands for SAM|SwitchBrain|SUB_SAM_AAA_Commands|[None]|0|[None]|[None]|[None]
  1612. Record683=Sam 3 Miles|Sam 3 Miles Rule 1|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1613. Record684=Sam 3 Miles|Sam 3 Miles Rule 2|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  1614. Record685=Sam 3 Miles|Sam 3 Miles Rule 3|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  1615. Record686=Sam 3 Miles|Sam 3 Miles Rule 3|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1616. Record687=Sam 3 Miles|check on commands|SwitchBrain|SUB_SAM_AAA_Commands|[None]|0|[None]|[None]|[None]
  1617. Record688=Sead_Training|FlyingLow|Set Mission Var|[None]|[None]|0|1|3|[None]
  1618. Record689=Sead_Training|SAM was fired|Set Mission Var|[None]|[None]|0|1|5|[None]
  1619. Record690=Sead_Training|To high|Set Mission Var|[None]|[None]|0|1|2|[None]
  1620. Record691=Strike|I am not the leader|SwitchBrain|Sub_AG_Blue_2|[None]|0|[None]|[None]|[None]
  1621. Record692=Strike|I am the leader|SwitchBrain|Sub_AG_Blue_1|[None]|0|[None]|[None]|[None]
  1622. Record693=Sub Close Formation|Sub Close Formation Rule 1|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1623. Record694=Sub Close Formation|Sub Close Formation Rule 2|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1624. Record695=Sub Close Formation|Sub Close Formation Rule 3|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1625. Record696=Sub Close Formation|Sub Close Formation Rule 4|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1626. Record697=Sub Close Formation|Sub Close Formation Rule 5|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1627. Record698=Sub Close Formation|Sub Close Formation Rule 6|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1628. Record699=Sub Close Formation|Sub Close Formation Rule 7|Close Formation|[None]|[None]|0|[None]|[None]|[None]
  1629. Record700=Sub Go Home|Sub Go Home Rule 1|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1630. Record701=Sub Go Home|Sub Go Home Rule 2|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1631. Record702=Sub Go Home|Sub Go Home Rule 3|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1632. Record703=Sub Go Home|Sub Go Home Rule 4|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1633. Record704=Sub Go Home|Sub Go Home Rule 5|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1634. Record705=Sub Go Home|Sub Go Home Rule 6|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1635. Record706=Sub Tactical|Sub Tactical Rule 1|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1636. Record707=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 1|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1637. Record708=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 10|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1638. Record709=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 11|Change to Gun|[None]|[None]|0|[None]|[None]|[None]
  1639. Record710=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 12|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1640. Record711=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 2|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1641. Record712=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 3|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1642. Record713=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 4|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1643. Record714=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 5|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1644. Record715=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 6|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1645. Record716=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 7|Response 1|[None]|Wing7|0|[None]|[None]|[None]
  1646. Record717=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 7|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1647. Record718=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 8|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1648. Record719=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 9|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1649. Record720=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 9|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1650. Record721=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 1|Response 1|[None]|Wing7|0|[None]|[None]|[None]
  1651. Record722=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 1|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1652. Record723=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 10|Next AA Missile|[None]|[None]|0|[None]|[None]|[None]
  1653. Record724=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 11|Change to Gun|[None]|[None]|0|[None]|[None]|[None]
  1654. Record725=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 12|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1655. Record726=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 13|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1656. Record727=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 13|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1657. Record728=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 2|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1658. Record729=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 3|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1659. Record730=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 4|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1660. Record731=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 5|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1661. Record732=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 6|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1662. Record733=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 7|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1663. Record734=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 8|DropFuelTanks|[None]|[None]|0|[None]|[None]|[None]
  1664. Record735=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 9|DogChase|[None]|[None]|0|[None]|[None]|[None]
  1665. Record736=Sub Wingman Intercept|Sub Wingman Intercept Rule 1|Response 1|[None]|Wing7|0|[None]|[None]|[None]
  1666. Record737=Sub Wingman Intercept|Sub Wingman Intercept Rule 1|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1667. Record738=Sub Wingman Intercept|Sub Wingman Intercept Rule 10|Next AA Missile|[None]|[None]|0|[None]|[None]|[None]
  1668. Record739=Sub Wingman Intercept|Sub Wingman Intercept Rule 11|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1669. Record740=Sub Wingman Intercept|Sub Wingman Intercept Rule 12|Change to SRM|[None]|[None]|0|[None]|[None]|[None]
  1670. Record741=Sub Wingman Intercept|Sub Wingman Intercept Rule 12|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1671. Record742=Sub Wingman Intercept|Sub Wingman Intercept Rule 13|Tactical Formation|[None]|[None]|0|[None]|[None]|[None]
  1672. Record743=Sub Wingman Intercept|Sub Wingman Intercept Rule 14|Himelman|[None]|[None]|0|[None]|[None]|[None]
  1673. Record744=Sub Wingman Intercept|Sub Wingman Intercept Rule 15|Split S|[None]|[None]|0|[None]|[None]|[None]
  1674. Record745=Sub Wingman Intercept|Sub Wingman Intercept Rule 16|Shandel|[None]|[None]|0|[None]|[None]|[None]
  1675. Record746=Sub Wingman Intercept|Sub Wingman Intercept Rule 2|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1676. Record747=Sub Wingman Intercept|Sub Wingman Intercept Rule 3|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1677. Record748=Sub Wingman Intercept|Sub Wingman Intercept Rule 4|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1678. Record749=Sub Wingman Intercept|Sub Wingman Intercept Rule 5|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1679. Record750=Sub Wingman Intercept|Sub Wingman Intercept Rule 6|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1680. Record751=Sub Wingman Intercept|Sub Wingman Intercept Rule 7|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1681. Record752=Sub Wingman Intercept|Sub Wingman Intercept Rule 8|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1682. Record753=Sub Wingman Intercept|Sub Wingman Intercept Rule 9|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1683. Record754=Sub Wingman Intercept|Sub Wingman Intercept Rule 9|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1684. Record755=Sub_AG_Blue_1|Am I led by the player|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1685. Record756=Sub_AG_Blue_1|Am the player|SwitchBrain|Sub_CoPilot|[None]|0|[None]|[None]|[None]
  1686. Record757=Sub_AG_Blue_1|Attack AA |lockOnAirThreat|[None]|[None]|0|[None]|[None]|[None]
  1687. Record758=Sub_AG_Blue_1|Change to radar|Change to MRM|[None]|[None]|0|[None]|[None]|[None]
  1688. Record759=Sub_AG_Blue_1|Check For GP|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1689. Record760=Sub_AG_Blue_1|Check For GP|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1690. Record761=Sub_AG_Blue_1|Check For GP|Set Entity Var|[None]|[None]|0|2|1|[None]
  1691. Record762=Sub_AG_Blue_1|Check For Harm|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1692. Record763=Sub_AG_Blue_1|Check For Harm|changeToHARM|[None]|[None]|0|[None]|[None]|[None]
  1693. Record764=Sub_AG_Blue_1|Check For Harm|Set Entity Var|[None]|[None]|0|2|1|[None]
  1694. Record765=Sub_AG_Blue_1|Check For Laser|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1695. Record766=Sub_AG_Blue_1|Check For Laser|changeToLGB|[None]|[None]|0|[None]|[None]|[None]
  1696. Record767=Sub_AG_Blue_1|Check For Laser|Set Entity Var|[None]|[None]|0|2|1|[None]
  1697. Record768=Sub_AG_Blue_1|Check For Mavricks to fire|changeToMavrik|[None]|[None]|0|[None]|[None]|[None]
  1698. Record769=Sub_AG_Blue_1|Check For Mavricks to fire|Set Entity Var|[None]|[None]|0|2|1|[None]
  1699. Record770=Sub_AG_Blue_1|Check For Mavricks to fire|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1700. Record771=Sub_AG_Blue_1|Check On Secondary|lockOnSecondaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1701. Record772=Sub_AG_Blue_1|Check On Secondary|Set Entity Var|[None]|[None]|0|2|0|[None]
  1702. Record773=Sub_AG_Blue_1|Check for TVm|changeToTV|[None]|[None]|0|[None]|[None]|[None]
  1703. Record774=Sub_AG_Blue_1|Check for TVm|SwitchBrain|Sub_TV|Let's roll|0|[None]|[None]|[None]
  1704. Record775=Sub_AG_Blue_1|Do i have Priorty manuvers|SwitchBrain|Sub_PriorityMan|[None]|0|[None]|[None]|[None]
  1705. Record776=Sub_AG_Blue_1|Fire if you can|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1706. Record777=Sub_AG_Blue_1|Go Dogfight|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1707. Record778=Sub_AG_Blue_1|Go Dogfight|playFrase|[None]|[None]|0|ENGAGING_OFFENSIVE|[None]|[None]
  1708. Record779=Sub_AG_Blue_1|Hold position on Alert|Hold Position|[None]|[None]|0|[None]|[None]|[None]
  1709. Record780=Sub_AG_Blue_1|Lock on Air target|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1710. Record781=Sub_AG_Blue_1|Navigate|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1711. Record782=Sub_AG_Blue_1|No Bombs Strafe|strafe|[None]|[None]|0|[None]|[None]|[None]
  1712. Record783=Sub_AG_Blue_1|No Bombs Strafe|Change to Gun|[None]|[None]|0|[None]|[None]|[None]
  1713. Record784=Sub_AG_Blue_1|SAM ML|SwitchBrain|Sub_Brake_SAM|[None]|0|[None]|[None]|[None]
  1714. Record785=Sub_AG_Blue_1|SAM ML|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1715. Record786=Sub_AG_Blue_1|SAM ML|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1716. Record787=Sub_AG_Blue_1|SAM ML|playFrase|[None]|[None]|0|ENGAGING_DEFENSIVE|[None]|[None]
  1717. Record788=Sub_AG_Blue_1|Select Ground target|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1718. Record789=Sub_AG_Blue_1|Select Ground target|Set Entity Var|[None]|[None]|0|2|0|[None]
  1719. Record790=Sub_AG_Blue_1|back to main|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1720. Record791=Sub_AG_Blue_1|fire weaopn|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1721. Record792=Sub_AG_Blue_1|primary dead |Navigate|[None]|[None]|0|[None]|[None]|[None]
  1722. Record793=Sub_AG_Blue_2|AA launch|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1723. Record794=Sub_AG_Blue_2|AA launch|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1724. Record795=Sub_AG_Blue_2|Am I Player|SwitchBrain|Sub_CoPilot|[None]|0|[None]|[None]|[None]
  1725. Record796=Sub_AG_Blue_2|Attack AA Target|lockOnAirThreat|[None]|[None]|0|[None]|[None]|[None]
  1726. Record797=Sub_AG_Blue_2|Cahnge to Echelon|setFormationType|[None]|[None]|0|Echelon|1|[None]
  1727. Record798=Sub_AG_Blue_2|Change to Line|setFormationType|[None]|[None]|0|Line|1|[None]
  1728. Record799=Sub_AG_Blue_2|Change to MRM |Change to MRM|[None]|[None]|0|[None]|[None]|[None]
  1729. Record800=Sub_AG_Blue_2|Change to Trail|setFormationType|[None]|[None]|0|Trail|[None]|[None]
  1730. Record801=Sub_AG_Blue_2|Deafault Formation|setFormationType|[None]|[None]|0|Wedge|1|[None]
  1731. Record802=Sub_AG_Blue_2|Fire MRM In DLZ|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1732. Record803=Sub_AG_Blue_2|Go for Dogfight|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1733. Record804=Sub_AG_Blue_2|Go for Dogfight|playFrase|[None]|[None]|0|ENGAGING_OFFENSIVE|[None]|[None]
  1734. Record805=Sub_AG_Blue_2|Lock On Air Target first|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1735. Record806=Sub_AG_Blue_2|No Bombs Strafe|strafe|[None]|[None]|0|[None]|[None]|[None]
  1736. Record807=Sub_AG_Blue_2|No Bombs Strafe|Change to Gun|[None]|[None]|0|[None]|[None]|[None]
  1737. Record808=Sub_AG_Blue_2|Primary Dead Be CAP|Response 1|[None]|[None]|0|[None]|[None]|[None]
  1738. Record809=Sub_AG_Blue_2|Priority Manuvers ?|SwitchBrain|Sub_PriorityMan|[None]|0|[None]|[None]|[None]
  1739. Record810=Sub_AG_Blue_2|Realese in DLZ|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1740. Record811=Sub_AG_Blue_2|SAM Launch|SwitchBrain|Sub_Brake_SAM|[None]|0|[None]|[None]|[None]
  1741. Record812=Sub_AG_Blue_2|SAM Launch|playFrase|[None]|[None]|0|ENGAGING_DEFENSIVE|[None]|[None]
  1742. Record813=Sub_AG_Blue_2|Select Primary Target|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1743. Record814=Sub_AG_Blue_2|Select Primary Target|Set Entity Var|[None]|[None]|0|2|0|[None]
  1744. Record815=Sub_AG_Blue_2|Select Secondary|lockOnSecondaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1745. Record816=Sub_AG_Blue_2|Select Secondary|Set Entity Var|[None]|[None]|0|2|0|[None]
  1746. Record817=Sub_AG_Blue_2|Try GP|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1747. Record818=Sub_AG_Blue_2|Try GP|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1748. Record819=Sub_AG_Blue_2|Try GP|Set Entity Var|[None]|[None]|0|2|1|[None]
  1749. Record820=Sub_AG_Blue_2|Try Harm|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1750. Record821=Sub_AG_Blue_2|Try Harm|changeToHARM|[None]|[None]|0|[None]|[None]|[None]
  1751. Record822=Sub_AG_Blue_2|Try Harm|Set Entity Var|[None]|[None]|0|2|1|[None]
  1752. Record823=Sub_AG_Blue_2|Try Laser|changeToLGB|[None]|[None]|0|[None]|[None]|[None]
  1753. Record824=Sub_AG_Blue_2|Try Laser|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1754. Record825=Sub_AG_Blue_2|Try Laser|Set Entity Var|[None]|[None]|0|2|1|[None]
  1755. Record826=Sub_AG_Blue_2|Try TV|SwitchBrain|Sub_TV|[None]|0|[None]|[None]|[None]
  1756. Record827=Sub_AG_Blue_2|Try TV|changeToTV|[None]|[None]|0|[None]|[None]|[None]
  1757. Record828=Sub_AG_Blue_2|Try mavricks1|changeToMavrik|[None]|[None]|0|[None]|[None]|[None]
  1758. Record829=Sub_AG_Blue_2|Try mavricks1|Set Entity Var|[None]|[None]|0|2|1|[None]
  1759. Record830=Sub_AG_Blue_2|Try mavricks1|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1760. Record831=Sub_AG_Blue_2|Wingman Commands|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1761. Record832=Sub_AG_Blue_2|return to AG brain|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1762. Record833=Sub_AG_Blue_2|try Mavricks missile|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1763. Record834=Sub_Brake_SAM|Am I Player|SwitchBrain|Sub_CoPilot|[None]|0|[None]|[None]|[None]
  1764. Record835=Sub_Brake_SAM|Defense|90 Deg|[None]|[None]|0|[None]|[None]|[None]
  1765. Record836=Sub_Brake_SAM|Defense|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1766. Record837=Sub_Brake_SAM|Defense|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1767. Record838=Sub_Brake_SAM|Missle Missed|SwitchBrain|BackToPreviousBrain|[None]|0|[None]|[None]|[None]
  1768. Record839=Sub_Brake_SAM|Wingman Commands|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1769. Record840=Sub_Bug_Out|AADefense|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1770. Record841=Sub_Bug_Out|AADefense|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1771. Record842=Sub_Bug_Out|Doberman|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1772. Record843=Sub_Bug_Out|Doberman|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1773. Record844=Sub_Bug_Out|GoHome|Go Home|[None]|[None]|0|[None]|[None]|[None]
  1774. Record845=Sub_Bug_Out|SAMdefence|SwitchBrain|Sub_Brake_SAM|[None]|0|[None]|[None]|[None]
  1775. Record846=Sub_Bug_Out|am I Player Wingman|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1776. Record847=Sub_Bug_Out|am I the player|SwitchBrain|Sub_CoPilot|[None]|0|[None]|[None]|[None]
  1777. Record848=Sub_CoPilot|Placeholder|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1778. Record849=Sub_Dogfight|AA Defense|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1779. Record850=Sub_Dogfight|AA Defense|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1780. Record851=Sub_Dogfight|Am I Player|SwitchBrain|Sub_CoPilot|[None]|0|[None]|[None]|[None]
  1781. Record852=Sub_Dogfight|Dogfight|DogChase|[None]|[None]|0|[None]|[None]|[None]
  1782. Record853=Sub_Dogfight|DropFueltanks|DropFuelTanks|[None]|[None]|0|[None]|[None]|[None]
  1783. Record854=Sub_Dogfight|Fire|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1784. Record855=Sub_Dogfight|Go For Guns|Change to Gun|[None]|[None]|0|[None]|[None]|[None]
  1785. Record856=Sub_Dogfight|Minimum altitude|SwitchBrain|BackToPreviousBrain|[None]|0|[None]|[None]|[None]
  1786. Record857=Sub_Dogfight|SAM defense|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1787. Record858=Sub_Dogfight|SAM defense|90 Deg|[None]|[None]|0|[None]|[None]|[None]
  1788. Record859=Sub_Dogfight|SAM defense|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1789. Record860=Sub_Dogfight|Switch To SRM|Change to SRM|[None]|[None]|0|[None]|[None]|[None]
  1790. Record861=Sub_Dogfight|Switch to Radar missile|Change to MRM|[None]|[None]|0|[None]|[None]|[None]
  1791. Record862=Sub_Dogfight|Talal|Tail Clear|[None]|[None]|0|[None]|[None]|[None]
  1792. Record863=Sub_Dogfight|Target Dead|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1793. Record864=Sub_Dogfight|Wingman Commands|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1794. Record865=Sub_Dogfight|target dead change target|playFrase|[None]|[None]|0|WINGMAN_TARGET_DESTROYED|1|[None]
  1795. Record866=Sub_Hold_position|Look for primary targets|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1796. Record867=Sub_Hold_position|check for new commands|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1797. Record868=Sub_Hold_position|check for priority manuvers|SwitchBrain|Sub_PriorityMan|[None]|0|[None]|[None]|[None]
  1798. Record869=Sub_Hold_position|check for threats|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1799. Record870=Sub_Hold_position|hold position by def|Hold Position|[None]|[None]|0|[None]|[None]|[None]
  1800. Record871=Sub_Kidnap_1|Player sneeked in|Set Mission Var|[None]|[None]|0|1|1|[None]
  1801. Record872=Sub_Kidnap_1|Player sneeked in|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1802. Record873=Sub_Kidnap_1|Player sneeked in|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1803. Record874=Sub_Kidnap_1|Someone fired on me above 5000 meters|Set Mission Var|[None]|[None]|0|1|1|[None]
  1804. Record875=Sub_Kidnap_1|Someone fired on me above 5000 meters|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1805. Record876=Sub_Kidnap_1|Someone fired on me above 5000 meters|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1806. Record877=Sub_Kidnap_1|boeing is dead so go for player|lockOnPlayer|[None]|[None]|0|[None]|[None]|[None]
  1807. Record878=Sub_Kidnap_1|boeing is dead so go for player|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1808. Record879=Sub_Kidnap_1|dogcahse on boeing|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1809. Record880=Sub_Kidnap_1|dogcahse on boeing|DogChase|[None]|[None]|0|[None]|[None]|[None]
  1810. Record881=Sub_Kidnap_1|mission var = 1|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1811. Record882=Sub_Kidnap_1|mission var = 1|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1812. Record883=Sub_Kidnap_1|mission var = 1|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1813. Record884=Sub_Kidnap_1|mission var = 1|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1814. Record885=Sub_Kidnap_2|all goes well Navigate|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1815. Record886=Sub_Kidnap_2|is var 1 go to player|lockOnSecondaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1816. Record887=Sub_Kidnap_2|is var 1 go to player|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1817. Record888=Sub_Kidnap_2|is var 1 go to player|90 Deg|[None]|[None]|0|[None]|[None]|[None]
  1818. Record889=Sub_Kidnap_2|is var 1 go to player|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1819. Record890=Sub_Kidnap_2|mission var 2 go to boeing|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1820. Record891=Sub_Kidnap_2|mission var 2 go to boeing|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1821. Record892=Sub_Kidnap_2|mission var 2 go to boeing|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1822. Record893=Sub_Kidnap_2|player fired above 5000|Set Mission Var|[None]|[None]|0|1|1|[None]
  1823. Record894=Sub_Kidnap_2|player fired above 5000|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1824. Record895=Sub_Kidnap_2|player fired above 5000|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1825. Record896=Sub_Kidnap_2|player sneeked in to 1NM|Set Mission Var|[None]|[None]|0|1|1|[None]
  1826. Record897=Sub_Kidnap_2|player sneeked in to 1NM|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1827. Record898=Sub_Kidnap_2|player sneeked in to 1NM|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1828. Record899=Sub_Kidnap_2|the boing in dead|lockOnSecondaryTarget|[None]|[None]|0|[None]|[None]|[None]
  1829. Record900=Sub_Kidnap_2|the boing in dead|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1830. Record901=Sub_Lase_Target|Check for more Commands|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1831. Record902=Sub_Lase_Target|Defence From A2G|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1832. Record903=Sub_Lase_Target|Defence From A2G|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1833. Record904=Sub_Lase_Target|Defence form A2A|lockOnAirThreat|[None]|[None]|0|[None]|[None]|[None]
  1834. Record905=Sub_Lase_Target|Defence form A2A|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1835. Record906=Sub_Lase_Target|Defence form A2A|setTargetDesignation|[None]|[None]|0|0|[None]|[None]
  1836. Record907=Sub_Lase_Target|Defence form A2A|playFrase|[None]|[None]|0|TALLY_FROM_OTHER_PLANE_IN_PHRASE|[None]|[None]
  1837. Record908=Sub_Lase_Target|Fly to target|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1838. Record909=Sub_Lase_Target|Hold Position |Hold Position|[None]|[None]|0|[None]|[None]|[None]
  1839. Record910=Sub_Lase_Target|Lase Target|setTargetDesignation|[None]|Wing12|0|1|[None]|[None]
  1840. Record911=Sub_Lase_Target|Lase Target|playFrase|[None]|[None]|0|WINGMAN_DESIGNATING_NOW|[None]|[None]
  1841. Record912=Sub_Lase_Target|Lase Target|Set Entity Var|[None]|[None]|0|4|1|[None]
  1842. Record913=Sub_Lase_Target|Target Dead go back|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1843. Record914=Sub_Lase_Target|Target Dead go back|setTargetDesignation|[None]|[None]|0|0|[None]|[None]
  1844. Record915=Sub_Lase_Target|Target Dead go back|Set Entity Var|[None]|[None]|0|4|0|[None]
  1845. Record916=Sub_Lase_Target|Target Dead go back|playFrase|[None]|[None]|0|WINGMAN_TARGET_DESTROYED|1|[None]
  1846. Record917=Sub_PriorityMan| air targets|Select Air Target|[None]|[None]|0|[None]|[None]|[None]
  1847. Record918=Sub_PriorityMan|Am I Player|SwitchBrain|Sub_CoPilot|[None]|0|[None]|[None]|[None]
  1848. Record919=Sub_PriorityMan|Command Attack Player|lockOnPlayer|[None]|[None]|0|[None]|[None]|[None]
  1849. Record920=Sub_PriorityMan|Command Attack Player|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1850. Record921=Sub_PriorityMan|Command Attack Player|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1851. Record922=Sub_PriorityMan|Command CAP|SetNewCharacter|[None]|[None]|0|CAP|[None]|[None]
  1852. Record923=Sub_PriorityMan|Command CAP|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1853. Record924=Sub_PriorityMan|Command CAS|SetNewCharacter|[None]|[None]|0|CAS|[None]|[None]
  1854. Record925=Sub_PriorityMan|Command CAS|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1855. Record926=Sub_PriorityMan|Command Go Home|SwitchBrain|Sub Go Home|[None]|0|[None]|[None]|[None]
  1856. Record927=Sub_PriorityMan|Command Go Home|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1857. Record928=Sub_PriorityMan|Command Hold position|SwitchBrain|Sub_Hold_position|[None]|0|[None]|[None]|[None]
  1858. Record929=Sub_PriorityMan|Command Hold position|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1859. Record930=Sub_PriorityMan|Command Navigate|SetNewCharacter|[None]|[None]|0|Navigate|[None]|[None]
  1860. Record931=Sub_PriorityMan|Command Navigate|skipWaypoints|[None]|[None]|0|1|[None]|[None]
  1861. Record932=Sub_PriorityMan|Command Navigate|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1862. Record933=Sub_PriorityMan|Command Resume mission|SetInitialCharacter|[None]|[None]|0|[None]|[None]|[None]
  1863. Record934=Sub_PriorityMan|Command Resume mission|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1864. Record935=Sub_PriorityMan|Command Strike|SetNewCharacter|[None]|[None]|0|Strike|[None]|[None]
  1865. Record936=Sub_PriorityMan|Command Strike|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1866. Record937=Sub_PriorityMan|Command Take Off|SwitchBrain|Sub_Takeof|[None]|0|[None]|[None]|[None]
  1867. Record938=Sub_PriorityMan|Command Take Off|RescheduleTakeoffToNow|[None]|[None]|0|[None]|[None]|[None]
  1868. Record939=Sub_PriorityMan|Command Take Off|ResetMyCommand|[None]|[None]|0|[None]|[None]|[None]
  1869. Record940=Sub_PriorityMan|Land|SetLights|[None]|[None]|0|1|[None]|[None]
  1870. Record941=Sub_PriorityMan|Land|SwitchBrain|Sub_Bug_Out|[None]|0|[None]|[None]|[None]
  1871. Record942=Sub_PriorityMan|Return|SwitchBrain|BackToPreviousBrain|[None]|0|[None]|[None]|[None]
  1872. Record943=Sub_PriorityMan|Wingmna commands|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1873. Record944=Sub_PriorityMan|check for refuel|SwitchBrain|Sub_Refuel|[None]|0|[None]|[None]|[None]
  1874. Record945=Sub_PriorityMan|is command  not waiting|playFrase|[None]|[None]|0|@|0|[None]
  1875. Record946=Sub_PriorityMan|take off|SwitchBrain|Sub_Takeof|[None]|0|[None]|[None]|[None]
  1876. Record947=Sub_PriorityMan|take off|SetLights|[None]|[None]|0|1|[None]|[None]
  1877. Record948=Sub_PriorityMan|turn Lights of|SetLights|[None]|[None]|0|0|[None]|[None
  1878. Record949=Sub_Refuel|I am the leader|SwitchBrain|Sub_Refuel_1|[None]|0|[None]|[None]|[None]
  1879. Record950=Sub_Refuel|I am the leader|Refuel|[None]|[None]|0|[None]|[None]|[None]
  1880. Record951=Sub_Refuel|if I am not leader |SwitchBrain|Sub_Refuel_2|[None]|0|[None]|[None]|[None]
  1881. Record952=Sub_Refuel_1|always refuel|refuel|[None]|[None]|0|[None]|[None]|[None]
  1882. Record953=Sub_Refuel_1|check wingman commands|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1883. Record954=Sub_Refuel_1|if I am alone and finished fefueling|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1884. Record955=Sub_Refuel_1|if I am alone and finished fefueling|Set Entity Var|[None]|[None]|0|5|1|[None]
  1885. Record956=Sub_Refuel_1|if I have 2 wingmans|Set Entity Var|[None]|[None]|0|5|1|[None]
  1886. Record957=Sub_Refuel_1|if I have 2 wingmans|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1887. Record958=Sub_Refuel_1|if I have one wingman|Set Entity Var|[None]|[None]|0|5|1|[None]
  1888. Record959=Sub_Refuel_1|if I have one wingman|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1889. Record960=Sub_Refuel_1|if we are 4 members|Set Entity Var|[None]|[None]|0|5|1|[None]
  1890. Record961=Sub_Refuel_1|if we are 4 members|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1891. Record962=Sub_Refuel_2|check for wingman commands|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1892. Record963=Sub_Refuel_2|close to tanker 4|Refuel|[None]|[None]|0|[None]|[None]|[None]
  1893. Record964=Sub_Refuel_2|close to tanker Refuel|Refuel|[None]|[None]|0|[None]|[None]|[None]
  1894. Record965=Sub_Refuel_2|close to tanker nr 3|Refuel|[None]|[None]|0|[None]|[None]|[None]
  1895. Record966=Sub_Refuel_2|formation untill close to tanker|Close Formation|[None]|[None]|0|[None]|[None]|[None]
  1896. Record967=Sub_Refuel_2|if leader is player and left the tanker - leave|Set Entity Var|[None]|[None]|0|5|1|[None]
  1897. Record968=Sub_Refuel_2|if leader is player and left the tanker - leave|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1898. Record969=Sub_Refuel_2|leader is AI and we are 3|Set Entity Var|[None]|[None]|0|5|1|[None]
  1899. Record970=Sub_Refuel_2|leader is AI and we are 3|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1900. Record971=Sub_Refuel_2|leader is AI and we are 4|Set Entity Var|[None]|[None]|0|5|1|[None]
  1901. Record972=Sub_Refuel_2|leader is AI and we are 4|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1902. Record973=Sub_Refuel_2|leader is AI and we are two |Set Entity Var|[None]|[None]|0|5|1|[None]
  1903. Record974=Sub_Refuel_2|leader is AI and we are two |SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1904. Record975=Sub_Refuel_command|check for new commands|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1905. Record976=Sub_Refuel_command|check if tanker is near|Refuel|[None]|[None]|0|[None]|[None]|[None]
  1906. Record977=Sub_Refuel_command|finished refueling|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1907. Record978=Sub_Refuel_command|finished refueling|playFrase|[None]|[None]|0|WINGMAN_REFUEL_COMPLETE|2|[None]
  1908. Record979=Sub_Refuel_command|return to main brain now|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1909. Record980=Sub_Refuel_command|return to main brain now|playFrase|[None]|[None]|0|WINGMAN_NO_CAN_DO|2|[None]
  1910. Record981=Sub_TV|am I players wingman do commands|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1911. Record982=Sub_TV|bomb missed|Set Entity Var|[None]|[None]|0|4|0|[None]
  1912. Record983=Sub_TV|bomb missed|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1913. Record984=Sub_TV|level for piper on|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1914. Record985=Sub_TV|point 2 piper on|Set Entity Var|[None]|[None]|0|4|1|[None]
  1915. Record986=Sub_TV|point 2 piper on|changeToTV|[None]|[None]|0|1|0|15
  1916. Record987=Sub_TV|point 2 piper on|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1917. Record988=Sub_TV|point 3|Navigate|[None]|[None]|0|[None]|[None]|[None]
  1918. Record989=Sub_TV|pull up|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1919. Record990=Sub_TV|target destroyed go back |Set Entity Var|[None]|[None]|0|4|0|[None]
  1920. Record991=Sub_TV|target destroyed go back |SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1921. Record992=Sub_TV|target destroyed go back |playFrase|[None]|[None]|0|WINGMAN_TARGET_DESTROYED|[None]|[None]
  1922. Record993=Sub_Takeof|i am in the air|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1923. Record994=Sub_Takeof|takeof stage|Take Off|[None]|[None]|0|[None]|[None]|[None]
  1924. Record995=Sub_WingAGAttack|Am I led By Player|SwitchBrain|Sub_Wing_Commands|[None]|0|[None]|[None]|[None]
  1925. Record996=Sub_WingAGAttack|Am flown by Player|SwitchBrain|Sub_CoPilot|[None]|0|[None]|[None]|[None]
  1926. Record997=Sub_WingAGAttack|Check For GP|Change to Iron|[None]|[None]|0|[None]|[None]|[None]
  1927. Record998=Sub_WingAGAttack|Check For GP|Dive Bomb|[None]|[None]|0|[None]|[None]|[None]
  1928. Record999=Sub_WingAGAttack|Check For Gun Bullets|Change to Gun|[None]|[None]|0|[None]|[None]|[None]
  1929. Record1000=Sub_WingAGAttack|Check For Gun Bullets|strafe|[None]|[None]|0|[None]|[None]|[None]
  1930. Record1001=Sub_WingAGAttack|Check For Harm|changeToHARM|[None]|[None]|0|[None]|[None]|[None]
  1931. Record1002=Sub_WingAGAttack|Check For Harm|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1932. Record1003=Sub_WingAGAttack|Check For LGB|changeToLGB|[None]|[None]|0|[None]|[None]|[None]
  1933. Record1004=Sub_WingAGAttack|Check For LGB|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1934. Record1005=Sub_WingAGAttack|Check For TV|SwitchBrain|Sub_TV|[None]|0|[None]|[None]|[None]
  1935. Record1006=Sub_WingAGAttack|CheckOn Mvas|changeToMavrik|[None]|[None]|0|[None]|[None]|[None]
  1936. Record1007=Sub_WingAGAttack|CheckOn Mvas|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  1937. Record1008=Sub_WingAGAttack|Defense AA|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1938. Record1009=Sub_WingAGAttack|Defense AA|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1939. Record1010=Sub_WingAGAttack|Defense SAM|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  1940. Record1011=Sub_WingAGAttack|Doberman|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  1941. Record1012=Sub_WingAGAttack|Doberman|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1942. Record1013=Sub_WingAGAttack|Fire in DLZ|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  1943. Record1014=Sub_WingAGAttack|TargetDead|SwitchBrain|BackToPreviousBrain|[None]|0|[None]|[None]|[None]
  1944. Record1015=Sub_WingAGAttack|TargetDead|playFrase|[None]|[None]|0|WINGMAN_TARGET_DESTROYED|[None]|[None]
  1945. Record1016=Sub_Wing_Commands|BugOut|SwitchBrain|Sub_Bug_Out|[None]|0|[None]|[None]|[None]
  1946. Record1017=Sub_Wing_Commands|BugOut|playFrase|[None]|[None]|0|GOING_HOME_MESSAGE|[None]|[None]
  1947. Record1018=Sub_Wing_Commands|Close Formation|setFormationSpreadDistanceMode|[None]|[None]|0|1|[None]|[None]
  1948. Record1019=Sub_Wing_Commands|Close Formation|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1949. Record1020=Sub_Wing_Commands|Close Formation|playFrase|[None]|[None]|0|FORMATION_POS_MESSAGE|0|[None]
  1950. Record1021=Sub_Wing_Commands|Droptanks|DropFuelTanks|[None]|[None]|0|[None]|[None]|[None]
  1951. Record1022=Sub_Wing_Commands|Droptanks|SwitchBrain|BackToPreviousBrain|[None]|0|[None]|[None]|[None]
  1952. Record1023=Sub_Wing_Commands|Droptanks|playFrase|[None]|[None]|0|THROW_TANKS_MESSAGE|0|[None]
  1953. Record1024=Sub_Wing_Commands|Echelon Go|setFormationType|[None]|[None]|0|Echelon|[None]|[None]
  1954. Record1025=Sub_Wing_Commands|Echelon Go|Set Entity Var|[None]|[None]|0|1|2|[None]
  1955. Record1026=Sub_Wing_Commands|Echelon Go|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1956. Record1027=Sub_Wing_Commands|Echelon Go|playFrase|[None]|[None]|0|FORMATION_ECHELON|[None]|[None]
  1957. Record1028=Sub_Wing_Commands|Engage my AA|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1958. Record1029=Sub_Wing_Commands|Engage my AA|playFrase|[None]|[None]|0|ENGAGING_MESSAGE|0|[None]
  1959. Record1030=Sub_Wing_Commands|Engage my AA 4|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1960. Record1031=Sub_Wing_Commands|Engage my AG|SwitchBrain|Sub_WingAGAttack|[None]|0|[None]|[None]|[None]
  1961. Record1032=Sub_Wing_Commands|Engage my AG|playFrase|[None]|[None]|0|ATTACKING_MESSAGE|0|[None]
  1962. Record1033=Sub_Wing_Commands|Engage my AG 4|SwitchBrain|Sub_WingAGAttack|[None]|0|[None]|[None]|[None]
  1963. Record1034=Sub_Wing_Commands|Engage other AG|SwitchBrain|Sub_WingAGAttack|[None]|0|[None]|[None]|[None]
  1964. Record1035=Sub_Wing_Commands|Engage other AG|playFrase|[None]|[None]|0|FORMATION_POS_MESSAGE|0|[None]
  1965. Record1036=Sub_Wing_Commands|Engage other AG 4|SwitchBrain|Sub_WingAGAttack|[None]|0|[None]|[None]|[None]
  1966. Record1037=Sub_Wing_Commands|Engege other AA|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1967. Record1038=Sub_Wing_Commands|Engege other AA|playFrase|[None]|[None]|0|PURSUING_MESSAGE|0|[None]
  1968. Record1039=Sub_Wing_Commands|Hold Position 4|SwitchBrain|Sub_Hold_position|[None]|0|[None]|[None]|[None]
  1969. Record1040=Sub_Wing_Commands|HoldPostion|SwitchBrain|Sub_Hold_position|[None]|0|[None]|[None]|[None]
  1970. Record1041=Sub_Wing_Commands|HoldPostion|playFrase|[None]|[None]|0|STARTING_ORBIT_MESSAGE|0|[None]
  1971. Record1042=Sub_Wing_Commands|LaseMyTarget|SwitchBrain|Sub_Lase_Target|[None]|0|[None]|[None]|[None]
  1972. Record1043=Sub_Wing_Commands|LaseMyTarget|playFrase|[None]|[None]|0|FORMATION_POS_MESSAGE|2|[None]
  1973. Record1044=Sub_Wing_Commands|Line Go|Set Entity Var|[None]|[None]|0|1|4|[None]
  1974. Record1045=Sub_Wing_Commands|Line Go|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1975. Record1046=Sub_Wing_Commands|Line Go|setFormationType|[None]|[None]|0|Line|1|[None]
  1976. Record1047=Sub_Wing_Commands|Line Go|playFrase|[None]|[None]|0|WINGMAN_REPLY_LINE|0|[None]
  1977. Record1048=Sub_Wing_Commands|ProtectMe|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1978. Record1049=Sub_Wing_Commands|ProtectMe|playFrase|[None]|[None]|0|DEFENDING_YOU_MESSAGE|0|[None]
  1979. Record1050=Sub_Wing_Commands|Refuel|SwitchBrain|Sub_Refuel_command|[None]|0|[None]|[None]|[None]
  1980. Record1051=Sub_Wing_Commands|Refuel|playFrase|[None]|[None]|0|WINGMAN_REPLY_REFUEL|1|[None]
  1981. Record1052=Sub_Wing_Commands|ReportStatus|playFrase|[None]|[None]|0|STATUS_REPORT_MESSAGE|0|[None]
  1982. Record1053=Sub_Wing_Commands|ReturnToBrain|SwitchBrain|BackToPreviousBrain|[None]|0|[None]|[None]|[None]
  1983. Record1054=Sub_Wing_Commands|Sort|sortAirTargets|[None]|[None]|0|[None]|[None]|[None]
  1984. Record1055=Sub_Wing_Commands|Sort|SwitchBrain|BackToPreviousBrain|[None]|0|[None]|[None]|[None]
  1985. Record1056=Sub_Wing_Commands|Sort|playFrase|[None]|[None]|0|SORTED_MESSAGE|0|[None]
  1986. Record1057=Sub_Wing_Commands|Spread Formation|setFormationSpreadDistanceMode|[None]|[None]|0|0|[None]|[None]
  1987. Record1058=Sub_Wing_Commands|Spread Formation|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1988. Record1059=Sub_Wing_Commands|Spread Formation|playFrase|[None]|[None]|0|FORMATION_POS_MESSAGE|0|[None]
  1989. Record1060=Sub_Wing_Commands|Trail Go|Set Entity Var|[None]|[None]|0|1|3|[None]
  1990. Record1061=Sub_Wing_Commands|Trail Go|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1991. Record1062=Sub_Wing_Commands|Trail Go|setFormationType|[None]|[None]|0|Trail|1|[None]
  1992. Record1063=Sub_Wing_Commands|Trail Go|playFrase|[None]|[None]|0|FORMATION_TRAIL|0|[None]
  1993. Record1064=Sub_Wing_Commands|Wedge Go|setFormationType|[None]|[None]|0|Wedge|[None]|[None]
  1994. Record1065=Sub_Wing_Commands|Wedge Go|Set Entity Var|[None]|[None]|0|1|1|[None]
  1995. Record1066=Sub_Wing_Commands|Wedge Go|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  1996. Record1067=Sub_Wing_Commands|Wedge Go|playFrase|[None]|[None]|0|FORMATION_WEDGE|0|[None]
  1997. Record1068=Sub_Wing_Commands|engage other AA 4|SwitchBrain|Sub_Dogfight|[None]|0|[None]|[None]|[None]
  1998. Record1069=TacticalAustin|Check for wingmen|SwitchBrain|Sub_AG_Blue_2|[None]|0|[None]|[None]|[None]
  1999. Record1070=TacticalAustin|HoldPosition|Hold Position|[None]|[None]|0|[None]|[None]|[None]
  2000. Record1071=TacticalAustin|If controlled by player|Set Mission Var|[None]|MultiForm01|6|2|1|[None]
  2001. Record1072=TacticalAustin|If controlled by player|Set Mission Var|[None]|MultiForm02|21|2|1|[None]
  2002. Record1073=TacticalAustin|If controlled by player|Set Mission Var|[None]|MultiForm03|36|2|1|[None]
  2003. Record1074=TacticalAustin|Rule1|playFrase|[None]|[None]|0|@|[None]|[None]
  2004. Record1075=TacticalAustin|Rule5|setFormationType|[None]|[None]|0|Wedge|0|[None]
  2005. Record1076=TacticalAustin|Rule6|Navigate|[None]|[None]|0|[None]|[None]|[None]
  2006. Record1077=TacticalBuick|Check wingmen|SwitchBrain|S_CAS2|[None]|0|[None]|[None]|[None]
  2007. Record1078=TacticalBuick|Hold Psition|Hold Position|[None]|[None]|0|[None]|[None]|[None]
  2008. Record1079=TacticalBuick|If player controlled|Set Mission Var|[None]|MultiForm07|5|2|2|[None]
  2009. Record1080=TacticalBuick|If player controlled|Set Mission Var|[None]|[None]|0|2|2|[None]
  2010. Record1081=TacticalBuick|Rule1|passControlToPlayer|[None]|[None]|0|0|[None]|[None]
  2011. Record1082=TacticalBuick|Rule5|setFormationType|[None]|[None]|0|Wedge|0|[None]
  2012. Record1083=TacticalBuick|Rule6|Navigate|[None]|[None]|0|[None]|[None]|[None]
  2013. Record1084=TacticalBuick|Rule7|DisplayText|[None]|[None]|0|YOU ARE IN BUICK FRMATION. THIS IS WRONG FORMATION !!!|[None]|[None]
  2014. Record1085=TacticalCorvette|Check hold positon|Hold Position|[None]|[None]|0|[None]|[None]|[None]
  2015. Record1086=TacticalCorvette|If controlled by player|Set Mission Var|[None]|MultiForm10|3|2|3|[None]
  2016. Record1087=TacticalCorvette|If controlled by player|Set Mission Var|[None]|MultiForm11|10|2|3|[None]
  2017. Record1088=TacticalCorvette|Rule1|passControlToPlayer|[None]|[None]|0|0|[None]|[None]
  2018. Record1089=TacticalCorvette|Rule5|setFormationType|[None]|[None]|0|Wedge|0|[None]
  2019. Record1090=TacticalCorvette|Rule6|Navigate|[None]|[None]|0|[None]|[None]|[None]
  2020. Record1091=TacticalCorvette|Rule7|DisplayText|[None]|[None]|0|YOU ARE IN CORVETTE FORMATION. THIS IS WRONG FORMATION !!!|[None]|[None]
  2021. Record1092=TacticalCorvette|if leader is controlled|SwitchBrain|Sub_AG_Blue_2|[None]|0|[None]|[None]|[None]
  2022. Record1093=TacticalDodge|Check wingmen|SwitchBrain|Sub_AG_Blue_2|[None]|0|[None]|[None]|[None]
  2023. Record1094=TacticalDodge|If controlled by player|Set Mission Var|[None]|MultiForm15|3|2|4|[None]
  2024. Record1095=TacticalDodge|If controlled by player|Set Mission Var|[None]|MultiForm16|10|2|4|[None]
  2025. Record1096=TacticalDodge|Rule5|setFormationType|[None]|[None]|0|Wedge|0|[None]
  2026. Record1097=TacticalDodge|Rule6|Navigate|[None]|[None]|0|[None]|[None]|[None]
  2027. Record1098=TacticalDodge|Rule7|DisplayText|[None]|[None]|0|YOU ARE IN DODGE FORMATION. THIS IS WRONG FORMATION !!!|[None]|[None]
  2028. Record1099=TacticalDodge|holding|Hold Position|[None]|[None]|0|[None]|[None]|[None]
  2029. Record1100=TakeOff|300ft end mission|Set Mission Var|[None]|[None]|0|1|2|[None]
  2030. Record1101=TakeOff|airborn|Set Mission Var|[None]|[None]|0|1|1|[None]
  2031. Record1102=TakeOff|taxi to fast|PlaySound|[None]|[None]|0|Takeoff9|[None]|[None]
  2032. Record1103=TakeOff|taxi to fast|Set Mission Var|[None]|[None]|0|2|1|[None]
  2033. Record1104=Tank|Check Target Range 1|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  2034. Record1105=Tank|Check Target Range 1|Set Entity Var|[None]|[None]|0|1|1|[None]
  2035. Record1106=Tank|Check Target Range 2|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  2036. Record1107=Tank|Check Target Range 2|Set Entity Var|[None]|[None]|0|1|0|[None]
  2037. Record1108=Tank|Find Target|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  2038. Record1109=Tank|target destroyed change target|Set Entity Var|[None]|[None]|0|1|0|[None]
  2039. Record1110=Tank|target destroyed change target|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  2040. Record1111=Vessle|Boat Navigate|Path|[None]|[None]|0|[None]|[None]|[None]
  2041. Record1112=Vessle|Check commands|SwitchBrain|SUB_SAM_AAA_Commands|[None]|0|[None]|[None]|[None]
  2042. Record1113=Vessle|Lock on boats|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  2043. Record1114=Vessle|Look for primary target|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  2044. Record1115=Vessle|Start Combat with boats|Start Combat|[None]|[None]|0|[None]|[None]|[None]
  2045. Record1116=Vessle|Start Combat with boats|Set Entity Var|[None]|[None]|0|1|1|[None]
  2046. Record1117=Vessle|Stop Combat with boats|Stop Combat|[None]|[None]|0|[None]|[None]|[None]
  2047. Record1118=Vessle|Stop Combat with boats|Set Entity Var|[None]|[None]|0|1|0|[None]
  2048. Record1119=Vessle|Stop Combat with boats|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  2049. Record1120=Vessle|Target is far|Next Ground Target|[None]|[None]|0|[None]|[None]|[None]
  2050. Record1121=WaitTillReactLeader|Rule1|SwitchBrain|S_CAP_1|[None]|0|[None]|[None]|[None]
  2051. Record1122=WaitTillReactLeader|Rule2|SwitchBrain|Sub_AG_Blue_1|[None]|0|[None]|[None]|[None]
  2052. Record1123=WaitTillReactLeader|Rule3|passControlToPlayer|[None]|[None]|0|0|[None]|[None]
  2053. Record1124=WaitTillReactLeader|Rule3|Set Mission Var|[None]|[None]|0|1|2|[None]
  2054. Record1125=WaitTillReactLeader|Rule4|Hold Position|[None]|[None]|0|[None]|[None]|[None]
  2055. Record1126=WaitTillReactLeader|Rule5|Navigate|[None]|[None]|0|1|[None]|[None]
  2056. Record1127=WaitTillReactWingman|Rule1|SwitchBrain|S_CAP_2|[None]|0|[None]|[None]|[None]
  2057. Record1128=WaitTillReactWingman|Rule2|SwitchBrain|Sub_AG_Blue_2|[None]|0|[None]|[None]|[None]
  2058. Record1129=WaitTillReactWingman|Rule3|passControlToPlayer|[None]|[None]|0|0|[None]|[None]
  2059. Record1130=WaitTillReactWingman|Rule3|Set Mission Var|[None]|[None]|0|1|2|[None]
  2060. Record1131=WaitTillReactWingman|Rule4|setFormationType|[None]|[None]|0|Wedge|0|[None]
  2061. Record1132=WaitTillReactWingman|Rule5|passControlToPlayer|[None]|[None]|0|1|[None]|[None]
  2062. Record1133=WaitTillReactWingman|var1for3|SwitchBrain|S_CAP_3|[None]|0|[None]|[None]|[None]
  2063. Record1134=WaitTillReactWingman|var1for4|SwitchBrain|S_CAP_2|[None]|0|[None]|[None]|[None]
  2064. Record1135=Wing command attack a|Wing command attack A Rule 1|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  2065. Record1136=Wing command attack a|Wing command attack A Rule 10|Next AA Missile|[None]|[None]|0|[None]|[None]|[None]
  2066. Record1137=Wing command attack a|Wing command attack A Rule 11|Change to Gun|[None]|[None]|0|[None]|[None]|[None]
  2067. Record1138=Wing command attack a|Wing command attack A Rule 12|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  2068. Record1139=Wing command attack a|Wing command attack A Rule 13|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  2069. Record1140=Wing command attack a|Wing command attack A Rule 13|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  2070. Record1141=Wing command attack a|Wing command attack A Rule 2|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  2071. Record1142=Wing command attack a|Wing command attack A Rule 3|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  2072. Record1143=Wing command attack a|Wing command attack A Rule 4|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  2073. Record1144=Wing command attack a|Wing command attack A Rule 5|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  2074. Record1145=Wing command attack a|Wing command attack A Rule 6|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  2075. Record1146=Wing command attack a|Wing command attack A Rule 7|SwitchBrain|BackToMainBrain|[None]|0|[None]|[None]|[None]
  2076. Record1147=Wing command attack a|Wing command attack A Rule 8|DropFuelTanks|[None]|[None]|0|[None]|[None]|[None]
  2077. Record1148=Wing command attack a|Wing command attack A Rule 9|DogChase|[None]|[None]|0|[None]|[None]|[None]
  2078. Record1149=b52|Drop Your Bombs|Launch Weapon|[None]|[None]|0|[None]|[None]|[None]
  2079. Record1150=b52|leader navigate|Navigate|[None]|[None]|0|[None]|[None]|[None]
  2080. Record1151=b52|level bomb|B52 bombing|[None]|[None]|0|[None]|[None]|[None]
  2081. Record1152=b52|level bomb|Level Bomb|[None]|[None]|0|[None]|[None]|[None]
  2082. Record1153=b52|level bomb|lockOnPrimaryTarget|[None]|[None]|0|[None]|[None]|[None]
  2083. Record1154=b52|priority manuvers check|SwitchBrain|Sub_PriorityMan|[None]|0|[None]|[None]|[None]
  2084. Record1155=b52|self defence|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  2085. Record1156=b52|self defence|Drop Chaff|[None]|[None]|0|[None]|[None]|[None]
  2086. Record1157=b52|self defence|Drop Flares|[None]|[None]|0|[None]|[None]|[None]
  2087. Record1158=b52|wingman formation|setFormationType|[None]|[None]|0|Trail|1|[None]
  2088. Record1159=OperationBolo|Rule3|Navigate|[None]|[None]|0|[None]|[None]|[None]
  2089. Record1160=OperationBolo|Rule1|Run Away|[None]|[None]|0|[None]|[None]|[None]
  2090. Record1161=Scramble_Brain|Check if mission var 1=1|SwitchBrain|CAP|[None]|0|[None]|[None]|[None]
  2091. Record1162=Scramble_NAV|Check if mission var 2=1|SwitchBrain|Navigate|[None]|0|[None]|[None]|[None]
  2092. Record1163=Scramble_NAV|Check if mission var 2=2|SwitchBrain|Navigate|[None]|0|[None]|[None]|[None]
  2093. Record1164=Sub_Takeof|Check_for_appending_Commands|SwitchBrain|Sub_PriorityMan|[None]|0|[None]|[None]|[None]
  2094. Record1165=Sub_Wing_Commands|Engage my AA 4|Next AA Missile|[None]|[None]|0|[None]|[None]|[None]
  2095. Record1166=Sub_Wing_Commands|engage other AA 4|Next AA Missile|[None]|[None]|0|[None]|[None]|[None]
  2096. Record1167=Sub_Wing_Commands|Engage my AA|Next AA Missile|[None]|[None]|0|[None]|[None]|[None]
  2097. Record1168=Sub_Wing_Commands|Engege other AA|Next AA Missile|[None]|[None]|0|[None]|[None]|[None]
  2098. [BrainCondition];_______________________________________
  2099. Group=Admin
  2100. Column0Prop=BrainNamePtr,Brain:Name,[None],0,0,?,[None]
  2101. Column1Prop=BrainRulePtr,BrainRule:Name,[None],0,0,?,[None]
  2102. Column2Prop=ConditionType,Condition:Name,[None],1,0,?,[None]
  2103. Column3Prop=OperatorType,OperatorEnum:Name,==,1,0,?,[None]
  2104. Column4Prop=Param1,string,[None],1,0,?,[None]
  2105. Column5Prop=Param2,string,[None],1,0,?,[None]
  2106. Column6Prop=Param3,string,[None],1,0,?,[None]
  2107. Column7Prop=Param4,string,[None],1,0,?,[None]
  2108. Column8Prop=LogicalOperator,LogicalOperatorEnum:Name,And,1,0,?,[None]
  2109. Key=0|1|2|
  2110. Record00=AA Leader|AA Leader Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2111. Record01=AA Leader|AA Leader Rule 1|VELOCITY|<=|250|[None]|[None]|[None]|[None]
  2112. Record02=AA Leader|AA Leader Rule 10|TARGET_IN_CURRENT_MISSILE_DLZ|==|TRUE|[None]|[None]|[None]|And
  2113. Record03=AA Leader|AA Leader Rule 10|TARGET_RANGE|<|22000|[None]|[None]|[None]|[None]
  2114. Record04=AA Leader|AA Leader Rule 11|TARGET_RANGE|>|27000|[None]|[None]|[None]|[None]
  2115. Record05=AA Leader|AA Leader Rule 12|TARGET_RANGE|<|9000|[None]|[None]|[None]|[None]
  2116. Record06=AA Leader|AA Leader Rule 13|TARGET_ALTITUDE|>|4000|[None]|[None]|[None]|[None]
  2117. Record07=AA Leader|AA Leader Rule 14|TARGET_ALTITUDE|<=|4000|[None]|[None]|[None]|[None]
  2118. Record08=AA Leader|AA Leader Rule 15|ALWAYS|==|TRUE|[None]|[None]|[None]|[None]
  2119. Record09=AA Leader|AA Leader Rule 2|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2120. Record10=AA Leader|AA Leader Rule 3|FUEL_LEFT|<=|11|[None]|[None]|[None]|[None]
  2121. Record11=AA Leader|AA Leader Rule 4|VELOCITY|<|200|[None]|[None]|[None]|[None]
  2122. Record12=AA Leader|AA Leader Rule 5|TARGET_IS_AN_AIR_TARGET|==|False|[None]|[None]|[None]|[None]
  2123. Record13=AA Leader|AA Leader Rule 6|TARGET_RANGE|>|27000|[None]|[None]|[None]|[None]
  2124. Record14=AA Leader|AA Leader Rule 7|TARGET_DESTROYED|==|True|[None]|[None]|[None]|[None]
  2125. Record15=AA Leader|AA Leader Rule 8|IS_AA_MISSILE_LAUNCHED|==|TRUE|[None]|[None]|[None]|And
  2126. Record16=AA Leader|AA Leader Rule 8|RANDOM|>|25|[None]|[None]|[None]|[None]
  2127. Record17=AA Leader|AA Leader Rule 9|TARGET_IN_CURRENT_MISSILE_DLZ|==|FALSE|[None]|[None]|[None]|[None]
  2128. Record18=AA Primary First|AA Primary First Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2129. Record19=AA Primary First|AA Primary First Rule 1|VELOCITY|<=|250|[None]|[None]|[None]|[None]
  2130. Record20=AA Primary First|AA Primary First Rule 10|TARGET_IN_CURRENT_MISSILE_DLZ|==|TRUE|[None]|[None]|[None]|And
  2131. Record21=AA Primary First|AA Primary First Rule 10|TARGET_RANGE|<|18000|[None]|[None]|[None]|[None]
  2132. Record22=AA Primary First|AA Primary First Rule 11|TARGET_RANGE|>|27000|[None]|[None]|[None]|[None]
  2133. Record23=AA Primary First|AA Primary First Rule 12|TARGET_RANGE|<|9000|[None]|[None]|[None]|[None]
  2134. Record24=AA Primary First|AA Primary First Rule 13|TARGET_ALTITUDE|>|4000|[None]|[None]|[None]|[None]
  2135. Record25=AA Primary First|AA Primary First Rule 14|TARGET_ALTITUDE|<=|4000|[None]|[None]|[None]|[None]
  2136. Record26=AA Primary First|AA Primary First Rule 15|ALWAYS|==|TRUE|[None]|[None]|[None]|[None]
  2137. Record27=AA Primary First|AA Primary First Rule 2|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2138. Record28=AA Primary First|AA Primary First Rule 3|FUEL_LEFT|<=|14|[None]|[None]|[None]|[None]
  2139. Record29=AA Primary First|AA Primary First Rule 4|VELOCITY|<|200|[None]|[None]|[None]|[None]
  2140. Record30=AA Primary First|AA Primary First Rule 5|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2141. Record31=AA Primary First|AA Primary First Rule 6|PRIMARY_TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2142. Record32=AA Primary First|AA Primary First Rule 6|TARGET_RANGE|>|27000|[None]|[None]|[None]|[None]
  2143. Record33=AA Primary First|AA Primary First Rule 7|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2144. Record34=AA Primary First|AA Primary First Rule 8|RANDOM|>|25|[None]|[None]|[None]|[None]
  2145. Record35=AA Primary First|AA Primary First Rule 8|TARGET_MISSED|==|TRUE|[None]|[None]|[None]|And
  2146. Record36=AA Primary First|AA Primary First Rule 9|TARGET_IN_CURRENT_MISSILE_DLZ|==|FALSE|[None]|[None]|[None]|[None]
  2147. Record37=AA Primary wing|AA Primary wing Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2148. Record38=AA Primary wing|AA Primary wing Rule 1|VELOCITY|<|250|[None]|[None]|[None]|[None]
  2149. Record39=AA Primary wing|AA Primary wing Rule 10|WINGMAN_DESTROYED|==|FALSE |[None]|[None]|[None]|[None]
  2150. Record40=AA Primary wing|AA Primary wing Rule 11|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2151. Record41=AA Primary wing|AA Primary wing Rule 2|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2152. Record42=AA Primary wing|AA Primary wing Rule 3|FUEL_LEFT|<|11|[None]|[None]|[None]|[None]
  2153. Record43=AA Primary wing|AA Primary wing Rule 4|VELOCITY|<|200|[None]|[None]|[None]|[None]
  2154. Record44=AA Primary wing|AA Primary wing Rule 5|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2155. Record45=AA Primary wing|AA Primary wing Rule 6|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2156. Record46=AA Primary wing|AA Primary wing Rule 7|PRIMARY_TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2157. Record47=AA Primary wing|AA Primary wing Rule 7|TARGET_RANGE|>|9000|[None]|[None]|[None]|[None]
  2158. Record48=AA Primary wing|AA Primary wing Rule 8|RANDOM|>|25|[None]|[None]|[None]|[None]
  2159. Record49=AA Primary wing|AA Primary wing Rule 8|TARGET_MISSED|==|TRUE|[None]|[None]|[None]|And
  2160. Record50=AA Primary wing|AA Primary wing Rule 9|TARGET_RANGE|<|9000|[None]|[None]|[None]|[None]
  2161. Record51=AA Primary wing comm|AA Primary wing comm Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2162. Record52=AA Primary wing comm|AA Primary wing comm Rule 1|VELOCITY|>|300|[None]|[None]|[None]|[None]
  2163. Record53=AA Primary wing comm|AA Primary wing comm Rule 10|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|And
  2164. Record54=AA Primary wing comm|AA Primary wing comm Rule 10|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  2165. Record55=AA Primary wing comm|AA Primary wing comm Rule 11|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2166. Record56=AA Primary wing comm|AA Primary wing comm Rule 12|FUEL_LEFT|<|11|[None]|[None]|[None]|And
  2167. Record57=AA Primary wing comm|AA Primary wing comm Rule 13|VELOCITY|<|200|[None]|[None]|[None]|[None]
  2168. Record58=AA Primary wing comm|AA Primary wing comm Rule 14|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2169. Record59=AA Primary wing comm|AA Primary wing comm Rule 15|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2170. Record60=AA Primary wing comm|AA Primary wing comm Rule 16|PRIMARY_TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2171. Record61=AA Primary wing comm|AA Primary wing comm Rule 16|TARGET_RANGE|>|9000|[None]|[None]|[None]|[None]
  2172. Record62=AA Primary wing comm|AA Primary wing comm Rule 17|RANDOM|>|25|[None]|[None]|[None]|[None]
  2173. Record63=AA Primary wing comm|AA Primary wing comm Rule 17|TARGET_MISSED|==|TRUE|[None]|[None]|[None]|And
  2174. Record64=AA Primary wing comm|AA Primary wing comm Rule 18|TARGET_RANGE|<|9000|[None]|[None]|[None]|[None]
  2175. Record65=AA Primary wing comm|AA Primary wing comm Rule 19|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2176. Record66=AA Primary wing comm|AA Primary wing comm Rule 2|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2177. Record67=AA Primary wing comm|AA Primary wing comm Rule 2|VELOCITY|<=|300|[None]|[None]|[None]|And
  2178. Record68=AA Primary wing comm|AA Primary wing comm Rule 20|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2179. Record69=AA Primary wing comm|AA Primary wing comm Rule 3|LAST_WINGMAN_COMMAND|==|WingmanCloseFormation|[None]|[None]|[None]|[None]
  2180. Record70=AA Primary wing comm|AA Primary wing comm Rule 4|LAST_WINGMAN_COMMAND|==|WingmanTacticalFormation|[None]|[None]|[None]|And
  2181. Record71=AA Primary wing comm|AA Primary wing comm Rule 5|LAST_WINGMAN_COMMAND|==|BugOut|[None]|[None]|[None]|[None]
  2182. Record72=AA Primary wing comm|AA Primary wing comm Rule 6|LAST_WINGMAN_COMMAND|==|ProtectMe|[None]|[None]|[None]|[None]
  2183. Record73=AA Primary wing comm|AA Primary wing comm Rule 7|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|And
  2184. Record74=AA Primary wing comm|AA Primary wing comm Rule 7|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2185. Record75=AA Primary wing comm|AA Primary wing comm Rule 8|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|And
  2186. Record76=AA Primary wing comm|AA Primary wing comm Rule 8|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  2187. Record77=AA Primary wing comm|AA Primary wing comm Rule 9|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|And
  2188. Record78=AA Primary wing comm|AA Primary wing comm Rule 9|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2189. Record79=AA Wing|AA Wing Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2190. Record80=AA Wing|AA Wing Rule 1|VELOCITY|<=|250|[None]|[None]|[None]|[None]
  2191. Record81=AA Wing|AA Wing Rule 10|TARGET_RANGE|<=|9000|[None]|[None]|[None]|[None]
  2192. Record82=AA Wing|AA Wing Rule 11|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2193. Record83=AA Wing|AA Wing Rule 12|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2194. Record84=AA Wing|AA Wing Rule 2|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2195. Record85=AA Wing|AA Wing Rule 3|FUEL_LEFT|<=|11|[None]|[None]|[None]|[None]
  2196. Record86=AA Wing|AA Wing Rule 4|VELOCITY|<|200|[None]|[None]|[None]|[None]
  2197. Record87=AA Wing|AA Wing Rule 5|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2198. Record88=AA Wing|AA Wing Rule 6|TARGET_RANGE|>|9000|[None]|[None]|[None]|[None]
  2199. Record89=AA Wing|AA Wing Rule 7|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2200. Record90=AA Wing|AA Wing Rule 8|TARAGET_IS_THE_WINGMAN_SELECTED_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  2201. Record91=AA Wing|AA Wing Rule 8|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|And
  2202. Record92=AA Wing|AA Wing Rule 9|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|And
  2203. Record93=AA Wing|AA Wing Rule 9|RANDOM|>|40|[None]|[None]|[None]|[None]
  2204. Record94=AA Wing Command|AA Wing Command Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2205. Record95=AA Wing Command|AA Wing Command Rule 1|VELOCITY|>|300|[None]|[None]|[None]|[None]
  2206. Record96=AA Wing Command|AA Wing Command Rule 10|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|And
  2207. Record97=AA Wing Command|AA Wing Command Rule 10|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  2208. Record98=AA Wing Command|AA Wing Command Rule 11|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2209. Record99=AA Wing Command|AA Wing Command Rule 12|FUEL_LEFT|<|11|[None]|[None]|[None]|And
  2210. Record100=AA Wing Command|AA Wing Command Rule 13|VELOCITY|<|200|[None]|[None]|[None]|[None]
  2211. Record101=AA Wing Command|AA Wing Command Rule 14|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2212. Record102=AA Wing Command|AA Wing Command Rule 15|TARGET_RANGE|>|9000|[None]|[None]|[None]|[None]
  2213. Record103=AA Wing Command|AA Wing Command Rule 16|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2214. Record104=AA Wing Command|AA Wing Command Rule 17|TARAGET_IS_THE_WINGMAN_SELECTED_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  2215. Record105=AA Wing Command|AA Wing Command Rule 17|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|And
  2216. Record106=AA Wing Command|AA Wing Command Rule 18|RANDOM|>|25|[None]|[None]|[None]|[None]
  2217. Record107=AA Wing Command|AA Wing Command Rule 18|TARGET_MISSED|==|TRUE|[None]|[None]|[None]|And
  2218. Record108=AA Wing Command|AA Wing Command Rule 19|TARGET_RANGE|<|9000|[None]|[None]|[None]|[None]
  2219. Record109=AA Wing Command|AA Wing Command Rule 2|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2220. Record110=AA Wing Command|AA Wing Command Rule 2|VELOCITY|<=|300|[None]|[None]|[None]|[None]
  2221. Record111=AA Wing Command|AA Wing Command Rule 20|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2222. Record112=AA Wing Command|AA Wing Command Rule 21|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2223. Record113=AA Wing Command|AA Wing Command Rule 3|LAST_WINGMAN_COMMAND|==|WingmanCloseFormation|[None]|[None]|[None]|[None]
  2224. Record114=AA Wing Command|AA Wing Command Rule 4|LAST_WINGMAN_COMMAND|==|WingmanTacticalFormation|[None]|[None]|[None]|[None]
  2225. Record115=AA Wing Command|AA Wing Command Rule 5|LAST_WINGMAN_COMMAND|==|BugOut|[None]|[None]|[None]|[None]
  2226. Record116=AA Wing Command|AA Wing Command Rule 6|LAST_WINGMAN_COMMAND|==|ProtectMe|[None]|[None]|[None]|[None]
  2227. Record117=AA Wing Command|AA Wing Command Rule 7|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|And
  2228. Record118=AA Wing Command|AA Wing Command Rule 7|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2229. Record119=AA Wing Command|AA Wing Command Rule 8|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|And
  2230. Record120=AA Wing Command|AA Wing Command Rule 8|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  2231. Record121=AA Wing Command|AA Wing Command Rule 9|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|And
  2232. Record122=AA Wing Command|AA Wing Command Rule 9|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2233. Record123=AAA|Enable combat on command|GET_COMMAND|==|Weapon Free Command|[None]|[None]|[None]|And
  2234. Record124=AAA|Stop combat command|GET_COMMAND|==|Weapon Safe Command|[None]|[None]|[None]|And
  2235. Record125=AAA|call SAM 3NM|ALWAYS|==|1|[None]|[None]|[None]|And
  2236. Record126=AG Leader|AG Leader Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2237. Record127=AG Leader|AG Leader Rule 1|VELOCITY|<|250|[None]|[None]|[None]|[None]
  2238. Record128=AG Leader|AG Leader Rule 10|DISTANCE_TO_PRIMARY_TARGET|<|10000|[None]|[None]|[None]|And
  2239. Record129=AG Leader|AG Leader Rule 10|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2240. Record130=AG Leader|AG Leader Rule 10|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|And
  2241. Record131=AG Leader|AG Leader Rule 11|DISTANCE_TO_PRIMARY_TARGET|<|10000|[None]|[None]|[None]|And
  2242. Record132=AG Leader|AG Leader Rule 11|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|And
  2243. Record133=AG Leader|AG Leader Rule 11|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|And
  2244. Record134=AG Leader|AG Leader Rule 11|WEAPON_COUNT|>|0|[None]|[None]|[None]|[None]
  2245. Record135=AG Leader|AG Leader Rule 12|ALWAYS|==|TRUE|[None]|[None]|[None]|[None]
  2246. Record136=AG Leader|AG Leader Rule 2|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2247. Record137=AG Leader|AG Leader Rule 3|FUEL_LEFT|<|11|[None]|[None]|[None]|[None]
  2248. Record138=AG Leader|AG Leader Rule 4|DISTANCE_TO_PRIMARY_TARGET|>|5000|[None]|[None]|[None]|And
  2249. Record139=AG Leader|AG Leader Rule 4|RWR_WARNING|==|TRUE|[None]|[None]|[None]|[None]
  2250. Record140=AG Leader|AG Leader Rule 5|IS_AA_MISSILE_LAUNCHED|==|TRUE|[None]|[None]|[None]|And
  2251. Record141=AG Leader|AG Leader Rule 5|RANDOM|>|25|[None]|[None]|[None]|[None]
  2252. Record142=AG Leader|AG Leader Rule 6|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  2253. Record143=AG Leader|AG Leader Rule 6|TARGET_LOCKED|==|TRUE|[None]|[None]|[None]|And
  2254. Record144=AG Leader|AG Leader Rule 6|TARGET_RANGE|<|2000|[None]|[None]|[None]|And
  2255. Record145=AG Leader|AG Leader Rule 7|PRIMARY_TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2256. Record146=AG Leader|AG Leader Rule 8|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2257. Record147=AG Leader|AG Leader Rule 9|DISTANCE_TO_PRIMARY_TARGET|>|10000|[None]|[None]|[None]|[None]
  2258. Record148=AG Level|Rule1|RANDOM|<=|25|[None]|[None]|[None]|[None]
  2259. Record149=AG Level|Rule1|RWR_WARNING|==|True|[None]|[None]|[None]|And
  2260. Record150=AG Level|Rule2|PRIMARY_TARGET_DESTROYED|==|True|[None]|[None]|[None]|[None]
  2261. Record151=AG Level|Rule3|PRIMARY_TARGET_DESTROYED|==|False|[None]|[None]|[None]|[None]
  2262. Record152=AG Level|Rule4|ALWAYS|==|True|[None]|[None]|[None]|[None]
  2263. Record153=AG Multi Wing|AG Multi Wing Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2264. Record154=AG Multi Wing|AG Multi Wing Rule 1|VELOCITY|<=|250|[None]|[None]|[None]|[None]
  2265. Record155=AG Multi Wing|AG Multi Wing Rule 10|DISTANCE_TO_PRIMARY_TARGET|>|10000|[None]|[None]|[None]|And
  2266. Record156=AG Multi Wing|AG Multi Wing Rule 10|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|And
  2267. Record157=AG Multi Wing|AG Multi Wing Rule 11|TARGET_RANGE|>|10000|[None]|[None]|[None]|And
  2268. Record158=AG Multi Wing|AG Multi Wing Rule 11|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2269. Record159=AG Multi Wing|AG Multi Wing Rule 12|DISTANCE_TO_PRIMARY_TARGET|>|10000|[None]|[None]|[None]|And
  2270. Record160=AG Multi Wing|AG Multi Wing Rule 12|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2271. Record161=AG Multi Wing|AG Multi Wing Rule 13|TARGET_RANGE|>|10000|[None]|[None]|[None]|And
  2272. Record162=AG Multi Wing|AG Multi Wing Rule 13|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2273. Record163=AG Multi Wing|AG Multi Wing Rule 14|DISTANCE_TO_PRIMARY_TARGET|<=|10000|[None]|[None]|[None]|And
  2274. Record164=AG Multi Wing|AG Multi Wing Rule 14|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2275. Record165=AG Multi Wing|AG Multi Wing Rule 15|DISTANCE_TO_PRIMARY_TARGET|<=|10000|[None]|[None]|[None]|And
  2276. Record166=AG Multi Wing|AG Multi Wing Rule 15|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|And
  2277. Record167=AG Multi Wing|AG Multi Wing Rule 15|WEAPON_COUNT|>|0|[None]|[None]|[None]|[None]
  2278. Record168=AG Multi Wing|AG Multi Wing Rule 16|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2279. Record169=AG Multi Wing|AG Multi Wing Rule 17|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2280. Record170=AG Multi Wing|AG Multi Wing Rule 2|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2281. Record171=AG Multi Wing|AG Multi Wing Rule 3|FUEL_LEFT|<=|11|[None]|[None]|[None]|[None]
  2282. Record172=AG Multi Wing|AG Multi Wing Rule 4|DISTANCE_TO_PRIMARY_TARGET|<|5000|[None]|[None]|[None]|And
  2283. Record173=AG Multi Wing|AG Multi Wing Rule 4|RWR_WARNING|==|TRUE|[None]|[None]|[None]|[None]
  2284. Record174=AG Multi Wing|AG Multi Wing Rule 5|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|And
  2285. Record175=AG Multi Wing|AG Multi Wing Rule 5|RANDOM|>|25|[None]|[None]|[None]|[None]
  2286. Record176=AG Multi Wing|AG Multi Wing Rule 6|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|And
  2287. Record177=AG Multi Wing|AG Multi Wing Rule 6|TARGET_LOCKED|==|TRUE|[None]|[None]|[None]|And
  2288. Record178=AG Multi Wing|AG Multi Wing Rule 6|TARGET_RANGE|<|2000|[None]|[None]|[None]|And
  2289. Record179=AG Multi Wing|AG Multi Wing Rule 7|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2290. Record180=AG Multi Wing|AG Multi Wing Rule 7|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2291. Record181=AG Multi Wing|AG Multi Wing Rule 8|PRIMARY_TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2292. Record182=AG Multi Wing|AG Multi Wing Rule 8|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  2293. Record183=AG Multi Wing|AG Multi Wing Rule 9|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2294. Record184=AG Multi leader|AG Multi Leader Rule 10|DISTANCE_TO_PRIMARY_TARGET|>|10000|[None]|[None]|[None]|[None]
  2295. Record185=AG Multi leader|AG Multi Leader Rule 11|TARGET_RANGE|>|10000|[None]|[None]|[None]|[None]
  2296. Record186=AG Multi leader|AG Multi Leader Rule 12|DISTANCE_TO_PRIMARY_TARGET|<|10000|[None]|[None]|[None]|And
  2297. Record187=AG Multi leader|AG Multi Leader Rule 12|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2298. Record188=AG Multi leader|AG Multi Leader Rule 13|DISTANCE_TO_PRIMARY_TARGET|<|10000|[None]|[None]|[None]|And
  2299. Record189=AG Multi leader|AG Multi Leader Rule 13|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|And
  2300. Record190=AG Multi leader|AG Multi Leader Rule 13|WEAPON_COUNT|>|0|[None]|[None]|[None]|[None]
  2301. Record191=AG Multi leader|AG Multi Leader Rule 14|ALWAYS|==|TRUE|[None]|[None]|[None]|[None]
  2302. Record192=AG Multi leader|AG Multi Leader Rule 5|RANDOM|>|25|[None]|[None]|[None]|[None]
  2303. Record193=AG Multi leader|AG Multi Leader Rule 5|TARGET_MISSED|==|TRUE|[None]|[None]|[None]|And
  2304. Record194=AG Multi leader|AG Multi Leader Rule 6|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|And
  2305. Record195=AG Multi leader|AG Multi Leader Rule 6|TARGET_LOCKED|==|TRUE|[None]|[None]|[None]|And
  2306. Record196=AG Multi leader|AG Multi Leader Rule 6|TARGET_RANGE|<|2000|[None]|[None]|[None]|[None]
  2307. Record197=AG Multi leader|AG Multi Leader Rule 7|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2308. Record198=AG Multi leader|AG Multi Leader Rule 7|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2309. Record199=AG Multi leader|AG Multi Leader Rule 8|PRIMARY_TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2310. Record200=AG Multi leader|AG Multi Leader Rule 8|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  2311. Record201=AG Multi leader|AG Multi Leader Rule 9|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2312. Record202=AG Multi leader|AG Multi leader Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2313. Record203=AG Multi leader|AG Multi leader Rule 1|VELOCITY|<|250|[None]|[None]|[None]|[None]
  2314. Record204=AG Multi leader|AG Multi leader Rule 2|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2315. Record205=AG Multi leader|AG Multi leader Rule 3|FUEL_LEFT|<|11|[None]|[None]|[None]|[None]
  2316. Record206=AG Multi leader|AG Multi leader Rule 4|DISTANCE_TO_PRIMARY_TARGET|>|5000|[None]|[None]|[None]|And
  2317. Record207=AG Multi leader|AG Multi leader Rule 4|RWR_WARNING|==|TRUE|[None]|[None]|[None]|[None]
  2318. Record208=AG Super Brain|AG Super Brain Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2319. Record209=AG Super Brain|AG Super Brain Rule 1|VELOCITY|<=|250|[None]|[None]|[None]|[None]
  2320. Record210=AG Super Brain|AG Super Brain Rule 10|DISTANCE_TO_PRIMARY_TARGET|<=|10000|[None]|[None]|[None]|And
  2321. Record211=AG Super Brain|AG Super Brain Rule 10|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2322. Record212=AG Super Brain|AG Super Brain Rule 10|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|And
  2323. Record213=AG Super Brain|AG Super Brain Rule 11|DISTANCE_TO_PRIMARY_TARGET|<=|10000|[None]|[None]|[None]|And
  2324. Record214=AG Super Brain|AG Super Brain Rule 11|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|And
  2325. Record215=AG Super Brain|AG Super Brain Rule 11|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|And
  2326. Record216=AG Super Brain|AG Super Brain Rule 11|WEAPON_COUNT|>|0|[None]|[None]|[None]|[None]
  2327. Record217=AG Super Brain|AG Super Brain Rule 12|ALWAYS|==|TRUE|[None]|[None]|[None]|[None]
  2328. Record218=AG Super Brain|AG Super Brain Rule 2|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2329. Record219=AG Super Brain|AG Super Brain Rule 3|FUEL_LEFT|<=|11|[None]|[None]|[None]|[None]
  2330. Record220=AG Super Brain|AG Super Brain Rule 4|DISTANCE_TO_PRIMARY_TARGET|>|5000|[None]|[None]|[None]|And
  2331. Record221=AG Super Brain|AG Super Brain Rule 4|RWR_WARNING|==|TRUE|[None]|[None]|[None]|[None]
  2332. Record222=AG Super Brain|AG Super Brain Rule 5|RANDOM|>|25|[None]|[None]|[None]|[None]
  2333. Record223=AG Super Brain|AG Super Brain Rule 5|TARGET_MISSED|==|TRUE|[None]|[None]|[None]|And
  2334. Record224=AG Super Brain|AG Super Brain Rule 6|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|And
  2335. Record225=AG Super Brain|AG Super Brain Rule 6|TARGET_LOCKED|==|TRUE|[None]|[None]|[None]|And
  2336. Record226=AG Super Brain|AG Super Brain Rule 6|TARGET_RANGE|<|9000|[None]|[None]|[None]|[None]
  2337. Record227=AG Super Brain|AG Super Brain Rule 7|PRIMARY_TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2338. Record228=AG Super Brain|AG Super Brain Rule 8|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2339. Record229=AG Super Brain|AG Super Brain Rule 9|DISTANCE_TO_PRIMARY_TARGET|>|10000|[None]|[None]|[None]|[None]
  2340. Record230=AG Super Wing |AG Super Wing Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2341. Record231=AG Super Wing |AG Super Wing Rule 1|VELOCITY|<=|250|[None]|[None]|[None]|[None]
  2342. Record232=AG Super Wing |AG Super Wing Rule 10|DISTANCE_TO_PRIMARY_TARGET|>|10000|[None]|[None]|[None]|And
  2343. Record233=AG Super Wing |AG Super Wing Rule 10|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2344. Record234=AG Super Wing |AG Super Wing Rule 11|DISTANCE_TO_PRIMARY_TARGET|>|10000|[None]|[None]|[None]|And
  2345. Record235=AG Super Wing |AG Super Wing Rule 11|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2346. Record236=AG Super Wing |AG Super Wing Rule 12|DISTANCE_TO_PRIMARY_TARGET|<=|10000|[None]|[None]|[None]|And
  2347. Record237=AG Super Wing |AG Super Wing Rule 12|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2348. Record238=AG Super Wing |AG Super Wing Rule 12|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|And
  2349. Record239=AG Super Wing |AG Super Wing Rule 13|DISTANCE_TO_PRIMARY_TARGET|<=|10000|[None]|[None]|[None]|And
  2350. Record240=AG Super Wing |AG Super Wing Rule 13|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|And
  2351. Record241=AG Super Wing |AG Super Wing Rule 13|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|And
  2352. Record242=AG Super Wing |AG Super Wing Rule 13|WEAPON_COUNT|>|0|[None]|[None]|[None]|[None]
  2353. Record243=AG Super Wing |AG Super Wing Rule 14|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2354. Record244=AG Super Wing |AG Super Wing Rule 15|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2355. Record245=AG Super Wing |AG Super Wing Rule 2|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2356. Record246=AG Super Wing |AG Super Wing Rule 3|FUEL_LEFT|<=|11|[None]|[None]|[None]|[None]
  2357. Record247=AG Super Wing |AG Super Wing Rule 4|DISTANCE_TO_PRIMARY_TARGET|>|5000|[None]|[None]|[None]|And
  2358. Record248=AG Super Wing |AG Super Wing Rule 4|RWR_WARNING|==|TRUE|[None]|[None]|[None]|[None]
  2359. Record249=AG Super Wing |AG Super Wing Rule 5|RANDOM|>|25|[None]|[None]|[None]|[None]
  2360. Record250=AG Super Wing |AG Super Wing Rule 5|TARGET_MISSED|==|TRUE|[None]|[None]|[None]|And
  2361. Record251=AG Super Wing |AG Super Wing Rule 6|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|And
  2362. Record252=AG Super Wing |AG Super Wing Rule 6|TARGET_LOCKED|==|TRUE|[None]|[None]|[None]|And
  2363. Record253=AG Super Wing |AG Super Wing Rule 6|TARGET_RANGE|<|9000|[None]|[None]|[None]|[None]
  2364. Record254=AG Super Wing |AG Super Wing Rule 7|PRIMARY_TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2365. Record255=AG Super Wing |AG Super Wing Rule 7|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2366. Record256=AG Super Wing |AG Super Wing Rule 8|PRIMARY_TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2367. Record257=AG Super Wing |AG Super Wing Rule 8|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2368. Record258=AG Super Wing |AG Super Wing Rule 9|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2369. Record259=AG Wing|AG Wing Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2370. Record260=AG Wing|AG Wing Rule 1|VELOCITY|<=|250|[None]|[None]|[None]|[None]
  2371. Record261=AG Wing|AG Wing Rule 10|DISTANCE_TO_PRIMARY_TARGET|>|10000|[None]|[None]|[None]|And
  2372. Record262=AG Wing|AG Wing Rule 10|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2373. Record263=AG Wing|AG Wing Rule 11|DISTANCE_TO_PRIMARY_TARGET|>|10000|[None]|[None]|[None]|And
  2374. Record264=AG Wing|AG Wing Rule 11|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2375. Record265=AG Wing|AG Wing Rule 12|DISTANCE_TO_PRIMARY_TARGET|<=|10000|[None]|[None]|[None]|And
  2376. Record266=AG Wing|AG Wing Rule 12|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|And
  2377. Record267=AG Wing|AG Wing Rule 12|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2378. Record268=AG Wing|AG Wing Rule 13|DISTANCE_TO_PRIMARY_TARGET|<=|10000|[None]|[None]|[None]|And
  2379. Record269=AG Wing|AG Wing Rule 13|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|And
  2380. Record270=AG Wing|AG Wing Rule 13|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|And
  2381. Record271=AG Wing|AG Wing Rule 13|WEAPON_COUNT|>|0|[None]|[None]|[None]|[None]
  2382. Record272=AG Wing|AG Wing Rule 14|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2383. Record273=AG Wing|AG Wing Rule 15|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2384. Record274=AG Wing|AG Wing Rule 2|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2385. Record275=AG Wing|AG Wing Rule 3|FUEL_LEFT|<=|11|[None]|[None]|[None]|[None]
  2386. Record276=AG Wing|AG Wing Rule 4|DISTANCE_TO_PRIMARY_TARGET|>|5000|[None]|[None]|[None]|And
  2387. Record277=AG Wing|AG Wing Rule 4|RWR_WARNING|==|TRUE|[None]|[None]|[None]|[None]
  2388. Record278=AG Wing|AG Wing Rule 5|IS_AA_MISSILE_LAUNCHED|==|TRUE|[None]|[None]|[None]|And
  2389. Record279=AG Wing|AG Wing Rule 5|RANDOM|>|25|[None]|[None]|[None]|[None]
  2390. Record280=AG Wing|AG Wing Rule 6|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|And
  2391. Record281=AG Wing|AG Wing Rule 6|TARGET_LOCKED|==|TRUE|[None]|[None]|[None]|[None]
  2392. Record282=AG Wing|AG Wing Rule 6|TARGET_RANGE|<=|2500|[None]|[None]|[None]|And
  2393. Record283=AG Wing|AG Wing Rule 7|PRIMARY_TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2394. Record284=AG Wing|AG Wing Rule 7|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|And
  2395. Record285=AG Wing|AG Wing Rule 8|PRIMARY_TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2396. Record286=AG Wing|AG Wing Rule 8|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2397. Record287=AG Wing|AG Wing Rule 9|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|And
  2398. Record288=AG Wing Command|AG Wing Command Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2399. Record289=AG Wing Command|AG Wing Command Rule 1|VELOCITY|>|300|[None]|[None]|[None]|[None]
  2400. Record290=AG Wing Command|AG Wing Command Rule 10|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|And
  2401. Record291=AG Wing Command|AG Wing Command Rule 10|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  2402. Record292=AG Wing Command|AG Wing Command Rule 11|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2403. Record293=AG Wing Command|AG Wing Command Rule 12|FUEL_LEFT|<=|11|[None]|[None]|[None]|[None]
  2404. Record294=AG Wing Command|AG Wing Command Rule 13|DISTANCE_TO_PRIMARY_TARGET|>|5000|[None]|[None]|[None]|And
  2405. Record295=AG Wing Command|AG Wing Command Rule 13|RWR_WARNING|==|TRUE|[None]|[None]|[None]|[None]
  2406. Record296=AG Wing Command|AG Wing Command Rule 14|RANDOM|>|25|[None]|[None]|[None]|[None]
  2407. Record297=AG Wing Command|AG Wing Command Rule 14|TARGET_MISSED|==|TRUE|[None]|[None]|[None]|And
  2408. Record298=AG Wing Command|AG Wing Command Rule 15|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2409. Record299=AG Wing Command|AG Wing Command Rule 15|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|And
  2410. Record300=AG Wing Command|AG Wing Command Rule 15|TARGET_RANGE|<|2500|[None]|[None]|[None]|And
  2411. Record301=AG Wing Command|AG Wing Command Rule 16|PRIMARY_TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2412. Record302=AG Wing Command|AG Wing Command Rule 16|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2413. Record303=AG Wing Command|AG Wing Command Rule 17|PRIMARY_TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2414. Record304=AG Wing Command|AG Wing Command Rule 17|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2415. Record305=AG Wing Command|AG Wing Command Rule 18|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2416. Record306=AG Wing Command|AG Wing Command Rule 19|DISTANCE_TO_PRIMARY_TARGET|>|10000|[None]|[None]|[None]|And
  2417. Record307=AG Wing Command|AG Wing Command Rule 19|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2418. Record308=AG Wing Command|AG Wing Command Rule 2|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2419. Record309=AG Wing Command|AG Wing Command Rule 2|VELOCITY|<=|300|[None]|[None]|[None]|[None]
  2420. Record310=AG Wing Command|AG Wing Command Rule 20|DISTANCE_TO_PRIMARY_TARGET|>|10000|[None]|[None]|[None]|And
  2421. Record311=AG Wing Command|AG Wing Command Rule 20|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2422. Record312=AG Wing Command|AG Wing Command Rule 21|DISTANCE_TO_PRIMARY_TARGET|<=|10000|[None]|[None]|[None]|And
  2423. Record313=AG Wing Command|AG Wing Command Rule 21|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|And
  2424. Record314=AG Wing Command|AG Wing Command Rule 21|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2425. Record315=AG Wing Command|AG Wing Command Rule 22|DISTANCE_TO_PRIMARY_TARGET|<=|10000|[None]|[None]|[None]|And
  2426. Record316=AG Wing Command|AG Wing Command Rule 22|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|And
  2427. Record317=AG Wing Command|AG Wing Command Rule 22|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|And
  2428. Record318=AG Wing Command|AG Wing Command Rule 22|WEAPON_COUNT|>|0|[None]|[None]|[None]|[None]
  2429. Record319=AG Wing Command|AG Wing Command Rule 23|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2430. Record320=AG Wing Command|AG Wing Command Rule 24|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2431. Record321=AG Wing Command|AG Wing Command Rule 3|LAST_WINGMAN_COMMAND|==|WingmanCloseFormation|[None]|[None]|[None]|[None]
  2432. Record322=AG Wing Command|AG Wing Command Rule 4|LAST_WINGMAN_COMMAND|==|WingmanTacticalFormation|[None]|[None]|[None]|And
  2433. Record323=AG Wing Command|AG Wing Command Rule 5|LAST_WINGMAN_COMMAND|==|BugOut|[None]|[None]|[None]|And
  2434. Record324=AG Wing Command|AG Wing Command Rule 6|LAST_WINGMAN_COMMAND|==|ProtectMe|[None]|[None]|[None]|[None]
  2435. Record325=AG Wing Command|AG Wing Command Rule 7|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|And
  2436. Record326=AG Wing Command|AG Wing Command Rule 7|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2437. Record327=AG Wing Command|AG Wing Command Rule 8|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|And
  2438. Record328=AG Wing Command|AG Wing Command Rule 8|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  2439. Record329=AG Wing Command|AG Wing Command Rule 9|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|And
  2440. Record330=AG Wing Command|AG Wing Command Rule 9|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2441. Record331=AG multi wing command|AG multi wing command Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2442. Record332=AG multi wing command|AG multi wing command Rule 1|VELOCITY|>|300|[None]|[None]|[None]|[None]
  2443. Record333=AG multi wing command|AG multi wing command Rule 10|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|And
  2444. Record334=AG multi wing command|AG multi wing command Rule 10|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  2445. Record335=AG multi wing command|AG multi wing command Rule 11|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2446. Record336=AG multi wing command|AG multi wing command Rule 12|FUEL_LEFT|<=|11|[None]|[None]|[None]|[None]
  2447. Record337=AG multi wing command|AG multi wing command Rule 13|DISTANCE_TO_PRIMARY_TARGET|<|5000|[None]|[None]|[None]|And
  2448. Record338=AG multi wing command|AG multi wing command Rule 13|RWR_WARNING|==|TRUE|[None]|[None]|[None]|[None]
  2449. Record339=AG multi wing command|AG multi wing command Rule 14|RANDOM|>|25|[None]|[None]|[None]|[None]
  2450. Record340=AG multi wing command|AG multi wing command Rule 14|TARGET_MISSED|==|TRUE|[None]|[None]|[None]|And
  2451. Record341=AG multi wing command|AG multi wing command Rule 15|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|And
  2452. Record342=AG multi wing command|AG multi wing command Rule 15|TARGET_LOCKED|==|TRUE|[None]|[None]|[None]|And
  2453. Record343=AG multi wing command|AG multi wing command Rule 15|TARGET_RANGE|<|2000|[None]|[None]|[None]|[None]
  2454. Record344=AG multi wing command|AG multi wing command Rule 16|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2455. Record345=AG multi wing command|AG multi wing command Rule 16|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2456. Record346=AG multi wing command|AG multi wing command Rule 17|PRIMARY_TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|And
  2457. Record347=AG multi wing command|AG multi wing command Rule 17|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  2458. Record348=AG multi wing command|AG multi wing command Rule 18|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2459. Record349=AG multi wing command|AG multi wing command Rule 19|DISTANCE_TO_PRIMARY_TARGET|>|10000|[None]|[None]|[None]|And
  2460. Record350=AG multi wing command|AG multi wing command Rule 19|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2461. Record351=AG multi wing command|AG multi wing command Rule 2|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2462. Record352=AG multi wing command|AG multi wing command Rule 2|VELOCITY|<=|300|[None]|[None]|[None]|[None]
  2463. Record353=AG multi wing command|AG multi wing command Rule 20|TARGET_RANGE|>|10000|[None]|[None]|[None]|And
  2464. Record354=AG multi wing command|AG multi wing command Rule 20|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2465. Record355=AG multi wing command|AG multi wing command Rule 21|DISTANCE_TO_PRIMARY_TARGET|>|10000|[None]|[None]|[None]|And
  2466. Record356=AG multi wing command|AG multi wing command Rule 21|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2467. Record357=AG multi wing command|AG multi wing command Rule 22|TARGET_RANGE|>|10000|[None]|[None]|[None]|And
  2468. Record358=AG multi wing command|AG multi wing command Rule 22|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2469. Record359=AG multi wing command|AG multi wing command Rule 23|DISTANCE_TO_PRIMARY_TARGET|<=|10000|[None]|[None]|[None]|And
  2470. Record360=AG multi wing command|AG multi wing command Rule 23|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2471. Record361=AG multi wing command|AG multi wing command Rule 24|DISTANCE_TO_PRIMARY_TARGET|<=|10000|[None]|[None]|[None]|And
  2472. Record362=AG multi wing command|AG multi wing command Rule 24|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|And
  2473. Record363=AG multi wing command|AG multi wing command Rule 24|WEAPON_COUNT|>|0|[None]|[None]|[None]|[None]
  2474. Record364=AG multi wing command|AG multi wing command Rule 25|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2475. Record365=AG multi wing command|AG multi wing command Rule 26|WINGMAN_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2476. Record366=AG multi wing command|AG multi wing command Rule 3|LAST_WINGMAN_COMMAND|==|WingmanCloseFormation|[None]|[None]|[None]|[None]
  2477. Record367=AG multi wing command|AG multi wing command Rule 4|LAST_WINGMAN_COMMAND|==|WingmanTacticalFormation|[None]|[None]|[None]|[None]
  2478. Record368=AG multi wing command|AG multi wing command Rule 5|LAST_WINGMAN_COMMAND|==|BugOut|[None]|[None]|[None]|[None]
  2479. Record369=AG multi wing command|AG multi wing command Rule 6|LAST_WINGMAN_COMMAND|==|ProtectMe|[None]|[None]|[None]|[None]
  2480. Record370=AG multi wing command|AG multi wing command Rule 7|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|And
  2481. Record371=AG multi wing command|AG multi wing command Rule 7|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2482. Record372=AG multi wing command|AG multi wing command Rule 8|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|And
  2483. Record373=AG multi wing command|AG multi wing command Rule 8|TARGET_IS_AN_AIR_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  2484. Record374=AG multi wing command|AG multi wing command Rule 9|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|And
  2485. Record375=AG multi wing command|AG multi wing command Rule 9|TARGET_IS_AN_AIR_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  2486. Record376=AG_Blue|Am I Leader|GET_MY_FORMATION_POSITION|==|1|[None]|[None]|[None]|And
  2487. Record377=AG_Blue|Am I not Leader|GET_MY_FORMATION_POSITION|!=|1|[None]|[None]|[None]|And
  2488. Record378=Attack Air Target|Attack Air target Rule 1|LINE_OF_SIGHT|==|FALSE|[None]|[None]|[None]|[None]
  2489. Record379=Attack Air Target|Attack Air target Rule 2|TARGET_RANGE|>|2000|[None]|[None]|[None]|And
  2490. Record380=Attack Air Target|Attack Air target Rule 2|WEAPON_COUNT|>|0|[None]|[None]|[None]|[None]
  2491. Record381=Attack Air Target|Attack Air target Rule 3|TARGET_RANGE|<|2000|[None]|[None]|[None]|[None]
  2492. Record382=Attack Air Target|Attack Air target Rule 4|TARGET_IN_CURRENT_MISSILE_DLZ|==|TRUE|[None]|[None]|[None]|[None]
  2493. Record383=Attack Air Target|Attack Air target Rule 5|IS_AA_MISSILE_LAUNCHED|==|TRUE|[None]|[None]|[None]|And
  2494. Record384=Attack Air Target|Attack Air target Rule 6|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2495. Record385=Attack Air Target|Attack Air target Rule 7|VELOCITY|<|200|[None]|[None]|[None]|[None]
  2496. Record386=Attack Air Target|Attack Air target Rule 8|TARGET_ASPECT_ANGLE|>|160|[None]|[None]|[None]|And
  2497. Record387=Attack Air Target|Attack Air target Rule 8|TARGET_LOCKED|==|TRUE|[None]|[None]|[None]|[None]
  2498. Record388=Attack Air Target|Attack Air target Rule 8|TARGET_RANGE|<|1800|[None]|[None]|[None]|And
  2499. Record389=Attack Air Target|Attack Air target Rule 9|ALWAYS|==|TRUE|[None]|[None]|[None]|[None]
  2500. Record390=BasicA2G|Rule1|GET_AGL|>=|50|[None]|[None]|[None]|And
  2501. Record391=BasicA2G|Rule1|GET_MISSION_VAR|==|0|1|[None]|[None]|And
  2502. Record392=BasicA2G|Rule2|GET_MISSION_VAR|==|1|2|[None]|[None]|And
  2503. Record393=BasicA2G|Rule2|IS_ANY_TARGET_IN_PLAYER_RADAR|==|1|[None]|[None]|[None]|And
  2504. Record394=BasicA2G|Rule2|IS_MAP_CURRENT_RADAR_MODE|==|1|[None]|[None]|[None]|And
  2505. Record395=BasicA2G|Rule3|GET_MISSION_VAR|==|2|2|[None]|[None]|And
  2506. Record396=BasicA2G|Rule3|IS_PLAYER_RADAR_LOCKED|==|1|[None]|[None]|[None]|And
  2507. Record397=BasicA2G|Rule4|GET_MISSION_VAR|==|3|2|[None]|[None]|And
  2508. Record398=BasicA2G|Rule4|IS_CURRENT_WEAPON_TYPE|==|1|Bomb|[None]|[None]|And
  2509. Record399=BasicAAsounds|NotByGun|GET_MISSION_VAR|==|0|3|[None]|[None]|And
  2510. Record400=BasicAAsounds|NotByGun|IS_CURRENT_WEAPON_TYPE|!=|1|GunBullet|[None]|[None]|And
  2511. Record401=BasicAAsounds|NotByGun|PRIMARY_TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  2512. Record402=BasicAAsounds|Shot3byGun|GET_MISSION_VAR|==|0|3|[None]|[None]|And
  2513. Record403=BasicAAsounds|Shot3byGun|IS_CURRENT_WEAPON_TYPE|==|1|GunBullet|[None]|[None]|And
  2514. Record404=BasicAAsounds|Shot3byGun|PRIMARY_TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  2515. Record405=BasicAAsounds|playPlayer locked on first|GET_MISSION_VAR|==|3|9|[None]|[None]|And
  2516. Record406=BasicAAsounds|playPlayer locked on first|IS_PLAYER_RADAR_LOCKED|==|1|[None]|[None]|[None]|And
  2517. Record407=Boat|Boat rule1|TARGET_IS_A_PLAYER|==|False|[None]|[None]|[None]|[None]
  2518. Record408=Boat|Boat rule2|TARGET_RANGE|<=|6000|[None]|[None]|[None]|[None]
  2519. Record409=Boat|Boat rule3|TARGET_RANGE|>|7000|[None]|[None]|[None]|[None]
  2520. Record410=Bomber|you are b52|ALWAYS|==|1|[None]|[None]|[None]|And
  2521. Record411=CAP|Am I Nr 1|GET_MY_FORMATION_POSITION|==|1|[None]|[None]|[None]|And
  2522. Record412=CAP|Am I Nr 2|GET_MY_FORMATION_POSITION|==|2|[None]|[None]|[None]|And
  2523. Record413=CAP|Am I Nr 3|GET_MY_FORMATION_POSITION|==|3|[None]|[None]|[None]|And
  2524. Record414=CAP|Am I Nr 4|GET_MY_FORMATION_POSITION|==|4|[None]|[None]|[None]|And
  2525. Record415=CAS|I am not the leader|GET_MY_FORMATION_POSITION|>|1|[None]|[None]|[None]|And
  2526. Record416=CAS|I am the leader|GET_MY_FORMATION_POSITION|==|1|[None]|[None]|[None]|And
  2527. Record417=Chopper|Check If Target Destroyed|TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  2528. Record418=Chopper|Find Target|GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  2529. Record419=Chopper|Find Target|IS_TARGET_TYPE|==|0|ControlledAircraft|[None]|[None]|And
  2530. Record420=Chopper|Target In Range|GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  2531. Record421=Chopper|Target In Range|IS_TARGET_TYPE|==|0|ControlledAircraft|[None]|[None]|And
  2532. Record422=Chopper|Target In Range|TARGET_RANGE|<=|4000|[None]|[None]|[None]|And
  2533. Record423=Chopper|Target Out Of Range|GET_ENTITY_VAR|==|1|1|[None]|[None]|And
  2534. Record424=Chopper|Target Out Of Range|TARGET_RANGE|>=|5000|[None]|[None]|[None]|And
  2535. Record425=Convoy|Convoy navigates|ALWAYS|==|1|[None]|[None]|[None]|And
  2536. Record426=Convoy|Look for primary target|PRIMARY_TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  2537. Record427=Convoy|Look for primary target|PRIMARY_TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  2538. Record428=Convoy|Start combat with target|GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  2539. Record429=Convoy|Start combat with target|TARGET_RANGE|<=|4000|[None]|[None]|[None]|And
  2540. Record430=Convoy|Stop the fight|TARGET_DESTROYED|==|1|[None]|[None]|[None]|Or
  2541. Record431=Convoy|Stop the fight|TARGET_RANGE|>|5000|[None]|[None]|[None]|And
  2542. Record432=Convoy|convoy look for primary targets|DISTANCE_TO_PRIMARY_TARGET|<=|10000|[None]|[None]|[None]|And
  2543. Record433=Convoy|convoy look for primary targets|PRIMARY_TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  2544. Record434=Convoy|convoy look for vehicles|IS_TARGET_TYPE|!=|1|ArmedVehicle|[None]|[None]|And
  2545. Record435=Convoy|convoy look for vehicles|IS_TARGET_TYPE|!=|1|Vehicle|[None]|[None]|And
  2546. Record436=Convoy|look for commands|IS_CALLED_BY_COMMAND|==|1|[None]|[None]|[None]|And
  2547. Record437=Convoy|target is to far|TARGET_RANGE|>=|11000|[None]|[None]|[None]|And
  2548. Record438=DMZ|Mission var 1 = 1 go home|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  2549. Record439=DMZ|No one is locked on me and I am close |DISTANCE_TO_PRIMARY_TARGET|<=|4000|[None]|[None]|[None]|And
  2550. Record440=DMZ|No one is locked on me and I am close |RWR_WARNING|==|0|[None]|[None]|[None]|And
  2551. Record441=DMZ|Someone locked on my formation|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|<=|9000|[None]|[None]|[None]|And
  2552. Record442=DMZ|Someone locked on my formation|RWR_WARNING|==|1|[None]|[None]|[None]|And
  2553. Record443=DMZ|Wingman formations|DISTANCE_TO_PRIMARY_TARGET|>|4000|[None]|[None]|[None]|And
  2554. Record444=DMZ|Wingman formations|GET_MY_FORMATION_POSITION|>|1|[None]|[None]|[None]|And
  2555. Record445=DMZ|if var = 2 Navigate to wpt 2|GET_MISSION_VAR|==|2|1|[None]|[None]|And
  2556. Record446=DMZ|leader level intercept|DISTANCE_TO_PRIMARY_TARGET|<=|27000|[None]|[None]|[None]|And
  2557. Record447=DMZ|leader level intercept|GET_MY_FORMATION_POSITION|==|1|[None]|[None]|[None]|And
  2558. Record448=DMZ|wingman formation|GET_MY_FORMATION_POSITION|!=|1|[None]|[None]|[None]|And
  2559. Record449=Drown|Navigate by def|GET_MISSION_VAR|==|1|2|[None]|[None]|And
  2560. Record450=Drown|flight stage alert - hold position|GET_MISSION_VAR|==|0|2|[None]|[None]|And
  2561. Record451=Drown|keep speed|VELOCITY|<=|50|[None]|[None]|[None]|And
  2562. Record452=Drown|play BasicAA sound |GET_MISSION_VAR|==|1|9|[None]|[None]|And
  2563. Record453=Drown|play BasicAA sound |IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|And
  2564. Record454=Drown|turn for gun shot|DISTANCE_TO_PRIMARY_TARGET|<=|5000|[None]|[None]|[None]|And
  2565. Record455=Drown|turn for gun shot|GET_MISSION_VAR|==|10|1|[None]|[None]|And
  2566. Record456=Drown|var = 2 Navigate|GET_MISSION_VAR|==|2|2|[None]|[None]|And
  2567. Record457=Gunship|Helo checks for commnds|IS_CALLED_BY_COMMAND|==|1|[None]|[None]|[None]|And
  2568. Record458=Gunship|Helo looks for primary target|DISTANCE_TO_PRIMARY_TARGET|<=|6000|[None]|[None]|[None]|And
  2569. Record459=Gunship|Helo looks for primary target|PRIMARY_TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  2570. Record460=Gunship|Helo navigates|ALWAYS|==|1|[None]|[None]|[None]|And
  2571. Record461=Gunship|Helo starts combat|GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  2572. Record462=Gunship|Helo starts combat|TARGET_RANGE|<=|5500|[None]|[None]|[None]|And
  2573. Record463=Gunship|Helo stops combat|TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  2574. Record464=Gunship|Helo stops combat|TARGET_RANGE|>=|6000|[None]|[None]|[None]|And
  2575. Record465=Gunship|Target is to far away|TARGET_RANGE|>|6000|[None]|[None]|[None]|And
  2576. Record466=Gunship|look for tanks and helicopters|IS_TARGET_TYPE|!=|1|Helicopter|[None]|[None]|And
  2577. Record467=Gunship|look for tanks and helicopters|IS_TARGET_TYPE|!=|1|ArmedVehicle|[None]|[None]|And
  2578. Record468=Gunship|look for tanks and helicopters|IS_TARGET_TYPE|!=|1|Vehicle|[None]|[None]|And
  2579. Record469=Gunship|target is to far|TARGET_RANGE|>=|6000|[None]|[None]|[None]|And
  2580. Record470=Inst_Air_refuel| player shot down KC|PRIMARY_TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  2581. Record471=Inst_Air_refuel|Close Fomation |WINGMAN_DESTROYED|==|0|[None]|[None]|[None]|And
  2582. Record472=Inst_Air_refuel|First connection|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  2583. Record473=Inst_Air_refuel|First connection|GET_NEAREST_TANKER_DISTANCE|<=|500|1|[None]|[None]|And
  2584. Record474=Inst_Air_refuel|First connection|IS_MEMBER_REFUELING|==|0|1|[None]|[None]|And
  2585. Record475=Inst_Air_refuel|Land|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|Or
  2586. Record476=Inst_Air_refuel|Land|WINGMAN_ON_GROUND|==|1|[None]|[None]|[None]|And
  2587. Record477=Inst_Air_refuel|Second Connection|GET_MISSION_VAR|==|3|1|[None]|[None]|And
  2588. Record478=Inst_Air_refuel|Second Connection|IS_MEMBER_REFUELING|==|0|1|[None]|[None]|And
  2589. Record479=Inst_Air_refuel|set var to 1|GET_MISSION_VAR|==|0|1|[None]|[None]|And
  2590. Record480=Inst_Air_refuel|set var to 1|GET_NEAREST_TANKER_DISTANCE|<=|70|1|[None]|[None]|And
  2591. Record481=Inst_Air_refuel|set var to 1|IS_MEMBER_REFUELING|==|1|1|[None]|[None]|And
  2592. Record482=Inst_Air_refuel|set var to 3|GET_MISSION_VAR|==|2|1|[None]|[None]|And
  2593. Record483=Inst_Air_refuel|set var to 3|GET_NEAREST_TANKER_DISTANCE|<=|60|1|[None]|[None]|And
  2594. Record484=Inst_Air_refuel|set var to 3|IS_MEMBER_REFUELING|==|1|1|[None]|[None]|And
  2595. Record485=Interceptor 1|Interceptor 1 Rule 1|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2596. Record486=Interceptor 1|Interceptor 1 Rule 1|VELOCITY|<=|250|[None]|[None]|[None]|[None]
  2597. Record487=Interceptor 1|Interceptor 1 Rule 10|DISTANCE_TO_PRIMARY_TARGET|<=|18000|[None]|[None]|[None]|And
  2598. Record488=Interceptor 1|Interceptor 1 Rule 10|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2599. Record489=Interceptor 1|Interceptor 1 Rule 11|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|And
  2600. Record490=Interceptor 1|Interceptor 1 Rule 11|RANDOM|>|50|[None]|[None]|[None]|[None]
  2601. Record491=Interceptor 1|Interceptor 1 Rule 12|FLIGHT_STAGE|==|Allert|[None]|[None]|[None]|[None]
  2602. Record492=Interceptor 1|Interceptor 1 Rule 12|TARGET_RANGE|>|36000|[None]|[None]|[None]|And
  2603. Record493=Interceptor 1|Interceptor 1 Rule 13|FLIGHT_STAGE|==|AboveHome|[None]|[None]|[None]|[None]
  2604. Record494=Interceptor 1|Interceptor 1 Rule 13|TARGET_RANGE|>|36000|[None]|[None]|[None]|And
  2605. Record495=Interceptor 1|Interceptor 1 Rule 14|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|[None]
  2606. Record496=Interceptor 1|Interceptor 1 Rule 14|TARGET_RANGE|>|36000|[None]|[None]|[None]|And
  2607. Record497=Interceptor 1|Interceptor 1 Rule 15|TARGET_IN_CURRENT_MISSILE_DLZ|==|FALSE|[None]|[None]|[None]|[None]
  2608. Record498=Interceptor 1|Interceptor 1 Rule 16|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  2609. Record499=Interceptor 1|Interceptor 1 Rule 16|TARGET_RANGE|<|27000|[None]|[None]|[None]|[None]
  2610. Record500=Interceptor 1|Interceptor 1 Rule 17|TARGET_RANGE|<|9000|[None]|[None]|[None]|[None]
  2611. Record501=Interceptor 1|Interceptor 1 Rule 18|TARGET_ALTITUDE|>|4000|[None]|[None]|[None]|[None]
  2612. Record502=Interceptor 1|Interceptor 1 Rule 19|TARGET_ALTITUDE|<=|4000|[None]|[None]|[None]|[None]
  2613. Record503=Interceptor 1|Interceptor 1 Rule 2|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|[None]
  2614. Record504=Interceptor 1|Interceptor 1 Rule 20|FLIGHT_STAGE|==|AboveHome|[None]|[None]|[None]|[None]
  2615. Record505=Interceptor 1|Interceptor 1 Rule 21|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|[None]
  2616. Record506=Interceptor 1|Interceptor 1 Rule 22|FLIGHT_STAGE|==|Allert|[None]|[None]|[None]|[None]
  2617. Record507=Interceptor 1|Interceptor 1 Rule 23|ALWAYS|==|TRUE|[None]|[None]|[None]|[None]
  2618. Record508=Interceptor 1|Interceptor 1 Rule 3|FUEL_LEFT|<=|11|[None]|[None]|[None]|[None]
  2619. Record509=Interceptor 1|Interceptor 1 Rule 4|VELOCITY|<|200|[None]|[None]|[None]|[None]
  2620. Record510=Interceptor 1|Interceptor 1 Rule 5|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2621. Record511=Interceptor 1|Interceptor 1 Rule 6|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  2622. Record512=Interceptor 1|Interceptor 1 Rule 7|TARGET_RANGE|>|27000|[None]|[None]|[None]|And
  2623. Record513=Interceptor 1|Interceptor 1 Rule 8|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2624. Record514=Interceptor 1|Interceptor 1 Rule 8|TARGET_LOCKED|==|FALSE|[None]|[None]|[None]|And
  2625. Record515=Interceptor 1|Interceptor 1 Rule 9|PRIMARY_TARGET_DESTROYED|==|FALSE|[None]|[None]|[None]|[None]
  2626. Record516=Interceptor 1|Interceptor 1 Rule 9|TARGET_RANGE|>|18000|[None]|[None]|[None]|And
  2627. Record517=Landing|250|VELOCITY|<=|260|[None]|[None]|[None]|And
  2628. Record518=Landing|Check if forgot air brakes|GET_AGL|<=|10|[None]|[None]|[None]|And
  2629. Record519=Landing|Check if forgot air brakes|IS_SPEED_BRAKE_ON|==|0|[None]|[None]|[None]|And
  2630. Record520=Landing|Check if forgot air brakes|VELOCITY|<=|10|[None]|[None]|[None]|And
  2631. Record521=Landing|Check if forgot flaps|ARE_FLAPS_EXTENDED|==|0|[None]|[None]|[None]|And
  2632. Record522=Landing|Check if forgot flaps|GET_AGL|<=|10|[None]|[None]|[None]|And
  2633. Record523=Landing|Check if forgot flaps|VELOCITY|<=|10|[None]|[None]|[None]|And
  2634. Record524=Landing|Check if forgot landing gears|GET_AGL|<=|10|[None]|[None]|[None]|And
  2635. Record525=Landing|Check if forgot landing gears|IS_GEAR_DOWN|==|0|[None]|[None]|[None]|And
  2636. Record526=Landing|Check if forgot landing gears|VELOCITY|<=|10|[None]|[None]|[None]|And
  2637. Record527=Landing|Checking damage|DAMAGE_VALUE|>=|5|[None]|[None]|[None]|And
  2638. Record528=Landing|Checking damage|GET_AGL|<=|10|[None]|[None]|[None]|And
  2639. Record529=Landing|Checking damage|GET_MISSION_VAR|==|0|2|[None]|[None]|And
  2640. Record530=Landing|Checking damage|VELOCITY|<=|10|[None]|[None]|[None]|And
  2641. Record531=Landing|GearDown|ALTITUDE|<=|1000|[None]|[None]|[None]|And
  2642. Record532=Landing|GearDown|GET_ENTITY_VAR|==|0|5|[None]|[None]|And
  2643. Record533=Landing|GearDown|IS_GEAR_DOWN|==|0|[None]|[None]|[None]|And
  2644. Record534=Landing|GearDown|VELOCITY|<=|200|[None]|[None]|[None]|And
  2645. Record535=Landing|Going too fast|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  2646. Record536=Landing|Going too fast|VELOCITY|>|200|[None]|[None]|[None]|And
  2647. Record537=Landing|Rule1|FLIGHT_STAGE|==|[None]|[None]|[None]|[None]|And
  2648. Record538=Landing|Rule3|GET_ENTITY_VAR|==|3|1|[None]|[None]|And
  2649. Record539=Landing|Rule3|GET_MISSION_VAR|==|0|6|[None]|[None]|And
  2650. Record540=Landing|Rule3|GET_MISSION_VAR|==|0|3|[None]|[None]|And
  2651. Record541=Landing|Rule4|GET_ENTITY_VAR|==|0|4|[None]|[None]|And
  2652. Record542=Landing|Rule4|VELOCITY|>|260|[None]|[None]|[None]|And
  2653. Record543=Landing|Rule5|GET_ENTITY_VAR|==|0|3|[None]|[None]|And
  2654. Record544=Landing|Rule5|IS_GEAR_DOWN|==|1|[None]|[None]|[None]|And
  2655. Record545=Landing|Rule6|DAMAGE_VALUE|<|5|[None]|[None]|[None]|And
  2656. Record546=Landing|Rule6|GET_AGL|<=|10|[None]|[None]|[None]|And
  2657. Record547=Landing|Rule6|GET_ENTITY_VAR|==|0|2|[None]|[None]|And
  2658. Record548=Landing|Rule6|VELOCITY|<=|10|[None]|[None]|[None]|And
  2659. Record549=Landing|Rule7|GET_AGL|<=|150|[None]|[None]|[None]|And
  2660. Record550=Landing|Rule7|GET_MISSION_VAR|==|1|8|[None]|[None]|And
  2661. Record551=Landing|Rule7|GET_MISSION_VAR|==|0|9|[None]|[None]|And
  2662. Record552=Landing|Rule8|GET_AGL|<=|10|[None]|[None]|[None]|And
  2663. Record553=Landing|Rule8|GET_MISSION_VAR|==|1|9|[None]|[None]|And
  2664. Record554=Landing|Rule9|GET_AGL|>=|100|[None]|[None]|[None]|And
  2665. Record555=Landing|Rule9|GET_MISSION_VAR|==|1|10|[None]|[None]|And
  2666. Record556=Landing|Rule9|GET_MISSION_VAR|==|0|8|[None]|[None]|And
  2667. Record557=Landing|SpeedBrake|IS_GEAR_DOWN|==|0|[None]|[None]|[None]|And
  2668. Record558=LowLevel|Check AGL for blow up|GET_AGL|<=|100|[None]|[None]|[None]|And
  2669. Record559=LowLevel|Check AGL for blow up|GET_MISSION_VAR|==|0|10|[None]|[None]|And
  2670. Record560=LowLevel|Check AGL for blow up|GET_SECONDARY_TARGET_DISTANCE|<=|1800|[None]|[None]|[None]|And
  2671. Record561=LowLevel|Checking under 100feet in WP5|DISTANCE_TO_PRIMARY_TARGET|<=|2000|[None]|[None]|[None]|And
  2672. Record562=LowLevel|Checking under 100feet in WP5|GET_AGL|<=|35|[None]|[None]|[None]|And
  2673. Record563=LowLevel|Checking under 100feet in WP5|GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  2674. Record564=LowLevel|Rule1|CUR_WAYPOINT|>=|1|[None]|[None]|[None]|And
  2675. Record565=LowLevel|Rule1|CUR_WAYPOINT|<=|5|[None]|[None]|[None]|And
  2676. Record566=LowLevel|Rule1|GET_AGL|>|200|[None]|[None]|[None]|And
  2677. Record567=LowLevel|Rule1|GET_MISSION_VAR|==|0|6|[None]|[None]|And
  2678. Record568=LowLevel|Rule10|GET_MISSION_VAR|==|80|2|[None]|[None]|And
  2679. Record569=LowLevel|Rule10|GET_MISSION_VAR|==|1|4|[None]|[None]|And
  2680. Record570=LowLevel|Rule11|GET_MISSION_VAR|==|130|2|[None]|[None]|And
  2681. Record571=LowLevel|Rule11|GET_MISSION_VAR|==|2|4|[None]|[None]|And
  2682. Record572=LowLevel|Rule2|GET_AGL|<|200|[None]|[None]|[None]|And
  2683. Record573=LowLevel|Rule2|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  2684. Record574=LowLevel|Rule3|GET_AGL|>=|50|[None]|[None]|[None]|And
  2685. Record575=LowLevel|Rule3|GET_MISSION_VAR|==|0|1|[None]|[None]|And
  2686. Record576=LowLevel|Rule4|CUR_WAYPOINT|==|1|[None]|[None]|[None]|And
  2687. Record577=LowLevel|Rule4|GET_MISSION_VAR|==|0|3|[None]|[None]|And
  2688. Record578=LowLevel|Rule5|GET_MISSION_VAR|==|30|2|[None]|[None]|And
  2689. Record579=LowLevel|Rule5|GET_MISSION_VAR|==|0|4|[None]|[None]|And
  2690. Record580=LowLevel|Rule6|CUR_WAYPOINT|>=|1|[None]|[None]|[None]|And
  2691. Record581=LowLevel|Rule6|CUR_WAYPOINT|<=|5|[None]|[None]|[None]|And
  2692. Record582=LowLevel|Rule6|GET_AGL|>=|200|[None]|[None]|[None]|And
  2693. Record583=LowLevel|Rule7|GET_MISSION_VAR|==|125|7|[None]|[None]|And
  2694. Record584=LowLevel|Rule8|GET_MISSION_VAR|==|100|7|[None]|[None]|And
  2695. Record585=LowLevel|Rule9|CUR_WAYPOINT|>=|1|[None]|[None]|[None]|And
  2696. Record586=LowLevel|Rule9|CUR_WAYPOINT|<=|2|[None]|[None]|[None]|And
  2697. Record587=LowLevel|Rule9|GET_MISSION_VAR|==|60|7|[None]|[None]|And
  2698. Record588=Mission|Mission Rule1|TARGET_IS_A_PLAYER|==|False|[None]|[None]|[None]|[None]
  2699. Record589=Mission|Mission Rule2|TARGET_IS_A_PLAYER|==|True|[None]|[None]|[None]|[None]
  2700. Record590=Mission|Mission Rule2|TARGET_RANGE|<=|4000|[None]|[None]|[None]|And
  2701. Record591=Mission|Mission Rule3|TARGET_RANGE|>=|5000|[None]|[None]|[None]|[None]
  2702. Record592=Mission|Mission Rule4|TARGET_IS_A_PLAYER|==|False|[None]|[None]|[None]|[None]
  2703. Record593=Mission 10 M|Mission 10 M Rule 1|TARGET_IS_A_PLAYER|==|False|[None]|[None]|[None]|[None]
  2704. Record594=Mission 10 M|Mission 10 M Rule 2|TARGET_IS_A_PLAYER|==|True|[None]|[None]|[None]|And
  2705. Record595=Mission 10 M|Mission 10 M Rule 2|TARGET_RANGE|<=|18000|[None]|[None]|[None]|[None]
  2706. Record596=Mission 10 M|Mission 10 M Rule 3|TARGET_RANGE|>=|20000|[None]|[None]|[None]|[None]
  2707. Record597=Mission 10 M|Mission 10 M Rule 4|TARGET_IS_A_PLAYER|==|False|[None]|[None]|[None]|[None]
  2708. Record598=MobileSAM|End Combat rules|TARGET_ALTITUDE|<=|120|[None]|[None]|[None]|Or
  2709. Record599=MobileSAM|End Combat rules|TARGET_DESTROYED|==|1|[None]|[None]|[None]|Or
  2710. Record600=MobileSAM|End Combat rules|TARGET_RANGE|>=|9000|[None]|[None]|[None]|And
  2711. Record601=MobileSAM|Navigate by def|ALWAYS|==|1|[None]|[None]|[None]|And
  2712. Record602=MobileSAM|Navigate your path|ALWAYS|==|1|[None]|[None]|[None]|And
  2713. Record603=MobileSAM|check on convoy commands|IS_CALLED_BY_COMMAND|==|1|[None]|[None]|[None]|And
  2714. Record604=MobileSAM|find targets|GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  2715. Record605=MobileSAM|start combat rules|GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  2716. Record606=MobileSAM|start combat rules|TARGET_ALTITUDE|>=|150|[None]|[None]|[None]|And
  2717. Record607=MobileSAM|start combat rules|TARGET_RANGE|<=|9000|[None]|[None]|[None]|And
  2718. Record608=Navigate|Always Navigate|ALWAYS|==|1|[None]|[None]|[None]|And
  2719. Record609=Navigate|Flight stage Alert orbit|FLIGHT_STAGE|==|Allert|[None]|[None]|[None]|And
  2720. Record610=Navigate|TakeOf|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  2721. Record611=Navigate|chaff and flares|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|Or
  2722. Record612=Navigate|chaff and flares|IS_SAM_LAUNCHED|==|1|[None]|[None]|[None]|And
  2723. Record613=Navigate|check on priority manuvers and commands|ALWAYS|==|1|[None]|[None]|[None]|And
  2724. Record614=Navigate|flight stage alert - hold position|FLIGHT_STAGE|==|[None]|[None]|[None]|[None]|And
  2725. Record615=Navigate|flight stage alert - hold position|FLIGHT_STAGE|==|[None]|[None]|[None]|[None]|And
  2726. Record616=Night|After takeoffsound|GET_AGL|>=|100|[None]|[None]|[None]|And
  2727. Record617=Night|After takeoffsound|GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  2728. Record618=Night|After takeoffsound|IS_GEAR_DOWN|==|0|[None]|[None]|[None]|And
  2729. Record619=Night|Your not flying Low|GET_AGL|>=|150|[None]|[None]|[None]|And
  2730. Record620=Night|Your not flying Low|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  2731. Record621=OperationBolo|PlaySound|GET_MISSION_VAR|==|1|10|[None]|[None]|And
  2732. Record622=OperationBolo|PlaySound|GET_MISSION_VAR|==|0|5|[None]|[None]|And
  2733. Record623=OperationBolo|Rule1|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|>=|14800|[None]|[None]|[None]|And
  2734. Record624=OperationBolo|Rule1|IS_PLAYER_RADAR_LOCKED|==|1|[None]|[None]|[None]|And
  2735. Record625=OperationBolo|Rule2|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|<=|4000|[None]|[None]|[None]|And
  2736. Record626=Pasive|Navigate by def|ALWAYS|==|1|[None]|[None]|[None]|And
  2737. Record627=Pasive|Navigate only|ALWAYS|==|1|[None]|[None]|[None]|And
  2738. Record628=Pasive|check commands for ground objects|IS_CALLED_BY_COMMAND|==|1|[None]|[None]|[None]|And
  2739. Record629=PopUp|PopUp Rule 1|ALWAYS|==|True|[None]|[None]|[None]|[None]
  2740. Record630=PopUp|PopUp Rule 2|TARGET_IS_AN_AIR_TARGET|==|False|[None]|[None]|[None]|[None]
  2741. Record631=PopUp|PopUp Rule 3|RANDOM|>|70|[None]|[None]|[None]|[None]
  2742. Record632=PopUp|PopUp Rule 3|RWR_WARNING|==|True|[None]|[None]|[None]|And
  2743. Record633=PopUp|PopUp Rule 4|TARGET_DESTROYED|==|True|[None]|[None]|[None]|[None]
  2744. Record634=SAM|switch to SAM 10 nm|ALWAYS|==|1|[None]|[None]|[None]|And
  2745. Record635=SAM20 miles|Check commands|IS_CALLED_BY_COMMAND|==|1|[None]|[None]|[None]|And
  2746. Record636=SAM20 miles|[None]|TARGET_RANGE|>=|36000|[None]|[None]|[None]|And
  2747. Record637=SAM20 miles|search for target under 20 miles|TARGET_RANGE|>=|36000|[None]|[None]|[None]|And
  2748. Record638=SAM20 miles|search for targets|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  2749. Record639=SAM20 miles|start combat|TARGET_ALTITUDE|>|120|[None]|[None]|[None]|And
  2750. Record640=SAM20 miles|start combat|TARGET_RANGE|<|36000|[None]|[None]|[None]|And
  2751. Record641=SAM20 miles|stop combat|TARGET_ALTITUDE|<=|120|[None]|[None]|[None]|And
  2752. Record642=SAM20 miles|stop combat|TARGET_RANGE|>=|36000|[None]|[None]|[None]|Or
  2753. Record643=SAM_10_UME|Check for sam commands now|IS_CALLED_BY_COMMAND|==|1|[None]|[None]|[None]|And
  2754. Record644=SAM_10_UME|check for sam commands|IS_CALLED_BY_COMMAND|==|1|[None]|[None]|[None]|And
  2755. Record645=SAM_10_UME|end combat conditions|TARGET_ALTITUDE|<=|100|[None]|[None]|[None]|Or
  2756. Record646=SAM_10_UME|end combat conditions|TARGET_DESTROYED|==|1|[None]|[None]|[None]|Or
  2757. Record647=SAM_10_UME|end combat conditions|TARGET_RANGE|>=|21000|[None]|[None]|[None]|And
  2758. Record648=SAM_10_UME|radar was down|IS_MEMBER_ALIVE|==|0|1|[None]|[None]|Or
  2759. Record649=SAM_10_UME|radar was down|IS_MEMBER_ALIVE|==|0|2|[None]|[None]|And
  2760. Record650=SAM_10_UME|search for air targets|GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  2761. Record651=SAM_10_UME|start combat conditions|TARGET_ALTITUDE|>|130|[None]|[None]|[None]|And
  2762. Record652=SAM_10_UME|start combat conditions|TARGET_RANGE|<=|18100|[None]|[None]|[None]|And
  2763. Record653=SAM_20_UME|Search for targets |GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  2764. Record654=SAM_20_UME|Start combat on targets|TARGET_ALTITUDE|>|150|[None]|[None]|[None]|And
  2765. Record655=SAM_20_UME|Start combat on targets|TARGET_RANGE|<=|36000|[None]|[None]|[None]|And
  2766. Record656=SAM_20_UME|Stop combat on target|TARGET_ALTITUDE|<=|100|[None]|[None]|[None]|Or
  2767. Record657=SAM_20_UME|Stop combat on target|TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  2768. Record658=SAM_20_UME|Stop combat on target|TARGET_RANGE|>=|38000|[None]|[None]|[None]|Or
  2769. Record659=SAM_20_UME|We where hit|IS_MEMBER_ALIVE|==|0|1|[None]|[None]|Or
  2770. Record660=SAM_20_UME|We where hit|IS_MEMBER_ALIVE|==|0|2|[None]|[None]|And
  2771. Record661=SAM_20_UME|check for sam commands|IS_CALLED_BY_COMMAND|==|1|[None]|[None]|[None]|And
  2772. Record662=SAM_20_UME|search for targets|GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  2773. Record663=SAM_20_UME|start combat|TARGET_RANGE|<=|36000|[None]|[None]|[None]|And
  2774. Record664=SAM_20_UME|stop combat|TARGET_DESTROYED|==|1|[None]|[None]|[None]|Or
  2775. Record665=SAM_PLAYER_10|End Combat|GET_ENTITY_VAR|==|1|1|[None]|[None]|And
  2776. Record666=SAM_PLAYER_10|End Combat|TARGET_DESTROYED|==|1|[None]|[None]|[None]|Or
  2777. Record667=SAM_PLAYER_10|End Combat|TARGET_RANGE|>=|20000|[None]|[None]|[None]|And
  2778. Record668=SAM_PLAYER_10|Look for player|GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  2779. Record669=SAM_PLAYER_10|Look for player|TARGET_IS_A_PLAYER|==|0|[None]|[None]|[None]|Or
  2780. Record670=SAM_PLAYER_10|Look for player|TARGET_RANGE|>|20000|[None]|[None]|[None]|And
  2781. Record671=SAM_PLAYER_10|Start SAM Combat|TARGET_ALTITUDE|>|120|[None]|[None]|[None]|And
  2782. Record672=SAM_PLAYER_10|Start SAM Combat|TARGET_RANGE|<=|18000|[None]|[None]|[None]|And
  2783. Record673=SAM_PLAYER_5|End Combat|GET_ENTITY_VAR|==|1|1|[None]|[None]|And
  2784. Record674=SAM_PLAYER_5|End Combat|TARGET_DESTROYED|==|1|[None]|[None]|[None]|Or
  2785. Record675=SAM_PLAYER_5|End Combat|TARGET_RANGE|>=|10000|[None]|[None]|[None]|And
  2786. Record676=SAM_PLAYER_5|Look for player|GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  2787. Record677=SAM_PLAYER_5|Look for player|TARGET_IS_A_PLAYER|==|0|[None]|[None]|[None]|Or
  2788. Record678=SAM_PLAYER_5|Look for player|TARGET_RANGE|>|14000|[None]|[None]|[None]|And
  2789. Record679=SAM_PLAYER_5|Start SAM Combat|TARGET_ALTITUDE|>|120|[None]|[None]|[None]|And
  2790. Record680=SAM_PLAYER_5|Start SAM Combat|TARGET_RANGE|<=|9000|[None]|[None]|[None]|And
  2791. Record681=SAM_PLAYER_5|start combat|TARGET_RANGE|<=|9000|[None]|[None]|[None]|And
  2792. Record682=SUB_SAM_AAA_Commands|Command Disable combat|GET_COMMAND|==|Weapon Safe Command|[None]|[None]|[None]|And
  2793. Record683=SUB_SAM_AAA_Commands|Command Enable combat|GET_COMMAND|==|Weapon Free Command|[None]|[None]|[None]|And
  2794. Record684=SUB_SAM_AAA_Commands|Command Explode|GET_COMMAND|==|Explode Command|[None]|[None]|[None]|And
  2795. Record685=SUB_SAM_AAA_Commands|Resume path|GET_COMMAND|==|Resume Mission Command|[None]|[None]|[None]|And
  2796. Record686=SUB_SAM_AAA_Commands|Stop Path|GET_COMMAND|==|Stop Command|[None]|[None]|[None]|And
  2797. Record687=S_CAP_1|AA launch|GET_DISTANCE_TO_CLOSING_MISSILE|<=|18000|[None]|[None]|[None]|And
  2798. Record688=S_CAP_1|AA launch|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|And
  2799. Record689=S_CAP_1|Dogfight|TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  2800. Record690=S_CAP_1|Dogfight|TARGET_IS_AN_AIR_TARGET|==|1|[None]|[None]|[None]|And
  2801. Record691=S_CAP_1|Dogfight|TARGET_RANGE|<=|9000|[None]|[None]|[None]|And
  2802. Record692=S_CAP_1|Fire|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  2803. Record693=S_CAP_1|Hold Position|FLIGHT_STAGE|==|Allert|[None]|[None]|[None]|And
  2804. Record694=S_CAP_1|Lock|TARGET_DESTROYED|==|1|[None]|[None]|[None]|Or
  2805. Record695=S_CAP_1|Lock|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|Or
  2806. Record696=S_CAP_1|Lock|TARGET_RANGE|>|37000|[None]|[None]|[None]|Or
  2807. Record697=S_CAP_1|Navigate|ALWAYS|==|1|[None]|[None]|[None]|And
  2808. Record698=S_CAP_1|Pick AA threat|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|<=|9000|[None]|[None]|[None]|And
  2809. Record699=S_CAP_1|Player Plane ?|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  2810. Record700=S_CAP_1|Priority Manuvers ?|ALWAYS|==|1|[None]|[None]|[None]|And
  2811. Record701=S_CAP_1|Return to main|ALWAYS|==|1|[None]|[None]|[None]|And
  2812. Record702=S_CAP_1|SAM Launch|GET_DISTANCE_TO_CLOSING_MISSILE|<=|18000|[None]|[None]|[None]|And
  2813. Record703=S_CAP_1|SAM Launch|IS_SAM_LAUNCHED|==|1|[None]|[None]|[None]|And
  2814. Record704=S_CAP_1|Swich to primary|DISTANCE_TO_PRIMARY_TARGET|<|27000|[None]|[None]|[None]|And
  2815. Record705=S_CAP_1|Swich to primary|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|>|9000|[None]|[None]|[None]|And
  2816. Record706=S_CAP_1|Swich to primary|PRIMARY_TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  2817. Record707=S_CAP_1|Swich to primary|TARGET_RANGE|>|10000|[None]|[None]|[None]|And
  2818. Record708=S_CAP_1|change to MRM|GET_NUMBER_OF_RADAR_MISSILES|>=|1|[None]|[None]|[None]|And
  2819. Record709=S_CAP_1|else Shandel|TARGET_RANGE|<=|37000|[None]|[None]|[None]|And
  2820. Record710=S_CAP_1|fire MRM|GET_AGL|>=|50|[None]|[None]|[None]|And
  2821. Record711=S_CAP_1|fire MRM|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  2822. Record712=S_CAP_1|fire MRM|TARGET_RANGE|<=|27000|[None]|[None]|[None]|And
  2823. Record713=S_CAP_1|try Himelman|LOWER_THAN_TARGET|==|1|[None]|[None]|[None]|And
  2824. Record714=S_CAP_1|try Himelman|TARGET_ALTITUDE|>|4000|[None]|[None]|[None]|And
  2825. Record715=S_CAP_1|try Himelman|TARGET_RANGE|<=|37000|[None]|[None]|[None]|And
  2826. Record716=S_CAP_2|AA launch|GET_DISTANCE_TO_CLOSING_MISSILE|<=|18000|[None]|[None]|[None]|And
  2827. Record717=S_CAP_2|AA launch|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|And
  2828. Record718=S_CAP_2|CheckRangeToTarget|TARGET_RANGE|<=|10000|[None]|[None]|[None]|And
  2829. Record719=S_CAP_2|Dogfight|TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  2830. Record720=S_CAP_2|Dogfight|TARGET_IS_AN_AIR_TARGET|==|1|[None]|[None]|[None]|And
  2831. Record721=S_CAP_2|Dogfight|TARGET_RANGE|<=|9000|[None]|[None]|[None]|And
  2832. Record722=S_CAP_2|Fire|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  2833. Record723=S_CAP_2|Formation|GET_ENTITY_VAR|<=|1|1|[None]|[None]|And
  2834. Record724=S_CAP_2|Lock|TARGET_DESTROYED|==|1|[None]|[None]|[None]|Or
  2835. Record725=S_CAP_2|Lock|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|Or
  2836. Record726=S_CAP_2|Lock|TARGET_RANGE|>|27000|[None]|[None]|[None]|Or
  2837. Record727=S_CAP_2|Pick AA threat|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|<=|9000|[None]|[None]|[None]|And
  2838. Record728=S_CAP_2|Player Plane ?|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  2839. Record729=S_CAP_2|Priority Manuvers ?|ALWAYS|==|1|[None]|[None]|[None]|And
  2840. Record730=S_CAP_2|Return to main|ALWAYS|==|1|[None]|[None]|[None]|And
  2841. Record731=S_CAP_2|SAM Launch|GET_DISTANCE_TO_CLOSING_MISSILE|<=|18000|[None]|[None]|[None]|And
  2842. Record732=S_CAP_2|SAM Launch|IS_SAM_LAUNCHED|==|1|[None]|[None]|[None]|And
  2843. Record733=S_CAP_2|Set to Line|GET_ENTITY_VAR|==|4|1|[None]|[None]|And
  2844. Record734=S_CAP_2|Set to Trail|GET_ENTITY_VAR|==|3|1|[None]|[None]|And
  2845. Record735=S_CAP_2|Sort|IS_ANY_MEMBER_ON_MY_TARGET|==|1|[None]|[None]|[None]|And
  2846. Record736=S_CAP_2|Sort|IS_LEADER_LOCKED_ON_AIR_TARGET|==|1|[None]|[None]|[None]|And
  2847. Record737=S_CAP_2|Sort|PRIMARY_TARGET|==|0|[None]|[None]|[None]|And
  2848. Record738=S_CAP_2|Swich to primary|DISTANCE_TO_PRIMARY_TARGET|<|27000|[None]|[None]|[None]|And
  2849. Record739=S_CAP_2|Swich to primary|PRIMARY_TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  2850. Record740=S_CAP_2|Wingman Commands|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  2851. Record741=S_CAP_2|change to MRM|GET_NUMBER_OF_RADAR_MISSILES|>=|1|[None]|[None]|[None]|And
  2852. Record742=S_CAP_2|else Shandel|TARGET_RANGE|<=|18500|[None]|[None]|[None]|And
  2853. Record743=S_CAP_2|fire MRM|GET_AGL|>|50|[None]|[None]|[None]|And
  2854. Record744=S_CAP_2|fire MRM|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  2855. Record745=S_CAP_2|fire MRM|TARGET_RANGE|<=|27000|[None]|[None]|[None]|And
  2856. Record746=S_CAP_2|set to Echelon|GET_ENTITY_VAR|==|2|1|[None]|[None]|And
  2857. Record747=S_CAP_2|try Himelman|LOWER_THAN_TARGET|==|1|[None]|[None]|[None]|And
  2858. Record748=S_CAP_2|try Himelman|TARGET_ALTITUDE|>|4000|[None]|[None]|[None]|And
  2859. Record749=S_CAP_2|try Himelman|TARGET_RANGE|<=|18500|[None]|[None]|[None]|And
  2860. Record750=S_CAP_3|AA launch|GET_DISTANCE_TO_CLOSING_MISSILE|<=|18000|[None]|[None]|[None]|And
  2861. Record751=S_CAP_3|AA launch|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|And
  2862. Record752=S_CAP_3|Dogfight|TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  2863. Record753=S_CAP_3|Dogfight|TARGET_IS_AN_AIR_TARGET|==|1|[None]|[None]|[None]|And
  2864. Record754=S_CAP_3|Dogfight|TARGET_RANGE|<=|9000|[None]|[None]|[None]|And
  2865. Record755=S_CAP_3|Fire|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  2866. Record756=S_CAP_3|Lock|TARGET_DESTROYED|==|1|[None]|[None]|[None]|Or
  2867. Record757=S_CAP_3|Lock|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|Or
  2868. Record758=S_CAP_3|Lock|TARGET_RANGE|>|27000|[None]|[None]|[None]|Or
  2869. Record759=S_CAP_3|Navigate|ALWAYS|==|1|[None]|[None]|[None]|And
  2870. Record760=S_CAP_3|Pick AA threat|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|<=|9000|[None]|[None]|[None]|And
  2871. Record761=S_CAP_3|Player Plane ?|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  2872. Record762=S_CAP_3|Priority Manuvers ?|ALWAYS|==|1|[None]|[None]|[None]|And
  2873. Record763=S_CAP_3|Return to main|ALWAYS|==|1|[None]|[None]|[None]|And
  2874. Record764=S_CAP_3|SAM Launch|GET_DISTANCE_TO_CLOSING_MISSILE|<=|18000|[None]|[None]|[None]|And
  2875. Record765=S_CAP_3|SAM Launch|IS_SAM_LAUNCHED|==|1|[None]|[None]|[None]|And
  2876. Record766=S_CAP_3|Sort|IS_LEADER_LOCKED_ON_AIR_TARGET|==|1|[None]|[None]|[None]|And
  2877. Record767=S_CAP_3|Sort|PRIMARY_TARGET|==|0|[None]|[None]|[None]|And
  2878. Record768=S_CAP_3|Sort|TARGET_RANGE|>|9000|[None]|[None]|[None]|And
  2879. Record769=S_CAP_3|Swich to primary|DISTANCE_TO_PRIMARY_TARGET|<|27000|[None]|[None]|[None]|And
  2880. Record770=S_CAP_3|Swich to primary|PRIMARY_TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  2881. Record771=S_CAP_3|Swich to primary|TARGET_RANGE|>|10000|[None]|[None]|[None]|And
  2882. Record772=S_CAP_3|Wingman Commands|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  2883. Record773=S_CAP_3|change to MRM|GET_NUMBER_OF_RADAR_MISSILES|>=|1|[None]|[None]|[None]|And
  2884. Record774=S_CAP_3|else Shandel|TARGET_RANGE|<=|18500|[None]|[None]|[None]|And
  2885. Record775=S_CAP_3|fire MRM|GET_AGL|>|50|[None]|[None]|[None]|And
  2886. Record776=S_CAP_3|fire MRM|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  2887. Record777=S_CAP_3|fire MRM|TARGET_RANGE|<=|27000|[None]|[None]|[None]|And
  2888. Record778=S_CAP_3|formation to echelon|GET_ENTITY_VAR|==|2|1|[None]|[None]|And
  2889. Record779=S_CAP_3|formation to line|GET_ENTITY_VAR|==|4|1|[None]|[None]|And
  2890. Record780=S_CAP_3|formation to trail|GET_ENTITY_VAR|==|3|1|[None]|[None]|And
  2891. Record781=S_CAP_3|formation wedge|GET_ENTITY_VAR|<=|1|[None]|[None]|[None]|And
  2892. Record782=S_CAP_3|try Himelman|LOWER_THAN_TARGET|==|1|[None]|[None]|[None]|And
  2893. Record783=S_CAP_3|try Himelman|TARGET_ALTITUDE|>|4000|[None]|[None]|[None]|And
  2894. Record784=S_CAP_3|try Himelman|TARGET_RANGE|<=|18500|[None]|[None]|[None]|And
  2895. Record785=S_CAS1|Check For GP|GET_NUMBER_OF_GP_BOMBS|>=|1|[None]|[None]|[None]|And
  2896. Record786=S_CAS1|Check For Harm|GET_NUMBER_OF_HARM_MISSILES|>=|1|[None]|[None]|[None]|And
  2897. Record787=S_CAS1|Check For Harm|TARGET_RANGE|<=|22500|[None]|[None]|[None]|And
  2898. Record788=S_CAS1|Check For Laser|GET_NUMBER_OF_LGB_BOMBS|>=|1|[None]|[None]|[None]|And
  2899. Record789=S_CAS1|Check For Mavrick|GET_NUMBER_OF_MAVRIK_MISSILES|>=|1|[None]|[None]|[None]|And
  2900. Record790=S_CAS1|Check for GPs|GET_NUMBER_OF_GP_BOMBS|>=|1|[None]|[None]|[None]|And
  2901. Record791=S_CAS1|Check for GPs|TARGET_RANGE|<=|18500|[None]|[None]|[None]|And
  2902. Record792=S_CAS1|Check for Lasers|GET_NUMBER_OF_LGB_BOMBS|>=|1|[None]|[None]|[None]|And
  2903. Record793=S_CAS1|Check for Lasers|TARGET_RANGE|<=|18500|[None]|[None]|[None]|And
  2904. Record794=S_CAS1|Check for Mavricks|GET_NUMBER_OF_MAVRIK_MISSILES|>=|1|[None]|[None]|[None]|And
  2905. Record795=S_CAS1|Check for Mavricks|TARGET_RANGE|<=|18500|[None]|[None]|[None]|And
  2906. Record796=S_CAS1|Check for Mavricks|GET_ENTITY_VAR|==|0|2|[None]|[None]|And
  2907. Record797=S_CAS1|Check for Mavricks|IS_TARGET_TYPE|==|0|Building|[None]|[None]|And
  2908. Record798=S_CAS1|Defence from SAM|GET_DISTANCE_TO_CLOSING_MISSILE|<=|18500|[None]|[None]|[None]|And
  2909. Record799=S_CAS1|Defence from SAM|IS_SAM_LAUNCHED|==|1|[None]|[None]|[None]|And
  2910. Record800=S_CAS1|Fire weapon|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  2911. Record801=S_CAS1|Fire weapon|TARGET_RANGE|<=|27000|[None]|[None]|[None]|And
  2912. Record802=S_CAS1|Go guns|GET_ENTITY_VAR|==|0|2|[None]|[None]|And
  2913. Record803=S_CAS1|Go guns|TARGET_RANGE|<=|12000|[None]|[None]|[None]|And
  2914. Record804=S_CAS1|Navigate|ALWAYS|==|1|[None]|[None]|[None]|And
  2915. Record805=S_CAS1|Player Plane ?|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  2916. Record806=S_CAS1|check AA threat|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|<=|5500|[None]|[None]|[None]|And
  2917. Record807=S_CAS1|check AA threat|TARGET_RANGE|>=|5000|[None]|[None]|[None]|And
  2918. Record808=S_CAS1|check for other targets|FLIGHT_STAGE|==|Attack|[None]|[None]|[None]|Not
  2919. Record809=S_CAS1|check for other targets|TARGET_RANGE|>=|27000|[None]|[None]|[None]|And
  2920. Record810=S_CAS1|check for priority manuvers|ALWAYS|==|1|[None]|[None]|[None]|And
  2921. Record811=S_CAS1|check for promary target|DISTANCE_TO_PRIMARY_TARGET|<=|27000|[None]|[None]|[None]|And
  2922. Record812=S_CAS1|check for promary target|PRIMARY_TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  2923. Record813=S_CAS1|check for secondary target|GET_SECONDARY_TARGET_DISTANCE|<=|27000|[None]|[None]|[None]|And
  2924. Record814=S_CAS1|check for secondary target|IS_SECONDARY_TARGET_ALIVE|==|1|[None]|[None]|[None]|And
  2925. Record815=S_CAS1|check for secondary target|PRIMARY_TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  2926. Record816=S_CAS1|defence from AA|GET_DISTANCE_TO_CLOSING_MISSILE|<=|10000|[None]|[None]|[None]|And
  2927. Record817=S_CAS1|defence from AA|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|And
  2928. Record818=S_CAS1|player plane go to co pilot|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  2929. Record819=S_CAS1|return to main brain CAS|ALWAYS|==|1|[None]|[None]|[None]|And
  2930. Record820=S_CAS1|target destroyed change target|TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  2931. Record821=S_CAS1|target destroyed set var|TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  2932. Record822=S_CAS2|Brake SAM|GET_DISTANCE_TO_CLOSING_MISSILE|<=|19000|[None]|[None]|[None]|And
  2933. Record823=S_CAS2|Brake SAM|IS_SAM_LAUNCHED|==|1|[None]|[None]|[None]|And
  2934. Record824=S_CAS2|Check On Secondary|PRIMARY_TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  2935. Record825=S_CAS2|I am fighting so no formation|GET_ENTITY_VAR|==|1|2|[None]|[None]|And
  2936. Record826=S_CAS2|Strafe|GET_ENTITY_VAR|==|0|2|[None]|[None]|And
  2937. Record827=S_CAS2|Strafe|GET_NUMBER_OF_AG_WEAPONS|<|1|[None]|[None]|[None]|And
  2938. Record828=S_CAS2|Strafe|TARGET_RANGE|<=|12000|[None]|[None]|[None]|And
  2939. Record829=S_CAS2|Try GP|GET_NUMBER_OF_GP_BOMBS|>=|1|[None]|[None]|[None]|And
  2940. Record830=S_CAS2|Try Laser|GET_NUMBER_OF_LGB_BOMBS|>=|1|[None]|[None]|[None]|And
  2941. Record831=S_CAS2|Try mavricks|GET_NUMBER_OF_MAVRIK_MISSILES|>=|1|[None]|[None]|[None]|And
  2942. Record832=S_CAS2|Wingamn commands|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  2943. Record833=S_CAS2|am I human|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  2944. Record834=S_CAS2|check on secondary target|GET_SECONDARY_TARGET_DISTANCE|<=|22000|[None]|[None]|[None]|And
  2945. Record835=S_CAS2|check on secondary target|IS_SECONDARY_TARGET_ALIVE|==|1|[None]|[None]|[None]|And
  2946. Record836=S_CAS2|check on secondary target|PRIMARY_TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  2947. Record837=S_CAS2|default close echelon|GET_ENTITY_VAR|<=|1|1|[None]|[None]|And
  2948. Record838=S_CAS2|echelon formation|GET_ENTITY_VAR|==|2|1|[None]|[None]|And
  2949. Record839=S_CAS2|find other target|FLIGHT_STAGE|==|Attack|[None]|[None]|[None]|Not
  2950. Record840=S_CAS2|find other target|TARGET_RANGE|>=|22000|[None]|[None]|[None]|And
  2951. Record841=S_CAS2|go back to main|ALWAYS|==|1|[None]|[None]|[None]|And
  2952. Record842=S_CAS2|launch weapon on target|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  2953. Record843=S_CAS2|launch weapon on target|TARGET_RANGE|<=|27000|[None]|[None]|[None]|And
  2954. Record844=S_CAS2|line formation|GET_ENTITY_VAR|==|4|1|[None]|[None]|And
  2955. Record845=S_CAS2|pick AA threat under 5500 meters|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|<=|5500|[None]|[None]|[None]|And
  2956. Record846=S_CAS2|priority manuvers?|ALWAYS|==|1|[None]|[None]|[None]|And
  2957. Record847=S_CAS2|select primary ground target|DISTANCE_TO_PRIMARY_TARGET|<=|22000|[None]|[None]|[None]|And
  2958. Record848=S_CAS2|select primary ground target|PRIMARY_TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  2959. Record849=S_CAS2|target dead change target|TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  2960. Record850=S_CAS2|trail formation|GET_ENTITY_VAR|==|3|1|[None]|[None]|And
  2961. Record851=S_CAS2|try GPs|GET_NUMBER_OF_GP_BOMBS|>=|1|[None]|[None]|[None]|And
  2962. Record852=S_CAS2|try GPs|TARGET_RANGE|<=|18500|[None]|[None]|[None]|And
  2963. Record853=S_CAS2|try HARMs|GET_NUMBER_OF_HARM_MISSILES|>=|1|[None]|[None]|[None]|And
  2964. Record854=S_CAS2|try HARMs|TARGET_RANGE|<=|20000|[None]|[None]|[None]|And
  2965. Record855=S_CAS2|try Lasers|GET_NUMBER_OF_LGB_BOMBS|>=|1|[None]|[None]|[None]|And
  2966. Record856=S_CAS2|try Lasers|TARGET_RANGE|<=|18500|[None]|[None]|[None]|And
  2967. Record857=S_CAS2|try Mavricks missile|GET_NUMBER_OF_MAVRIK_MISSILES|>=|1|[None]|[None]|[None]|And
  2968. Record858=S_CAS2|try Mavricks missile|TARGET_RANGE|<=|18500|[None]|[None]|[None]|And
  2969. Record859=S_CAS2|try Mavricks missile|IS_TARGET_TYPE|==|0|Building|[None]|[None]|And
  2970. Record860=S_CAS2|wedge formation|GET_ENTITY_VAR|==|2|1|[None]|[None]|And
  2971. Record861=Sam 10 Miles|Check commands|IS_CALLED_BY_COMMAND|==|1|[None]|[None]|[None]|And
  2972. Record862=Sam 10 Miles|Sam10 Miles Rule 1|TARGET_ALTITUDE|<=|120|[None]|[None]|[None]|Or
  2973. Record863=Sam 10 Miles|Sam10 Miles Rule 1|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|Or
  2974. Record864=Sam 10 Miles|Sam10 Miles Rule 1|TARGET_RANGE|>=|18000|[None]|[None]|[None]|And
  2975. Record865=Sam 10 Miles|Sam10 Miles Rule 2|TARGET_ALTITUDE|>|120|[None]|[None]|[None]|And
  2976. Record866=Sam 10 Miles|Sam10 Miles Rule 2|TARGET_RANGE|<=|17000|[None]|[None]|[None]|[None]
  2977. Record867=Sam 10 Miles|Sam10 Miles Rule 3|TARGET_ALTITUDE|<=|120|[None]|[None]|[None]|And
  2978. Record868=Sam 10 Miles|Sam10 Miles Rule 3|TARGET_RANGE|>=|20000|[None]|[None]|[None]|Or
  2979. Record869=Sam 10 Miles|check commands for SAM|IS_CALLED_BY_COMMAND|==|1|[None]|[None]|[None]|And
  2980. Record870=Sam 3 Miles|Sam 3 Miles Rule 1|TARGET_ALTITUDE|<=|120|[None]|[None]|[None]|Or
  2981. Record871=Sam 3 Miles|Sam 3 Miles Rule 1|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|Or
  2982. Record872=Sam 3 Miles|Sam 3 Miles Rule 1|TARGET_RANGE|>=|5700|[None]|[None]|[None]|And
  2983. Record873=Sam 3 Miles|Sam 3 Miles Rule 2|TARGET_ALTITUDE|>=|120|[None]|[None]|[None]|And
  2984. Record874=Sam 3 Miles|Sam 3 Miles Rule 2|TARGET_ALTITUDE|<=|3500|[None]|[None]|[None]|And
  2985. Record875=Sam 3 Miles|Sam 3 Miles Rule 2|TARGET_RANGE|<=|5400|[None]|[None]|[None]|[None]
  2986. Record876=Sam 3 Miles|Sam 3 Miles Rule 3|TARGET_ALTITUDE|<=|100|[None]|[None]|[None]|Or
  2987. Record877=Sam 3 Miles|Sam 3 Miles Rule 3|TARGET_ALTITUDE|>=|4000|[None]|[None]|[None]|And
  2988. Record878=Sam 3 Miles|Sam 3 Miles Rule 3|TARGET_RANGE|>=|7000|[None]|[None]|[None]|Or
  2989. Record879=Sam 3 Miles|check on commands|IS_CALLED_BY_COMMAND|==|1|[None]|[None]|[None]|And
  2990. Record880=Sead_Training|FlyingLow|GET_AGL|<=|100|[None]|[None]|[None]|And
  2991. Record881=Sead_Training|FlyingLow|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  2992. Record882=Sead_Training|SAM was fired|GET_MISSION_VAR|==|4|1|[None]|[None]|And
  2993. Record883=Sead_Training|SAM was fired|IS_SAM_LAUNCHED|==|1|[None]|[None]|[None]|And
  2994. Record884=Sead_Training|To high|GET_AGL|>=|150|[None]|[None]|[None]|And
  2995. Record885=Sead_Training|To high|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  2996. Record886=Strike|I am not the leader|GET_MY_FORMATION_POSITION|>|1|[None]|[None]|[None]|And
  2997. Record887=Strike|I am the leader|GET_MY_FORMATION_POSITION|==|1|[None]|[None]|[None]|And
  2998. Record888=Sub Close Formation|Sub Close Formation Rule 1|LAST_WINGMAN_COMMAND|==|ProtectMe|[None]|[None]|[None]|[None]
  2999. Record889=Sub Close Formation|Sub Close Formation Rule 2|LAST_WINGMAN_COMMAND|==|BugOut|[None]|[None]|[None]|[None]
  3000. Record890=Sub Close Formation|Sub Close Formation Rule 3|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|[None]
  3001. Record891=Sub Close Formation|Sub Close Formation Rule 4|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|[None]
  3002. Record892=Sub Close Formation|Sub Close Formation Rule 5|LAST_WINGMAN_COMMAND|==|WingmanTacticalFormation|[None]|[None]|[None]|[None]
  3003. Record893=Sub Close Formation|Sub Close Formation Rule 6|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  3004. Record894=Sub Close Formation|Sub Close Formation Rule 7|ALWAYS|==|TRUE|[None]|[None]|[None]|[None]
  3005. Record895=Sub Go Home|Sub Go Home Rule 1|LAST_WINGMAN_COMMAND|==|ProtectMe|[None]|[None]|[None]|[None]
  3006. Record896=Sub Go Home|Sub Go Home Rule 2|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|[None]
  3007. Record897=Sub Go Home|Sub Go Home Rule 3|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|[None]
  3008. Record898=Sub Go Home|Sub Go Home Rule 4|LAST_WINGMAN_COMMAND|==|WingmanTacticalFormation|[None]|[None]|[None]|[None]
  3009. Record899=Sub Go Home|Sub Go Home Rule 5|LAST_WINGMAN_COMMAND|==|WingmanCloseFormation|[None]|[None]|[None]|[None]
  3010. Record900=Sub Go Home|Sub Go Home Rule 6|ALWAYS|==|TRUE|[None]|[None]|[None]|[None]
  3011. Record901=Sub Tactical|Sub Tactical Rule 1|ALWAYS|==|True|[None]|[None]|[None]|[None]
  3012. Record902=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 1|LAST_WINGMAN_COMMAND|==|ProtectMe|[None]|[None]|[None]|[None]
  3013. Record903=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 10|TARGET_RANGE|>|36000|[None]|[None]|[None]|[None]
  3014. Record904=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 11|WEAPON_COUNT|==|0|[None]|[None]|[None]|[None]
  3015. Record905=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 12|ALWAYS|==|TRUE|[None]|[None]|[None]|[None]
  3016. Record906=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 2|LAST_WINGMAN_COMMAND|==|BugOut|[None]|[None]|[None]|[None]
  3017. Record907=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 3|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|[None]
  3018. Record908=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 4|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|[None]
  3019. Record909=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 5|LAST_WINGMAN_COMMAND|==|WingmanTacticalFormation|[None]|[None]|[None]|[None]
  3020. Record910=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 6|LAST_WINGMAN_COMMAND|==|WingmanCloseFormation|[None]|[None]|[None]|[None]
  3021. Record911=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 7|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  3022. Record912=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 8|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  3023. Record913=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 9|RANDOM|>|25|[None]|[None]|[None]|[None]
  3024. Record914=Sub Wingman AG Attack|Sub Wingman AG Attack Rule 9|TARGET_MISSED|==|TRUE|[None]|[None]|[None]|And
  3025. Record915=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 1|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  3026. Record916=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 10|TARGET_RANGE|>|2000|[None]|[None]|[None]|And
  3027. Record917=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 10|WEAPON_COUNT|==|0|[None]|[None]|[None]|[None]
  3028. Record918=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 11|TARGET_RANGE|<=|2000|[None]|[None]|[None]|[None]
  3029. Record919=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 12|TARGET_IN_CURRENT_MISSILE_DLZ|==|TRUE|[None]|[None]|[None]|[None]
  3030. Record920=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 13|RANDOM|>|25|[None]|[None]|[None]|And
  3031. Record921=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 13|TARGET_MISSED|==|TRUE|[None]|[None]|[None]|And
  3032. Record922=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 2|LAST_WINGMAN_COMMAND|==|ProtectMe|[None]|[None]|[None]|[None]
  3033. Record923=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 3|LAST_WINGMAN_COMMAND|==|BugOut|[None]|[None]|[None]|[None]
  3034. Record924=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 4|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|[None]
  3035. Record925=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 5|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|[None]
  3036. Record926=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 6|LAST_WINGMAN_COMMAND|==|WingmanTacticalFormation|[None]|[None]|[None]|[None]
  3037. Record927=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 7|LAST_WINGMAN_COMMAND|==|WingmanCloseFormation|[None]|[None]|[None]|[None]
  3038. Record928=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 8|LINE_OF_SIGHT|==|FALSE|[None]|[None]|[None]|[None]
  3039. Record929=Sub Wingman Attack AA|Sub Wingman Attack AA Rule 9|ALWAYS|==|TRUE|[None]|[None]|[None]|[None]
  3040. Record930=Sub Wingman Intercept|Sub Wingman Intercept Rule 1|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  3041. Record931=Sub Wingman Intercept|Sub Wingman Intercept Rule 10|TARGET_RANGE|>|2000|[None]|[None]|[None]|[None]
  3042. Record932=Sub Wingman Intercept|Sub Wingman Intercept Rule 11|TARGET_IN_CURRENT_MISSILE_DLZ|==|TRUE|[None]|[None]|[None]|And
  3043. Record933=Sub Wingman Intercept|Sub Wingman Intercept Rule 11|TARGET_RANGE|<|27000|[None]|[None]|[None]|[None]
  3044. Record934=Sub Wingman Intercept|Sub Wingman Intercept Rule 12|TARGET_RANGE|<|9000|[None]|[None]|[None]|[None]
  3045. Record935=Sub Wingman Intercept|Sub Wingman Intercept Rule 13|TARGET_RANGE|>|36000|[None]|[None]|[None]|[None]
  3046. Record936=Sub Wingman Intercept|Sub Wingman Intercept Rule 14|LOWER_THAN_TARGET|==|TRUE|[None]|[None]|[None]|[None]
  3047. Record937=Sub Wingman Intercept|Sub Wingman Intercept Rule 14|TARGET_ALTITUDE|>|4000|[None]|[None]|[None]|And
  3048. Record938=Sub Wingman Intercept|Sub Wingman Intercept Rule 15|LOWER_THAN_TARGET|==|FALSE|[None]|[None]|[None]|[None]
  3049. Record939=Sub Wingman Intercept|Sub Wingman Intercept Rule 15|TARGET_ALTITUDE|>|4000|[None]|[None]|[None]|And
  3050. Record940=Sub Wingman Intercept|Sub Wingman Intercept Rule 16|TARGET_ALTITUDE|<=|4000|[None]|[None]|[None]|[None]
  3051. Record941=Sub Wingman Intercept|Sub Wingman Intercept Rule 2|WINGMAN_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  3052. Record942=Sub Wingman Intercept|Sub Wingman Intercept Rule 3|LAST_WINGMAN_COMMAND|==|ProtectMe|[None]|[None]|[None]|[None]
  3053. Record943=Sub Wingman Intercept|Sub Wingman Intercept Rule 4|LAST_WINGMAN_COMMAND|==|BugOut|[None]|[None]|[None]|[None]
  3054. Record944=Sub Wingman Intercept|Sub Wingman Intercept Rule 5|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|[None]
  3055. Record945=Sub Wingman Intercept|Sub Wingman Intercept Rule 6|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|[None]
  3056. Record946=Sub Wingman Intercept|Sub Wingman Intercept Rule 7|LAST_WINGMAN_COMMAND|==|WingmanTacticalFormation|[None]|[None]|[None]|[None]
  3057. Record947=Sub Wingman Intercept|Sub Wingman Intercept Rule 8|LAST_WINGMAN_COMMAND|==|WingmanCloseFormation|[None]|[None]|[None]|[None]
  3058. Record948=Sub Wingman Intercept|Sub Wingman Intercept Rule 9|RANDOM|>|25|[None]|[None]|[None]|[None]
  3059. Record949=Sub Wingman Intercept|Sub Wingman Intercept Rule 9|TARGET_MISSED|==|TRUE|[None]|[None]|[None]|And
  3060. Record950=Sub_AG_Blue_1|Am I Player|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3061. Record951=Sub_AG_Blue_1|Am I led By Player|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3062. Record952=Sub_AG_Blue_1|Am I led by the player|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3063. Record953=Sub_AG_Blue_1|Am the player|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3064. Record954=Sub_AG_Blue_1|Attack AA |GET_DISTANCE_TO_CLOSEST_AIR_THREAT|<=|5500|[None]|[None]|[None]|And
  3065. Record955=Sub_AG_Blue_1|Change to radar|GET_NUMBER_OF_RADAR_MISSILES|>=|1|[None]|[None]|[None]|And
  3066. Record956=Sub_AG_Blue_1|Change to radar|TARGET_IS_AN_AIR_TARGET|==|1|[None]|[None]|[None]|And
  3067. Record957=Sub_AG_Blue_1|Check For GP|GET_NUMBER_OF_GP_BOMBS|>=|1|[None]|[None]|[None]|And
  3068. Record958=Sub_AG_Blue_1|Check For GP|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3069. Record959=Sub_AG_Blue_1|Check For GP|TARGET_RANGE|<=|18000|[None]|[None]|[None]|And
  3070. Record960=Sub_AG_Blue_1|Check For Harm|GET_NUMBER_OF_HARM_MISSILES|>=|1|[None]|[None]|[None]|And
  3071. Record961=Sub_AG_Blue_1|Check For Harm|IS_TARGET_TYPE|==|0|RadarSam|[None]|[None]|And
  3072. Record962=Sub_AG_Blue_1|Check For Harm|TARGET_RANGE|<=|18500|[None]|[None]|[None]|And
  3073. Record963=Sub_AG_Blue_1|Check For Laser|GET_NUMBER_OF_LGB_BOMBS|>=|1|[None]|[None]|[None]|And
  3074. Record964=Sub_AG_Blue_1|Check For Laser|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3075. Record965=Sub_AG_Blue_1|Check For Laser|TARGET_RANGE|<=|18500|[None]|[None]|[None]|And
  3076. Record966=Sub_AG_Blue_1|Check For Mavricks to fire|GET_NUMBER_OF_MAVRIK_MISSILES|>=|1|[None]|[None]|[None]|And
  3077. Record967=Sub_AG_Blue_1|Check For Mavricks to fire|GET_ENTITY_VAR|==|0|2|[None]|[None]|And
  3078. Record968=Sub_AG_Blue_1|Check For Mavricks to fire|IS_TARGET_TYPE|==|0|Building|[None]|[None]|And
  3079. Record969=Sub_AG_Blue_1|Check For Mavricks to fire|TARGET_RANGE|<=|18500|[None]|[None]|[None]|And
  3080. Record970=Sub_AG_Blue_1|Check For TV|GET_NUMBER_OF_TV_MISSILES|>=|1|[None]|[None]|[None]|And
  3081. Record971=Sub_AG_Blue_1|Check On Secondary|GET_SECONDARY_TARGET_DISTANCE|<=|18000|[None]|[None]|[None]|And
  3082. Record972=Sub_AG_Blue_1|Check On Secondary|IS_SECONDARY_TARGET_ALIVE|==|1|[None]|[None]|[None]|And
  3083. Record973=Sub_AG_Blue_1|Check On Secondary|PRIMARY_TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3084. Record974=Sub_AG_Blue_1|Check for Mavricks|IS_TARGET_TYPE|==|0|[None]|[None]|[None]|And
  3085. Record975=Sub_AG_Blue_1|Check for Mavricks|IS_TARGET_TYPE|==|Building|[None]|[None]|[None]|And
  3086. Record976=Sub_AG_Blue_1|Check for TVm|GET_NUMBER_OF_TV_MISSILES|>=|1|[None]|[None]|[None]|And
  3087. Record977=Sub_AG_Blue_1|Check for TVm|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3088. Record978=Sub_AG_Blue_1|Check for TVm|TARGET_RANGE|<=|30000|[None]|[None]|[None]|And
  3089. Record979=Sub_AG_Blue_1|Do i have Priorty manuvers|ALWAYS|==|1|[None]|[None]|[None]|And
  3090. Record980=Sub_AG_Blue_1|Fire|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  3091. Record981=Sub_AG_Blue_1|Fire if you can|GET_AGL|>|50|[None]|[None]|[None]|And
  3092. Record982=Sub_AG_Blue_1|Fire if you can|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  3093. Record983=Sub_AG_Blue_1|Fire if you can|TARGET_IS_AN_AIR_TARGET|==|1|[None]|[None]|[None]|And
  3094. Record984=Sub_AG_Blue_1|Go Dogfight|IS_TARGET_TYPE|==|1|ControlledAircraft|[None]|[None]|And
  3095. Record985=Sub_AG_Blue_1|Go Dogfight|TARGET_RANGE|<=|5500|[None]|[None]|[None]|And
  3096. Record986=Sub_AG_Blue_1|Hold position on Alert|FLIGHT_STAGE|==|Allert|[None]|[None]|[None]|And
  3097. Record987=Sub_AG_Blue_1|Lock on Air target|DISTANCE_TO_PRIMARY_TARGET|>|18000|[None]|[None]|[None]|And
  3098. Record988=Sub_AG_Blue_1|Lock on Air target|TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3099. Record989=Sub_AG_Blue_1|Lock on Air target|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|Or
  3100. Record990=Sub_AG_Blue_1|Lock on Air target|TARGET_RANGE|>=|37000|[None]|[None]|[None]|Or
  3101. Record991=Sub_AG_Blue_1|Navigate|ALWAYS|==|1|[None]|[None]|[None]|And
  3102. Record992=Sub_AG_Blue_1|No Bombs Strafe|GET_ENTITY_VAR|==|0|2|[None]|[None]|And
  3103. Record993=Sub_AG_Blue_1|No Bombs Strafe|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3104. Record994=Sub_AG_Blue_1|No Bombs Strafe|TARGET_RANGE|<=|17000|[None]|[None]|[None]|And
  3105. Record995=Sub_AG_Blue_1|SAM ML|GET_DISTANCE_TO_CLOSING_MISSILE|<=|18500|[None]|[None]|[None]|And
  3106. Record996=Sub_AG_Blue_1|SAM ML|IS_SAM_LAUNCHED|==|1|[None]|[None]|[None]|And
  3107. Record997=Sub_AG_Blue_1|Select Ground target|DISTANCE_TO_PRIMARY_TARGET|<=|27000|[None]|[None]|[None]|And
  3108. Record998=Sub_AG_Blue_1|Select Ground target|PRIMARY_TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  3109. Record999=Sub_AG_Blue_1|back to main|ALWAYS|==|1|[None]|[None]|[None]|And
  3110. Record1000=Sub_AG_Blue_1|change to MRM|TARGET_IS_AN_AIR_TARGET|==|1|[None]|[None]|[None]|And
  3111. Record1001=Sub_AG_Blue_1|fire weaopn|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  3112. Record1002=Sub_AG_Blue_1|fire weaopn|TARGET_RANGE|<=|18000|[None]|[None]|[None]|And
  3113. Record1003=Sub_AG_Blue_1|primary dead |IS_SECONDARY_TARGET_ALIVE|==|0|[None]|[None]|[None]|And
  3114. Record1004=Sub_AG_Blue_1|primary dead |PRIMARY_TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3115. Record1005=Sub_AG_Blue_2|AA launch|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|And
  3116. Record1006=Sub_AG_Blue_2|Am I Player|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3117. Record1007=Sub_AG_Blue_2|Attack AA Target|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|<=|5500|[None]|[None]|[None]|And
  3118. Record1008=Sub_AG_Blue_2|Cahnge to Echelon|GET_ENTITY_VAR|==|2|1|[None]|[None]|And
  3119. Record1009=Sub_AG_Blue_2|Change to Line|GET_ENTITY_VAR|==|4|1|[None]|[None]|And
  3120. Record1010=Sub_AG_Blue_2|Change to MRM |DISTANCE_TO_PRIMARY_TARGET|>|18000|[None]|[None]|[None]|And
  3121. Record1011=Sub_AG_Blue_2|Change to MRM |GET_NUMBER_OF_RADAR_MISSILES|>=|1|[None]|[None]|[None]|And
  3122. Record1012=Sub_AG_Blue_2|Change to MRM |TARGET_IS_AN_AIR_TARGET|==|1|[None]|[None]|[None]|And
  3123. Record1013=Sub_AG_Blue_2|Change to Trail|GET_ENTITY_VAR|==|3|1|[None]|[None]|And
  3124. Record1014=Sub_AG_Blue_2|Deafault Formation|GET_ENTITY_VAR|<=|1|1|[None]|[None]|And
  3125. Record1015=Sub_AG_Blue_2|Fire MRM In DLZ|GET_AGL|>|50|[None]|[None]|[None]|And
  3126. Record1016=Sub_AG_Blue_2|Fire MRM In DLZ|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  3127. Record1017=Sub_AG_Blue_2|Fire MRM In DLZ|TARGET_IS_AN_AIR_TARGET|==|1|[None]|[None]|[None]|And
  3128. Record1018=Sub_AG_Blue_2|Fire MRM In DLZ|TARGET_RANGE|<=|27000|[None]|[None]|[None]|And
  3129. Record1019=Sub_AG_Blue_2|Fire in DLZ|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  3130. Record1020=Sub_AG_Blue_2|Go for Dogfight|IS_TARGET_TYPE|==|1|ControlledAircraft|[None]|[None]|And
  3131. Record1021=Sub_AG_Blue_2|Go for Dogfight|TARGET_RANGE|<=|5500|[None]|[None]|[None]|And
  3132. Record1022=Sub_AG_Blue_2|Lock On Air Target first|DISTANCE_TO_PRIMARY_TARGET|>|18000|[None]|[None]|[None]|Or
  3133. Record1023=Sub_AG_Blue_2|Lock On Air Target first|TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3134. Record1024=Sub_AG_Blue_2|Lock On Air Target first|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3135. Record1025=Sub_AG_Blue_2|Lock On Air Target first|TARGET_RANGE|>|37000|[None]|[None]|[None]|Or
  3136. Record1026=Sub_AG_Blue_2|Lock on Air target|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3137. Record1027=Sub_AG_Blue_2|No Bombs Strafe|GET_ENTITY_VAR|==|0|2|[None]|[None]|And
  3138. Record1028=Sub_AG_Blue_2|No Bombs Strafe|GET_NUMBER_OF_GUN_BULLETS|>=|10|[None]|[None]|[None]|And
  3139. Record1029=Sub_AG_Blue_2|No Bombs Strafe|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3140. Record1030=Sub_AG_Blue_2|No Bombs Strafe|TARGET_RANGE|<=|7000|[None]|[None]|[None]|And
  3141. Record1031=Sub_AG_Blue_2|Primary Dead Be CAP|IS_SECONDARY_TARGET_ALIVE|==|0|[None]|[None]|[None]|And
  3142. Record1032=Sub_AG_Blue_2|Primary Dead Be CAP|PRIMARY_TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3143. Record1033=Sub_AG_Blue_2|Priority Manuvers ?|IS_CONTROLLED_BY_PLAYER|==|0|[None]|[None]|[None]|And
  3144. Record1034=Sub_AG_Blue_2|Realese in DLZ|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  3145. Record1035=Sub_AG_Blue_2|Realese in DLZ|TARGET_RANGE|<=|17000|[None]|[None]|[None]|And
  3146. Record1036=Sub_AG_Blue_2|SAM Launch|GET_DISTANCE_TO_CLOSING_MISSILE|<=|18000|[None]|[None]|[None]|And
  3147. Record1037=Sub_AG_Blue_2|SAM Launch|IS_SAM_LAUNCHED|==|1|[None]|[None]|[None]|And
  3148. Record1038=Sub_AG_Blue_2|SAM Launch|TARGET_RANGE|>=|4000|[None]|[None]|[None]|And
  3149. Record1039=Sub_AG_Blue_2|Select Ground target|DISTANCE_TO_PRIMARY_TARGET|<=|18000|[None]|[None]|[None]|And
  3150. Record1040=Sub_AG_Blue_2|Select Primary Target|DISTANCE_TO_PRIMARY_TARGET|<=|18000|[None]|[None]|[None]|And
  3151. Record1041=Sub_AG_Blue_2|Select Primary Target|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|<=|5500|[None]|[None]|[None]|And
  3152. Record1042=Sub_AG_Blue_2|Select Primary Target|PRIMARY_TARGET_DESTROYED|==|0|[None]|[None]|[None]|Not
  3153. Record1043=Sub_AG_Blue_2|Select Secondary|GET_SECONDARY_TARGET_DISTANCE|<=|18000|[None]|[None]|[None]|And
  3154. Record1044=Sub_AG_Blue_2|Select Secondary|PRIMARY_TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3155. Record1045=Sub_AG_Blue_2|Try GP|GET_NUMBER_OF_GP_BOMBS|>=|1|[None]|[None]|[None]|And
  3156. Record1046=Sub_AG_Blue_2|Try GP|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3157. Record1047=Sub_AG_Blue_2|Try GP|TARGET_RANGE|<=|18000|[None]|[None]|[None]|And
  3158. Record1048=Sub_AG_Blue_2|Try Harm|GET_NUMBER_OF_HARM_MISSILES|>=|1|[None]|[None]|[None]|And
  3159. Record1049=Sub_AG_Blue_2|Try Harm|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3160. Record1050=Sub_AG_Blue_2|Try Harm|TARGET_RANGE|<=|22000|[None]|[None]|[None]|And
  3161. Record1051=Sub_AG_Blue_2|Try Laser|GET_NUMBER_OF_LGB_BOMBS|>=|1|[None]|[None]|[None]|And
  3162. Record1052=Sub_AG_Blue_2|Try Laser|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3163. Record1053=Sub_AG_Blue_2|Try Laser|TARGET_RANGE|<=|18000|[None]|[None]|[None]|And
  3164. Record1054=Sub_AG_Blue_2|Try TV|DISTANCE_TO_PRIMARY_TARGET|<=|25000|[None]|[None]|[None]|And
  3165. Record1055=Sub_AG_Blue_2|Try TV|GET_NUMBER_OF_TV_MISSILES|>=|1|[None]|[None]|[None]|And
  3166. Record1056=Sub_AG_Blue_2|Try mavricks1|GET_NUMBER_OF_MAVRIK_MISSILES|>=|1|[None]|[None]|[None]|And
  3167. Record1057=Sub_AG_Blue_2|Try mavricks1|IS_TARGET_TYPE|==|0|Building|[None]|[None]|And
  3168. Record1058=Sub_AG_Blue_2|Try mavricks1|GET_ENTITY_VAR|==|0|2|[None]|[None]|And
  3169. Record1059=Sub_AG_Blue_2|Try mavricks1|TARGET_RANGE|<=|18500|[None]|[None]|[None]|And
  3170. Record1060=Sub_AG_Blue_2|Wingman Commands|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3171. Record1061=Sub_AG_Blue_2|primary dead |PRIMARY_TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3172. Record1062=Sub_AG_Blue_2|return to AG brain|ALWAYS|==|1|[None]|[None]|[None]|And
  3173. Record1063=Sub_Brake_SAM|Am I Player|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3174. Record1064=Sub_Brake_SAM|Defense|IS_SAM_LAUNCHED|==|1|[None]|[None]|[None]|And
  3175. Record1065=Sub_Brake_SAM|Missle Missed|IS_SAM_LAUNCHED|==|0|[None]|[None]|[None]|And
  3176. Record1066=Sub_Brake_SAM|Wingman Commands|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3177. Record1067=Sub_Bug_Out|AADefense|GET_DISTANCE_TO_CLOSING_MISSILE|<=|12000|[None]|[None]|[None]|And
  3178. Record1068=Sub_Bug_Out|AADefense|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|And
  3179. Record1069=Sub_Bug_Out|Doberman|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|<=|2000|[None]|[None]|[None]|And
  3180. Record1070=Sub_Bug_Out|Doberman|IS_GEAR_DOWN|==|0|[None]|[None]|[None]|And
  3181. Record1071=Sub_Bug_Out|GoHome|ALWAYS|==|1|[None]|[None]|[None]|And
  3182. Record1072=Sub_Bug_Out|SAMdefence|GET_DISTANCE_TO_CLOSING_MISSILE|<=|12000|[None]|[None]|[None]|And
  3183. Record1073=Sub_Bug_Out|SAMdefence|IS_SAM_LAUNCHED|==|1|[None]|[None]|[None]|And
  3184. Record1074=Sub_Bug_Out|am I Player Wingman|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3185. Record1075=Sub_Bug_Out|am I the player|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3186. Record1076=Sub_CoPilot|Placeholder|ALWAYS|==|1|[None]|[None]|[None]|And
  3187. Record1077=Sub_Dogfight|AA Defense|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|And
  3188. Record1078=Sub_Dogfight|Am I Player|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3189. Record1079=Sub_Dogfight|Dogfight|ALWAYS|==|1|[None]|[None]|[None]|And
  3190. Record1080=Sub_Dogfight|DropFueltanks|ARE_FUEL_TANKS_CARRIED|==|1|[None]|[None]|[None]|And
  3191. Record1081=Sub_Dogfight|Fire|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  3192. Record1082=Sub_Dogfight|Go For Guns|TARGET_RANGE|<|1800|[None]|[None]|[None]|And
  3193. Record1083=Sub_Dogfight|Minimum altitude|GET_AGL|<=|30|[None]|[None]|[None]|And
  3194. Record1084=Sub_Dogfight|SAM defense|IS_SAM_LAUNCHED|==|1|[None]|[None]|[None]|And
  3195. Record1085=Sub_Dogfight|Switch To SRM|GET_NUMBER_OF_HEAT_MISSILES|>=|1|[None]|[None]|[None]|And
  3196. Record1086=Sub_Dogfight|Switch To SRM|TARGET_RANGE|>=|1800|[None]|[None]|[None]|And
  3197. Record1087=Sub_Dogfight|Switch To SRM|TARGET_RANGE|<=|9000|[None]|[None]|[None]|And
  3198. Record1088=Sub_Dogfight|Switch to Radar missile|GET_NUMBER_OF_RADAR_MISSILES|>|0|[None]|[None]|[None]|And
  3199. Record1089=Sub_Dogfight|Switch to Radar missile|TARGET_RANGE|<=|27000|[None]|[None]|[None]|And
  3200. Record1090=Sub_Dogfight|Switch to Radar missile|TARGET_RANGE|>=|9000|[None]|[None]|[None]|And
  3201. Record1091=Sub_Dogfight|Talal|TARGET_ASPECT_ANGLE|>|160|[None]|[None]|[None]|And
  3202. Record1092=Sub_Dogfight|Talal|TARGET_RANGE|<=|1800|[None]|[None]|[None]|And
  3203. Record1093=Sub_Dogfight|Target Dead|TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3204. Record1094=Sub_Dogfight|Wingman Commands|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3205. Record1095=Sub_Dogfight|fire MRM|TARGET_RANGE|<=|27000|[None]|[None]|[None]|And
  3206. Record1096=Sub_Dogfight|fire MRM|TARGET_RANGE|<=|26000|[None]|[None]|[None]|And
  3207. Record1097=Sub_Hold_position|Hold Position|ALWAYS|==|1|[None]|[None]|[None]|And
  3208. Record1098=Sub_Hold_position|Look for primary targets|DISTANCE_TO_PRIMARY_TARGET|<=|20000|[None]|[None]|[None]|And
  3209. Record1099=Sub_Hold_position|Look for primary targets|PRIMARY_TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  3210. Record1100=Sub_Hold_position|check for new commands|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3211. Record1101=Sub_Hold_position|check for priority manuvers|ALWAYS|==|1|[None]|[None]|[None]|And
  3212. Record1102=Sub_Hold_position|check for threats|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|<=|15000|[None]|[None]|[None]|And
  3213. Record1103=Sub_Hold_position|hold position by def|ALWAYS|==|1|[None]|[None]|[None]|And
  3214. Record1104=Sub_Kidnap_1|Player sneeked in|GET_SECONDARY_TARGET_DISTANCE|<=|1850|[None]|[None]|[None]|And
  3215. Record1105=Sub_Kidnap_1|Someone fired on me above 5000 meters|GET_DISTANCE_TO_CLOSING_MISSILE|>|8000|[None]|[None]|[None]|And
  3216. Record1106=Sub_Kidnap_1|Someone fired on me above 5000 meters|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|And
  3217. Record1107=Sub_Kidnap_1|[None]|PRIMARY_TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3218. Record1108=Sub_Kidnap_1|boeing is dead so go for player|PRIMARY_TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3219. Record1109=Sub_Kidnap_1|dogcahse on boeing|PRIMARY_TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  3220. Record1110=Sub_Kidnap_1|mission var = 1|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  3221. Record1111=Sub_Kidnap_2|Player sneeked in|GET_SECONDARY_TARGET_DISTANCE|<=|1850|[None]|[None]|[None]|And
  3222. Record1112=Sub_Kidnap_2|all goes well Navigate|ALWAYS|==|1|[None]|[None]|[None]|And
  3223. Record1113=Sub_Kidnap_2|is var 1 go to player|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  3224. Record1114=Sub_Kidnap_2|mission var 2 go to boeing|GET_MISSION_VAR|==|2|1|[None]|[None]|And
  3225. Record1115=Sub_Kidnap_2|player fired above 5000|GET_DISTANCE_TO_CLOSING_MISSILE|>|8000|[None]|[None]|[None]|And
  3226. Record1116=Sub_Kidnap_2|player fired above 5000|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|And
  3227. Record1117=Sub_Kidnap_2|player sneeked in to 1NM|GET_SECONDARY_TARGET_DISTANCE|<=|1850|[None]|[None]|[None]|And
  3228. Record1118=Sub_Kidnap_2|the boing in dead|PRIMARY_TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3229. Record1119=Sub_Lase_Target|Check for more Commands|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3230. Record1120=Sub_Lase_Target|Defence From A2G|GET_DISTANCE_TO_CLOSING_MISSILE|<=|18000|[None]|[None]|[None]|And
  3231. Record1121=Sub_Lase_Target|Defence form A2A|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|<=|9000|[None]|[None]|[None]|And
  3232. Record1122=Sub_Lase_Target|Fly to target|TARGET_RANGE|>=|18000|[None]|[None]|[None]|And
  3233. Record1123=Sub_Lase_Target|Hold Position |TARGET_RANGE|<=|18000|[None]|[None]|[None]|And
  3234. Record1124=Sub_Lase_Target|Lase Target|GET_ENTITY_VAR|==|0|4|[None]|[None]|And
  3235. Record1125=Sub_Lase_Target|Lase Target|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3236. Record1126=Sub_Lase_Target|Lase Target|TARGET_RANGE|<=|20000|[None]|[None]|[None]|And
  3237. Record1127=Sub_Lase_Target|Target Dead go back|TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3238. Record1128=Sub_PriorityMan| air targets|IS_ANY_MEMBER_ON_MY_TARGET|==|1|[None]|[None]|[None]|And
  3239. Record1129=Sub_PriorityMan| air targets|PRIMARY_TARGET|==|0|[None]|[None]|[None]|And
  3240. Record1130=Sub_PriorityMan|Am I Player|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3241. Record1131=Sub_PriorityMan|Attack Primary Command|GET_COMMAND|==|[None]|[None]|[None]|[None]|And
  3242. Record1132=Sub_PriorityMan|Command Attack Player|GET_COMMAND|==|Attack Player Command|[None]|[None]|[None]|And
  3243. Record1133=Sub_PriorityMan|Command CAP|GET_COMMAND|==|Do CAP Command|[None]|[None]|[None]|And
  3244. Record1134=Sub_PriorityMan|Command CAS|GET_COMMAND|==|Do CAS Command|[None]|[None]|[None]|And
  3245. Record1135=Sub_PriorityMan|Command Go Home|GET_COMMAND|==|Go Home Command|[None]|[None]|[None]|And
  3246. Record1136=Sub_PriorityMan|Command Hold position|GET_COMMAND|==|Orbit Command|[None]|[None]|[None]|And
  3247. Record1137=Sub_PriorityMan|Command Navigate|GET_COMMAND|==|Navigate Command|[None]|[None]|[None]|And
  3248. Record1138=Sub_PriorityMan|Command Resume mission|GET_COMMAND|==|Resume Mission Command|[None]|[None]|[None]|And
  3249. Record1139=Sub_PriorityMan|Command Strike|GET_COMMAND|==|Strike Command|[None]|[None]|[None]|And
  3250. Record1140=Sub_PriorityMan|Command Take Off|GET_COMMAND|==|Takeoff Command|[None]|[None]|[None]|And
  3251. Record1141=Sub_PriorityMan|Land|FLIGHT_STAGE|==|Landing|[None]|[None]|[None]|And
  3252. Record1142=Sub_PriorityMan|Refuel|FLIGHT_STAGE|==|[None]|[None]|[None]|[None]|And
  3253. Record1143=Sub_PriorityMan|Return|ALWAYS|==|[None]|[None]|[None]|[None]|And
  3254. Record1144=Sub_PriorityMan|Wingmna commands|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3255. Record1145=Sub_PriorityMan|check for refuel|FLIGHT_STAGE|==|RefuelLeg|[None]|[None]|[None]|And
  3256. Record1146=Sub_PriorityMan|check for refuel|IS_LEADER_CONTROLLED_BY_PLAYER|==|0|[None]|[None]|[None]|And
  3257. Record1147=Sub_PriorityMan|is command  not waiting|IS_CALLED_BY_COMMAND|==|0|[None]|[None]|[None]|And
  3258. Record1148=Sub_PriorityMan|take off|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  3259. Record1149=Sub_PriorityMan|take off|GET_AGL|<=|50|[None]|[None]|[None]|And
  3260. Record1150=Sub_PriorityMan|turn Lights of|FLIGHT_STAGE|!=|TakeOff|[None]|[None]|[None]|And
  3261. Record1151=Sub_PriorityMan|turn Lights of|FLIGHT_STAGE|!=|Landing|[None]|[None]|[None]|And
  3262. Record1152=Sub_Refuel|I am the leader|GET_MY_FORMATION_POSITION|==|1|[None]|[None]|[None]|And
  3263. Record1153=Sub_Refuel|if I am not leader |GET_MY_FORMATION_POSITION|!=|1|[None]|[None]|[None]|And
  3264. Record1154=Sub_Refuel_1|Refuel|ALWAYS|==|1|[None]|[None]|[None]|And
  3265. Record1155=Sub_Refuel_1|Refuel|ALWAYS|==|1|[None]|[None]|[None]|And
  3266. Record1156=Sub_Refuel_1|Wingman Commands|ALWAYS|==|1|[None]|[None]|[None]|And
  3267. Record1157=Sub_Refuel_1|always refuel|ALWAYS|==|1|[None]|[None]|[None]|And
  3268. Record1158=Sub_Refuel_1|check wingman commands|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3269. Record1159=Sub_Refuel_1|if I am alone and finished fefueling|GET_FORMATION_SIZE|==|1|[None]|[None]|[None]|And
  3270. Record1160=Sub_Refuel_1|if I am alone and finished fefueling|IS_MEMBER_REFUELING|==|0|0|[None]|[None]|And
  3271. Record1161=Sub_Refuel_1|if I have 2 wingmans|GET_FORMATION_SIZE|==|3|[None]|[None]|[None]|And
  3272. Record1162=Sub_Refuel_1|if I have 2 wingmans|IS_MEMBER_REFUELING|==|0|0|[None]|[None]|And
  3273. Record1163=Sub_Refuel_1|if I have 2 wingmans|IS_MEMBER_REFUELING|==|0|3|[None]|[None]|And
  3274. Record1164=Sub_Refuel_1|if I have one wingman|GET_FORMATION_SIZE|==|2|[None]|[None]|[None]|And
  3275. Record1165=Sub_Refuel_1|if I have one wingman|IS_MEMBER_REFUELING|==|0|2|[None]|[None]|And
  3276. Record1166=Sub_Refuel_1|if I have one wingman|IS_MEMBER_REFUELING|==|0|0|[None]|[None]|And
  3277. Record1167=Sub_Refuel_1|if we are 4 members|GET_FORMATION_SIZE|==|4|[None]|[None]|[None]|And
  3278. Record1168=Sub_Refuel_1|if we are 4 members|IS_MEMBER_REFUELING|==|0|0|[None]|[None]|And
  3279. Record1169=Sub_Refuel_1|if we are 4 members|IS_MEMBER_REFUELING|==|0|4|[None]|[None]|And
  3280. Record1170=Sub_Refuel_2|check for wingman commands|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3281. Record1171=Sub_Refuel_2|close to tanker 4|GET_MY_FORMATION_POSITION|==|4|[None]|[None]|[None]|And
  3282. Record1172=Sub_Refuel_2|close to tanker 4|IS_MEMBER_REFUELING|==|1|3|[None]|[None]|And
  3283. Record1173=Sub_Refuel_2|close to tanker 4|IS_MEMBER_REFUELING|==|0|0|[None]|[None]|And
  3284. Record1174=Sub_Refuel_2|close to tanker Refuel|GET_MY_FORMATION_POSITION|==|2|[None]|[None]|[None]|And
  3285. Record1175=Sub_Refuel_2|close to tanker Refuel|GET_NEAREST_TANKER_DISTANCE|<=|7500|0|[None]|[None]|And
  3286. Record1176=Sub_Refuel_2|close to tanker Refuel|IS_MEMBER_REFUELING|==|1|1|[None]|[None]|And
  3287. Record1177=Sub_Refuel_2|close to tanker Refuel|IS_MEMBER_REFUELING|==|0|0|[None]|[None]|And
  3288. Record1178=Sub_Refuel_2|close to tanker nr 3|GET_MY_FORMATION_POSITION|==|3|[None]|[None]|[None]|And
  3289. Record1179=Sub_Refuel_2|close to tanker nr 3|IS_MEMBER_REFUELING|==|1|2|[None]|[None]|And
  3290. Record1180=Sub_Refuel_2|close to tanker nr 3|IS_MEMBER_REFUELING|==|0|0|[None]|[None]|And
  3291. Record1181=Sub_Refuel_2|formation untill close to tanker|GET_NEAREST_TANKER_DISTANCE|>=|7500|1|[None]|[None]|And
  3292. Record1182=Sub_Refuel_2|if leader is player and left the tanker - leave|GET_NEAREST_TANKER_DISTANCE|>=|10000|1|[None]|[None]|And
  3293. Record1183=Sub_Refuel_2|if leader is player and left the tanker - leave|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3294. Record1184=Sub_Refuel_2|leader is AI and we are 3|GET_FORMATION_SIZE|==|3|[None]|[None]|[None]|And
  3295. Record1185=Sub_Refuel_2|leader is AI and we are 3|IS_MEMBER_REFUELING|==|0|3|[None]|[None]|And
  3296. Record1186=Sub_Refuel_2|leader is AI and we are 4|GET_FORMATION_SIZE|==|4|[None]|[None]|[None]|And
  3297. Record1187=Sub_Refuel_2|leader is AI and we are 4|IS_MEMBER_REFUELING|==|0|4|[None]|[None]|And
  3298. Record1188=Sub_Refuel_2|leader is AI and we are two |GET_FORMATION_SIZE|==|2|[None]|[None]|[None]|And
  3299. Record1189=Sub_Refuel_2|leader is AI and we are two |IS_MEMBER_REFUELING|==|0|2|[None]|[None]|And
  3300. Record1190=Sub_Refuel_command|Return to main|ALWAYS|==|1|[None]|[None]|[None]|And
  3301. Record1191=Sub_Refuel_command|check for new commands|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3302. Record1192=Sub_Refuel_command|check if tanker is near|GET_NEAREST_TANKER_DISTANCE|<=|73600|[None]|[None]|[None]|And
  3303. Record1193=Sub_Refuel_command|finished refueling|IS_MEMBER_REFUELING|==|0|0|[None]|[None]|And
  3304. Record1194=Sub_Refuel_command|return to main brain CAS|ALWAYS|==|1|[None]|[None]|[None]|And
  3305. Record1195=Sub_Refuel_command|return to main brain now|ALWAYS|==|1|0|[None]|[None]|And
  3306. Record1196=Sub_TV|am I Player Wingman|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3307. Record1197=Sub_TV|am I Player Wingman|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3308. Record1198=Sub_TV|am I players wingman do commands|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3309. Record1199=Sub_TV|bomb missed|GET_ENTITY_VAR|==|1|4|[None]|[None]|And
  3310. Record1200=Sub_TV|bomb missed|GET_NUMBER_OF_TV_MISSILES|==|0|[None]|[None]|[None]|And
  3311. Record1201=Sub_TV|bomb missed|TARGET_RANGE|>=|27000|[None]|[None]|[None]|Or
  3312. Record1202=Sub_TV|level for piper on|GET_ENTITY_VAR|==|0|4|[None]|[None]|And
  3313. Record1203=Sub_TV|level for piper on|TARGET_RANGE|<=|27000|[None]|[None]|[None]|And
  3314. Record1204=Sub_TV|point 2 piper on|GET_ENTITY_VAR|==|0|4|[None]|[None]|And
  3315. Record1205=Sub_TV|point 2 piper on|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  3316. Record1206=Sub_TV|point 3|GET_ENTITY_VAR|==|1|4|[None]|[None]|And
  3317. Record1207=Sub_TV|pull up|ALTITUDE|<=|5000|[None]|[None]|[None]|And
  3318. Record1208=Sub_TV|pull up|GET_ENTITY_VAR|==|0|4|[None]|[None]|And
  3319. Record1209=Sub_TV|pull up|TARGET_RANGE|<=|55000|[None]|[None]|[None]|And
  3320. Record1210=Sub_TV|pull up|TARGET_RANGE|>=|20000|[None]|[None]|[None]|And
  3321. Record1211=Sub_TV|target destroyed change target|TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3322. Record1212=Sub_TV|target destroyed go back |TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3323. Record1213=Sub_Takeof|TakeOf|FLIGHT_STAGE|==|[None]|[None]|[None]|[None]|And
  3324. Record1214=Sub_Takeof|i am in the air|GET_AGL|>=|80|[None]|[None]|[None]|And
  3325. Record1215=Sub_Takeof|takeof stage|FLIGHT_STAGE|==|TakeOff|[None]|[None]|[None]|And
  3326. Record1216=Sub_WingAGAttack|Am I led By Player|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3327. Record1217=Sub_WingAGAttack|Am flown by Player|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3328. Record1218=Sub_WingAGAttack|Check For GP|GET_NUMBER_OF_GP_BOMBS|>=|1|[None]|[None]|[None]|And
  3329. Record1219=Sub_WingAGAttack|Check For Gun Bullets|ALWAYS|==|1|[None]|[None]|[None]|And
  3330. Record1220=Sub_WingAGAttack|Check For Harm|GET_NUMBER_OF_HARM_MISSILES|>=|1|[None]|[None]|[None]|And
  3331. Record1221=Sub_WingAGAttack|Check For Harm|IS_TARGET_TYPE|==|1|RadarSam|[None]|[None]|And
  3332. Record1222=Sub_WingAGAttack|Check For LGB|GET_NUMBER_OF_LGB_BOMBS|>=|1|[None]|[None]|[None]|And
  3333. Record1223=Sub_WingAGAttack|Check For TV|GET_NUMBER_OF_TV_MISSILES|>=|1|[None]|[None]|[None]|And
  3334. Record1224=Sub_WingAGAttack|CheckOn Mvas|GET_NUMBER_OF_MAVRIK_MISSILES|>=|1|[None]|[None]|[None]|And
  3335. Record1225=Sub_WingAGAttack|CheckOn Mvas|IS_TARGET_TYPE|==|0|Building|[None]|[None]|And
  3336. Record1226=Sub_WingAGAttack|Defense AA|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|And
  3337. Record1227=Sub_WingAGAttack|Defense SAM|GET_DISTANCE_TO_CLOSING_MISSILE|<=|12000|[None]|[None]|[None]|And
  3338. Record1228=Sub_WingAGAttack|Defense SAM|IS_SAM_LAUNCHED|==|1|[None]|[None]|[None]|And
  3339. Record1229=Sub_WingAGAttack|Doberman|GET_DISTANCE_TO_CLOSEST_AIR_THREAT|<=|2000|[None]|[None]|[None]|And
  3340. Record1230=Sub_WingAGAttack|Fire in DLZ|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  3341. Record1231=Sub_WingAGAttack|Fire in DLZ|TARGET_RANGE|<=|20000|[None]|[None]|[None]|And
  3342. Record1232=Sub_WingAGAttack|TargetDead|TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3343. Record1233=Sub_WingAGAttack|am I the player|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3344. Record1234=Sub_Wing_Commands|BugOut|LAST_WINGMAN_COMMAND|==|BugOut|[None]|[None]|[None]|And
  3345. Record1235=Sub_Wing_Commands|Close Formation|LAST_WINGMAN_COMMAND|==|CloseFormationSpacing|[None]|[None]|[None]|And
  3346. Record1236=Sub_Wing_Commands|Droptanks|ARE_FUEL_TANKS_CARRIED|==|1|[None]|[None]|[None]|And
  3347. Record1237=Sub_Wing_Commands|Droptanks|LAST_WINGMAN_COMMAND|==|DropTanks|[None]|[None]|[None]|And
  3348. Record1238=Sub_Wing_Commands|Echelon Go|LAST_WINGMAN_COMMAND|==|EchelonGo|[None]|[None]|[None]|And
  3349. Record1239=Sub_Wing_Commands|Engage my AA|GET_MY_FORMATION_POSITION|!=|4|[None]|[None]|[None]|And
  3350. Record1240=Sub_Wing_Commands|Engage my AA|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|And
  3351. Record1241=Sub_Wing_Commands|Engage my AA|TARGET_IS_AN_AIR_TARGET|==|1|[None]|[None]|[None]|And
  3352. Record1242=Sub_Wing_Commands|Engage my AA 4|GET_MY_FORMATION_POSITION|==|4|[None]|[None]|[None]|And
  3353. Record1243=Sub_Wing_Commands|Engage my AA 4|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|And
  3354. Record1244=Sub_Wing_Commands|Engage my AA 4|TARGET_IS_AN_AIR_TARGET|==|1|[None]|[None]|[None]|And
  3355. Record1245=Sub_Wing_Commands|Engage my AG|GET_MY_FORMATION_POSITION|!=|4|[None]|[None]|[None]|And
  3356. Record1246=Sub_Wing_Commands|Engage my AG|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|And
  3357. Record1247=Sub_Wing_Commands|Engage my AG|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3358. Record1248=Sub_Wing_Commands|Engage my AG 4|GET_MY_FORMATION_POSITION|==|4|[None]|[None]|[None]|And
  3359. Record1249=Sub_Wing_Commands|Engage my AG 4|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|And
  3360. Record1250=Sub_Wing_Commands|Engage my AG 4|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3361. Record1251=Sub_Wing_Commands|Engage other AG|GET_MY_FORMATION_POSITION|!=|4|[None]|[None]|[None]|And
  3362. Record1252=Sub_Wing_Commands|Engage other AG|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|And
  3363. Record1253=Sub_Wing_Commands|Engage other AG|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3364. Record1254=Sub_Wing_Commands|Engage other AG 4|GET_MY_FORMATION_POSITION|==|4|[None]|[None]|[None]|And
  3365. Record1255=Sub_Wing_Commands|Engage other AG 4|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|And
  3366. Record1256=Sub_Wing_Commands|Engage other AG 4|TARGET_IS_AN_AIR_TARGET|==|0|[None]|[None]|[None]|And
  3367. Record1257=Sub_Wing_Commands|Engege other AA|GET_MY_FORMATION_POSITION|!=|4|[None]|[None]|[None]|And
  3368. Record1258=Sub_Wing_Commands|Engege other AA|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|And
  3369. Record1259=Sub_Wing_Commands|Engege other AA|TARGET_IS_AN_AIR_TARGET|==|1|[None]|[None]|[None]|And
  3370. Record1260=Sub_Wing_Commands|Hold Position 4|GET_MY_FORMATION_POSITION|==|4|[None]|[None]|[None]|And
  3371. Record1261=Sub_Wing_Commands|Hold Position 4|LAST_WINGMAN_COMMAND|==|HoldYourPosition|[None]|[None]|[None]|And
  3372. Record1262=Sub_Wing_Commands|HoldPostion|GET_MY_FORMATION_POSITION|!=|4|[None]|[None]|[None]|And
  3373. Record1263=Sub_Wing_Commands|HoldPostion|LAST_WINGMAN_COMMAND|==|HoldYourPosition|[None]|[None]|[None]|And
  3374. Record1264=Sub_Wing_Commands|LaseMyTarget|LAST_WINGMAN_COMMAND|==|LaseMyTarget|[None]|[None]|[None]|And
  3375. Record1265=Sub_Wing_Commands|Line Go|LAST_WINGMAN_COMMAND|==|LineGo|[None]|[None]|[None]|And
  3376. Record1266=Sub_Wing_Commands|ProtectMe|LAST_WINGMAN_COMMAND|==|ProtectMe|[None]|[None]|[None]|And
  3377. Record1267=Sub_Wing_Commands|Refuel|LAST_WINGMAN_COMMAND|==|GoRefuel|[None]|[None]|[None]|And
  3378. Record1268=Sub_Wing_Commands|ReportStatus|LAST_WINGMAN_COMMAND|==|ReportStatus|[None]|[None]|[None]|And
  3379. Record1269=Sub_Wing_Commands|ReturnToBrain|ALWAYS|==|1|[None]|[None]|[None]|And
  3380. Record1270=Sub_Wing_Commands|Sort|LAST_WINGMAN_COMMAND|==|SortTargets|[None]|[None]|[None]|And
  3381. Record1271=Sub_Wing_Commands|Spread Formation|LAST_WINGMAN_COMMAND|==|SpreadFormationSpacing|[None]|[None]|[None]|And
  3382. Record1272=Sub_Wing_Commands|Trail Go|LAST_WINGMAN_COMMAND|==|TrailGo|[None]|[None]|[None]|And
  3383. Record1273=Sub_Wing_Commands|Wedge Go|LAST_WINGMAN_COMMAND|==|WedgeGo|[None]|[None]|[None]|And
  3384. Record1274=Sub_Wing_Commands|engage other AA 4|GET_MY_FORMATION_POSITION|==|4|[None]|[None]|[None]|And
  3385. Record1275=Sub_Wing_Commands|engage other AA 4|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|And
  3386. Record1276=Sub_Wing_Commands|engage other AA 4|TARGET_IS_AN_AIR_TARGET|==|1|[None]|[None]|[None]|And
  3387. Record1277=TacticalAustin|Check for wingmen|GET_MISSION_VAR|==|1|2|[None]|[None]|And
  3388. Record1278=TacticalAustin|Check for wingmen|GET_MY_FORMATION_POSITION|>|1|[None]|[None]|[None]|And
  3389. Record1279=TacticalAustin|Check for wingmen|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3390. Record1280=TacticalAustin|HoldPosition|FLIGHT_STAGE|==|Allert|[None]|[None]|[None]|And
  3391. Record1281=TacticalAustin|HoldPosition|GET_MY_FORMATION_POSITION|==|1|[None]|[None]|[None]|And
  3392. Record1282=TacticalAustin|If controlled by player|GET_MISSION_VAR|==|0|2|[None]|[None]|And
  3393. Record1283=TacticalAustin|If controlled by player|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3394. Record1284=TacticalAustin|Navigate by def|ALWAYS|==|1|[None]|[None]|[None]|And
  3395. Record1285=TacticalAustin|Rule1|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3396. Record1286=TacticalAustin|Rule5|FLIGHT_STAGE|==|Allert|[None]|[None]|[None]|And
  3397. Record1287=TacticalAustin|Rule5|GET_MY_FORMATION_POSITION|>|1|[None]|[None]|[None]|And
  3398. Record1288=TacticalAustin|Rule6|IS_CONTROLLED_BY_PLAYER|==|0|[None]|[None]|[None]|And
  3399. Record1289=TacticalBuick|Check wingmen|GET_MISSION_VAR|==|2|2|[None]|[None]|And
  3400. Record1290=TacticalBuick|Check wingmen|GET_MY_FORMATION_POSITION|>|1|[None]|[None]|[None]|And
  3401. Record1291=TacticalBuick|Check wingmen|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3402. Record1292=TacticalBuick|Hold Psition|FLIGHT_STAGE|==|Allert|[None]|[None]|[None]|And
  3403. Record1293=TacticalBuick|Hold Psition|GET_MY_FORMATION_POSITION|==|1|[None]|[None]|[None]|And
  3404. Record1294=TacticalBuick|If player controlled|GET_MISSION_VAR|==|1|2|[None]|[None]|And
  3405. Record1295=TacticalBuick|If player controlled|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3406. Record1296=TacticalBuick|Rule1|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3407. Record1297=TacticalBuick|Rule5|FLIGHT_STAGE|==|Allert|[None]|[None]|[None]|And
  3408. Record1298=TacticalBuick|Rule5|GET_MY_FORMATION_POSITION|>|1|[None]|[None]|[None]|And
  3409. Record1299=TacticalBuick|Rule6|IS_CONTROLLED_BY_PLAYER|==|0|[None]|[None]|[None]|And
  3410. Record1300=TacticalBuick|Rule7|GET_MISSION_VAR|!=|1|2|[None]|[None]|And
  3411. Record1301=TacticalBuick|Rule7|GET_MISSION_VAR|!=|2|2|[None]|[None]|And
  3412. Record1302=TacticalBuick|Rule7|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3413. Record1303=TacticalCorvette|Check hold positon|FLIGHT_STAGE|==|Allert|[None]|[None]|[None]|And
  3414. Record1304=TacticalCorvette|Check hold positon|GET_MY_FORMATION_POSITION|==|1|[None]|[None]|[None]|And
  3415. Record1305=TacticalCorvette|Hold Position|FLIGHT_STAGE|==|[None]|[None]|[None]|[None]|And
  3416. Record1306=TacticalCorvette|Hold Position|FLIGHT_STAGE|==|[None]|[None]|[None]|[None]|And
  3417. Record1307=TacticalCorvette|Hold Position|FLIGHT_STAGE|==|[None]|[None]|[None]|[None]|And
  3418. Record1308=TacticalCorvette|Hold Position|FLIGHT_STAGE|==|[None]|[None]|[None]|[None]|And
  3419. Record1309=TacticalCorvette|Hold Position|FLIGHT_STAGE|==|[None]|[None]|[None]|[None]|And
  3420. Record1310=TacticalCorvette|If controlled by player|GET_MISSION_VAR|==|2|2|[None]|[None]|And
  3421. Record1311=TacticalCorvette|If controlled by player|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3422. Record1312=TacticalCorvette|Rule1|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3423. Record1313=TacticalCorvette|Rule5|FLIGHT_STAGE|==|Allert|[None]|[None]|[None]|And
  3424. Record1314=TacticalCorvette|Rule5|GET_MY_FORMATION_POSITION|>|1|[None]|[None]|[None]|And
  3425. Record1315=TacticalCorvette|Rule6|IS_CONTROLLED_BY_PLAYER|==|0|[None]|[None]|[None]|And
  3426. Record1316=TacticalCorvette|Rule7|GET_MISSION_VAR|!=|2|2|[None]|[None]|And
  3427. Record1317=TacticalCorvette|Rule7|GET_MISSION_VAR|!=|3|2|[None]|[None]|And
  3428. Record1318=TacticalCorvette|Rule7|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3429. Record1319=TacticalCorvette|if leader is controlled|GET_MISSION_VAR|==|3|2|[None]|[None]|And
  3430. Record1320=TacticalCorvette|if leader is controlled|GET_MY_FORMATION_POSITION|>|1|[None]|[None]|[None]|And
  3431. Record1321=TacticalCorvette|if leader is controlled|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3432. Record1322=TacticalDodge|Check hold positon|FLIGHT_STAGE|==|[None]|[None]|[None]|[None]|And
  3433. Record1323=TacticalDodge|Check wingmen|GET_MISSION_VAR|==|4|2|[None]|[None]|And
  3434. Record1324=TacticalDodge|Check wingmen|GET_MY_FORMATION_POSITION|>|1|[None]|[None]|[None]|And
  3435. Record1325=TacticalDodge|Check wingmen|IS_LEADER_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3436. Record1326=TacticalDodge|If controlled by player|GET_MISSION_VAR|==|3|2|[None]|[None]|And
  3437. Record1327=TacticalDodge|If controlled by player|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3438. Record1328=TacticalDodge|Rule5|FLIGHT_STAGE|==|Allert|[None]|[None]|[None]|And
  3439. Record1329=TacticalDodge|Rule5|GET_MY_FORMATION_POSITION|>|1|[None]|[None]|[None]|And
  3440. Record1330=TacticalDodge|Rule6|IS_CONTROLLED_BY_PLAYER|==|0|[None]|[None]|[None]|And
  3441. Record1331=TacticalDodge|Rule7|GET_MISSION_VAR|!=|3|2|[None]|[None]|And
  3442. Record1332=TacticalDodge|Rule7|GET_MISSION_VAR|!=|4|2|[None]|[None]|And
  3443. Record1333=TacticalDodge|Rule7|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3444. Record1334=TacticalDodge|holding|FLIGHT_STAGE|==|Allert|[None]|[None]|[None]|And
  3445. Record1335=TacticalDodge|holding|GET_MY_FORMATION_POSITION|==|1|[None]|[None]|[None]|And
  3446. Record1336=TakeOff|300ft end mission|GET_AGL|>=|100|[None]|[None]|[None]|And
  3447. Record1337=TakeOff|300ft end mission|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  3448. Record1338=TakeOff|300ft end mission|IS_GEAR_DOWN|==|0|[None]|[None]|[None]|And
  3449. Record1339=TakeOff|airborn|GET_AGL|>=|10|[None]|[None]|[None]|And
  3450. Record1340=TakeOff|airborn|GET_MISSION_VAR|==|0|1|[None]|[None]|And
  3451. Record1341=TakeOff|taxi to fast|GET_MISSION_VAR|==|0|2|[None]|[None]|And
  3452. Record1342=TakeOff|taxi to fast|VELOCITY|>|60|[None]|[None]|[None]|And
  3453. Record1343=Tank|Check Target Range 1|GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  3454. Record1344=Tank|Check Target Range 1|TARGET_RANGE|<|3000|[None]|[None]|[None]|[None]
  3455. Record1345=Tank|Check Target Range 2|GET_ENTITY_VAR|==|1|1|[None]|[None]|And
  3456. Record1346=Tank|Check Target Range 2|TARGET_RANGE|>=|4000|[None]|[None]|[None]|[None]
  3457. Record1347=Tank|Find Target|GET_ENTITY_VAR|==|0|1|[None]|[None]|[None]
  3458. Record1348=Tank|target destroyed change target|TARGET_DESTROYED|==|1|[None]|[None]|[None]|And
  3459. Record1349=Vessle|Boat Navigate|ALWAYS|==|1|[None]|[None]|[None]|And
  3460. Record1350=Vessle|Check commands|IS_CALLED_BY_COMMAND|==|1|[None]|[None]|[None]|And
  3461. Record1351=Vessle|Lock on boats|IS_TARGET_TYPE|!=|1|ArmedBoat|[None]|[None]|And
  3462. Record1352=Vessle|Lock on boats|IS_TARGET_TYPE|!=|1|Boat|[None]|[None]|And
  3463. Record1353=Vessle|Look for primary target|DISTANCE_TO_PRIMARY_TARGET|<=|10000|[None]|[None]|[None]|And
  3464. Record1354=Vessle|Navigate by def|ALWAYS|==|1|[None]|[None]|[None]|And
  3465. Record1355=Vessle|Start Combat with boats|GET_ENTITY_VAR|==|0|1|[None]|[None]|And
  3466. Record1356=Vessle|Start Combat with boats|TARGET_RANGE|<=|9000|[None]|[None]|[None]|And
  3467. Record1357=Vessle|Stop Combat with boats|TARGET_DESTROYED|==|1|[None]|[None]|[None]|Or
  3468. Record1358=Vessle|Stop Combat with boats|TARGET_RANGE|>|10000|[None]|[None]|[None]|And
  3469. Record1359=Vessle|Target is far|TARGET_RANGE|>=|9000|[None]|[None]|[None]|And
  3470. Record1360=Vessle|start combat|TARGET_RANGE|<=|9000|[None]|[None]|[None]|And
  3471. Record1361=Vessle|stop combat|TARGET_RANGE|>|10000|[None]|[None]|[None]|Or
  3472. Record1362=WaitTillReactLeader|Rule1|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  3473. Record1363=WaitTillReactLeader|Rule2|GET_MISSION_VAR|==|2|1|[None]|[None]|And
  3474. Record1364=WaitTillReactLeader|Rule3|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3475. Record1365=WaitTillReactLeader|Rule4|FLIGHT_STAGE|==|Allert|[None]|[None]|[None]|And
  3476. Record1366=WaitTillReactLeader|Rule5|ALWAYS|==|1|[None]|[None]|[None]|And
  3477. Record1367=WaitTillReactWingman|Rule1|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  3478. Record1368=WaitTillReactWingman|Rule1|GET_MY_FORMATION_POSITION|==|2|[None]|[None]|[None]|And
  3479. Record1369=WaitTillReactWingman|Rule2|GET_MISSION_VAR|==|2|1|[None]|[None]|And
  3480. Record1370=WaitTillReactWingman|Rule3|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3481. Record1371=WaitTillReactWingman|Rule4|ALWAYS|==|1|[None]|[None]|[None]|And
  3482. Record1372=WaitTillReactWingman|Rule5|IS_CONTROLLED_BY_PLAYER|==|1|[None]|[None]|[None]|And
  3483. Record1373=WaitTillReactWingman|var1for3|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  3484. Record1374=WaitTillReactWingman|var1for3|GET_MY_FORMATION_POSITION|==|3|[None]|[None]|[None]|And
  3485. Record1375=WaitTillReactWingman|var1for4|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  3486. Record1376=WaitTillReactWingman|var1for4|GET_MY_FORMATION_POSITION|==|4|[None]|[None]|[None]|And
  3487. Record1377=Wing command attack a|Wing command attack A Rule 1|RANDOM|>|25|[None]|[None]|[None]|[None]
  3488. Record1378=Wing command attack a|Wing command attack A Rule 1|TARGET_DESTROYED|==|TRUE|[None]|[None]|[None]|[None]
  3489. Record1379=Wing command attack a|Wing command attack A Rule 10|TARGET_RANGE|>|2000|[None]|[None]|[None]|And
  3490. Record1380=Wing command attack a|Wing command attack A Rule 10|WEAPON_COUNT|==|0|[None]|[None]|[None]|[None]
  3491. Record1381=Wing command attack a|Wing command attack A Rule 11|TARGET_RANGE|<|2000|[None]|[None]|[None]|[None]
  3492. Record1382=Wing command attack a|Wing command attack A Rule 12|TARGET_IN_CURRENT_MISSILE_DLZ|==|TRUE|[None]|[None]|[None]|[None]
  3493. Record1383=Wing command attack a|Wing command attack A Rule 13|RANDOM|>|25|[None]|[None]|[None]|[None]
  3494. Record1384=Wing command attack a|Wing command attack A Rule 13|TARGET_MISSED|==|TRUE|[None]|[None]|[None]|And
  3495. Record1385=Wing command attack a|Wing command attack A Rule 2|LAST_WINGMAN_COMMAND|==|ProtectMe|[None]|[None]|[None]|[None]
  3496. Record1386=Wing command attack a|Wing command attack A Rule 3|LAST_WINGMAN_COMMAND|==|BugOut|[None]|[None]|[None]|[None]
  3497. Record1387=Wing command attack a|Wing command attack A Rule 4|LAST_WINGMAN_COMMAND|==|EngageDesignateTarget|[None]|[None]|[None]|[None]
  3498. Record1388=Wing command attack a|Wing command attack A Rule 5|LAST_WINGMAN_COMMAND|==|EngageAnyTargetImNot|[None]|[None]|[None]|[None]
  3499. Record1389=Wing command attack a|Wing command attack A Rule 6|LAST_WINGMAN_COMMAND|==|WingmanTacticalFormation|[None]|[None]|[None]|[None]
  3500. Record1390=Wing command attack a|Wing command attack A Rule 7|LAST_WINGMAN_COMMAND|==|WingmanCloseFormation|[None]|[None]|[None]|[None]
  3501. Record1391=Wing command attack a|Wing command attack A Rule 8|LINE_OF_SIGHT|==|FALSE|[None]|[None]|[None]|[None]
  3502. Record1392=Wing command attack a|Wing command attack A Rule 9|ALWAYS|==|TRUE|[None]|[None]|[None]|[None]
  3503. Record1393=b52|Drop Your Bombs|TARGET_IN_CURRENT_MISSILE_DLZ|==|1|[None]|[None]|[None]|And
  3504. Record1394=b52|leader navigate|GET_MY_FORMATION_POSITION|==|1|[None]|[None]|[None]|And
  3505. Record1395=b52|level bomb|DISTANCE_TO_PRIMARY_TARGET|<=|18000|[None]|[None]|[None]|And
  3506. Record1396=b52|level bomb|PRIMARY_TARGET_DESTROYED|==|0|[None]|[None]|[None]|And
  3507. Record1397=b52|priority manuvers check|ALWAYS|==|1|[None]|[None]|[None]|And
  3508. Record1398=b52|self defence|IS_AA_MISSILE_LAUNCHED|==|1|[None]|[None]|[None]|Or
  3509. Record1399=b52|self defence|IS_SAM_LAUNCHED|==|1|[None]|[None]|[None]|And
  3510. Record1400=b52|wingman formation|GET_MY_FORMATION_POSITION|>|1|[None]|[None]|[None]|And
  3511. Record1401=OperationBolo|Rule3|ALWAYS|==|1|[None]|[None]|[None]|And
  3512. Record1402=TacticalBuick|Hold Psition|IS_CONTROLLED_BY_PLAYER|==|0|[None]|[None]|[None]|And
  3513. Record1403=TacticalBuick|Rule5|IS_CONTROLLED_BY_PLAYER|==|0|[None]|[None]|[None]|And
  3514. Record1404=TacticalCorvette|Check hold positon|IS_CONTROLLED_BY_PLAYER|==|0|[None]|[None]|[None]|And
  3515. Record1405=TacticalCorvette|Rule5|IS_CONTROLLED_BY_PLAYER|==|0|[None]|[None]|[None]|And
  3516. Record1406=TacticalDodge|holding|IS_CONTROLLED_BY_PLAYER|==|0|[None]|[None]|[None]|And
  3517. Record1407=TacticalDodge|Rule5|IS_CONTROLLED_BY_PLAYER|==|0|[None]|[None]|[None]|And
  3518. Record1408=TacticalAustin|HoldPosition|IS_CONTROLLED_BY_PLAYER|==|0|[None]|[None]|[None]|And
  3519. Record1409=Scramble_Brain|Check if mission var 1=1|GET_MISSION_VAR|==|1|1|[None]|[None]|And
  3520. Record1410=Scramble_NAV|Check if mission var 2=1|GET_MISSION_VAR|==|2|2|[None]|[None]|And
  3521. Record1411=Scramble_NAV|Check if mission var 2=2|GET_MISSION_VAR|==|2|2|[None]|[None]|And
  3522. Record1412=Sub_Takeof|Check_for_appending_Commands|IS_CALLED_BY_COMMAND|==|1|[None]|[None]|[None]|And
  3523. [BrainRule];_______________________________________
  3524. Group=Admin
  3525. Column0Prop=BrainPtr,Brain:Name,[None],0,0,?,[None]
  3526. Column1Prop=Number,int,1,1,0,?,[None]
  3527. Column2Prop=Name,string,[None],1,0,?,[None]
  3528. Column3Prop=RuleDescription,string,[None],1,0,?,[None]
  3529. Column4Prop=ContinueFlag,bool,1,1,0,?,[None]
  3530. Column5Prop=NextRule,BrainRule:Number,0,1,0,?,[None]
  3531. Key=0|1|
  3532. Record00=AA Leader|1|AA Leader Rule 1|Take Off|0|0
  3533. Record01=AA Leader|2|AA Leader Rule 2|Land|0|0
  3534. Record02=AA Leader|3|AA Leader Rule 3|Bingo- Go home|0|0
  3535. Record03=AA Leader|4|AA Leader Rule 4|Under 200 KNT - Accelerate|0|0
  3536. Record04=AA Leader|5|AA Leader Rule 5|FInd first target|1|0
  3537. Record05=AA Leader|6|AA Leader Rule 6|Find any target under 15 M|1|0
  3538. Record06=AA Leader|7|AA Leader Rule 7|If target destroyed - select new target|1|0
  3539. Record07=AA Leader|8|AA Leader Rule 8|Missile launched - drop chaff & flare|1|0
  3540. Record08=AA Leader|9|AA Leader Rule 9|Choose long range missile|1|0
  3541. Record09=AA Leader|10|AA Leader Rule 10|Launch when in DlZ|1|0
  3542. Record10=AA Leader|11|AA Leader Rule 11|Over 15 M form target - navigate|0|0
  3543. Record11=AA Leader|12|AA Leader Rule 12|Under 5 M from target - switch to dogfight|0|0
  3544. Record12=AA Leader|13|AA Leader Rule 13|Target altitude over 4000 m - imelman|0|0
  3545. Record13=AA Leader|14|AA Leader Rule 14|Target altitude under 4000 m - shandel|0|0
  3546. Record14=AA Leader|15|AA Leader Rule 15|Default maneuver - navigate|0|0
  3547. Record15=AA Primary First|1|AA Primary First Rule 1|Take off|0|0
  3548. Record16=AA Primary First|2|AA Primary First Rule 2|Landing|0|0
  3549. Record17=AA Primary First|3|AA Primary First Rule 3|Bingo - go home|0|0
  3550. Record18=AA Primary First|4|AA Primary First Rule 4|Under 200 knt - accelerate|0|0
  3551. Record19=AA Primary First|5|AA Primary First Rule 5|If primary target exists - aquire it|1|0
  3552. Record20=AA Primary First|6|AA Primary First Rule 6|If primary target destroyed - select AA target|1|0
  3553. Record21=AA Primary First|7|AA Primary First Rule 7|If target destroyed - select new target|1|0
  3554. Record22=AA Primary First|8|AA Primary First Rule 8|I missile launched - drop chaff & flare|1|0
  3555. Record23=AA Primary First|9|AA Primary First Rule 9|Select long range missile|1|0
  3556. Record24=AA Primary First|10|AA Primary First Rule 10|Launch in DLZ|1|0
  3557. Record25=AA Primary First|11|AA Primary First Rule 11|Target over 15 M - navigate|0|0
  3558. Record26=AA Primary First|12|AA Primary First Rule 12|Target under 5 M - switch to dogfight|1|0
  3559. Record27=AA Primary First|13|AA Primary First Rule 13|Target altitude over 4000 m - imelman|0|0
  3560. Record28=AA Primary First|14|AA Primary First Rule 14|Target altitude uder 4000 m - shandel|1|0
  3561. Record29=AA Primary First|15|AA Primary First Rule 15|Default maneuver - navigate|0|0
  3562. Record30=AA Primary wing|1|AA Primary wing Rule 1|Take off|0|0
  3563. Record31=AA Primary wing|2|AA Primary wing Rule 2|Land|0|0
  3564. Record32=AA Primary wing|3|AA Primary wing Rule 3|Bingo- Go Home|0|0
  3565. Record33=AA Primary wing|4|AA Primary wing Rule 4|Under 200 knt accelerate|0|0
  3566. Record34=AA Primary wing|5|AA Primary wing Rule 5|[NonIf primary target exists - aquire it.e]|1|0
  3567. Record35=AA Primary wing|6|AA Primary wing Rule 6|Target destroyed - select another target|1|0
  3568. Record36=AA Primary wing|7|AA Primary wing Rule 7|If primary target destroyed - select another target|1|0
  3569. Record37=AA Primary wing|8|AA Primary wing Rule 8|If missile lauched - drop chaff & flare|1|0
  3570. Record38=AA Primary wing|9|AA Primary wing Rule 9|Target under 5 M - switch to dog fight|1|0
  3571. Record39=AA Primary wing|10|AA Primary wing Rule 10|Leader alive - tactical formation|1|0
  3572. Record40=AA Primary wing|11|AA Primary wing Rule 11|Leader dead - navigate|1|0
  3573. Record41=AA Primary wing comm|1|AA Primary wing comm Rule 1|End Take off|1|0
  3574. Record42=AA Primary wing comm|2|AA Primary wing comm Rule 2|Take off|0|0
  3575. Record43=AA Primary wing comm|3|AA Primary wing comm Rule 3|Goto close formation|0|0
  3576. Record44=AA Primary wing comm|4|AA Primary wing comm Rule 4|Goto tactical formation|0|0
  3577. Record45=AA Primary wing comm|5|AA Primary wing comm Rule 5|Go home|0|0
  3578. Record46=AA Primary wing comm|6|AA Primary wing comm Rule 6|Protect me|0|0
  3579. Record47=AA Primary wing comm|7|AA Primary wing comm Rule 7|Engage my AG|0|0
  3580. Record48=AA Primary wing comm|8|AA Primary wing comm Rule 8|Engage my AA|0|0
  3581. Record49=AA Primary wing comm|9|AA Primary wing comm Rule 9|Engage other AG|0|0
  3582. Record50=AA Primary wing comm|10|AA Primary wing comm Rule 10|Engage other AA|0|0
  3583. Record51=AA Primary wing comm|11|AA Primary wing comm Rule 11|Land|0|0
  3584. Record52=AA Primary wing comm|12|AA Primary wing comm Rule 12|Bingo - go home|0|0
  3585. Record53=AA Primary wing comm|13|AA Primary wing comm Rule 13|Under 200 knt - accelerate|0|0
  3586. Record54=AA Primary wing comm|14|AA Primary wing comm Rule 14|If primary target exists - aquirte it.|1|0
  3587. Record55=AA Primary wing comm|15|AA Primary wing comm Rule 15|Target destroyed - select another target|1|0
  3588. Record56=AA Primary wing comm|16|AA Primary wing comm Rule 16|If primary target destroyed - select another target|0|0
  3589. Record57=AA Primary wing comm|17|AA Primary wing comm Rule 17|IF missile launched - dorp chaff & flare|0|0
  3590. Record58=AA Primary wing comm|18|AA Primary wing comm Rule 18|Target under 5 M - switch to dog fight|0|0
  3591. Record59=AA Primary wing comm|19|AA Primary wing comm Rule 19|Leader alive - tactical formation|0|0
  3592. Record60=AA Primary wing comm|20|AA Primary wing comm Rule 20|Leader dead - navigate|0|0
  3593. Record61=AA Wing|1|AA Wing Rule 1|[None]|0|0
  3594. Record62=AA Wing|2|AA Wing Rule 2|[None]|0|0
  3595. Record63=AA Wing|3|AA Wing Rule 3|[None]|0|0
  3596. Record64=AA Wing|4|AA Wing Rule 4|[None]|0|0
  3597. Record65=AA Wing|5|AA Wing Rule 5|[None]|1|0
  3598. Record66=AA Wing|6|AA Wing Rule 6|[None]|1|0
  3599. Record67=AA Wing|7|AA Wing Rule 7|[None]|1|0
  3600. Record68=AA Wing|8|AA Wing Rule 8|[None]|1|0
  3601. Record69=AA Wing|9|AA Wing Rule 9|[None]|1|0
  3602. Record70=AA Wing|10|AA Wing Rule 10|[None]|1|0
  3603. Record71=AA Wing|11|AA Wing Rule 11|[None]|1|0
  3604. Record72=AA Wing|12|AA Wing Rule 12|[None]|1|0
  3605. Record73=AA Wing Command|1|AA Wing Command Rule 1|End Take off|1|0
  3606. Record74=AA Wing Command|2|AA Wing Command Rule 2|Take off|0|0
  3607. Record75=AA Wing Command|3|AA Wing Command Rule 3|Goto close formation|0|0
  3608. Record76=AA Wing Command|4|AA Wing Command Rule 4|GoTo Tactical formation|0|0
  3609. Record77=AA Wing Command|5|AA Wing Command Rule 5|Go Home|0|0
  3610. Record78=AA Wing Command|6|AA Wing Command Rule 6|Protect me|0|0
  3611. Record79=AA Wing Command|7|AA Wing Command Rule 7|Engage My AG|0|0
  3612. Record80=AA Wing Command|8|AA Wing Command Rule 8|Engage My AA|0|0
  3613. Record81=AA Wing Command|9|AA Wing Command Rule 9|Engage other AG|0|0
  3614. Record82=AA Wing Command|10|AA Wing Command Rule 10|Engage other AA|0|0
  3615. Record83=AA Wing Command|11|AA Wing Command Rule 11|Land|0|0
  3616. Record84=AA Wing Command|12|AA Wing Command Rule 12|Bingo Go Home|0|0
  3617. Record85=AA Wing Command|13|AA Wing Command Rule 13|Under 200 knt - accelerate|0|0
  3618. Record86=AA Wing Command|14|AA Wing Command Rule 14|Choose first target|1|0
  3619. Record87=AA Wing Command|15|AA Wing Command Rule 15|Over 5 M form target - select another target|1|0
  3620. Record88=AA Wing Command|16|AA Wing Command Rule 16|If target destoryed - choose another target|1|0
  3621. Record89=AA Wing Command|17|AA Wing Command Rule 17|If target is leader's target - select another target|1|0
  3622. Record90=AA Wing Command|18|AA Wing Command Rule 18|If missile launched - drop chaff & flare|1|0
  3623. Record91=AA Wing Command|19|AA Wing Command Rule 19|Under 5 M from target - swtich to dogfight|0|0
  3624. Record92=AA Wing Command|20|AA Wing Command Rule 20|If leader alive - tactical formation|0|0
  3625. Record93=AA Wing Command|21|AA Wing Command Rule 21|If wingman dead - navigate|0|0
  3626. Record94=AAA|1|Enable combat on command|[None]|1|0
  3627. Record95=AAA|2|Stop combat command|[None]|1|0
  3628. Record96=AAA|3|call SAM 3NM|[None]|1|0
  3629. Record97=AG Leader|1|AG Leader Rule 1|Take off|0|0
  3630. Record98=AG Leader|2|AG Leader Rule 2|Land|0|0
  3631. Record99=AG Leader|3|AG Leader Rule 3|Bingo - go home|0|0
  3632. Record100=AG Leader|4|AG Leader Rule 4|RWR positive, over 5000m - select closest air target|1|0
  3633. Record101=AG Leader|5|AG Leader Rule 5|If missile launched - drop flare & chaff|1|0
  3634. Record102=AG Leader|6|AG Leader Rule 6|If AA target is locked on me and under 2000m - react|0|0
  3635. Record103=AG Leader|7|AG Leader Rule 7|Target destroyed - end mission|0|0
  3636. Record104=AG Leader|8|AG Leader Rule 8|Target exists - aquire target|1|0
  3637. Record105=AG Leader|9|AG Leader Rule 9|Over 10000 m from target - navigate|0|0
  3638. Record106=AG Leader|10|AG Leader Rule 10|Under 10000 m from target - choose iron bomb|1|0
  3639. Record107=AG Leader|11|AG Leader Rule 11|Under 10000m and have bombs - dive bomb|0|0
  3640. Record108=AG Leader|12|AG Leader Rule 12|Default maneuver - naivgate.|1|0
  3641. Record109=AG Level|1|Rule1|[None]|1|0
  3642. Record110=AG Level|2|Rule2|[None]|0|0
  3643. Record111=AG Level|3|Rule3|[None]|1|0
  3644. Record112=AG Level|4|Rule4|[None]|1|0
  3645. Record113=AG Multi Wing|1|AG Multi Wing Rule 1|Take off|0|0
  3646. Record114=AG Multi Wing|2|AG Multi Wing Rule 2|Landing|0|0
  3647. Record115=AG Multi Wing|3|AG Multi Wing Rule 3|Bingo Go Home|0|0
  3648. Record116=AG Multi Wing|4|AG Multi Wing Rule 4|[None]|1|0
  3649. Record117=AG Multi Wing|5|AG Multi Wing Rule 5|[None]|1|0
  3650. Record118=AG Multi Wing|6|AG Multi Wing Rule 6|[None]|0|0
  3651. Record119=AG Multi Wing|7|AG Multi Wing Rule 7|[None]|1|0
  3652. Record120=AG Multi Wing|8|AG Multi Wing Rule 8|[None]|1|0
  3653. Record121=AG Multi Wing|9|AG Multi Wing Rule 9|[None]|1|0
  3654. Record122=AG Multi Wing|10|AG Multi Wing Rule 10|[None]|0|0
  3655. Record123=AG Multi Wing|11|AG Multi Wing Rule 11|[None]|0|0
  3656. Record124=AG Multi Wing|12|AG Multi Wing Rule 12|[None]|0|0
  3657. Record125=AG Multi Wing|13|AG Multi Wing Rule 13|[None]|0|0
  3658. Record126=AG Multi Wing|14|AG Multi Wing Rule 14|[None]|1|0
  3659. Record127=AG Multi Wing|15|AG Multi Wing Rule 15|[None]|0|0
  3660. Record128=AG Multi Wing|16|AG Multi Wing Rule 16|[None]|0|0
  3661. Record129=AG Multi Wing|17|AG Multi Wing Rule 17|[None]|0|0
  3662. Record130=AG Multi leader|1|AG Multi leader Rule 1|Take off|0|0
  3663. Record131=AG Multi leader|2|AG Multi leader Rule 2|Land|0|0
  3664. Record132=AG Multi leader|3|AG Multi leader Rule 3|Bingo go Home|0|0
  3665. Record133=AG Multi leader|4|AG Multi leader Rule 4|When RWR positive, over 5000m - select air target|1|0
  3666. Record134=AG Multi leader|5|AG Multi Leader Rule 5|If missile is launched - drop caff & flare|1|0
  3667. Record135=AG Multi leader|6|AG Multi Leader Rule 6|If AA terget is locked on me, under 2000 m - clear tail|0|0
  3668. Record136=AG Multi leader|7|AG Multi Leader Rule 7|If current target destroyed - choose another target.|1|0
  3669. Record137=AG Multi leader|8|AG Multi Leader Rule 8|Primary target destoyed - choose another target|1|0
  3670. Record138=AG Multi leader|9|AG Multi Leader Rule 9|Primary target exists - aquire target|1|0
  3671. Record139=AG Multi leader|10|AG Multi Leader Rule 10|Over 1000 m from target - navigate|0|0
  3672. Record140=AG Multi leader|11|AG Multi Leader Rule 11|Under 10000 m from new target - navigate|0|0
  3673. Record141=AG Multi leader|12|AG Multi Leader Rule 12|Under 10000 m from target - change to iron bomb|1|0
  3674. Record142=AG Multi leader|13|AG Multi Leader Rule 13|Under 10000m from target and have bombs - dive bomb|0|0
  3675. Record143=AG Multi leader|14|AG Multi Leader Rule 14|Default maneuver - navigate.|1|0
  3676. Record144=AG Super Brain|1|AG Super Brain Rule 1|Take off|0|0
  3677. Record145=AG Super Brain|2|AG Super Brain Rule 2|Land|0|0
  3678. Record146=AG Super Brain|3|AG Super Brain Rule 3|Bingo go home|0|0
  3679. Record147=AG Super Brain|4|AG Super Brain Rule 4|When RWR positive under 5000m - select air target|1|0
  3680. Record148=AG Super Brain|5|AG Super Brain Rule 5|If missile launched - dorp chaff and flare|1|0
  3681. Record149=AG Super Brain|6|AG Super Brain Rule 6|If AA target is locked on me and under 5M - switch to attck AA|0|0
  3682. Record150=AG Super Brain|7|AG Super Brain Rule 7|Target destroyed - navigate|0|0
  3683. Record151=AG Super Brain|8|AG Super Brain Rule 8|Primary target exists - aquire it|1|0
  3684. Record152=AG Super Brain|9|AG Super Brain Rule 9|Over 1000m form target - navigate|0|0
  3685. Record153=AG Super Brain|10|AG Super Brain Rule 10|Over 10000m form target - chage to iron bomb|1|0
  3686. Record154=AG Super Brain|11|AG Super Brain Rule 11|Under 10000m from target and have bombs - dive bomb|0|0
  3687. Record155=AG Super Brain|12|AG Super Brain Rule 12|Default maneuver - navigate|0|0
  3688. Record156=AG Super Wing |1|AG Super Wing Rule 1|Take off|0|0
  3689. Record157=AG Super Wing |2|AG Super Wing Rule 2|Landing|0|0
  3690. Record158=AG Super Wing |3|AG Super Wing Rule 3|Bingo Go Home|0|0
  3691. Record159=AG Super Wing |4|AG Super Wing Rule 4|RWR positive udner 5000m form target - select air target|1|0
  3692. Record160=AG Super Wing |5|AG Super Wing Rule 5|If missile launched - drop chaff & flare|1|0
  3693. Record161=AG Super Wing |6|AG Super Wing Rule 6|locking on me under 5M - switch to attack air target|0|0
  3694. Record162=AG Super Wing |7|AG Super Wing Rule 7|Target destroyed and wingman alive - tactical formation|0|0
  3695. Record163=AG Super Wing |8|AG Super Wing Rule 8|Target destoyed and wingman dead - navigate|0|0
  3696. Record164=AG Super Wing |9|AG Super Wing Rule 9|Target exists - aquire it|1|0
  3697. Record165=AG Super Wing |10|AG Super Wing Rule 10|Over 10000m from target ,wingman alive - tactical formation|0|0
  3698. Record166=AG Super Wing |11|AG Super Wing Rule 11|Over 1000m from target & wingman dead - navigate|0|0
  3699. Record167=AG Super Wing |12|AG Super Wing Rule 12|Under 10000m from target - change to iron bomb|1|0
  3700. Record168=AG Super Wing |13|AG Super Wing Rule 13|Under 10000m from target and have bombs - dive bomb|0|0
  3701. Record169=AG Super Wing |14|AG Super Wing Rule 14|Default maneuver - wingman alive - tactical formation|0|0
  3702. Record170=AG Super Wing |15|AG Super Wing Rule 15|Default maneuver - leader daed - navigate|0|0
  3703. Record171=AG Wing|1|AG Wing Rule 1|[None]|0|0
  3704. Record172=AG Wing|2|AG Wing Rule 2|[None]|0|0
  3705. Record173=AG Wing|3|AG Wing Rule 3|[None]|0|0
  3706. Record174=AG Wing|4|AG Wing Rule 4|[None]|1|0
  3707. Record175=AG Wing|5|AG Wing Rule 5|[None]|1|0
  3708. Record176=AG Wing|6|AG Wing Rule 6|[None]|0|0
  3709. Record177=AG Wing|7|AG Wing Rule 7|[None]|0|0
  3710. Record178=AG Wing|8|AG Wing Rule 8|[None]|0|0
  3711. Record179=AG Wing|9|AG Wing Rule 9|[None]|1|0
  3712. Record180=AG Wing|10|AG Wing Rule 10|[None]|0|0
  3713. Record181=AG Wing|11|AG Wing Rule 11|[None]|0|0
  3714. Record182=AG Wing|12|AG Wing Rule 12|[None]|1|0
  3715. Record183=AG Wing|13|AG Wing Rule 13|[None]|0|0
  3716. Record184=AG Wing|14|AG Wing Rule 14|[None]|0|0
  3717. Record185=AG Wing|15|AG Wing Rule 15|[None]|0|0
  3718. Record186=AG Wing Command|1|AG Wing Command Rule 1|[None]|1|0
  3719. Record187=AG Wing Command|2|AG Wing Command Rule 2|[None]|0|0
  3720. Record188=AG Wing Command|3|AG Wing Command Rule 3|[None]|0|0
  3721. Record189=AG Wing Command|4|AG Wing Command Rule 4|[None]|0|0
  3722. Record190=AG Wing Command|5|AG Wing Command Rule 5|[None]|0|0
  3723. Record191=AG Wing Command|6|AG Wing Command Rule 6|[None]|0|0
  3724. Record192=AG Wing Command|7|AG Wing Command Rule 7|[None]|0|0
  3725. Record193=AG Wing Command|8|AG Wing Command Rule 8|[None]|0|0
  3726. Record194=AG Wing Command|9|AG Wing Command Rule 9|[None]|0|0
  3727. Record195=AG Wing Command|10|AG Wing Command Rule 10|[None]|0|0
  3728. Record196=AG Wing Command|11|AG Wing Command Rule 11|[None]|0|0
  3729. Record197=AG Wing Command|12|AG Wing Command Rule 12|[None]|0|0
  3730. Record198=AG Wing Command|13|AG Wing Command Rule 13|[None]|1|0
  3731. Record199=AG Wing Command|14|AG Wing Command Rule 14|[None]|1|0
  3732. Record200=AG Wing Command|15|AG Wing Command Rule 15|[None]|0|0
  3733. Record201=AG Wing Command|16|AG Wing Command Rule 16|[None]|0|0
  3734. Record202=AG Wing Command|17|AG Wing Command Rule 17|[None]|0|0
  3735. Record203=AG Wing Command|18|AG Wing Command Rule 18|[None]|1|0
  3736. Record204=AG Wing Command|19|AG Wing Command Rule 19|[None]|0|0
  3737. Record205=AG Wing Command|20|AG Wing Command Rule 20|[None]|0|0
  3738. Record206=AG Wing Command|21|AG Wing Command Rule 21|[None]|1|0
  3739. Record207=AG Wing Command|22|AG Wing Command Rule 22|[None]|0|0
  3740. Record208=AG Wing Command|23|AG Wing Command Rule 23|[None]|0|0
  3741. Record209=AG Wing Command|24|AG Wing Command Rule 24|[None]|0|0
  3742. Record210=AG multi wing command|1|AG multi wing command Rule 1|End takeoff|1|0
  3743. Record211=AG multi wing command|2|AG multi wing command Rule 2|Take off|0|0
  3744. Record212=AG multi wing command|3|AG multi wing command Rule 3|goto close formation|0|0
  3745. Record213=AG multi wing command|4|AG multi wing command Rule 4|Goto tactical formation|0|0
  3746. Record214=AG multi wing command|5|AG multi wing command Rule 5|Go Home|0|0
  3747. Record215=AG multi wing command|6|AG multi wing command Rule 6|Protect me|0|0
  3748. Record216=AG multi wing command|7|AG multi wing command Rule 7|Engage my AG|0|0
  3749. Record217=AG multi wing command|8|AG multi wing command Rule 8|Engage my AA|0|0
  3750. Record218=AG multi wing command|9|AG multi wing command Rule 9|Engage my AG|0|0
  3751. Record219=AG multi wing command|10|AG multi wing command Rule 10|Engage my AA|0|0
  3752. Record220=AG multi wing command|11|AG multi wing command Rule 11|Land|0|0
  3753. Record221=AG multi wing command|12|AG multi wing command Rule 12|Bingo Go Home|0|0
  3754. Record222=AG multi wing command|13|AG multi wing command Rule 13|When RWR positive, over 5000m from target - select air target|1|0
  3755. Record223=AG multi wing command|14|AG multi wing command Rule 14|If missile is launched - drop chaff & flare|1|0
  3756. Record224=AG multi wing command|15|AG multi wing command Rule 15|If AA target is locked on me & under 2000 m - tail clear|0|0
  3757. Record225=AG multi wing command|16|AG multi wing command Rule 16|If current target destoyed - choose another one|1|0
  3758. Record226=AG multi wing command|17|AG multi wing command Rule 17|Primary target destroyed - choose another one|1|0
  3759. Record227=AG multi wing command|18|AG multi wing command Rule 18|Primary target exists - aquire target|1|0
  3760. Record228=AG multi wing command|19|AG multi wing command Rule 19|Over 1000m form primary target & leader alive - tacitcal formation|0|0
  3761. Record229=AG multi wing command|20|AG multi wing command Rule 20|Over 1000m form new target &  leader alive -tactical formation|0|0
  3762. Record230=AG multi wing command|21|AG multi wing command Rule 21|Over 1000m form primary target &  leader dead - navigate|0|0
  3763. Record231=AG multi wing command|22|AG multi wing command Rule 22|Over 1000m form new target &  leader dead - navigate|0|0
  3764. Record232=AG multi wing command|23|AG multi wing command Rule 23|Under 10000m from target - change to iron bomb|1|0
  3765. Record233=AG multi wing command|24|AG multi wing command Rule 24|Under 10000m from target & have bombs - dive bomb|0|0
  3766. Record234=AG multi wing command|25|AG multi wing command Rule 25|Default maneuver - leader dead - navigate|0|0
  3767. Record235=AG multi wing command|26|AG multi wing command Rule 26|Default maneuver - leader alive - tactical formation|0|0
  3768. Record236=AG_Blue|1|Am I Leader|If leader Switch to Sub1|0|0
  3769. Record237=AG_Blue|2|Am I not Leader|[None]|0|0
  3770. Record238=Attack Air Target|1|Attack Air target Rule 1|Drop fuel tanks |1|0
  3771. Record239=Attack Air Target|2|Attack Air target Rule 2|Change missile type|1|0
  3772. Record240=Attack Air Target|3|Attack Air target Rule 3|change to gun|1|0
  3773. Record241=Attack Air Target|4|Attack Air target Rule 4|fire on target|1|0
  3774. Record242=Attack Air Target|5|Attack Air target Rule 5|If missile launched - drop chaff & flare|1|0
  3775. Record243=Attack Air Target|6|Attack Air target Rule 6|target dead go back to main|0|0
  3776. Record244=Attack Air Target|7|Attack Air target Rule 7|Under 200 knt accelerate|0|0
  3777. Record245=Attack Air Target|8|Attack Air target Rule 8|When ponited at under 1 M - clear tail|0|0
  3778. Record246=Attack Air Target|9|Attack Air target Rule 9|Default maeuver - dogchase|1|0
  3779. Record247=BasicA2G|1|Rule1|[None]|1|0
  3780. Record248=BasicA2G|2|Rule2|[None]|1|0
  3781. Record249=BasicA2G|3|Rule3|[None]|1|0
  3782. Record250=BasicA2G|4|Rule4|[None]|1|0
  3783. Record251=BasicAAsounds|1|playPlayer locked on first|[None]|1|0
  3784. Record252=BasicAAsounds|2|Shot3byGun|[None]|1|0
  3785. Record253=BasicAAsounds|3|NotByGun|[None]|1|0
  3786. Record254=Boat|1|Boat rule1|[None]|1|0
  3787. Record255=Boat|2|Boat rule2|Start combat|0|0
  3788. Record256=Boat|3|Boat rule3|Stop combat|0|0
  3789. Record257=Bomber|1|you are b52|[None]|0|0
  3790. Record258=CAP|1|Am I Nr 1|[None]|0|0
  3791. Record259=CAP|2|Am I Nr 2|[None]|0|0
  3792. Record260=CAP|3|Am I Nr 3|[None]|0|0
  3793. Record261=CAP|4|Am I Nr 4|[None]|0|0
  3794. Record262=CAS|1|I am the leader|go to S_CAS1|0|0
  3795. Record263=CAS|2|I am not the leader|co to S_CAS2|0|0
  3796. Record264=Chopper|1|Find Target|[None]|1|0
  3797. Record265=Chopper|2|Target In Range|Target under 4000 meters|0|0
  3798. Record266=Chopper|3|Target Out Of Range|Target Left Above 5000 meters|1|0
  3799. Record267=Chopper|4|Check If Target Destroyed|[None]|1|0
  3800. Record268=Convoy|1|look for commands|[None]|1|0
  3801. Record269=Convoy|2|Convoy navigates|[None]|1|0
  3802. Record270=Convoy|3|convoy look for primary targets|[None]|1|0
  3803. Record271=Convoy|4|convoy look for vehicles|[None]|1|0
  3804. Record272=Convoy|5|target is to far|[None]|1|0
  3805. Record273=Convoy|6|Start combat with target|[None]|1|0
  3806. Record274=Convoy|7|Stop the fight|[None]|1|0
  3807. Record275=DMZ|1|Mission var 1 = 1 go home|[None]|1|0
  3808. Record276=DMZ|2|if var = 2 Navigate to wpt 2|[None]|1|0
  3809. Record277=DMZ|3|Someone locked on my formation|[None]|0|0
  3810. Record278=DMZ|4|leader level intercept|[None]|1|0
  3811. Record279=DMZ|5|Wingman formations|[None]|1|0
  3812. Record280=DMZ|6|No one is locked on me and I am close |[None]|1|0
  3813. Record281=Drown|1|keep speed|[None]|1|0
  3814. Record282=Drown|2|turn for gun shot|under 3NM|1|0
  3815. Record283=Drown|3|flight stage alert - hold position|[None]|1|0
  3816. Record284=Drown|4|Navigate by def|[None]|1|0
  3817. Record285=Drown|5|play BasicAA sound |mission var 9 =1 and AA missile was shot|1|0
  3818. Record286=Drown|6|var = 2 Navigate|[None]|1|0
  3819. Record287=Gunship|1|Helo checks for commnds|[None]|1|0
  3820. Record288=Gunship|2|Helo navigates|[None]|1|0
  3821. Record289=Gunship|3|Helo looks for primary target|[None]|1|0
  3822. Record290=Gunship|4|look for tanks and helicopters|[None]|1|0
  3823. Record291=Gunship|5|Target is to far away|[None]|1|0
  3824. Record292=Gunship|6|Helo starts combat|[None]|0|0
  3825. Record293=Gunship|7|Helo stops combat|[None]|0|0
  3826. Record294=Inst_Air_refuel|1|Land|if FS landing or if player has landed|1|0
  3827. Record295=Inst_Air_refuel|2| player shot down KC|[None]|0|0
  3828. Record296=Inst_Air_refuel|3|First connection|mission var 1|1|0
  3829. Record297=Inst_Air_refuel|4|Second Connection|mission var|1|0
  3830. Record298=Inst_Air_refuel|5|set var to 1|so that we are refueling|1|0
  3831. Record299=Inst_Air_refuel|6|set var to 3|for second connect|1|0
  3832. Record300=Inst_Air_refuel|7|Close Fomation |[None]|1|0
  3833. Record301=Interceptor 1|1|Interceptor 1 Rule 1|Take off|0|0
  3834. Record302=Interceptor 1|2|Interceptor 1 Rule 2|Landing|0|0
  3835. Record303=Interceptor 1|3|Interceptor 1 Rule 3|Bingo - go home.|0|0
  3836. Record304=Interceptor 1|4|Interceptor 1 Rule 4|Under 200 knt - accelerate|0|0
  3837. Record305=Interceptor 1|5|Interceptor 1 Rule 5|If primary target exists - aquire it|1|0
  3838. Record306=Interceptor 1|6|Interceptor 1 Rule 6|If current target destoyed - select air target|1|0
  3839. Record307=Interceptor 1|7|Interceptor 1 Rule 7|If target is over 15m - try another one|1|0
  3840. Record308=Interceptor 1|8|Interceptor 1 Rule 8|New target is not locked - back to primary|1|0
  3841. Record309=Interceptor 1|9|Interceptor 1 Rule 9|New target is over 10 M - back to primary|1|0
  3842. Record310=Interceptor 1|10|Interceptor 1 Rule 10|Primary target under 10M - aquire it|1|0
  3843. Record311=Interceptor 1|11|Interceptor 1 Rule 11|If missile launched - drop chaff & flare|1|0
  3844. Record312=Interceptor 1|12|Interceptor 1 Rule 12|Target over 20 M and allert - hold position|0|0
  3845. Record313=Interceptor 1|13|Interceptor 1 Rule 13|Target over 20 M and above home - navigate|0|0
  3846. Record314=Interceptor 1|14|Interceptor 1 Rule 14|Target over 20 M and take off - navigate|0|0
  3847. Record315=Interceptor 1|15|Interceptor 1 Rule 15|Choose long range missiles.|1|0
  3848. Record316=Interceptor 1|16|Interceptor 1 Rule 16|Launch long range missile|1|0
  3849. Record317=Interceptor 1|17|Interceptor 1 Rule 17|Target under 5 M - switch to dogfight|0|0
  3850. Record318=Interceptor 1|18|Interceptor 1 Rule 18|Target altitude over 4000 m - imelman|0|0
  3851. Record319=Interceptor 1|19|Interceptor 1 Rule 19|Target altitude under 4000 m - shandel|0|0
  3852. Record320=Interceptor 1|20|Interceptor 1 Rule 20|Default maneuver above home|0|0
  3853. Record321=Interceptor 1|21|Interceptor 1 Rule 21|Default maneuver take off (to end of take off flight staget).|0|0
  3854. Record322=Interceptor 1|22|Interceptor 1 Rule 22|Default maeuver allert|0|0
  3855. Record323=Interceptor 1|23|Interceptor 1 Rule 23|deafult nav|0|0
  3856. Record324=Landing|1|250|Check When player reaches 250 Knots|1|0
  3857. Record325=Landing|2|GearDown|[None]|1|0
  3858. Record326=Landing|3|Rule3|[None]|1|0
  3859. Record327=Landing|4|Rule4|[None]|1|0
  3860. Record328=Landing|5|Rule5|[None]|1|0
  3861. Record329=Landing|6|Rule6|[None]|1|0
  3862. Record330=Landing|7|Rule7|[None]|1|0
  3863. Record331=Landing|8|Rule8|[None]|1|0
  3864. Record332=Landing|9|Rule9|[None]|1|0
  3865. Record333=Landing|10|Going too fast|[None]|1|0
  3866. Record334=Landing|11|Checking damage|[None]|1|0
  3867. Record335=Landing|12|Check if forgot landing gears|[None]|1|0
  3868. Record336=Landing|13|Check if forgot flaps|[None]|1|0
  3869. Record337=Landing|14|Check if forgot air brakes|[None]|1|0
  3870. Record338=LowLevel|1|Rule1|[None]|1|0
  3871. Record339=LowLevel|2|Rule2|[None]|1|0
  3872. Record340=LowLevel|3|Rule3|[None]|1|0
  3873. Record341=LowLevel|4|Rule4|[None]|1|0
  3874. Record342=LowLevel|5|Rule5|[None]|1|0
  3875. Record343=LowLevel|6|Rule6|[None]|1|0
  3876. Record344=LowLevel|7|Rule7|[None]|1|0
  3877. Record345=LowLevel|8|Rule8|[None]|1|0
  3878. Record346=LowLevel|9|Rule9|[None]|1|0
  3879. Record347=LowLevel|10|Rule10|[None]|1|0
  3880. Record348=LowLevel|11|Rule11|[None]|1|0
  3881. Record349=LowLevel|12|Checking under 100feet in WP5|[None]|1|0
  3882. Record350=LowLevel|13|Check AGL for blow up|[None]|1|0
  3883. Record351=Mission|1|Mission Rule1|[None]|1|0
  3884. Record352=Mission|2|Mission Rule2|[None]|1|0
  3885. Record353=Mission|3|Mission Rule3|target range >5000 stop|1|0
  3886. Record354=Mission|4|Mission Rule4|Target is not player - end combat|1|0
  3887. Record355=Mission 10 M|1|Mission 10 M Rule 1|[None]|1|0
  3888. Record356=Mission 10 M|2|Mission 10 M Rule 2|[None]|1|0
  3889. Record357=Mission 10 M|3|Mission 10 M Rule 3|[None]|1|0
  3890. Record358=Mission 10 M|4|Mission 10 M Rule 4|[None]|0|0
  3891. Record359=MobileSAM|1|check on convoy commands|[None]|1|0
  3892. Record360=MobileSAM|2|find targets|[None]|1|0
  3893. Record361=MobileSAM|3|start combat rules|[None]|0|0
  3894. Record362=MobileSAM|4|End Combat rules|[None]|1|0
  3895. Record363=MobileSAM|5|Navigate your path|[None]|1|0
  3896. Record364=Navigate|1|check on priority manuvers and commands|[None]|1|0
  3897. Record365=Navigate|2|chaff and flares|usa for AF1 etc|1|0
  3898. Record366=Navigate|3|Flight stage Alert orbit|[None]|1|0
  3899. Record367=Navigate|4|Always Navigate|[None]|1|0
  3900. Record368=Night|1|After takeoffsound|[None]|1|0
  3901. Record369=Night|2|Your not flying Low|mission var 1|1|0
  3902. Record370=OperationBolo|1|Rule1|[None]|1|0
  3903. Record371=OperationBolo|2|PlaySound|[None]|0|0
  3904. Record372=OperationBolo|3|Rule2|[None]|0|0
  3905. Record373=Pasive|1|check commands for ground objects|[None]|1|0
  3906. Record374=Pasive|2|Navigate only|[None]|0|0
  3907. Record375=PopUp|1|PopUp Rule 1|Do Popup|1|0
  3908. Record376=PopUp|2|PopUp Rule 2|Select Iron bombs|1|0
  3909. Record377=PopUp|3|PopUp Rule 3|defend with counter  M|1|0
  3910. Record378=PopUp|4|PopUp Rule 4|target destroyed go back|0|0
  3911. Record379=SAM|1|switch to SAM 10 nm|[None]|1|0
  3912. Record380=SAM20 miles|1|Check commands|[None]|1|0
  3913. Record381=SAM20 miles|2|search for targets|[None]|1|0
  3914. Record382=SAM20 miles|3|search for target under 20 miles|[None]|0|0
  3915. Record383=SAM20 miles|4|stop combat|[None]|0|0
  3916. Record384=SAM20 miles|5|start combat|[None]|1|0
  3917. Record385=SAM_10_UME|1|radar was down|[None]|0|0
  3918. Record386=SAM_10_UME|2|Check for sam commands now|[None]|1|0
  3919. Record387=SAM_10_UME|3|search for air targets|[None]|1|0
  3920. Record388=SAM_10_UME|4|start combat conditions|[None]|1|0
  3921. Record389=SAM_10_UME|5|end combat conditions|[None]|1|0
  3922. Record390=SAM_20_UME|1|We where hit|[None]|0|0
  3923. Record391=SAM_20_UME|2|check for sam commands|[None]|1|0
  3924. Record392=SAM_20_UME|3|Search for targets |using var 1|1|0
  3925. Record393=SAM_20_UME|4|Start combat on targets|[None]|1|0
  3926. Record394=SAM_20_UME|5|Stop combat on target|[None]|1|0
  3927. Record395=SAM_PLAYER_10|1|Look for player|if Distance to player under 5 NM take player |1|0
  3928. Record396=SAM_PLAYER_10|2|Start SAM Combat|[None]|0|0
  3929. Record397=SAM_PLAYER_10|3|End Combat|[None]|1|0
  3930. Record398=SAM_PLAYER_5|1|Look for player|if Distance to player under 5 NM take player |1|0
  3931. Record399=SAM_PLAYER_5|2|Start SAM Combat|[None]|0|0
  3932. Record400=SAM_PLAYER_5|3|End Combat|[None]|1|0
  3933. Record401=SUB_SAM_AAA_Commands|1|Command Enable combat|[None]|0|0
  3934. Record402=SUB_SAM_AAA_Commands|2|Command Disable combat|[None]|0|0
  3935. Record403=SUB_SAM_AAA_Commands|3|Command Explode|[None]|0|0
  3936. Record404=SUB_SAM_AAA_Commands|4|Stop Path|[None]|0|0
  3937. Record405=SUB_SAM_AAA_Commands|5|Resume path|[None]|0|0
  3938. Record406=S_CAP_1|1|Player Plane ?|[None]|0|0
  3939. Record407=S_CAP_1|2|Priority Manuvers ?|[None]|1|0
  3940. Record408=S_CAP_1|3|Pick AA threat|under 5 miles|0|0
  3941. Record409=S_CAP_1|4|Swich to primary|Under 15 miles when not in dofight|1|0
  3942. Record410=S_CAP_1|5|Lock|On Air Target|1|0
  3943. Record411=S_CAP_1|6|Dogfight|under 5 nm dogfight|0|0
  3944. Record412=S_CAP_1|7|change to MRM|try MRM missile|1|0
  3945. Record413=S_CAP_1|8|fire MRM|On DLZ|1|0
  3946. Record414=S_CAP_1|9|try Himelman|[None]|1|0
  3947. Record415=S_CAP_1|10|else Shandel|[None]|1|0
  3948. Record416=S_CAP_1|11|SAM Launch|[None]|0|0
  3949. Record417=S_CAP_1|12|AA launch|[None]|1|0
  3950. Record418=S_CAP_1|13|Hold Position|Flight Stage Hold Position|1|0
  3951. Record419=S_CAP_1|14|Navigate|Default Navigate|1|0
  3952. Record420=S_CAP_1|15|Return to main|Checks if formation change has accured|1|0
  3953. Record421=S_CAP_2|1|Player Plane ?|[None]|0|0
  3954. Record422=S_CAP_2|2|Priority Manuvers ?|[None]|1|0
  3955. Record423=S_CAP_2|3|Wingman Commands|[None]|1|0
  3956. Record424=S_CAP_2|4|Pick AA threat|under 5 miles|0|0
  3957. Record425=S_CAP_2|5|CheckRangeToTarget|to avoid locking on primary in next rule|1|7
  3958. Record426=S_CAP_2|6|Swich to primary|Under 15 miles when not in dofight|1|0
  3959. Record427=S_CAP_2|7|Sort|leader air tgt|1|0
  3960. Record428=S_CAP_2|8|Lock|On Air Target|1|0
  3961. Record429=S_CAP_2|9|Dogfight|under 5 nm dogfight|0|0
  3962. Record430=S_CAP_2|10|change to MRM|try MRM missile|1|0
  3963. Record431=S_CAP_2|11|fire MRM|On DLZ|1|0
  3964. Record432=S_CAP_2|12|try Himelman|[None]|1|0
  3965. Record433=S_CAP_2|13|else Shandel|[None]|1|0
  3966. Record434=S_CAP_2|14|SAM Launch|[None]|0|0
  3967. Record435=S_CAP_2|15|AA launch|[None]|1|0
  3968. Record436=S_CAP_2|16|Formation|Default Wedge|1|0
  3969. Record437=S_CAP_2|17|Set to Line|[None]|1|0
  3970. Record438=S_CAP_2|18|set to Echelon|[None]|1|0
  3971. Record439=S_CAP_2|19|Set to Trail|[None]|1|0
  3972. Record440=S_CAP_2|20|Return to main|Checks if formation change has accured|1|0
  3973. Record441=S_CAP_3|1|Player Plane ?|[None]|0|0
  3974. Record442=S_CAP_3|2|Priority Manuvers ?|[None]|1|0
  3975. Record443=S_CAP_3|3|Wingman Commands|[None]|1|0
  3976. Record444=S_CAP_3|4|Pick AA threat|under 5 miles|0|0
  3977. Record445=S_CAP_3|5|Swich to primary|Under 15 miles when not in dofight|1|0
  3978. Record446=S_CAP_3|6|Sort|leader air tgt|1|0
  3979. Record447=S_CAP_3|7|Lock|On Air Target|1|0
  3980. Record448=S_CAP_3|8|Dogfight|under 5 nm dogfight|0|0
  3981. Record449=S_CAP_3|9|change to MRM|try MRM missile|1|0
  3982. Record450=S_CAP_3|10|fire MRM|On DLZ|1|0
  3983. Record451=S_CAP_3|11|try Himelman|[None]|1|0
  3984. Record452=S_CAP_3|12|else Shandel|[None]|1|0
  3985. Record453=S_CAP_3|13|SAM Launch|[None]|0|0
  3986. Record454=S_CAP_3|14|AA launch|[None]|1|0
  3987. Record455=S_CAP_3|15|formation wedge|Default Wedge|1|0
  3988. Record456=S_CAP_3|16|formation to echelon|var 1 = 2|1|0
  3989. Record457=S_CAP_3|17|formation to trail|var 1 = 3|1|0
  3990. Record458=S_CAP_3|18|formation to line|var 1 = 4|1|0
  3991. Record459=S_CAP_3|19|Return to main|[None]|0|0
  3992. Record460=S_CAS1|1|player plane go to co pilot|if I am the player|0|0
  3993. Record461=S_CAS1|2|check for priority manuvers|[None]|1|0
  3994. Record462=S_CAS1|3|check AA threat|under 3 NM|0|0
  3995. Record463=S_CAS1|4|check for promary target|[None]|1|0
  3996. Record464=S_CAS1|5|check for secondary target|if primary was destroyed|1|0
  3997. Record465=S_CAS1|6|check for other targets|at Flight stage attack|1|0
  3998. Record466=S_CAS1|7|target destroyed change target|[None]|1|0
  3999. Record467=S_CAS1|8|Check For Harm|[None]|1|0
  4000. Record468=S_CAS1|9|Check for Mavricks|[None]|1|0
  4001. Record469=S_CAS1|10|Check for Lasers|[None]|1|0
  4002. Record470=S_CAS1|11|Check for GPs|[None]|1|0
  4003. Record471=S_CAS1|12|Go guns|[None]|1|0
  4004. Record472=S_CAS1|13|Fire weapon|[None]|1|0
  4005. Record473=S_CAS1|14|Defence from SAM|[None]|0|0
  4006. Record474=S_CAS1|15|defence from AA|[None]|1|0
  4007. Record475=S_CAS1|16|Navigate|[None]|1|0
  4008. Record476=S_CAS1|17|return to main brain CAS|[None]|0|0
  4009. Record477=S_CAS2|1|am I human|[None]|0|0
  4010. Record478=S_CAS2|2|priority manuvers?|[None]|1|0
  4011. Record479=S_CAS2|3|Wingamn commands|[None]|1|0
  4012. Record480=S_CAS2|4|pick AA threat under 5500 meters|[None]|0|0
  4013. Record481=S_CAS2|5|select primary ground target|[None]|1|9
  4014. Record482=S_CAS2|6|check on secondary target|[None]|1|9
  4015. Record483=S_CAS2|7|find other target|[None]|1|0
  4016. Record484=S_CAS2|8|target dead change target|[None]|1|0
  4017. Record485=S_CAS2|9|try HARMs|[None]|1|14
  4018. Record486=S_CAS2|10|try Mavricks missile|[None]|1|14
  4019. Record487=S_CAS2|11|try Lasers|[None]|1|14
  4020. Record488=S_CAS2|12|try GPs|[None]|1|14
  4021. Record489=S_CAS2|13|Strafe|[None]|1|0
  4022. Record490=S_CAS2|14|launch weapon on target|[None]|1|0
  4023. Record491=S_CAS2|15|Brake SAM|[None]|1|0
  4024. Record492=S_CAS2|16|default close echelon|using Ett var1|1|0
  4025. Record493=S_CAS2|17|echelon formation|using ett var1|1|0
  4026. Record494=S_CAS2|18|trail formation|using ett var1|1|0
  4027. Record495=S_CAS2|19|line formation|using ett var1|1|0
  4028. Record496=S_CAS2|20|go back to main|[None]|0|0
  4029. Record497=Sam 10 Miles|1|check commands for SAM|[None]|1|0
  4030. Record498=Sam 10 Miles|2|Sam10 Miles Rule 1|[None]|1|0
  4031. Record499=Sam 10 Miles|3|Sam10 Miles Rule 2|[None]|0|0
  4032. Record500=Sam 10 Miles|4|Sam10 Miles Rule 3|[None]|0|0
  4033. Record501=Sam 3 Miles|1|check on commands|[None]|1|0
  4034. Record502=Sam 3 Miles|2|Sam 3 Miles Rule 1|[None]|1|0
  4035. Record503=Sam 3 Miles|3|Sam 3 Miles Rule 2|[None]|0|0
  4036. Record504=Sam 3 Miles|4|Sam 3 Miles Rule 3|[None]|1|0
  4037. Record505=Sead_Training|1|To high|[None]|1|0
  4038. Record506=Sead_Training|2|SAM was fired|set var to 3|1|0
  4039. Record507=Sead_Training|3|FlyingLow|[None]|1|0
  4040. Record508=Strike|1|I am the leader|[None]|0|0
  4041. Record509=Strike|2|I am not the leader|[None]|0|0
  4042. Record510=Sub Close Formation|1|Sub Close Formation Rule 1|New command - return to brain.|1|0
  4043. Record511=Sub Close Formation|2|Sub Close Formation Rule 2|New command - return to brain.|1|0
  4044. Record512=Sub Close Formation|3|Sub Close Formation Rule 3|New command - return to brain.|1|0
  4045. Record513=Sub Close Formation|4|Sub Close Formation Rule 4|New command - return to brain.|1|0
  4046. Record514=Sub Close Formation|5|Sub Close Formation Rule 5|New command - return to brain.|1|0
  4047. Record515=Sub Close Formation|6|Sub Close Formation Rule 6|If leader dead - go back to main brain.|1|0
  4048. Record516=Sub Close Formation|7|Sub Close Formation Rule 7|Default maneuver - close formation|1|0
  4049. Record517=Sub Go Home|1|Sub Go Home Rule 1|New command - Return to brain.|1|0
  4050. Record518=Sub Go Home|2|Sub Go Home Rule 2|New command - Return to brain.|1|0
  4051. Record519=Sub Go Home|3|Sub Go Home Rule 3|New command - Return to brain.|1|0
  4052. Record520=Sub Go Home|4|Sub Go Home Rule 4|New command - Return to brain.|1|0
  4053. Record521=Sub Go Home|5|Sub Go Home Rule 5|New command - Return to brain.|1|0
  4054. Record522=Sub Go Home|6|Sub Go Home Rule 6|Default manuever - go home|1|0
  4055. Record523=Sub Tactical|1|Sub Tactical Rule 1|Return tomain brain (erase wingman command).|1|0
  4056. Record524=Sub Wingman AG Attack|1|Sub Wingman AG Attack Rule 1|New wingman command - return to main brain.|1|0
  4057. Record525=Sub Wingman AG Attack|2|Sub Wingman AG Attack Rule 2|New wingman command - return to main brain.|1|0
  4058. Record526=Sub Wingman AG Attack|3|Sub Wingman AG Attack Rule 3|New wingman command - return to main brain.|1|0
  4059. Record527=Sub Wingman AG Attack|4|Sub Wingman AG Attack Rule 4|New wingman command - return to main brain.]|1|0
  4060. Record528=Sub Wingman AG Attack|5|Sub Wingman AG Attack Rule 5|New wingman command - return to main brain.|1|0
  4061. Record529=Sub Wingman AG Attack|6|Sub Wingman AG Attack Rule 6|New wingman command - return to main brain.|1|0
  4062. Record530=Sub Wingman AG Attack|7|Sub Wingman AG Attack Rule 7|Target destroyed - return to main brain.|1|0
  4063. Record531=Sub Wingman AG Attack|8|Sub Wingman AG Attack Rule 8|Leader dead - go back|1|0
  4064. Record532=Sub Wingman AG Attack|9|Sub Wingman AG Attack Rule 9|Missile launch - drop chaff & flare|1|0
  4065. Record533=Sub Wingman AG Attack|10|Sub Wingman AG Attack Rule 10|Over 20 M from target - tactical formation.|0|0
  4066. Record534=Sub Wingman AG Attack|11|Sub Wingman AG Attack Rule 11|No iron bombs - change to gun.|1|0
  4067. Record535=Sub Wingman AG Attack|12|Sub Wingman AG Attack Rule 12|Default under 20 M - dive bomb.|1|0
  4068. Record536=Sub Wingman Attack AA|1|Sub Wingman Attack AA Rule 1|Target destroyed - return to main brain.|1|0
  4069. Record537=Sub Wingman Attack AA|2|Sub Wingman Attack AA Rule 2|New wingman command - return to main brain.|1|0
  4070. Record538=Sub Wingman Attack AA|3|Sub Wingman Attack AA Rule 3|New wingman command - return to main brain.|1|0
  4071. Record539=Sub Wingman Attack AA|4|Sub Wingman Attack AA Rule 4|New wingman command - return to main brain.|1|0
  4072. Record540=Sub Wingman Attack AA|5|Sub Wingman Attack AA Rule 5|New wingman command - return to main brain.|1|0
  4073. Record541=Sub Wingman Attack AA|6|Sub Wingman Attack AA Rule 6|New wingman command - return to main brain.|1|0
  4074. Record542=Sub Wingman Attack AA|7|Sub Wingman Attack AA Rule 7|New wingman command - return to main brain.|1|0
  4075. Record543=Sub Wingman Attack AA|8|Sub Wingman Attack AA Rule 8|Drop fuel tanks|1|0
  4076. Record544=Sub Wingman Attack AA|9|Sub Wingman Attack AA Rule 9|Always dog chase|1|0
  4077. Record545=Sub Wingman Attack AA|10|Sub Wingman Attack AA Rule 10|No missile - choose next missile|1|0
  4078. Record546=Sub Wingman Attack AA|11|Sub Wingman Attack AA Rule 11|Under 2000m change to Gun|1|0
  4079. Record547=Sub Wingman Attack AA|12|Sub Wingman Attack AA Rule 12|When in DLZ - launch|1|0
  4080. Record548=Sub Wingman Attack AA|13|Sub Wingman Attack AA Rule 13|If missile launched - drop chaff & flare|1|0
  4081. Record549=Sub Wingman Intercept|1|Sub Wingman Intercept Rule 1|target dead go back|1|0
  4082. Record550=Sub Wingman Intercept|2|Sub Wingman Intercept Rule 2|Leader dead - go back|1|0
  4083. Record551=Sub Wingman Intercept|3|Sub Wingman Intercept Rule 3|new command - return to main brain|1|0
  4084. Record552=Sub Wingman Intercept|4|Sub Wingman Intercept Rule 4|new command - return to main brain|1|0
  4085. Record553=Sub Wingman Intercept|5|Sub Wingman Intercept Rule 5|new command - return to main brain|1|0
  4086. Record554=Sub Wingman Intercept|6|Sub Wingman Intercept Rule 6|new command - return to main brain|1|0
  4087. Record555=Sub Wingman Intercept|7|Sub Wingman Intercept Rule 7|new command - return to main brain|1|0
  4088. Record556=Sub Wingman Intercept|8|Sub Wingman Intercept Rule 8|new command - return to main brain|1|0
  4089. Record557=Sub Wingman Intercept|9|Sub Wingman Intercept Rule 9|Missile launched - drop chaff & flare|1|0
  4090. Record558=Sub Wingman Intercept|10|Sub Wingman Intercept Rule 10|Choose relevant weapon|1|0
  4091. Record559=Sub Wingman Intercept|11|Sub Wingman Intercept Rule 11|Target in DLZ under 15 m - fire|1|0
  4092. Record560=Sub Wingman Intercept|12|Sub Wingman Intercept Rule 12|Target under 9000 m - switch brain to main for close combat|1|0
  4093. Record561=Sub Wingman Intercept|13|Sub Wingman Intercept Rule 13|Target over 20 M - tactical formation.|0|0
  4094. Record562=Sub Wingman Intercept|14|Sub Wingman Intercept Rule 14|Target high & higher then me - Imelman|1|0
  4095. Record563=Sub Wingman Intercept|15|Sub Wingman Intercept Rule 15|Target high but lower then me - S.S.|1|0
  4096. Record564=Sub Wingman Intercept|16|Sub Wingman Intercept Rule 16|Target low - shandel|1|0
  4097. Record565=Sub_AG_Blue_1|1|Am the player|[None]|0|0
  4098. Record566=Sub_AG_Blue_1|2|Am I led by the player|[None]|1|0
  4099. Record567=Sub_AG_Blue_1|3|Do i have Priorty manuvers|[None]|1|0
  4100. Record568=Sub_AG_Blue_1|4|Select Ground target|[None]|1|0
  4101. Record569=Sub_AG_Blue_1|5|Lock on Air target|[None]|1|0
  4102. Record570=Sub_AG_Blue_1|6|Attack AA |if theat is under 3 miles|1|0
  4103. Record571=Sub_AG_Blue_1|7|Go Dogfight|[None]|0|0
  4104. Record572=Sub_AG_Blue_1|8|Change to radar|[None]|1|0
  4105. Record573=Sub_AG_Blue_1|9|Fire if you can|[None]|1|0
  4106. Record574=Sub_AG_Blue_1|10|primary dead |Navigate Home|1|18
  4107. Record575=Sub_AG_Blue_1|11|Check On Secondary|[None]|1|0
  4108. Record576=Sub_AG_Blue_1|12|Check for TVm|[None]|0|0
  4109. Record577=Sub_AG_Blue_1|13|Check For Harm|[None]|1|0
  4110. Record578=Sub_AG_Blue_1|14|Check For Mavricks to fire|[None]|1|0
  4111. Record579=Sub_AG_Blue_1|15|Check For Laser|[None]|1|0
  4112. Record580=Sub_AG_Blue_1|16|Check For GP|[None]|1|0
  4113. Record581=Sub_AG_Blue_1|17|No Bombs Strafe|[None]|1|0
  4114. Record582=Sub_AG_Blue_1|18|fire weaopn|[None]|1|0
  4115. Record583=Sub_AG_Blue_1|19|SAM ML|[None]|0|0
  4116. Record584=Sub_AG_Blue_1|20|Hold position on Alert|[None]|1|0
  4117. Record585=Sub_AG_Blue_1|21|Navigate|default navigate|1|0
  4118. Record586=Sub_AG_Blue_1|22|back to main|[None]|0|0
  4119. Record587=Sub_AG_Blue_2|1|Am I Player|[None]|0|0
  4120. Record588=Sub_AG_Blue_2|2|Priority Manuvers ?|[None]|1|0
  4121. Record589=Sub_AG_Blue_2|3|Wingman Commands|[None]|1|0
  4122. Record590=Sub_AG_Blue_2|4|Select Primary Target|Go for primary |1|0
  4123. Record591=Sub_AG_Blue_2|5|Lock On Air Target first|Select Air Target|1|0
  4124. Record592=Sub_AG_Blue_2|6|Attack AA Target|Under 3 NM|1|0
  4125. Record593=Sub_AG_Blue_2|7|Go for Dogfight|If far away from target or if threat is near|0|0
  4126. Record594=Sub_AG_Blue_2|8|Change to MRM |Attack from BVR|1|0
  4127. Record595=Sub_AG_Blue_2|9|Fire MRM In DLZ|[None]|1|0
  4128. Record596=Sub_AG_Blue_2|10|Primary Dead Be CAP|Go For AA|1|18
  4129. Record597=Sub_AG_Blue_2|11|Try TV|[None]|0|0
  4130. Record598=Sub_AG_Blue_2|12|Try Harm|[None]|1|0
  4131. Record599=Sub_AG_Blue_2|13|Try mavricks1|if they are loaded|1|0
  4132. Record600=Sub_AG_Blue_2|14|Try Laser|[None]|1|0
  4133. Record601=Sub_AG_Blue_2|15|Try GP|[None]|1|0
  4134. Record602=Sub_AG_Blue_2|16|No Bombs Strafe|[None]|1|0
  4135. Record603=Sub_AG_Blue_2|17|Realese in DLZ|[None]|1|0
  4136. Record604=Sub_AG_Blue_2|18|SAM Launch|[None]|1|0
  4137. Record605=Sub_AG_Blue_2|19|Select Secondary|If primary dead and under 10NM|1|0
  4138. Record606=Sub_AG_Blue_2|20|AA launch|[None]|1|0
  4139. Record607=Sub_AG_Blue_2|21|Deafault Formation|Using Ett Var 1|1|0
  4140. Record608=Sub_AG_Blue_2|22|Cahnge to Echelon|if Ett Var 1 = 2|1|0
  4141. Record609=Sub_AG_Blue_2|23|Change to Line|If Ett var 1 = 4|1|0
  4142. Record610=Sub_AG_Blue_2|24|Change to Trail|If Ett Var 1 = 3|1|0
  4143. Record611=Sub_AG_Blue_2|25|return to AG brain|[None]|0|0
  4144. Record612=Sub_Brake_SAM|1|Am I Player|[None]|0|0
  4145. Record613=Sub_Brake_SAM|2|Wingman Commands|If Leader is player|1|0
  4146. Record614=Sub_Brake_SAM|3|Defense|Break 90|1|0
  4147. Record615=Sub_Brake_SAM|4|Missle Missed|Go Back |0|0
  4148. Record616=Sub_Bug_Out|1|am I the player|am I the player|0|0
  4149. Record617=Sub_Bug_Out|2|am I Player Wingman|[None]|1|0
  4150. Record618=Sub_Bug_Out|3|SAMdefence|[None]|0|0
  4151. Record619=Sub_Bug_Out|4|AADefense|[None]|1|0
  4152. Record620=Sub_Bug_Out|5|Doberman|If attacked from behind break|1|0
  4153. Record621=Sub_Bug_Out|6|GoHome|Defoult Manuver Go Home|1|0
  4154. Record622=Sub_CoPilot|1|Placeholder|[None]|1|0
  4155. Record623=Sub_Dogfight|1|Minimum altitude|so brains will not fight from the ground|0|0
  4156. Record624=Sub_Dogfight|2|Am I Player|If player takes over go to Copilot|0|0
  4157. Record625=Sub_Dogfight|3|Wingman Commands|if leader is player check for commands|1|0
  4158. Record626=Sub_Dogfight|4|DropFueltanks|Drop Fuel tanks if they exist|1|0
  4159. Record627=Sub_Dogfight|5|Switch To SRM|Switch To SRM|1|0
  4160. Record628=Sub_Dogfight|6|Switch to Radar missile|[None]|1|0
  4161. Record629=Sub_Dogfight|7|Go For Guns|If No SRM or if range is under 1800|1|0
  4162. Record630=Sub_Dogfight|8|Fire|When in DLZ -- fire|1|0
  4163. Record631=Sub_Dogfight|9|AA Defense|with Chaff and Flare|1|0
  4164. Record632=Sub_Dogfight|10|SAM defense|during Dogfight  Just Chaff andFlare|1|0
  4165. Record633=Sub_Dogfight|11|Talal|missing condition Gun hits|0|0
  4166. Record634=Sub_Dogfight|12|Target Dead|Go back to previous|0|0
  4167. Record635=Sub_Dogfight|13|Dogfight|By Defoult - Dogfight|1|0
  4168. Record636=Sub_Hold_position|1|check for new commands|[None]|1|0
  4169. Record637=Sub_Hold_position|2|check for priority manuvers|[None]|1|0
  4170. Record638=Sub_Hold_position|3|check for threats|[None]|0|0
  4171. Record639=Sub_Hold_position|4|Look for primary targets|[None]|0|0
  4172. Record640=Sub_Hold_position|5|hold position by def|[None]|1|0
  4173. Record641=Sub_Kidnap_1|1|boeing is dead so go for player|[None]|0|0
  4174. Record642=Sub_Kidnap_1|2|Someone fired on me above 5000 meters|[None]|1|0
  4175. Record643=Sub_Kidnap_1|3|Player sneeked in|[None]|1|0
  4176. Record644=Sub_Kidnap_1|4|mission var = 1|[None]|0|0
  4177. Record645=Sub_Kidnap_1|5|dogcahse on boeing|[None]|0|0
  4178. Record646=Sub_Kidnap_2|1|the boing in dead|[None]|0|0
  4179. Record647=Sub_Kidnap_2|2|player fired above 5000|[None]|1|0
  4180. Record648=Sub_Kidnap_2|3|player sneeked in to 1NM|[None]|1|0
  4181. Record649=Sub_Kidnap_2|4|is var 1 go to player|[None]|0|0
  4182. Record650=Sub_Kidnap_2|5|mission var 2 go to boeing|[None]|0|0
  4183. Record651=Sub_Kidnap_2|6|all goes well Navigate|[None]|1|0
  4184. Record652=Sub_Lase_Target|1|Check for more Commands|[None]|1|0
  4185. Record653=Sub_Lase_Target|2|Fly to target|Up to 10 NM|0|0
  4186. Record654=Sub_Lase_Target|3|Hold Position |At 10 NM|1|0
  4187. Record655=Sub_Lase_Target|4|Lase Target|[None]|1|0
  4188. Record656=Sub_Lase_Target|5|Target Dead go back|[None]|0|0
  4189. Record657=Sub_Lase_Target|6|Defence form A2A|[None]|0|0
  4190. Record658=Sub_Lase_Target|7|Defence From A2G|[None]|0|0
  4191. Record659=Sub_PriorityMan|1|is command  not waiting|check if we need to go over the ecommand list|1|11
  4192. Record660=Sub_PriorityMan|2|Command Take Off|[None]|0|0
  4193. Record661=Sub_PriorityMan|3|Command Go Home|[None]|0|0
  4194. Record662=Sub_PriorityMan|4|Command Attack Player|[None]|0|0
  4195. Record663=Sub_PriorityMan|5|Command CAP|[None]|0|0
  4196. Record664=Sub_PriorityMan|6|Command CAS|[None]|0|0
  4197. Record665=Sub_PriorityMan|7|Command Navigate|[None]|0|0
  4198. Record666=Sub_PriorityMan|8|Command Resume mission|sets character to initial one|0|0
  4199. Record667=Sub_PriorityMan|9|Command Strike|set back to Strike once implemented|0|0
  4200. Record668=Sub_PriorityMan|10|Command Hold position|[None]|0|0
  4201. Record669=Sub_PriorityMan|11|Am I Player|Checks if this is player controlled|0|0
  4202. Record670=Sub_PriorityMan|12|take off|flight stage take of|0|0
  4203. Record671=Sub_PriorityMan|13|Land|Flight stage land|0|0
  4204. Record672=Sub_PriorityMan|14|check for refuel|check for flight stage refuel|0|0
  4205. Record673=Sub_PriorityMan|15| air targets|[None]|0|0
  4206. Record674=Sub_PriorityMan|16|turn Lights of|[None]|0|0
  4207. Record675=Sub_Refuel|1|I am the leader|if leader go to sub refuel 1|0|0
  4208. Record676=Sub_Refuel|2|if I am not leader |[None]|1|0
  4209. Record677=Sub_Refuel_1|1|if I am alone and finished fefueling|[None]|0|0
  4210. Record678=Sub_Refuel_1|2|if I have one wingman|I wait for him to fininsh|0|0
  4211. Record679=Sub_Refuel_1|3|if I have 2 wingmans|check on me and on 3|0|0
  4212. Record680=Sub_Refuel_1|4|if we are 4 members|check on me and on 4|0|0
  4213. Record681=Sub_Refuel_2|1|check for wingman commands|[None]|1|0
  4214. Record682=Sub_Refuel_2|2|formation untill close to tanker|[None]|0|0
  4215. Record683=Sub_Refuel_2|3|close to tanker Refuel|[None]|1|0
  4216. Record684=Sub_Refuel_2|4|close to tanker nr 3|[None]|0|0
  4217. Record685=Sub_Refuel_2|5|close to tanker 4|[None]|0|0
  4218. Record686=Sub_Refuel_2|6|if leader is player and left the tanker - leave|[None]|0|0
  4219. Record687=Sub_Refuel_2|7|leader is AI and we are two |[None]|0|0
  4220. Record688=Sub_Refuel_2|8|leader is AI and we are 3|[None]|0|0
  4221. Record689=Sub_Refuel_2|9|leader is AI and we are 4|[None]|0|0
  4222. Record690=Sub_Refuel_command|1|check if tanker is near|under 40 NM else return|1|3
  4223. Record691=Sub_Refuel_command|2|return to main brain now|if one was not true|1|0
  4224. Record692=Sub_Refuel_command|3|check for new commands|[None]|1|0
  4225. Record693=Sub_Refuel_command|4|finished refueling|back to main|0|0
  4226. Record694=Sub_TV|1|am I players wingman do commands|wingman commands|1|0
  4227. Record695=Sub_TV|2|pull up|30 to 20 nm|1|0
  4228. Record696=Sub_TV|3|level for piper on|[None]|1|0
  4229. Record697=Sub_TV|4|point 2 piper on|[None]|1|0
  4230. Record698=Sub_TV|5|target destroyed go back |return and set var|0|0
  4231. Record699=Sub_TV|6|bomb missed|if bomb in the air and I am far|0|0
  4232. Record700=Sub_TV|7|point 3|bomb in the air|0|0
  4233. Record701=Sub_Takeof|2|i am in the air|[None]|0|0
  4234. Record702=Sub_Takeof|3|takeof stage|[None]|0|0
  4235. Record703=Sub_WingAGAttack|1|Am flown by Player|Am I The Player|0|0
  4236. Record704=Sub_WingAGAttack|2|Am I led By Player|Am I led By Player|1|0
  4237. Record705=Sub_WingAGAttack|3|Check For TV|Do I carry TV|0|0
  4238. Record706=Sub_WingAGAttack|4|Check For Harm|If Target apear on harm & I have Harm|1|0
  4239. Record707=Sub_WingAGAttack|5|CheckOn Mvas|[None]|1|0
  4240. Record708=Sub_WingAGAttack|6|Check For LGB|[None]|1|0
  4241. Record709=Sub_WingAGAttack|7|Check For GP|If I have GP I use them|1|0
  4242. Record710=Sub_WingAGAttack|8|Check For Gun Bullets|No Bombs - Gun|1|0
  4243. Record711=Sub_WingAGAttack|9|Fire in DLZ|[None]|1|0
  4244. Record712=Sub_WingAGAttack|10|Defense AA|[None]|1|0
  4245. Record713=Sub_WingAGAttack|11|Defense SAM|[None]|0|0
  4246. Record714=Sub_WingAGAttack|12|Doberman|If attacked by airplane under 2000|0|0
  4247. Record715=Sub_WingAGAttack|13|TargetDead|return to main brain|0|0
  4248. Record716=Sub_Wing_Commands|1|Sort|[None]|0|0
  4249. Record717=Sub_Wing_Commands|2|Engage my AA|not for 4|0|0
  4250. Record718=Sub_Wing_Commands|3|Engage my AG|not for 4|0|0
  4251. Record719=Sub_Wing_Commands|4|Engege other AA|not for 4|0|0
  4252. Record720=Sub_Wing_Commands|5|Engage other AG|not for 4|0|0
  4253. Record721=Sub_Wing_Commands|6|Echelon Go|[None]|0|0
  4254. Record722=Sub_Wing_Commands|7|Wedge Go|[None]|0|0
  4255. Record723=Sub_Wing_Commands|8|Trail Go|[None]|0|0
  4256. Record724=Sub_Wing_Commands|9|Line Go|[None]|0|0
  4257. Record725=Sub_Wing_Commands|10|ProtectMe|[None]|0|0
  4258. Record726=Sub_Wing_Commands|11|Close Formation|[None]|0|0
  4259. Record727=Sub_Wing_Commands|12|Spread Formation|[None]|0|0
  4260. Record728=Sub_Wing_Commands|13|BugOut|[None]|0|0
  4261. Record729=Sub_Wing_Commands|14|HoldPostion|not for 4|0|0
  4262. Record730=Sub_Wing_Commands|15|LaseMyTarget|[None]|0|0
  4263. Record731=Sub_Wing_Commands|16|Droptanks|[None]|0|0
  4264. Record732=Sub_Wing_Commands|17|Refuel|[None]|0|0
  4265. Record733=Sub_Wing_Commands|18|ReportStatus|[None]|0|0
  4266. Record734=Sub_Wing_Commands|19|Engage my AA 4|for 4|0|0
  4267. Record735=Sub_Wing_Commands|20|Engage my AG 4|for 4|0|0
  4268. Record736=Sub_Wing_Commands|21|engage other AA 4|[None]|0|0
  4269. Record737=Sub_Wing_Commands|22|Engage other AG 4|[None]|0|0
  4270. Record738=Sub_Wing_Commands|23|Hold Position 4|[None]|0|0
  4271. Record739=TacticalAustin|1|If controlled by player|[None]|1|0
  4272. Record740=TacticalAustin|2|Rule1|Stop here if player controls the plane|0|0
  4273. Record741=TacticalAustin|3|Check for wingmen|[None]|0|0
  4274. Record742=TacticalAustin|4|HoldPosition|[None]|0|0
  4275. Record743=TacticalAustin|5|Rule5|[None]|0|0
  4276. Record744=TacticalAustin|6|Rule6|[None]|0|0
  4277. Record745=TacticalBuick|1|If player controlled|[None]|0|0
  4278. Record746=TacticalBuick|2|Check wingmen|[None]|0|0
  4279. Record747=TacticalBuick|3|Hold Psition|[None]|1|0
  4280. Record748=TacticalBuick|4|Rule5|[None]|1|0
  4281. Record749=TacticalBuick|5|Rule6|[None]|1|0
  4282. Record750=TacticalBuick|6|Rule7|[None]|1|0
  4283. Record751=TacticalCorvette|1|If controlled by player|[None]|1|0
  4284. Record752=TacticalCorvette|2|if leader is controlled|[None]|0|0
  4285. Record753=TacticalCorvette|3|Check hold positon|[None]|0|0
  4286. Record754=TacticalCorvette|4|Rule5|[None]|1|0
  4287. Record755=TacticalCorvette|5|Rule6|[None]|1|0
  4288. Record756=TacticalCorvette|6|Rule7|[None]|1|0
  4289. Record757=TacticalDodge|1|If controlled by player|[None]|1|0
  4290. Record758=TacticalDodge|2|Check wingmen|[None]|0|0
  4291. Record759=TacticalDodge|3|holding|[None]|1|0
  4292. Record760=TacticalDodge|4|Rule5|[None]|1|0
  4293. Record761=TacticalDodge|5|Rule6|[None]|1|0
  4294. Record762=TacticalDodge|6|Rule7|[None]|1|0
  4295. Record763=TakeOff|1|300ft end mission|[None]|0|0
  4296. Record764=TakeOff|2|airborn|[None]|1|0
  4297. Record765=TakeOff|3|taxi to fast|[None]|1|0
  4298. Record766=Tank|1|Find Target|[None]|1|0
  4299. Record767=Tank|2|Check Target Range 1|Target range under 3000|0|0
  4300. Record768=Tank|3|Check Target Range 2|Target range above 4000|1|0
  4301. Record769=Tank|4|target destroyed change target|[None]|1|0
  4302. Record770=Vessle|1|Look for primary target|[None]|1|0
  4303. Record771=Vessle|2|Lock on boats|[None]|1|0
  4304. Record772=Vessle|3|Target is far|[None]|1|0
  4305. Record773=Vessle|4|Check commands|[None]|1|0
  4306. Record774=Vessle|5|Start Combat with boats|[None]|0|0
  4307. Record775=Vessle|6|Stop Combat with boats|[None]|0|0
  4308. Record776=Vessle|7|Boat Navigate|[None]|0|0
  4309. Record777=WaitTillReactLeader|1|Rule1|[None]|0|0
  4310. Record778=WaitTillReactLeader|2|Rule2|[None]|0|0
  4311. Record779=WaitTillReactLeader|3|Rule3|[None]|0|0
  4312. Record780=WaitTillReactLeader|4|Rule4|[None]|0|0
  4313. Record781=WaitTillReactLeader|5|Rule5|[None]|1|0
  4314. Record782=WaitTillReactWingman|1|Rule3|[None]|0|0
  4315. Record783=WaitTillReactWingman|2|Rule1|[None]|0|0
  4316. Record784=WaitTillReactWingman|3|var1for3|[None]|1|0
  4317. Record785=WaitTillReactWingman|4|var1for4|[None]|1|0
  4318. Record786=WaitTillReactWingman|5|Rule2|[None]|0|0
  4319. Record787=WaitTillReactWingman|6|Rule4|[None]|1|0
  4320. Record788=Wing command attack a|1|Wing command attack A Rule 1|Target destroyed - return to main brain.|1|0
  4321. Record789=Wing command attack a|2|Wing command attack A Rule 2|New wingman command - return to main brain.|1|0
  4322. Record790=Wing command attack a|3|Wing command attack A Rule 3|New wingman command - return to main brain.|1|0
  4323. Record791=Wing command attack a|4|Wing command attack A Rule 4|New wingman command - return to main brain.|1|0
  4324. Record792=Wing command attack a|5|Wing command attack A Rule 5|New wingman command - return to main brain.|1|0
  4325. Record793=Wing command attack a|6|Wing command attack A Rule 6|New wingman command - return to main brain.|1|0
  4326. Record794=Wing command attack a|7|Wing command attack A Rule 7|New wingman command - return to main brain.|1|0
  4327. Record795=Wing command attack a|8|Wing command attack A Rule 8|Drop fuel tanks.|1|0
  4328. Record796=Wing command attack a|9|Wing command attack A Rule 9|Always dog chase|1|0
  4329. Record797=Wing command attack a|10|Wing command attack A Rule 10|No missile - choose next missile.|1|0
  4330. Record798=Wing command attack a|11|Wing command attack A Rule 11|Under 2000m change to Gun|1|0
  4331. Record799=Wing command attack a|12|Wing command attack A Rule 12|When in DLZ - launch.|1|0
  4332. Record800=Wing command attack a|13|Wing command attack A Rule 13|IF missile launched - drop chaff & flare.|1|0
  4333. Record801=b52|1|priority manuvers check|[None]|1|0
  4334. Record802=b52|2|level bomb|[None]|0|0
  4335. Record803=b52|3|leader navigate|[None]|1|0
  4336. Record804=b52|4|wingman formation|[None]|1|0
  4337. Record805=b52|5|self defence|[None]|1|0
  4338. Record806=b52|6|Drop Your Bombs|[None]|0|0
  4339. Record807=OperationBolo|4|Rule3|[None]|0|0
  4340. Record808=Scramble_Brain|1|Check if mission var 1=1|[None]|0|0
  4341. Record809=Scramble_NAV|1|Check if mission var 2=2|[None]|0|0
  4342. Record810=Sub_Takeof|1|Check_for_appending_Commands|[None]|1|0
  4343. [Campaign];_______________________________________
  4344. Group=Admin
  4345. Column0Prop=Name,string,[None],0,0,?,[None]
  4346. Column1Prop=Type,CampaignType:Type,[None],1,0,?,[None]
  4347. Column2Prop=SubType,CampaignType:SubType,[None],1,0,?,[None]
  4348. Column3Prop=Description,string,[None],1,0,?,[None]
  4349. Column4Prop=CompletionPictureFileName,string,[None],1,0,?,[None]
  4350. Column5Prop=BriefingFileName,string,[None],1,0,?,[None]
  4351. Column6Prop=CampaignMedalPtr,Medal:Name,0,1,0,?,[None]
  4352. Column7Prop=CampaignMedalMsg,string,0,1,0,annuncment text,[None]
  4353. Column8Prop=IsResourceManaged,bool,0,1,0,?,[None]
  4354. Column9Prop=EndMovie,string,[None],1,0,movie to be played when the campaignends,[None]
  4355. Key=0|
  4356. Record00=Fly Now|Fly Now|Fly Now|Fly Now Missions|[None]|[None]|[None]|0|0|[None]
  4357. Record01=Future - Germany|Future|Germany|[None]|\Brief\Future\Germany\GermanyInfo|\Brief\Future\Germany\GermanyInfo|Operation Grey Fox Medal|Awarded for successfully completing all assigned missions in Operation Sleeping Giant participating in the NATO effort and defending Western Europe from a Third World War.|1|ger_po.wve
  4358. Record02=Future - Grand Canyon|Future|Grand Canyon|[None]|\Brief\Future\Grand Canyon\GCInfo|\Brief\Future\Grand Canyon\GCInfo|Grand Canyon Medal|Is hereby awarded for the completion of all assigned missions in Operation Red Arrow, successfully eliminating all Red force efforts.|1|grand_po.wve
  4359. Record03=Historical - Gulf War|Historical|Gulf-War|[None]|[None]|[None]|Kuwait Medal|Awarded for successfully completing all assigned missions in operation Desert Storm, Iraq, 1991.|0|gulf_po.wve
  4360. Record04=Historical - Vietnam|Historical|Vietnam|Vietnam War Missions|[None]|[None]|Vietnam Service Medal|For successfully completing all assigned missions in Vietnam, 1967 - 1972.|0|viet_po.wve
  4361. Record05=Multiplayer - AllOutWar|Multiplayer|AllOutWar|[None]|[None]|[None]|[None]|0|0|[None]
  4362. Record06=Multiplayer - Special|Multiplayer|Multiplayer|[None]|[None]|[None]|[None]|0|0|[None]
  4363. Record07=QME|QME|General|QME_Missions|[None]|[None]|[None]|0|0|[None]
  4364. Record08=Red Flag|Training|Red-Flag|[None]|[None]|[None]|[None]|0|0|[None]
  4365. Record09=Single Missions|Single|Single|[None]|[None]|[None]|[None]|0|0|[None]
  4366. Record10=Template Missions|General|Template Mission|All template missions, loaded before a mission and contain general data such as airfields.|[None]|[None]|[None]|0|0|[None]
  4367. Record11=Training - Basic|Training|Basic Training|[None]|[None]|[None]|[None]|0|0|[None]
  4368. Record12=Training - Weapon School|Training|Weapon School|[None]|[None]|[None]|[None]|0|0|[None]
  4369. Record13=UME|UME|General|User Created Mission|[None]|[None]|[None]|0|0|[None]
  4370. [CampaignType];_______________________________________
  4371. Group=Admin
  4372. Column0Prop=Type,string,[None],1,0,?,[None]
  4373. Column1Prop=SubType,string,[None],1,0,?,[None]
  4374. Key=0|1|
  4375. Record00=Fly Now|Fly Now
  4376. Record01=Future|Germany
  4377. Record02=Future|Grand Canyon
  4378. Record03=General|Template Mission
  4379. Record04=Historical|Gulf-War
  4380. Record05=Historical|Vietnam
  4381. Record06=Multiplayer|Multiplayer
  4382. Record07=Multiplayer|AllOutWar
  4383. Record08=QME|General
  4384. Record09=Single|Single
  4385. Record10=Training|Basic Training
  4386. Record11=Training|Red-Flag
  4387. Record12=Training|Weapon School
  4388. Record13=UME|General
  4389. [Category];_______________________________________
  4390. Group=Admin
  4391. Column0Prop=Name,string,[None],1,0,?,[None]
  4392. Column1Prop=Controllable,bool,0,1,0,Defines if formations of this category are controllable.,[None]
  4393. Column2Prop=WPMinSpeed,float,0,1,0,?,[None]
  4394. Column3Prop=WPMaxSpeed,float,0,1,0,?,[None]
  4395. Column4Prop=WPDefaultSpeed,float,0,1,0,?,[None]
  4396. Column5Prop=WPDefaultAltitude,float,0,1,0,?,[None]
  4397. Column6Prop=AGLDefaultAltitude,float,0,1,0,The default AGL of the category.,[None]
  4398. Key=0|
  4399. Record00=AAA Group|0|10|100|30|0|0
  4400. Record01=Boat Group|0|10|80|30|0|0
  4401. Record02=Controllable Flight|1|200|600|420|10000|10000
  4402. Record03=Convoy|0|10|80|30|0|0
  4403. Record04=Fighter Flight|0|200|600|420|10000|10000
  4404. Record05=Helicopter|0|10|200|120|300|300
  4405. Record06=SAM Site|0|0|0|0|0|0
  4406. Record07=Structure|0|0|0|0|0|0
  4407. Record08=Support Flight|0|200|600|350|10000|10000
  4408. [CloudsEnum];_______________________________________
  4409. Group=Admin
  4410. Column0Prop=Name,string,CLEAR,1,0,Types of clouds (weather).,[None]
  4411. Column1Prop=Number,int,0,1,0,?,[None]
  4412. Key=0|
  4413. Record00=CLEAR|1
  4414. Record01=LIGHTCLOUDS|2
  4415. Record02=PARTLYCLOUDY|3
  4416. Record03=CLOUDY|4
  4417. Record04=STORM|5
  4418. [ColorEnum];_______________________________________
  4419. Group=Admin
  4420. Column0Prop=Name,string,[None],1,0,?,[None]
  4421. Column1Prop=RGB,int,0,1,0,?,[None]
  4422. Key=0|
  4423. Record00=Blue|255
  4424. Record01=Green|65280
  4425. Record02=Red|16711680
  4426. Record03=[None]|0
  4427. [CommandEnum];_______________________________________
  4428. Group=Admin
  4429. Column0Prop=Name,string,[None],1,0,Name of Command,[None]
  4430. Column1Prop=Fighter Command,bool,0,1,0,valid for fighters,[None]
  4431. Column2Prop=Support Command,bool,0,1,0,Valid for supprt planes,[None]
  4432. Column3Prop=Air Defence Command,bool,0,1,0,valid for SAM and AAA,[None]
  4433. Column4Prop=Convoy Command,bool,0,1,0,Valid for Convoys,[None]
  4434. Key=0|
  4435. Record00=Attack Player Command|1|0|1|0
  4436. Record01=Do CAP Command|1|0|0|0
  4437. Record02=Do CAS Command|1|0|0|0
  4438. Record03=Explode Command|0|0|1|1
  4439. Record04=Go Home Command|1|1|0|0
  4440. Record05=Navigate Command|1|1|0|1
  4441. Record06=Orbit Command|1|1|0|0
  4442. Record07=Resume Mission Command|1|1|0|1
  4443. Record08=Stop Command|0|0|0|1
  4444. Record09=Strike Command|1|0|0|0
  4445. Record10=Takeoff Command|1|0|0|0
  4446. Record11=Weapon Free Command|0|0|1|1
  4447. Record12=Weapon Safe Command|0|0|1|1
  4448. [Condition];_______________________________________
  4449. Group=Admin
  4450. Column0Prop=Name,string,[None],1,0,?,[None]
  4451. Column1Prop=Type,ConditionEnum:Name,[None],1,0,?,[None]
  4452. Column2Prop=Description,string,[None],1,1,?,[None]
  4453. Column3Prop=Field1Label,string,[None],1,0,?,[None]
  4454. Column4Prop=Field1Type,string,[None],1,0,?,[None]
  4455. Column5Prop=Field2Label,string,[None],1,0,?,[None]
  4456. Column6Prop=Field2Type,string,[None],1,0,?,[None]
  4457. Column7Prop=Field3Label,string,[None],1,0,?,[None]
  4458. Column8Prop=Field3Type,string,[None],1,0,?,[None]
  4459. Column9Prop=Field4Label,string,[None],1,0,?,[None]
  4460. Column10Prop=Field4Type,string,[None],1,0,?,[None]
  4461. Column11Prop=BrainSupported,bool,1,1,0,?,[None]
  4462. Column12Prop=EventSupported,bool,0,1,0,?,[None]
  4463. Column13Prop=AppearInUME,bool,0,1,0,Case false. doesn't appear in the UME.,[None]
  4464. Key=0|
  4465. Record00=ALTITUDE|ALTITUDE|Check Altitude of quering entity|Height (m),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4466. Record01=ALWAYS|ALWAYS|[None]|True(1) / False(0),bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4467. Record02=ARE_ELEMENTS_SEPARATED|[None]|checks if 3 is duing formation manuver|IsSaparated,bool,0,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4468. Record03=ARE_FLAPS_EXTENDED|[None]|ARE_FLAPS_EXTENDED|Flaps,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4469. Record04=ARE_FUEL_TANKS_CARRIED|[None]|ARE_FUEL_TANKS_CARRIED|Externals,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4470. Record05=CUR_WAYPOINT|CUR_WAYPOINT|The next waypoint number|Waypoint Number,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4471. Record06=DAMAGE_VALUE|DAMAGE_VALUE|Damage value in precent|Precentage of Damage,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4472. Record07=DISTANCE_TO_PRIMARY_TARGET|DISTANCE_TO_PRIMARY_TARGET|Distance to primary target in meters|Distance (m),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4473. Record08=FLIGHT_STAGE|FLIGHT_STAGE|Checks the flight stage of the next waypoint|Flight Stage of next waypoint,WptStageEnum:Name,[None],1|WptStageEnum|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4474. Record09=FUEL_LEFT|FUEL_LEFT|Quantity of internal fuel in pounds|Internal Fuel Quantity (Pounds),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4475. Record10=GET_AGL|[None]|Altitude above terrain|AGL,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4476. Record11=GET_COMMAND|[None]|get command enum|Comannd,CommandEnum:Name,[None],1|CommandEnum|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4477. Record12=GET_DISTANCE_TO_CLOSEST_AIR_THREAT|[None]|distance to Air threat in meters|Distance(m),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4478. Record13=GET_DISTANCE_TO_CLOSING_MISSILE|[None]|Distance to closest missle|Distance(m),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4479. Record14=GET_DISTANCE_TO_PRIMARY_AIR_THREAT|[None]|Good for checking who is threatening an escorted primary|Disatce(m),int,o,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4480. Record15=GET_ENTITY_VAR|GET_ENTITY_VAR|[None]|Value,float,0,1|float|Var Index (1-5),int,0,1|int|[None]|[None]|[None]|[None]|1|1|0
  4481. Record16=GET_FORMATION_SIZE|[None]|GET_FORMATION_SIZE|Formation size(0-4),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4482. Record17=GET_LEADER_PRIMARY_TARGET_DISTANCE|[None]|Distance from me to leader target|Distance(m),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4483. Record18=GET_MISSION_VAR|GET_MISSION_VAR|[None]|Value,float,0,1|float|Var Index (1-10),int,0,1|int|[None]|[None]|[None]|[None]|1|1|1
  4484. Record19=GET_MY_FORMATION_POSITION|[None]|GET_MY_FORMATION_POSITION|My Position(1-10),int,1,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4485. Record20=GET_NEAREST_TANKER_DISTANCE|[None]|returns distance to nearest tanker|Distance(m),int,0,1|int|from leader ,bool,0,1|bool|[None]|[None]|[None]|[None]|1|0|0
  4486. Record21=GET_NUMBER_OF_AA_MISSILES|[None]|GET_NUMBER_OF_AA_MISSILES|Nr Of AA,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4487. Record22=GET_NUMBER_OF_AG_WEAPONS|[None]|GET_NUMBER_OF_AG_WEAPONS|Nr Of AG,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4488. Record23=GET_NUMBER_OF_GP_BOMBS|[None]|GET_NUMBER_OF_GP_BOMBS|Nr of GP,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4489. Record24=GET_NUMBER_OF_GUN_BULLETS|[None]|GET_MY NUMBER_OF_GUN_BULLETS|Nr of Bullets,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4490. Record25=GET_NUMBER_OF_HARM_MISSILES|[None]|GET_NUMBER_OF_HARM_MISSILES|Nr Of Harm,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4491. Record26=GET_NUMBER_OF_HEAT_MISSILES|[None]|GET_NUMBER_OF_HEAT_MISSILES|Nr SRM.int.0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4492. Record27=GET_NUMBER_OF_LGB_BOMBS|[None]|GET_NUMBER_OF_LGB_BOMBS|Nr Of LGB,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4493. Record28=GET_NUMBER_OF_MAVRIK_MISSILES|[None]|returns the number of harm missiles|Nr of MAVRICK,int,1,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4494. Record29=GET_NUMBER_OF_RADAR_MISSILES|[None]|GET_NUMBER_OF_RADAR_MISSILES|Nr of MRM,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4495. Record30=GET_NUMBER_OF_TV_MISSILES|[None]|GET_NUMBER_OF_TV_MISSILES|Nr Of TV,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4496. Record31=GET_PITCH|[None]|GET_PITCH|Pitch(rad),float,0,1|float|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4497. Record32=GET_ROLL|[None]|GET_ROLL|roll(rad),float,0,1|float|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4498. Record33=GET_SECONDARY_TARGET_DISTANCE|[None]|GET_SECONDARY_TARGET_DISTANCE|SecDistance(m),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4499. Record34=GET_TARGET_FORMATION_POSITION|[None]|GET_TARGET_FORMATION_POSITION" int(1-4 or -1 when no target) |TargetPosition,int,1,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4500. Record35=GET_THRUST|[None]|GET_THRUST|Thrust,int,100,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4501. Record36=GET_TIME|[None]|grt time|time,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|1
  4502. Record37=HEADING|HEADING|Current heading in degrees|Heading (deg),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4503. Record38=IS_AA_MISSILE_LAUNCHED|[None]|is there an AA missile after me|AA ML,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4504. Record39=IS_ACM_CURRENT_RADAR_MODE|[None]|IS_ACM_CURRENT_RADAR_MODE|ACMMode,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4505. Record40=IS_ANY_MEMBER_ON_MY_PRIMARY|[None]|IS_ANY_MEMBER_ON_MY_PRIMARY|member on my pri,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4506. Record41=IS_ANY_MEMBER_ON_MY_SECONDARY|[None]|IS_ANY_MEMBER_ON_MY_SECONDARY|Member on my sec,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4507. Record42=IS_ANY_MEMBER_ON_MY_TARGET|[None]|IS_ANY_MEMBER_ON_MY_TARGET|Member on my target,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4508. Record43=IS_ANY_TARGET_IN_PLAYER_RADAR|[None]|IS_ANY_TARGET_IN_PLAYER_RADAR ( for WSO)|true,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4509. Record44=IS_CALLED_BY_COMMAND|[None]|checks if brain instance is called from a command|called by command,bool,0,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4510. Record45=IS_CONTROLLED_BY_PLAYER|[None]|Am I controlled by the player|Controled by player,bool,0,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4511. Record46=IS_CURRENT_WEAPON_TYPE|[None]|IS_CURRENT_WEAPON_TYPE|SelectedWeapon,bool,1,1|bool|WeaponType,weaponTypeEnum:WeaponType,[None],1|weaponTypeEnum|[None]|[None]|[None]|[None]|1|0|0
  4512. Record47=IS_FORMATION_MEMBER_AIRBORNE|[None]|checks about existance of members|Is Alive,bool,1,1|bool|FormationMember,int,1,1|int|[None]|[None]|[None]|[None]|1|0|0
  4513. Record48=IS_GEAR_DOWN|[None]|IS_GEAR_DOWN|Gear Down,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4514. Record49=IS_GMT_CURRENT_RADAR_MODE|[None]|IS_GMT_CURRENT_RADAR_MODE|GMTMode,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4515. Record50=IS_LASER_POD_AVAILABLE|[None]|IS_LASER_POD_AVAILABLE|PodExist,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4516. Record51=IS_LEADER_CONTROLLED_BY_PLAYER|[None]|IS_LEADER_CONTROLLED_BY_PLAYER|Leader is Player,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4517. Record52=IS_LEADER_LOCKED_ON_AIR_TARGET|[None]|IS_LEADER_LOCKED_ON_AIR_TARGET|Leader on AA,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4518. Record53=IS_LEADER_LOCKED_ON_GROUND_TARGET|[None]|IS_LEADER_LOCKED_ON_GROUND_TARGET|leader on AA,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4519. Record54=IS_LIGHTS_ON|[None]|IS_LIGHTS_ON|My light are on,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4520. Record55=IS_LRS_CURRENT_RADAR_MODE|[None]|IS_LRS_CURRENT_RADAR_MODE|LRSMode,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4521. Record56=IS_MAP_CURRENT_RADAR_MODE|[None]|IS_MAP_CURRENT_RADAR_MODE|MapMode,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4522. Record57=IS_MEMBER_ALIVE|[None]|checks of member is alive|alive,bool,1,1|bool|member position:,int,1,1|int|[None]|[None]|[None]|[None]|1|0|0
  4523. Record58=IS_MEMBER_REFUELING|[None]|who is refueling 0 for me|refueling,bool,1,1|bool|formation member (o-4),int,0,1|int|[None]|[None]|[None]|[None]|1|0|0
  4524. Record59=IS_PLAYER_RADAR_LOCKED|[None]|IS_PLAYER_RADAR_LOCKED|IsLocked,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4525. Record60=IS_SAM_LAUNCHED|[None]|Is there a SAM after me ?|SAM MM,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4526. Record61=IS_SECONDARY_TARGET_ALIVE|[None]|IS_SECONDARY_TARGET_ALIVE|Is Alive,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4527. Record62=IS_SPEED_BRAKE_ON|[None]|[None]|SpeedBrake,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4528. Record63=IS_TARGET_LOCKED_ON_MY_FORMATION|[None]|IS_TARGET_LOCKED_ON_MY_FORMATION|locked,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4529. Record64=IS_TARGET_SUBTYPE|[None]|[None]|true,bool,1,1|bool|subtype:,ObjectTypeEnum:ObjectSubtypeEnum,[None],1|string|[None]|[None]|[None]|[None]|1|0|0
  4530. Record65=IS_TARGET_TYPE|[None]|[None]|true,bool,1,1|bool|Type:,ObjectTypeEnum:ObjectTypeEnum,[None],1|string|[None]|[None]|[None]|[None]|1|0|0
  4531. Record66=IS_TWS_CURRENT_RADAR_MODE|[None]|IS_TWS_CURRENT_RADAR_MODE|TWSMode,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4532. Record67=LAST_WINGMAN_COMMAND|LAST_WINGMAN_COMMAND|Last wingman command recieved|Wingman Command,WingmanCommandsEnum:Name,[None],1|WingmanCommandsEnum:Name|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4533. Record68=LINE_OF_SIGHT|LINE_OF_SIGHT|TRUE if there is line of sight between me and my radar target. |True(1) / False(0),bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4534. Record69=LOWER_THAN_TARGET|LOWER_THAN_TARGET|TRUE if the querying entity is lower than locked target, else False|True(1) / False(0),bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4535. Record70=PRIMARY_TARGET|PRIMARY_TARGET|[None]|bool,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4536. Record71=PRIMARY_TARGET_DESTROYED|PRIMARY_TARGET_DESTROYED|True if Primary Target is destroyed, else False|True(1) / False(0),bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4537. Record72=RANDOM|RANDOM|Generates a number between 0 - 100|Generated number value,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|1|1
  4538. Record73=RESPONSE_VALUE|RESPONSE_VALUE|[None]|Response,int,1,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4539. Record74=RWR_WARNING|RWR_WARNING|[None]|RWRon,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4540. Record75=SOMEBODY_ELSE_LOCKED_ON_TARGET|SOMEBODY_ELSE_LOCKED_ON_TARGET|[None]|locked,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4541. Record76=SOMEBODY_LOCKED_ON_WINGMAN|SOMEBODY_LOCKED_ON_WINGMAN|[None]|locked,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4542. Record77=TARAGET_IS_THE_WINGMAN_SELECTED_TARGET|TARAGET_IS_THE_WINGMAN_SELECTED_TARGET|[None]|is,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4543. Record78=TARGET_ALTITUDE|TARGET_ALTITUDE|[None]|Alt(m),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4544. Record79=TARGET_ASPECT_ANGLE|TARGET_ASPECT_ANGLE|[None]|aspect,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4545. Record80=TARGET_CLOSING_VELOCITY|TARGET_CLOSING_VELOCITY|Target Closing Velocity (Knots),int,0,1|closure,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4546. Record81=TARGET_DELTA_HIGHT|TARGET_DELTA_HIGHT|Radar target altitude minus my altitude, in feet.|Target Delta Height (feet),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4547. Record82=TARGET_DESTROYED|TARGET_DESTROYED|Current target damage is 100%|True(1) / False(0),bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4548. Record83=TARGET_G|TARGET_G|Current target G|Value,int,1,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4549. Record84=TARGET_HEADING|TARGET_HEADING|Current target heading in degrees|Heading (deg),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4550. Record85=TARGET_IN_CURRENT_MISSILE_DLZ|TARGET_IN_CURRENT_MISSILE_DLZ|Current target is in the current missileÆs DLZ|True(1) / False(0),bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4551. Record86=TARGET_IS_AN_AIR_TARGET|TARGET_IS_AN_AIR_TARGET|If current target is an aircraft or helicopter then TRUE, else False|True(1) / False(0),bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4552. Record87=TARGET_IS_A_PLAYER|TARGET_IS_A_PLAYER|Current target is the player or a human flown aircraft in multiplayer.|True(1) / False(0),bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4553. Record88=TARGET_LOCKED|TARGET_LOCKED|[None]|locked,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4554. Record89=TARGET_LOCKED_ON_WINGMAN|TARGET_LOCKED_ON_WINGMAN|[None]|locked,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4555. Record90=TARGET_MISSED|TARGET_MISSED|True if i've been fired at.|True(1) / False(0),bool,0,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4556. Record91=TARGET_NOT_IN_COMBAT|TARGET_NOT_IN_COMBAT|True if target is not in combat mode, else False|True(1) / False(0),bool,0,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4557. Record92=TARGET_RANGE|TARGET_RANGE|Compares the range to target in meters to the given value|Range to target (m),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4558. Record93=TARGET_VELOCITY|TARGET_VELOCITY|Compares the target velocity in knots to the given value|Target velocity (knots),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4559. Record94=VELOCITY|VELOCITY|My velocity in knots|My velocity (knots),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|1|0
  4560. Record95=WEAPON_COUNT|WEAPON_COUNT|[None]|count,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4561. Record96=WINGMAN_DESTROYED|WINGMAN_DESTROYED|True if wingman is destroyed, else False|True(1) / False(0),bool,0,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4562. Record97=WINGMAN_ON_GROUND|WINGMAN_ON_GROUND|True if wingman on ground|True(1) / False(0),bool,0,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4563. Record98=_G|_G|My current G|Value,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|0|0
  4564. [ConditionEnum];_______________________________________
  4565. Group=Admin
  4566. Column0Prop=Name,string,[None],1,0,?,[None]
  4567. Column1Prop=Number,int,0,1,0,?,[None]
  4568. Column2Prop=Field1Label,string,[None],1,0,?,[None]
  4569. Column3Prop=Field1Type,string,[None],1,0,?,[None]
  4570. Column4Prop=Field2Label,string,[None],1,0,?,[None]
  4571. Column5Prop=Field2Type,string,[None],1,0,?,[None]
  4572. Column6Prop=Field3Label,string,[None],1,0,?,[None]
  4573. Column7Prop=Field3Type,string,[None],1,0,?,[None]
  4574. Column8Prop=Field4Label,string,[None],1,0,?,[None]
  4575. Column9Prop=Field4Type,string,[None],1,0,?,[None]
  4576. Column10Prop=BrainSupported,bool,1,1,0,?,[None]
  4577. Column11Prop=EventSupported,bool,0,1,0,?,[None]
  4578. Key=0|
  4579. Record00=ALTITUDE|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4580. Record01=ALWAYS|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4581. Record02=CUR_WAYPOINT|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4582. Record03=DAMAGE_VALUE|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4583. Record04=DISTANCE_TO_PRIMARY_TARGET|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4584. Record05=FLIGHT_STAGE|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4585. Record06=FUEL_LEFT|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4586. Record07=GET_ENTITY_VAR|0|Var Index (1-5),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|1
  4587. Record08=GET_MISSION_VAR|0|Var Index (1-10),int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]|1|1
  4588. Record09=HEADING|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4589. Record10=LAST_WINGMAN_COMMAND|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4590. Record11=LINE_OF_SIGHT|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4591. Record12=LOWER_THAN_TARGET|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4592. Record13=PRIMARY_TARGET|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4593. Record14=PRIMARY_TARGET_DESTROYED|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4594. Record15=RANDOM|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4595. Record16=RESPONSE_VALUE|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4596. Record17=RWR_WARNING|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4597. Record18=SOMEBODY_ELSE_LOCKED_ON_TARGET|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4598. Record19=SOMEBODY_LOCKED_ON_WINGMAN|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4599. Record20=TARAGET_IS_THE_WINGMAN_SELECTED_TARGET|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4600. Record21=TARGET_ALTITUDE|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4601. Record22=TARGET_ASPECT_ANGLE|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4602. Record23=TARGET_CLOSING_VELOCITY|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4603. Record24=TARGET_DELTA_HIGHT|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4604. Record25=TARGET_DESTROYED|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4605. Record26=TARGET_G|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4606. Record27=TARGET_HEADING|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4607. Record28=TARGET_IN_CURRENT_MISSILE_DLZ|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4608. Record29=TARGET_IS_AN_AIR_TARGET|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4609. Record30=TARGET_IS_A_PLAYER|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4610. Record31=TARGET_LOCKED|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4611. Record32=TARGET_LOCKED_ON_WINGMAN|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4612. Record33=TARGET_MISSED|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4613. Record34=TARGET_NOT_IN_COMBAT|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4614. Record35=TARGET_RANGE|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4615. Record36=TARGET_VELOCITY|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4616. Record37=VELOCITY|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4617. Record38=WEAPON_COUNT|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4618. Record39=WINGMAN_DESTROYED|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4619. Record40=WINGMAN_ON_GROUND|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4620. Record41=_G|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|1|0
  4621. [Context];_______________________________________
  4622. Group=Admin
  4623. Column0Prop=Name,string,[None],1,0,The Context name.,[None]
  4624. Column1Prop=MissionTab,int,0,1,0,?,[None]
  4625. Column2Prop=PlayableTab,int,0,1,0,?,[None]
  4626. Column3Prop=FighterTab,int,0,1,0,?,[None]
  4627. Column4Prop=SupportTab,int,0,1,0,?,[None]
  4628. Column5Prop=SAMTab,int,0,1,0,?,[None]
  4629. Column6Prop=AAATab,int,0,1,0,?,[None]
  4630. Column7Prop=BoatTab,int,0,1,0,?,[None]
  4631. Column8Prop=ConvoyTab,int,0,1,0,?,[None]
  4632. Column9Prop=StructureTab,int,0,1,0,?,[None]
  4633. Column10Prop=HelicopterTab,int,0,1,0,?,[None]
  4634. Column11Prop=MissionTabMissionName,bool,0,1,0,?,[None]
  4635. Column12Prop=MissionTabStartTime,bool,0,1,0,?,[None]
  4636. Column13Prop=MissionTabDescription,bool,0,1,0,?,[None]
  4637. Column14Prop=MissionTabWindSpeed,bool,0,1,0,?,[None]
  4638. Column15Prop=MissionTabWindDirection,bool,0,1,0,?,[None]
  4639. Column16Prop=MissionTabWeather,bool,0,1,0,?,[None]
  4640. Column17Prop=MissionTabPassFail,bool,0,1,0,?,[None]
  4641. Column18Prop=MissionTabMessages,bool,0,1,0,?,[None]
  4642. Column19Prop=MissionTabEvents,bool,0,1,0,?,[None]
  4643. Column20Prop=MissionTabBrief,bool,0,1,0,?,[None]
  4644. Column21Prop=ActiveFormationTabName,bool,0,1,0,?,[None]
  4645. Column22Prop=ActiveFormationTabType,bool,0,1,0,?,[None]
  4646. Column23Prop=ActiveFormationTabAltitude,bool,0,1,0,?,[None]
  4647. Column24Prop=ActiveFormationTabNumber,bool,0,1,0,?,[None]
  4648. Column25Prop=ActiveFormationTabTask,bool,0,1,0,?,[None]
  4649. Column26Prop=ActiveFormationTabFormation,bool,0,1,0,?,[None]
  4650. Column27Prop=ActiveFormationTabHeading,bool,0,1,0,?,[None]
  4651. Column28Prop=ActiveFormationTabTarget1,bool,0,1,0,?,[None]
  4652. Column29Prop=ActiveFormationTabTarget2,bool,0,1,0,?,[None]
  4653. Column30Prop=ActiveFormationTabTarget3,bool,0,1,0,?,[None]
  4654. Column31Prop=ActiveFormationTabTarget4,bool,0,1,0,?,[None]
  4655. Column32Prop=ActiveFormationTabTarget5,bool,0,1,0,?,[None]
  4656. Column33Prop=ActiveFormationTabTarget6,bool,0,1,0,?,[None]
  4657. Column34Prop=ActiveFormationTabTSD,bool,0,1,0,?,[None]
  4658. Column35Prop=ActiveFormationTabLoadout,bool,0,1,0,?,[None]
  4659. Column36Prop=ActiveFormationTabWaypoints,bool,0,1,0,?,[None]
  4660. Column37Prop=FormationToolBarFriendlyControllable,bool,0,1,0,?,[None]
  4661. Column38Prop=FormationToolBarFriendlyFighters,bool,0,1,0,?,[None]
  4662. Column39Prop=FormationToolBarFriendlySupport,bool,0,1,0,?,[None]
  4663. Column40Prop=FormationToolBarFriendlyAAA,bool,0,1,0,?,[None]
  4664. Column41Prop=FormationToolBarFriendlySAM,bool,0,1,0,?,[None]
  4665. Column42Prop=FormationToolBarFriendlyBoats,bool,0,1,0,?,[None]
  4666. Column43Prop=FormationToolBarFriendlyConvoys,bool,0,1,0,?,[None]
  4667. Column44Prop=FormationToolBarFriendlyHelicopters,bool,0,1,0,?,[None]
  4668. Column45Prop=FormationToolBarFriendlyStructures,bool,0,1,0,?,[None]
  4669. Column46Prop=FormationToolBarEnemyFighters,bool,0,1,0,?,[None]
  4670. Column47Prop=FormationToolBarEnemySupport,bool,0,1,0,?,[None]
  4671. Column48Prop=FormationToolBarEnemyAAA,bool,0,1,0,?,[None]
  4672. Column49Prop=FormationToolBarEnemySAM,bool,0,1,0,?,[None]
  4673. Column50Prop=FormationToolBarEnemyBoats,bool,0,1,0,?,[None]
  4674. Column51Prop=FormationToolBarEnemyConvoys,bool,0,1,0,?,[None]
  4675. Column52Prop=FormationToolBarEnemyHelicopters,bool,0,1,0,?,[None]
  4676. Column53Prop=FormationToolBarEnemyStructures,bool,0,1,0,?,[None]
  4677. Key=0|
  4678. Record00=WizardBarCap_01|2|0|0|0|0|0|0|0|0|0|1|1|1|1|1|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4679. Record01=WizardBarCap_02|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4680. Record02=WizardBarCap_03|1|0|0|0|1|1|1|1|2|0|0|0|0|0|0|0|1|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|1|1|1|0|1|0|0|0|0|0|0|0|0
  4681. Record03=WizardBarCap_04|0|0|0|0|2|1|1|1|1|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|1|1|1|0|1|0|0|0|0|0|0|0|0
  4682. Record04=WizardBarCap_05|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4683. Record05=WizardBarCap_06|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4684. Record06=WizardBarCap_07|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4685. Record07=WizardBarCap_08|0|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4686. Record08=WizardBarCap_09|0|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0
  4687. Record09=WizardBarCap_10|2|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|1|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4688. Record10=WizardCap_01|2|0|0|0|0|0|0|0|0|0|1|1|1|1|1|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4689. Record11=WizardCap_02|1|0|2|1|0|0|0|0|0|1|0|0|0|0|0|0|1|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|1|0|0|0|0|1|0
  4690. Record12=WizardCap_03|0|0|1|1|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4691. Record13=WizardCap_04|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4692. Record14=WizardCap_05|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4693. Record15=WizardCap_06|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4694. Record16=WizardCap_07|0|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4695. Record17=WizardCap_08|0|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0
  4696. Record18=WizardCap_09|0|0|0|0|2|1|1|1|1|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|1|1|1|0|1
  4697. Record19=WizardCap_10|2|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|1|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4698. Record20=WizardCas_01|2|0|0|0|0|0|0|0|0|0|1|1|1|1|1|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4699. Record21=WizardCas_02|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4700. Record22=WizardCas_03|1|0|0|0|0|0|1|2|0|0|0|0|0|0|0|0|1|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|1|0|0|0|0|0|0|0|0|0|0
  4701. Record23=WizardCas_04|0|0|0|0|0|0|1|1|0|1|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|1|1|0
  4702. Record24=WizardCas_05|0|0|0|0|2|1|1|1|1|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|1|1|1|0|1
  4703. Record25=WizardCas_06|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4704. Record26=WizardCas_07|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4705. Record27=WizardCas_08|0|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4706. Record28=WizardCas_09|0|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0
  4707. Record29=WizardCas_10|2|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|1|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4708. Record30=WizardStrike_01|2|0|0|0|0|0|0|0|0|0|1|1|1|1|1|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4709. Record31=WizardStrike_02|1|0|0|0|1|1|1|1|2|0|0|0|0|0|0|0|1|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|1|1|1|0|1
  4710. Record32=WizardStrike_03|0|0|0|0|2|1|0|0|0|0|0|0|0|0|0|1|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|1|0|0|0|0
  4711. Record33=WizardStrike_04|0|0|0|0|0|0|0|0|2|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1
  4712. Record34=WizardStrike_05|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4713. Record35=WizardStrike_06|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4714. Record36=WizardStrike_07|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4715. Record37=WizardStrike_08|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4716. Record38=WizardStrike_09|0|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4717. Record39=WizardStrike_10|0|0|2|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|0|0|0
  4718. Record40=WizardStrike_11|2|0|0|0|0|0|0|0|0|0|0|0|1|0|0|0|0|1|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  4719. [DebriefCategoryEnum];_______________________________________
  4720. Group=Admin
  4721. Column0Prop=Name,string,[None],1,0,?,[None]
  4722. Key=0|
  4723. Record00=AA Gun
  4724. Record01=AA Missile
  4725. Record02=AAA
  4726. Record03=AGMissiles
  4727. Record04=Aircraft
  4728. Record05=GPBombs
  4729. Record06=GuidedBomb
  4730. Record07=Other
  4731. Record08=SAM
  4732. Record09=Stationary
  4733. Record10=Vehicle
  4734. Record11=[None]
  4735. [DebriefSubcategoryEnum];_______________________________________
  4736. Group=Admin
  4737. Column0Prop=Category,string,[None],1,0,Category for pilot records kill tally,[None]
  4738. Column1Prop=BlueIconFileName,string,\Menu\DME\Icons\BlueStructureIcon.bmp,1,0,icon for blue side,[None]
  4739. Column2Prop=RedIconFileName,string,\Menu\DME\Icons\RedStructureIcon.bmp,1,0,blue icon,[None]
  4740. Key=0|
  4741. Record00=Advanced Fighters|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp
  4742. Record01=Armed Vehicles|\Menu\DME\Icons\BlueArmouredVehicleIcon.bmp|\Menu\DME\Icons\RedArmouredVehicleIcon.bmp
  4743. Record02=Bombers|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp
  4744. Record03=Buildings|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp
  4745. Record04=Cruise Missiles|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp
  4746. Record05=Fighters|\Menu\DME\Icons\BlueAircraftIcon.bmp|\Menu\DME\Icons\RedAircraftIcon.bmp
  4747. Record06=Ground Defence|\Menu\DME\Icons\BlueSAMIcon.bmp|\Menu\DME\Icons\RedSAMIcon.bmp
  4748. Record07=Helicopters|\Menu\DME\Icons\BlueChopperIcon.bmp|\Menu\DME\Icons\RedChopperIcon.bmp
  4749. Record08=Naval|\Menu\DME\Icons\BlueShipIcon.bmp|\Menu\DME\Icons\RedShipIcon.bmp
  4750. Record09=Radar Stations|\Menu\DME\Icons\BlueStructureIcon.bmp|\Menu\DME\Icons\RedStructureIcon.bmp
  4751. Record10=Runways|\Menu\DME\Icons\BlueRunwayIcon.bmp|\Menu\DME\Icons\RedRunwayIcon.bmp
  4752. Record11=Tanks|\Menu\DME\Icons\BlueTankIcon.bmp|\Menu\DME\Icons\RedTankIcon.bmp
  4753. Record12=Transport|\Menu\DME\Icons\BlueCargoIcon.bmp|\Menu\DME\Icons\RedCargoIcon.bmp
  4754. Record13=Vehicles|\Menu\DME\Icons\BlueVehicleIcon.bmp|\Menu\DME\Icons\RedVehicleIcon.bmp
  4755. [DefaultKeyboard&JoystickMappings];_______________________________________
  4756. Group=Admin
  4757. Column0Prop=SimulationActionDescription,string,[None],1,0,As is...,[None]
  4758. Column1Prop=SimulationAction,int,0,1,0,?,[None]
  4759. Column2Prop=KeyboardEvent,int,0,1,0,?,[None]
  4760. Column3Prop=KeyboardEvent1,int,0,1,0,?,[None]
  4761. Column4Prop=KeyboardEvent2,int,0,1,0,?,[None]
  4762. Column5Prop=KeyboardEvent3,int,0,1,0,?,[None]
  4763. Column6Prop=KeyboardEvent4,int,0,1,0,?,[None]
  4764. Column7Prop=KeyboardEvent5,int,0,1,0,?,[None]
  4765. Column8Prop=JoystickEvent,int,0,1,0,?,[None]
  4766. Column9Prop=JoystickEvent1,int,0,1,0,?,[None]
  4767. Column10Prop=JoystickEvent2,int,0,1,0,?,[None]
  4768. Column11Prop=JoystickEvent3,int,0,1,0,?,[None]
  4769. Column12Prop=JoystickEvent4,int,0,1,0,?,[None]
  4770. Column13Prop=JoystickEvent5,int,0,1,0,?,[None]
  4771. Column14Prop=FirstExpression,string,[None],1,0,default  first exxpression for voice rec,[None]
  4772. Column15Prop=SecondExpression,string,[None],1,0,second expression for voice rec,[None]
  4773. Column16Prop=ThirdExpression,string,[None],1,0,Third expression for voice rec,[None]
  4774. Key=0|
  4775. Record00=Quit Mission|1|1114128|1114128|1114128|1114128|1114128|1114128|-1|-1|-1|-1|-1|-1|Quit mission|[None]|[None]
  4776. Record01=Pause|2|1114137|1114137|1114137|1114137|1114137|1114137|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4777. Record02=On The Fly Menu|3|1114136|1114136|1114136|1114136|1114136|1114136|-1|-1|-1|-1|-1|-1|On the fly menu|[None]|[None]
  4778. Record03=Mute Sound|4|1114162|1114162|1114162|1114162|1114162|1114162|-1|-1|-1|-1|-1|-1|Mute sound|[None]|[None]
  4779. Record04=Time Compress|5|46|46|46|46|46|46|-1|-1|-1|-1|-1|-1|Time compress|Double|[None]
  4780. Record05=Cancel Time Compression|6|1114158|1114158|1114158|1114158|1114158|1114158|-1|-1|-1|-1|-1|-1|Time Compress|Cancel|[None]
  4781. Record06=60% Thrust|7|2|2|2|2|2|2|-1|-1|-1|-1|-1|-1|Thrust|Sixty|[None]
  4782. Record07=65% Thrust|8|3|3|3|3|3|3|-1|-1|-1|-1|-1|-1|Thrust|Sixty five|[None]
  4783. Record08=70% Thrust|9|4|4|4|4|4|4|-1|-1|-1|-1|-1|-1|Thrust|Seventy|[None]
  4784. Record09=80% Thrust|10|5|5|5|5|5|5|-1|-1|-1|-1|-1|-1|Thrust|Eighty|[None]
  4785. Record10=90% Thrust|11|6|6|6|6|6|6|-1|-1|-1|-1|-1|-1|Thrust|Ninety|[None]
  4786. Record11=100% Thrust|12|7|7|7|7|7|7|-1|-1|-1|-1|-1|-1|Thrust|Military|[None]
  4787. Record12=Afterburner 1|13|8|8|8|8|8|8|-1|-1|-1|-1|-1|-1|Thrust|Afterburner one|[None]
  4788. Record13=Afterburner 2|14|9|9|9|9|9|9|-1|-1|-1|-1|-1|-1|Thrust|Afterburner two|[None]
  4789. Record14=Eject|17|18|18|18|18|18|18|-1|-1|-1|-1|-1|-1|Eject|[None]|[None]
  4790. Record15=Autopilot|18|30|30|30|30|30|30|-1|-1|-1|-1|-1|-1|Autopilot|[None]|[None]
  4791. Record16=Flaps|19|33|33|33|33|33|33|-1|-1|-1|-1|-1|-1|Flaps|[None]|[None]
  4792. Record17=Landing gear|20|34|34|34|34|34|34|-1|-1|-1|-1|-1|-1|Landing gear|[None]|[None]
  4793. Record18=Fire Extinguisher|21|45|45|45|45|45|45|-1|-1|-1|-1|-1|-1|Fire extinguisher|[None]|[None]
  4794. Record19=Speed Brakes|22|31|31|31|31|31|31|-1|-1|-1|-1|-1|-1|Speed brakes|[None]|[None]
  4795. Record20=Wheel Brakes|23|48|48|48|48|48|48|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4796. Record21=Deploy Landing Parachute|24|2228272|2228272|2228272|2228272|2228272|2228272|-1|-1|-1|-1|-1|-1|Parachute|[None]|[None]
  4797. Record22=External Lights|25|1114150|1114150|1114150|1114150|1114150|1114150|-1|-1|-1|-1|-1|-1|External Lights|[None]|[None]
  4798. Record23=Trim Down|26|201|201|201|201|201|201|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4799. Record24=Trim Up|27|209|209|209|209|209|209|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4800. Record25=Next Waypoint|28|17|17|17|17|17|17|-1|-1|-1|-1|-1|-1|Next Waypoint|[None]|[None]
  4801. Record26=Previous Waypoint|29|2228241|2228241|2228241|2228241|2228241|2228241|-1|-1|-1|-1|-1|-1|Previous Waypoint|[None]|[None]
  4802. Record27=Display FLIR MFD|30|23|23|23|23|23|23|-1|-1|-1|-1|-1|-1|Display|Lantern|[None]
  4803. Record28=Display Damage MFD|31|32|32|32|32|32|32|-1|-1|-1|-1|-1|-1|Display|Damage|[None]
  4804. Record29=Display RWR MFD|32|22|22|22|22|22|22|-1|-1|-1|-1|-1|-1|R. W. R.|[None]|[None]
  4805. Record30=Ecm Jammer|33|36|36|36|36|36|36|-1|-1|-1|-1|-1|-1|E. C. M.|[None]|[None]
  4806. Record31=Laser On/Off|34|38|38|38|38|38|38|-1|-1|-1|-1|-1|-1|Laser toggle|[None]|[None]
  4807. Record32=Nav Master Mode|35|49|49|49|49|49|49|-1|-1|-1|-1|-1|-1|Master Mode|Nav|[None]
  4808. Record33=Change HUD Color|36|35|35|35|35|35|35|-1|-1|-1|-1|-1|-1|Hud color|[None]|[None]
  4809. Record34=Full Screen Weapon MFD|37|44|44|44|44|44|44|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4810. Record35=Display JTIDS or Tactical MFD|38|20|20|20|20|20|20|-1|-1|-1|-1|-1|-1|Display|Jay tids|[None]
  4811. Record36=Change Master Mode AA/AG/NAV|39|50|50|50|50|50|50|-1|-1|-1|-1|-1|-1|Master mode|Toggle|[None]
  4812. Record37=Refueling Mode|40|1114131|1114131|1114131|1114131|1114131|1114131|-1|-1|-1|-1|-1|-1|Refuel|[None]|[None]
  4813. Record38=Radar On/AA/AG|41|19|19|19|19|19|19|-1|-1|-1|-1|-1|-1|Radar|Toggle mode|[None]
  4814. Record39=Toggle Radar Mode|42|16|16|16|16|16|16|-1|-1|-1|-1|-1|-1|Radar|Toggle submode|[None]
  4815. Record40=Radar Standby|43|2228243|2228243|2228243|2228243|2228243|2228243|-1|-1|-1|-1|-1|-1|Radar|Standby|[None]
  4816. Record41=Select Next Radar Target|44|28|28|28|28|28|28|2|2|2|2|2|2|Radar|Lock|[None]
  4817. Record42=Select Prevoius Radar Target|45|2228252|2228252|2228252|2228252|2228252|2228252|-1|-1|-1|-1|-1|-1|Radar|Previous target|[None]
  4818. Record43=Deselect Radar Target|46|14|14|14|14|14|14|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4819. Record44=Radar Boresight Mode|47|43|43|43|43|43|43|-1|-1|-1|-1|-1|-1|Radar|Boresight|[None]
  4820. Record45=Increase Radar Range|48|52|52|52|52|52|52|-1|-1|-1|-1|-1|-1|Radar|Increase range|[None]
  4821. Record46=Decrease Radar Range|49|51|51|51|51|51|51|-1|-1|-1|-1|-1|-1|Radar|Decrease range|[None]
  4822. Record47=Decrease JTIDS Range|50|2228275|2228275|2228275|2228275|2228275|2228275|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4823. Record48=Increase JTIDS Range|51|2228276|2228276|2228276|2228276|2228276|2228276|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4824. Record49=Fire Gun|52|15|15|15|15|15|15|0|0|0|0|0|0|[None]|[None]|[None]
  4825. Record50=Next AG Weapon|53|26|26|26|26|26|26|-1|-1|-1|-1|-1|-1|Weapon|Air to ground|[None]
  4826. Record51=Next AA Weapon|54|27|27|27|27|27|27|-1|-1|-1|-1|-1|-1|Weapon|Air to air|[None]
  4827. Record52=Previous AG Weapon|55|2228250|2228250|2228250|2228250|2228250|2228250|-1|-1|-1|-1|-1|-1|Weapon|Previous air to ground|[None]
  4828. Record53=Previous AA Weapon|56|2228251|2228251|2228251|2228251|2228251|2228251|-1|-1|-1|-1|-1|-1|Weapon|Previous air to air|[None]
  4829. Record54=Fire Selected Weapon|57|57|57|57|57|57|57|1|1|1|1|1|1|Launch Weapon|[None]|[None]
  4830. Record55=Deploy Chaff|58|210|210|210|210|210|210|-1|-1|-1|-1|-1|-1|Chaff|[None]|[None]
  4831. Record56=Deploy Flare|59|211|211|211|211|211|211|3|3|3|3|3|3|Flare|Flare|[None]
  4832. Record57=Jettison Fuel Tanks/Bombs|60|2228270|2228270|2228270|2228270|2228270|2228270|-1|-1|-1|-1|-1|-1|Jettison|[None]|[None]
  4833. Record58=Snap View 135 Left|61|79|79|79|79|79|79|-1|-1|-1|-1|-1|-1|View|Seven Oclock|[None]
  4834. Record59=Snap View Back|62|80|80|80|80|80|80|-1|-1|-1|-1|-1|-1|View|Six Oclock|[None]
  4835. Record60=Snap View 135 Right|63|81|81|81|81|81|81|-1|-1|-1|-1|-1|-1|View|Five Oclock|[None]
  4836. Record61=Snap View 90 Left|64|75|75|75|75|75|75|-1|-1|-1|-1|-1|-1|View|Nine Oclock|[None]
  4837. Record62=Straight Ahead View|65|76|76|76|76|76|76|-1|-1|-1|-1|-1|-1|View|Forward|[None]
  4838. Record63=Snap View 90 Right|66|77|77|77|77|77|77|-1|-1|-1|-1|-1|-1|View|Three Oclock|[None]
  4839. Record64=Snap View 45 Left|67|71|71|71|71|71|71|-1|-1|-1|-1|-1|-1|View|Ten Oclock|[None]
  4840. Record65=Snap View Up 30|68|72|72|72|72|72|72|-1|-1|-1|-1|-1|-1|View|Up|[None]
  4841. Record66=Snap View 45 Right|69|73|73|73|73|73|73|-1|-1|-1|-1|-1|-1|View|Two Oclock|[None]
  4842. Record67=Full Screen HUD View|70|59|59|59|59|59|59|-1|-1|-1|-1|-1|-1|Cockpit view|[None]|[None]
  4843. Record68=3D Cockpit|71|60|60|60|60|60|60|-1|-1|-1|-1|-1|-1|View|Three D cockpit view|[None]
  4844. Record69=Padlock to Radar Target|72|61|61|61|61|61|61|-1|-1|-1|-1|-1|-1|Padlock target|[None]|[None]
  4845. Record70=Padlock to Nearest Object|73|2228285|2228285|2228285|2228285|2228285|2228285|-1|-1|-1|-1|-1|-1|Quick padlock|[None]|[None]
  4846. Record71=Radar Target View|74|62|62|62|62|62|62|-1|-1|-1|-1|-1|-1|View|Target|[None]
  4847. Record72=Player-Threat View / Padlock to Threat|75|63|63|63|63|63|63|-1|-1|-1|-1|-1|-1|View|Closest threat|[None]
  4848. Record73=Player-Wingman view (Toggle Wingmen)|76|64|64|64|64|64|64|-1|-1|-1|-1|-1|-1|View|Wingman|[None]
  4849. Record74=Player-Radar Target View|77|65|65|65|65|65|65|-1|-1|-1|-1|-1|-1|View|Player to target|[None]
  4850. Record75=Arcade View 1 / Arcade view 2 (Toggle)|78|66|66|66|66|66|66|-1|-1|-1|-1|-1|-1|View|Arcade|[None]
  4851. Record76=Flyby View / Remote Control View (Toggle)|79|67|67|67|67|67|67|-1|-1|-1|-1|-1|-1|View|Flyby|[None]
  4852. Record77=Toggle Chase Views|80|68|68|68|68|68|68|-1|-1|-1|-1|-1|-1|View|Chase|[None]
  4853. Record78=Weapon View|81|87|87|87|87|87|87|-1|-1|-1|-1|-1|-1|View|Weapon|[None]
  4854. Record79=Padlock Wingman (Toggle Wingmen)|82|2228288|2228288|2228288|2228288|2228288|2228288|-1|-1|-1|-1|-1|-1|View|Wingman padlock|[None]
  4855. Record80=Action View|83|88|88|88|88|88|88|-1|-1|-1|-1|-1|-1|View|Action|[None]
  4856. Record81=Display Target Indicators|84|4456471|4456471|4456471|4456471|4456471|4456471|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4857. Record82=Toggle 2D Cockpit Position|85|2228283|2228283|2228283|2228283|2228283|2228283|-1|-1|-1|-1|-1|-1|View|Low cockpit|[None]
  4858. Record83=Orbit View|86|2228292|2228292|2228292|2228292|2228292|2228292|-1|-1|-1|-1|-1|-1|View|Orbit|[None]
  4859. Record84=External Front View|87|2228291|2228291|2228291|2228291|2228291|2228291|-1|-1|-1|-1|-1|-1|View|Front|[None]
  4860. Record85=Forward View Window|88|1114171|1114171|1114171|1114171|1114171|1114171|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4861. Record86=Radar Target Window|89|1114174|1114174|1114174|1114174|1114174|1114174|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4862. Record87=Player to Threat Window|90|1114175|1114175|1114175|1114175|1114175|1114175|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4863. Record88=Wingman View Window (Toggle Wingmen)|91|1114176|1114176|1114176|1114176|1114176|1114176|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4864. Record89=Player-Radar Target Window|92|1114177|1114177|1114177|1114177|1114177|1114177|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4865. Record90=Radar Target-Player Window|93|1114178|1114178|1114178|1114178|1114178|1114178|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4866. Record91=Flyby Window|94|1114179|1114179|1114179|1114179|1114179|1114179|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4867. Record92=Chase View Window|95|1114180|1114180|1114180|1114180|1114180|1114180|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4868. Record93=Weapon View Window|96|1114199|1114199|1114199|1114199|1114199|1114199|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4869. Record94=Pan Up|97|2228296|2228296|2228296|2228296|2228296|2228296|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4870. Record95=Pan Down|98|2228304|2228304|2228304|2228304|2228304|2228304|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4871. Record96=Pan Left|99|2228299|2228299|2228299|2228299|2228299|2228299|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4872. Record97=Pan Right|100|2228301|2228301|2228301|2228301|2228301|2228301|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4873. Record98=Zoom Out View|101|74|74|74|74|74|74|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4874. Record99=Zoom In View|102|78|78|78|78|78|78|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4875. Record100=Zoom Out View|103|12|12|12|12|12|12|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4876. Record101=Zoom In View|104|13|13|13|13|13|13|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4877. Record102=Night Vision|105|1114161|1114161|1114161|1114161|1114161|1114161|-1|-1|-1|-1|-1|-1|Night Vision|[None]|[None]
  4878. Record103=Contact Tower|106|1114132|1114132|1114132|1114132|1114132|1114132|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4879. Record104=Engage My Radar Target - All Wingmen|107|4456466|4456466|4456466|4456466|4456466|4456466|-1|-1|-1|-1|-1|-1|All|Engage my target|[None]
  4880. Record105=Engage My Radar Target - Wingman 2|108|6684690|6684690|6684690|6684690|6684690|6684690|-1|-1|-1|-1|-1|-1|Two|Engage my target|[None]
  4881. Record106=Engage My Radar Target - Wingmen 3,4|109|5570578|5570578|5570578|5570578|5570578|5570578|-1|-1|-1|-1|-1|-1|Three|Engage my target|[None]
  4882. Record107=Engage Other Target - All Wingmen|110|4456465|4456465|4456465|4456465|4456465|4456465|-1|-1|-1|-1|-1|-1|All|Engage the other one|[None]
  4883. Record108=Engage Other Target - Wingman 2|111|6684689|6684689|6684689|6684689|6684689|6684689|-1|-1|-1|-1|-1|-1|Two|Engage the other one|[None]
  4884. Record109=Engage Other Target - Wingmen 3,4|112|5570577|5570577|5570577|5570577|5570577|5570577|-1|-1|-1|-1|-1|-1|Three|Engage the other one|[None]
  4885. Record110=Protect Me - All Wingmen|113|4456473|4456473|4456473|4456473|4456473|4456473|-1|-1|-1|-1|-1|-1|All|Protect me|[None]
  4886. Record111=Protect Me - Wingman 2|114|6684697|6684697|6684697|6684697|6684697|6684697|-1|-1|-1|-1|-1|-1|Two|Protect me|[None]
  4887. Record112=Protect Me - Wingmen 3,4|115|5570585|5570585|5570585|5570585|5570585|5570585|-1|-1|-1|-1|-1|-1|Three|Protect me|[None]
  4888. Record113=Close Formation - All Wingmen|116|4456494|4456494|4456494|4456494|4456494|4456494|-1|-1|-1|-1|-1|-1|Close formation|[None]|[None]
  4889. Record114=Go Home - All Wingmen|117|4456496|4456496|4456496|4456496|4456496|4456496|-1|-1|-1|-1|-1|-1|All|Go home|[None]
  4890. Record115=Go Home - Wingman 2|118|6684720|6684720|6684720|6684720|6684720|6684720|-1|-1|-1|-1|-1|-1|Two|Go home|[None]
  4891. Record116=Go Home - Wingmen 3,4|119|5570608|5570608|5570608|5570608|5570608|5570608|-1|-1|-1|-1|-1|-1|Three|Go home|[None]
  4892. Record117=Echelon Formation - All Wingmen|120|4456450|4456450|4456450|4456450|4456450|4456450|-1|-1|-1|-1|-1|-1|Go echelon|[None]|[None]
  4893. Record118=Wedge Formation - All Wingmen|121|4456451|4456451|4456451|4456451|4456451|4456451|-1|-1|-1|-1|-1|-1|Go trail|[None]|[None]
  4894. Record119=Trail Formation - All Wingmen|122|4456452|4456452|4456452|4456452|4456452|4456452|-1|-1|-1|-1|-1|-1|Go wedge|[None]|[None]
  4895. Record120=Line Formation - All Wingmen|123|4456453|4456453|4456453|4456453|4456453|4456453|-1|-1|-1|-1|-1|-1|Go line|[None]|[None]
  4896. Record121=Spread Formation - All Wingmen|124|4456495|4456495|4456495|4456495|4456495|4456495|-1|-1|-1|-1|-1|-1|Spread formation|[None]|[None]
  4897. Record122=Hold Position - All Wingmen|125|4456483|4456483|4456483|4456483|4456483|4456483|-1|-1|-1|-1|-1|-1|All|Hold position|[None]
  4898. Record123=Hold Position - Wingman 2|126|6684707|6684707|6684707|6684707|6684707|6684707|-1|-1|-1|-1|-1|-1|Two|Hold position|[None]
  4899. Record124=Hold Position - Wingmen 3,4|127|5570595|5570595|5570595|5570595|5570595|5570595|-1|-1|-1|-1|-1|-1|Three|Hold position|[None]
  4900. Record125=Lase My Target|128|4456486|4456486|4456486|4456486|4456486|4456486|-1|-1|-1|-1|-1|-1|Lase my target|[None]|[None]
  4901. Record126=Lase My Target - Wingman 2|129|6684710|6684710|6684710|6684710|6684710|6684710|-1|-1|-1|-1|-1|-1|Two|Lase my target|[None]
  4902. Record127=Lase My Target - Wingmen 3,4|130|5570598|5570598|5570598|5570598|5570598|5570598|-1|-1|-1|-1|-1|-1|Three|Lase my target|[None]
  4903. Record128=Drop Tanks - All Wingmen|131|4456480|4456480|4456480|4456480|4456480|4456480|-1|-1|-1|-1|-1|-1|All|Drop tanks|[None]
  4904. Record129=Drop Tanks - Wingman 2|132|6684704|6684704|6684704|6684704|6684704|6684704|-1|-1|-1|-1|-1|-1|Two|Drop tanks|[None]
  4905. Record130=Drop Tanks - Wingmen 3,4|133|5570592|5570592|5570592|5570592|5570592|5570592|-1|-1|-1|-1|-1|-1|Three|Drop tanks|[None]
  4906. Record131=Refuel - All Wingmen|134|4456481|4456481|4456481|4456481|4456481|4456481|-1|-1|-1|-1|-1|-1|All|Refuel|[None]
  4907. Record132=Refuel - Wingman 2|135|6684705|6684705|6684705|6684705|6684705|6684705|-1|-1|-1|-1|-1|-1|Two|Refuel|[None]
  4908. Record133=Refuel - Wingmen 3,4|136|5570593|5570593|5570593|5570593|5570593|5570593|-1|-1|-1|-1|-1|-1|Three|Refuel|[None]
  4909. Record134=Report Status - All Wingmen|137|4456467|4456467|4456467|4456467|4456467|4456467|-1|-1|-1|-1|-1|-1|All|Report status|[None]
  4910. Record135=Report Status - Wingman 2|138|6684691|6684691|6684691|6684691|6684691|6684691|-1|-1|-1|-1|-1|-1|Two|Report status|[None]
  4911. Record136=Report Status - Wingmen 3,4|139|5570579|5570579|5570579|5570579|5570579|5570579|-1|-1|-1|-1|-1|-1|Three|Report status|[None]
  4912. Record137=Sort Targets - All Wingmen|140|4456479|4456479|4456479|4456479|4456479|4456479|-1|-1|-1|-1|-1|-1|All|Sort tartets|[None]
  4913. Record138=Sort Targets - Wingman 2|141|6684703|6684703|6684703|6684703|6684703|6684703|-1|-1|-1|-1|-1|-1|Two|Sort tartets|[None]
  4914. Record139=Sort Targets - Wingmen 3,4|142|5570591|5570591|5570591|5570591|5570591|5570591|-1|-1|-1|-1|-1|-1|Three|Sort tartets|[None]
  4915. Record140=Chat : Send To All|143|41|41|41|41|41|41|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4916. Record141=Chat : Send To Friendlies|144|4456489|4456489|4456489|4456489|4456489|4456489|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4917. Record142=Chat : Send To Enemies|145|2228265|2228265|2228265|2228265|2228265|2228265|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4918. Record143=Chat : Send To Radar Target|146|1114153|1114153|1114153|1114153|1114153|1114153|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4919. Record144=Activate Speech Recognition|147|58|58|58|58|58|58|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4920. Record145=Display Mission Objectives|148|24|24|24|24|24|24|-1|-1|-1|-1|-1|-1|[None]|[None]|[None]
  4921. [DustParametersEnum];_______________________________________
  4922. Group=Admin
  4923. Column0Prop=Name,string,[None],1,0,Describe level of dust for Base-Object,[None]
  4924. Column1Prop=Number,int,0,1,0,Enumerator,[None]
  4925. Key=0|
  4926. Record00=Chopper Dust|10
  4927. Record01=Heavy Dust|2
  4928. Record02=Light Dust|1
  4929. Record03=[None]|0
  4930. [EntityTemplate];_______________________________________
  4931. Group=Admin
  4932. Column0Prop=Name,string,[None],1,0,Object name.,[None]
  4933. Column1Prop=DisplayName,string,[None],1,0,The name that will be displayed to the player.,[None]
  4934. Column2Prop=BaseObjectPtr,BaseObject:Name,0,1,0,?,[None]
  4935. Column3Prop=VoiceNamePtr,Msg:Name,0,1,0,?,[None]
  4936. Column4Prop=MissionTask,string,[None],1,0,?,[None]
  4937. Column5Prop=HelpTip,string,[None],1,0,?,[None]
  4938. Column6Prop=BrainControlled,bool,0,1,0,?,[None]
  4939. Column7Prop=BrainPtr,Brain:Name,[None],1,0,?,[None]
  4940. Column8Prop=PlayerControllable,bool,0,1,0,True if player can fly this entity.,[None]
  4941. Column9Prop=X,float,300000,1,0,?,[None]
  4942. Column10Prop=Y,float,400000,1,0,?,[None]
  4943. Column11Prop=Z,float,0,1,0,?,[None]
  4944. Column12Prop=AGL,float,0,1,0,?,[None]
  4945. Column13Prop=Heading,int,0,1,0,?,[None]
  4946. Column14Prop=PositionReferencePtr,Entity:Name,0,1,0,?,[None]
  4947. Column15Prop=Side,SideEnum:Name,Blue,1,0,?,[None]
  4948. Column16Prop=HitPtr,ReactionEvent:Name,[None],1,0,?,[None]
  4949. Column17Prop=DestroyedPtr,ReactionEvent:Name,[None],1,0,?,[None]
  4950. Column18Prop=CombatPtr,ReactionEvent:Name,[None],1,0,?,[None]
  4951. Column19Prop=LeftPtr,ReactionEvent:Name,[None],1,0,?,[None]
  4952. Column20Prop=LeftDistance,float,0,1,0,?,[None]
  4953. Column21Prop=LeftFromEntityPtr,Entity:Name,[None],1,0,?,[None]
  4954. Column22Prop=LeftPathPtr,Path:Name,[None],1,0,?,[None]
  4955. Column23Prop=LeftFromWaypointPtr,Waypoint:Name,[None],1,0,?,[None]
  4956. Column24Prop=ReachPtr,ReactionEvent:Name,[None],1,0,?,[None]
  4957. Column25Prop=ReachDistance,float,0,1,0,?,[None]
  4958. Column26Prop=ReachToEntityPtr,Entity:Name,[None],1,0,?,[None]
  4959. Column27Prop=ReachPathPtr,Path:Name,[None],1,0,?,[None]
  4960. Column28Prop=ReachToWaypointPtr,Waypoint:Name,[None],1,0,?,[None]
  4961. Column29Prop=Reach2Ptr,ReactionEvent:Name,[None],1,0,?,[None]
  4962. Column30Prop=Reach2Distance,float,0,1,0,?,[None]
  4963. Column31Prop=Reach2ToEntityPtr,Entity:Name,[None],1,0,?,[None]
  4964. Column32Prop=Reach2PathPtr,Path:Name,[None],1,0,?,[None]
  4965. Column33Prop=Reach2ToWaypointPtr,Waypoint:Name,[None],1,0,?,[None]
  4966. Column34Prop=Survived,DebriefEvent:Name,[None],1,0,?,[None]
  4967. Column35Prop=IsGroundObject,bool,1,1,0,?,[None]
  4968. Column36Prop=AppearOnTSD,bool,0,1,0,If True the object will appear on the TSD.,[None]
  4969. Column37Prop=AppearencePrecentage,int,100,1,0,?,[None]
  4970. Column38Prop=PassFailTerms,PassFailTermsEnum:Name,Don't Care,1,0,?,[None]
  4971. Column39Prop=LoadoutPtr,Loadout:EntityName,0,1,0,?,[None]
  4972. Column40Prop=Length,float,0,1,0,?,[None]
  4973. Column41Prop=Width,float,0,1,0,?,[None]
  4974. Column42Prop=Height,float,0,1,0,?,[None]
  4975. Column43Prop=GroupPtr,Entity:Name,[None],1,0,?,[None]
  4976. Column44Prop=EntityVar1,int,0,1,0,?,[None]
  4977. Column45Prop=EntityVar2,int,0,1,0,?,[None]
  4978. Column46Prop=EntityVar3,int,0,1,0,?,[None]
  4979. Column47Prop=EntityVar4,int,0,1,0,?,[None]
  4980. Column48Prop=EntityVar5,int,0,1,0,?,[None]
  4981. Key=0|
  4982. Record00=50MM|[None]|AAA50|0|[None]|[None]|0|AAA|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4983. Record01=Chapparel-5|[None]|ChapareleV|0|[None]|[None]|0|AAA|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4984. Record02=B-2|[None]|B2|0|[None]|[None]|1|Bomber|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4985. Record03=B-52|[None]|B-52|0|[None]|[None]|1|Bomber|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4986. Record04=IL-76|[None]|Il76|0|[None]|[None]|1|Bomber|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4987. Record05=TU-22|[None]|TU22|0|[None]|[None]|1|Bomber|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4988. Record06=F-15C|[None]|F15-C|0|[None]|[None]|1|CAP|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4989. Record07=F-22|[None]|F-22|0|[None]|[None]|1|CAP|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4990. Record08=MiG-17|[None]|MiG17|0|[None]|[None]|1|CAP|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4991. Record09=MiG-21(Iraq)|[None]|MiG21|0|[None]|[None]|1|CAP|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4992. Record10=MiG-21(Vietnam)|[None]|MiG21_Vietnam|0|[None]|[None]|1|CAP|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4993. Record11=MiG-23|[None]|MiG23|0|[None]|[None]|1|CAP|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4994. Record12=MiG-25|[None]|MiG25|0|[None]|[None]|1|CAP|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4995. Record13=MiG-29(Iraq)|[None]|MiG-29|0|[None]|[None]|1|CAP|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4996. Record14=MiG-29(Russia)|[None]|MiG-29Russion|0|[None]|[None]|1|CAP|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4997. Record15=Mirage_F-1|[None]|F-1|0|[None]|[None]|1|CAP|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4998. Record16=A-10|[None]|A10|0|Strike|[None]|1|CAS|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  4999. Record17=A-1E|[None]|A1_SkyRider|0|[None]|[None]|1|CAS|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5000. Record18=M-109|[None]|M109|0|[None]|[None]|0|Convoy|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5001. Record19=M-60(Iraq)|[None]|M60Iraq|0|[None]|[None]|0|Convoy|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5002. Record20=M-60(Russia)|[None]|M60Russia|0|[None]|[None]|0|Convoy|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5003. Record21=M1-A1|[None]|M1A1|0|[None]|[None]|0|Convoy|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5004. Record22=M2_Bradley|[None]|M2|0|[None]|[None]|0|Convoy|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5005. Record23=PT-76|[None]|PT76|0|[None]|[None]|0|Convoy|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5006. Record24=T-55|[None]|T55|0|[None]|[None]|0|Convoy|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5007. Record25=T-62(Iraq)|[None]|T-62|0|[None]|[None]|0|Convoy|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5008. Record26=T-62(Russia)|[None]|T-62Russia|0|[None]|[None]|0|Convoy|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5009. Record27=T-72(Iraq)|[None]|T-72|0|[None]|[None]|0|Convoy|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5010. Record28=T-72(Russia)|[None]|T-72Russia|0|[None]|[None]|0|Convoy|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5011. Record29=AH-1|[None]|Cobra|0|[None]|[None]|0|Gunship|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5012. Record30=AH-64|[None]|Apache|0|[None]|[None]|0|Gunship|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5013. Record31=Commanche|[None]|Comanche|0|[None]|[None]|0|Gunship|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5014. Record32=MI-24(Iraq)|[None]|MI-24|0|[None]|[None]|0|Gunship|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5015. Record33=MI-24(Russia)|[None]|MI-24Russian|0|[None]|[None]|0|Gunship|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5016. Record34=Roland_5|[None]|RolandV|0|[None]|[None]|0|MobileSAM|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5017. Record35=SA-13|[None]|SA-13|0|[None]|[None]|0|MobileSAM|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5018. Record36=SA-8|[None]|SA-8|0|[None]|[None]|0|MobileSAM|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5019. Record37=ZSU23X4|[None]|ZSU23X4|0|[None]|[None]|0|MobileSAM|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5020. Record38=ZSU57X2|[None]|ZSU57|0|[None]|[None]|0|MobileSAM|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5021. Record39=Boeing-707|[None]|Boeing 707|0|[None]|[None]|1|Navigate|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5022. Record40=C-130|[None]|C-130|0|[None]|[None]|1|Navigate|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5023. Record41=C-17|[None]|C17|0|[None]|[None]|1|Navigate|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5024. Record42=E-3_Sentry|[None]|AWACS|0|[None]|[None]|1|Navigate|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5025. Record43=KC-135|[None]|KC135|0|[None]|[None]|1|Navigate|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5026. Record44=BMP-1(Iraq)|[None]|BMP-1|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5027. Record45=BMP-1(Russia)|[None]|BMP-1Russia|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5028. Record46=BRDM-2|[None]|BRDM-2|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5029. Record47=BTR-60|[None]|BTR60|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5030. Record48=CH-53|[None]|Jolly Green|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5031. Record49=Hummer|[None]|Hammer|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5032. Record50=Jeep|[None]|Jeep|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5033. Record51=M-113|[None]|M113|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5034. Record52=M-1974|[None]|M1974|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5035. Record53=MI-8|[None]|MI-8|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5036. Record54=Merchant Vessel|[None]|MerchantBoat|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5037. Record55=Scud|[None]|Scud|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5038. Record56=Truck|[None]|RIO|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5039. Record57=UH-1|[None]|UH-1|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5040. Record58=UH-60|[None]|UH-60|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5041. Record59=ZIL-157|[None]|Zil_Truck|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5042. Record60=Zil-157_Fuel_Truck|[None]|Zil_Fuel_Truck|0|[None]|[None]|0|Pasive|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5043. Record61=SA-2_Launcher(Iraq)|[None]|SA-2 Launcher|0|[None]|[None]|0|SAM_10_UME|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5044. Record62=SA-2_Launcher(Vietnam)|[None]|SA-2 LauncherNam|0|[None]|[None]|0|SAM_10_UME|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5045. Record63=SA-3_Launcher(Iraq)|[None]|SA-3 LauncherIraq|0|[None]|[None]|0|SAM_10_UME|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5046. Record64=SA-3_Launcher(Russia)|[None]|SA-3 Launcher|0|[None]|[None]|0|SAM_10_UME|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5047. Record65=SA-3_Launcher(Vietnam)|[None]|SA-3 LauncherNam|0|[None]|[None]|0|SAM_10_UME|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5048. Record66=SA-6_Launcher|[None]|SA6 Launcher|0|[None]|[None]|0|SAM_10_UME|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5049. Record67=SA-5_Launcher|[None]|SA_5Launcher|0|[None]|[None]|0|SAM_20_UME|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5050. Record68=SA-10_Launcher|[None]|SA-10_Launcher|0|[None]|[None]|0|SAM_20_UME|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5051. Record69=Patriot_Launcher|[None]|PatriotL|0|[None]|[None]|0|SAM_20_UME|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5052. Record70=Hawk_Launcher|[None]|HawkLauncher|0|[None]|[None]|0|SAM_20_UME|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5053. Record71=F-105|[None]|F-105|0|[None]|[None]|1|Strike|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5054. Record72=F-111|[None]|F111|0|[None]|[None]|1|Strike|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5055. Record73=F-117|[None]|F-117|0|[None]|[None]|1|Strike|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5056. Record74=F-15E|[None]|F-15E|0|[None]|[None]|1|Strike|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5057. Record75=F-16C|[None]|F-16C|0|[None]|[None]|1|Strike|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5058. Record76=F-4E|[None]|F4E|0|[None]|[None]|1|Strike|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5059. Record77=F-4G|[None]|F4g|0|[None]|[None]|1|Strike|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5060. Record78=SU-22|[None]|SU-22|0|[None]|[None]|1|Strike|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5061. Record79=SU-24|[None]|SU-24|0|[None]|[None]|1|Strike|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5062. Record80=SU-35|[None]|SU 35|0|[None]|[None]|1|Strike|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5063. Record81=Missile_Ship|[None]|Satil|0|[None]|[None]|0|Vessle|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5064. Record82=Osa|[None]|Osa|0|[None]|[None]|0|Vessle|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5065. Record83=Hawk_Command_Center|[None]|HawkCommand|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5066. Record84=Hawk_Launcher_NB|[None]|HawkLauncher|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5067. Record85=Hawk_Radar|[None]|HawkFireCTRadar|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5068. Record86=Patriot_Launcher_NB|[None]|PatriotL|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5069. Record87=Patriot_Radar|[None]|PatriotR|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5070. Record88=SA-10_Command_Center|[None]|SA-10_Command|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5071. Record89=SA-10_Launcher_NB|[None]|SA-10_Launcher|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5072. Record90=SA-10_Radar|[None]|SA-10_Radar|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5073. Record91=SA-2_Launcher(Iraq)_NB|[None]|SA-2 Launcher|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5074. Record92=SA-2_Launcher(Vietnam)_NB|[None]|SA-2 LauncherNam|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5075. Record93=SA-2_Radar|[None]|SA-2 Radar|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5076. Record94=SA-3_Launcher(Iraq)_NB|[None]|SA-3 LauncherIraq|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5077. Record95=SA-3_Launcher(Russia)_NB|[None]|SA-3 Launcher|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5078. Record96=SA-3_Launcher(Vietnam)_NB|[None]|SA-3 LauncherNam|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5079. Record97=SA-3_Radar|[None]|SA-3 Radar|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5080. Record98=SA-5_Launcher_NB|[None]|SA_5Launcher|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5081. Record99=SA-5_Radar|[None]|SA_5Radar|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5082. Record100=SA-6_Command_Center|[None]|SA-6Command|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5083. Record101=SA-6_Launcher_NB|[None]|SA6 Launcher|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|0|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5084. Record102=SA-6_Radar|[None]|SA6FireCTRadar|0|[None]|[None]|0|[None]|0|300000|400000|0|0|0|0|Blue|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|0|[None]|[None]|[None]|[None]|1|1|100|Don't Care|0|0|0|0|[None]|0|0|0|0|0
  5085. [EventsEnum];_______________________________________
  5086. Group=Admin
  5087. Column0Prop=Name,string,[None],1,0,As Reach.Left.Hit....,[None]
  5088. Column1Prop=Field1Label,string,[None],1,0,A comma delimited string describing the 1st. parameter.,[None]
  5089. Column2Prop=Field2Label,string,[None],1,0,?,[None]
  5090. Column3Prop=Field3Label,string,[None],1,0,?,[None]
  5091. Key=0|
  5092. [FormationCategoryAltitude];_______________________________________
  5093. Group=Admin
  5094. Column0Prop=CategoryPtr,Category:Name,[None],1,0,The category name.,[None]
  5095. Column1Prop=PossibleAltitude,float,0,1,0,One AGL possible value.,[None]
  5096. Key=0|
  5097. Record00=AAA Group|0
  5098. Record01=Boat Group|0
  5099. Record02=Controllable Flight|0
  5100. Record03=Controllable Flight|300
  5101. Record04=Controllable Flight|1000
  5102. Record05=Controllable Flight|2000
  5103. Record06=Controllable Flight|3000
  5104. Record07=Controllable Flight|4000
  5105. Record08=Controllable Flight|5000
  5106. Record09=Controllable Flight|10000
  5107. Record10=Controllable Flight|15000
  5108. Record11=Controllable Flight|20000
  5109. Record12=Controllable Flight|25000
  5110. Record13=Controllable Flight|30000
  5111. Record14=Convoy|0
  5112. Record15=Fighter Flight|0
  5113. Record16=Fighter Flight|300
  5114. Record17=Fighter Flight|1000
  5115. Record18=Fighter Flight|2000
  5116. Record19=Fighter Flight|3000
  5117. Record20=Fighter Flight|4000
  5118. Record21=Fighter Flight|5000
  5119. Record22=Fighter Flight|10000
  5120. Record23=Fighter Flight|15000
  5121. Record24=Fighter Flight|25000
  5122. Record25=Fighter Flight|30000
  5123. Record26=Helicopter|0
  5124. Record27=Helicopter|100
  5125. Record28=Helicopter|300
  5126. Record29=Helicopter|1000
  5127. Record30=Helicopter|1500
  5128. Record31=Helicopter|2000
  5129. Record32=Helicopter|3000
  5130. Record33=Helicopter|4000
  5131. Record34=Helicopter|5000
  5132. Record35=SAM Site|0
  5133. Record36=Support Flight|300
  5134. Record37=Support Flight|1000
  5135. Record38=Support Flight|2000
  5136. Record39=Support Flight|3000
  5137. Record40=Support Flight|4000
  5138. Record41=Support Flight|5000
  5139. Record42=Support Flight|10000
  5140. Record43=Support Flight|15000
  5141. Record44=Support Flight|20000
  5142. Record45=Support Flight|25000
  5143. Record46=Support Flight|30000
  5144. [FormationCategoryBrains];_______________________________________
  5145. Group=Admin
  5146. Column0Prop=CategoryPtr,Category:Name,[None],1,0,The Category.,[None]
  5147. Column1Prop=BrainPtr,Brain:Name,[None],1,0,Available brain for the category.,[None]
  5148. Key=0|1|
  5149. Record00=AAA Group|AAA
  5150. Record01=Boat Group|Pasive
  5151. Record02=Boat Group|Vessle
  5152. Record03=Controllable Flight|Navigate
  5153. Record04=Controllable Flight|Strike
  5154. Record05=Controllable Flight|CAS
  5155. Record06=Controllable Flight|CAP
  5156. Record07=Convoy|Pasive
  5157. Record08=Convoy|Convoy
  5158. Record09=Convoy|MobileSAM
  5159. Record10=Fighter Flight|Navigate
  5160. Record11=Fighter Flight|CAS
  5161. Record12=Fighter Flight|Strike
  5162. Record13=Fighter Flight|CAP
  5163. Record14=Helicopter|Pasive
  5164. Record15=Helicopter|Gunship
  5165. Record16=SAM Site|SAM
  5166. Record17=SAM Site|SAM20 miles
  5167. Record18=Support Flight|Navigate
  5168. Record19=Support Flight|Bomber
  5169. [FormationOffset];_______________________________________
  5170. Group=Admin
  5171. Column0Prop=FormationTypeEnumPtr,FormationTypeEnum:Name,[None],1,0,A pointer to the PatternEnum.Name table.,[None]
  5172. Column1Prop=CategoryPtr,Category:Name,[None],1,0,?,[None]
  5173. Column2Prop=PositionInFormation,int,0,1,0,The position of the member in the formation (1st. 2nd. etc.).,[None]
  5174. Column3Prop=XOffset,float,0,1,0,An offset from the formation leader. in the X-axis.,[None]
  5175. Column4Prop=YOffset,float,0,1,0,An offset from the formation leader. in the Y-axis.,[None]
  5176. Key=0|1|
  5177. Record00=Arc|AAA Group|1|0|0
  5178. Record01=Arc|AAA Group|2|70|0
  5179. Record02=Arc|AAA Group|3|170|-50
  5180. Record03=Arc|AAA Group|4|-100|-50
  5181. Record04=Arc|AAA Group|5|270|-120
  5182. Record05=Arc|AAA Group|6|-200|-120
  5183. Record06=Arc|SAM Site|1|0|0
  5184. Record07=Arc|SAM Site|2|70|0
  5185. Record08=Arc|SAM Site|3|170|-50
  5186. Record09=Arc|SAM Site|4|-100|-50
  5187. Record10=Arc|SAM Site|5|270|-120
  5188. Record11=Arc|SAM Site|6|-200|-120
  5189. Record12=Circle|AAA Group|1|0|0
  5190. Record13=Circle|AAA Group|2|70|0
  5191. Record14=Circle|AAA Group|3|0|-100
  5192. Record15=Circle|AAA Group|4|70|-100
  5193. Record16=Circle|AAA Group|5|-30|-50
  5194. Record17=Circle|AAA Group|6|100|-50
  5195. Record18=Circle|SAM Site|1|0|0
  5196. Record19=Circle|SAM Site|2|-20|-5
  5197. Record20=Circle|SAM Site|3|0|120
  5198. Record21=Circle|SAM Site|4|0|-120
  5199. Record22=Circle|SAM Site|5|120|0
  5200. Record23=Circle|SAM Site|6|-120|0
  5201. Record24=Line|Helicopter|1|0|0
  5202. Record25=Line|Helicopter|2|50|0
  5203. Record26=Line|Helicopter|3|100|0
  5204. Record27=Line|Helicopter|4|150|0
  5205. Record28=Line|Helicopter|5|200|0
  5206. Record29=Line|Helicopter|6|250|0
  5207. Record30=Scattered|AAA Group|1|0|0
  5208. Record31=Scattered|AAA Group|2|-100|10
  5209. Record32=Scattered|AAA Group|3|100|10
  5210. Record33=Scattered|AAA Group|4|-100|-200
  5211. Record34=Scattered|AAA Group|5|-200|-190
  5212. Record35=Scattered|AAA Group|6|100|-190
  5213. Record36=Scattered|SAM Site|1|0|0
  5214. Record37=Scattered|SAM Site|2|-100|10
  5215. Record38=Scattered|SAM Site|3|100|10
  5216. Record39=Scattered|SAM Site|4|-100|-200
  5217. Record40=Scattered|SAM Site|5|-200|-190
  5218. Record41=Scattered|SAM Site|6|100|-190
  5219. Record42=Spearhead|Boat Group|1|0|0
  5220. Record43=Spearhead|Boat Group|2|-250|-400
  5221. Record44=Spearhead|Boat Group|3|250|-400
  5222. Record45=Spearhead|Boat Group|4|-500|-800
  5223. Record46=Spearhead|Boat Group|5|500|-800
  5224. Record47=Spearhead|Boat Group|6|-750|-1200
  5225. Record48=Spearhead|Boat Group|7|750|-1200
  5226. Record49=Spearhead|Boat Group|8|-1000|-1600
  5227. Record50=Spearhead|Boat Group|9|1000|-1600
  5228. Record51=Spearhead|Boat Group|10|1250|-2000
  5229. Record52=Spearhead|Convoy|1|0|0
  5230. Record53=Spearhead|Convoy|2|-50|-50
  5231. Record54=Spearhead|Convoy|3|-100|-100
  5232. Record55=Spearhead|Convoy|4|-150|-150
  5233. Record56=Spearhead|Convoy|5|-200|-200
  5234. Record57=Spearhead|Convoy|6|50|-50
  5235. Record58=Spearhead|Convoy|7|100|-100
  5236. Record59=Spearhead|Convoy|8|150|-150
  5237. Record60=Spearhead|Convoy|9|200|-200
  5238. Record61=Spearhead|Convoy|10|250|-250
  5239. Record62=Trail|Boat Group|1|0|0
  5240. Record63=Trail|Boat Group|2|0|-800
  5241. Record64=Trail|Boat Group|3|0|-1600
  5242. Record65=Trail|Boat Group|4|0|-2400
  5243. Record66=Trail|Boat Group|5|0|-3200
  5244. Record67=Trail|Boat Group|6|0|-4000
  5245. Record68=Trail|Boat Group|7|0|-4800
  5246. Record69=Trail|Boat Group|8|0|-5600
  5247. Record70=Trail|Boat Group|9|0|-6400
  5248. Record71=Trail|Boat Group|10|0|-7200
  5249. Record72=Trail|Convoy|1|0|0
  5250. Record73=Trail|Convoy|2|0|-40
  5251. Record74=Trail|Convoy|3|0|-80
  5252. Record75=Trail|Convoy|4|0|-120
  5253. Record76=Trail|Convoy|5|0|-160
  5254. Record77=Trail|Convoy|6|0|-200
  5255. Record78=Trail|Convoy|7|0|-240
  5256. Record79=Trail|Convoy|8|0|-280
  5257. Record80=Trail|Convoy|9|0|-320
  5258. Record81=Trail|Convoy|10|0|-360
  5259. Record82=Trail|Helicopter|1|0|0
  5260. Record83=Trail|Helicopter|2|0|-50
  5261. Record84=Trail|Helicopter|3|0|-100
  5262. Record85=Trail|Helicopter|4|0|-150
  5263. Record86=Trail|Helicopter|5|0|-200
  5264. Record87=Trail|Helicopter|6|0|-250
  5265. Record88=Wedge|Controllable Flight|1|0|0
  5266. Record89=Wedge|Controllable Flight|2|-200|-100
  5267. Record90=Wedge|Controllable Flight|3|200|-100
  5268. Record91=Wedge|Controllable Flight|4|400|-200
  5269. Record92=Wedge|Fighter Flight|1|0|0
  5270. Record93=Wedge|Fighter Flight|2|-200|-100
  5271. Record94=Wedge|Fighter Flight|3|200|-100
  5272. Record95=Wedge|Fighter Flight|4|400|-200
  5273. Record96=Wedge|Helicopter|1|0|0
  5274. Record97=Wedge|Helicopter|2|-100|-50
  5275. Record98=Wedge|Helicopter|3|100|-50
  5276. Record99=Wedge|Helicopter|4|200|-100
  5277. Record100=Wedge|Helicopter|5|-200|-100
  5278. Record101=Wedge|Helicopter|6|-200|-150
  5279. Record102=Wedge|Support Flight|1|0|0
  5280. Record103=Wedge|Support Flight|2|-200|-100
  5281. Record104=Wedge|Support Flight|3|200|-100
  5282. Record105=Wedge|Support Flight|4|400|-200
  5283. [FormationTemplate];_______________________________________
  5284. Group=Admin
  5285. Column0Prop=Name,string,[None],1,0,?,[None]
  5286. Column1Prop=CategoryPtr,Category:Name,[None],1,0,Pointer to Category.Name.,[None]
  5287. Column2Prop=MaxMembers,int,0,1,0,The maximal number of members in the formation.,[None]
  5288. Column3Prop=MembersNumber,int,0,1,0,The default number of members for this Template Formation.,[None]
  5289. Column4Prop=FormationTypeEnumPtr,FormationTypeEnum:Name,[None],1,0,A pointer to PatternEnum.Name.,[None]
  5290. Column5Prop=Member1Ptr,EntityTemplate:Name,[None],1,0,Points to EntityTemplate.Name.,[None]
  5291. Column6Prop=Member2Ptr,EntityTemplate:Name,[None],1,0,Points to EntityTemplate.Name.,[None]
  5292. Column7Prop=Member3Ptr,EntityTemplate:Name,[None],1,0,?,[None]
  5293. Column8Prop=Member4Ptr,EntityTemplate:Name,[None],1,0,?,[None]
  5294. Column9Prop=Member5Ptr,EntityTemplate:Name,[None],1,0,?,[None]
  5295. Column10Prop=Member6Ptr,EntityTemplate:Name,[None],1,0,?,[None]
  5296. Column11Prop=Member7Ptr,EntityTemplate:Name,[None],1,0,?,[None]
  5297. Column12Prop=Member8Ptr,EntityTemplate:Name,[None],1,0,?,[None]
  5298. Column13Prop=Member9Ptr,EntityTemplate:Name,[None],1,0,?,[None]
  5299. Column14Prop=Member10Ptr,EntityTemplate:Name,[None],1,0,?,[None]
  5300. Key=0|1|
  5301. Record00=85MM|AAA Group|6|4|Arc|50MM|50MM|50MM|50MM|50MM|50MM|50MM|50MM|[None]|[None]
  5302. Record01=ZSU-23X4|AAA Group|6|4|Arc|ZSU23X4|ZSU23X4|ZSU23X4|ZSU23X4|ZSU23X4|ZSU23X4|ZSU23X4|ZSU23X4|[None]|[None]
  5303. Record02=ZSU-57X2|AAA Group|6|4|Arc|ZSU57X2|ZSU57X2|ZSU57X2|ZSU57X2|ZSU57X2|ZSU57X2|ZSU57X2|ZSU57X2|[None]|[None]
  5304. Record03=Merchant Vessel|Boat Group|6|1|Spearhead|Merchant Vessel|Merchant Vessel|Merchant Vessel|Merchant Vessel|Merchant Vessel|Merchant Vessel|Merchant Vessel|Merchant Vessel|Merchant Vessel|Merchant Vessel
  5305. Record04=Missile Boat|Boat Group|6|4|Spearhead|Missile_Ship|Missile_Ship|Missile_Ship|Missile_Ship|Missile_Ship|Missile_Ship|Missile_Ship|Missile_Ship|Missile_Ship|Missile_Ship
  5306. Record05=Terrorist Boat|Boat Group|6|4|Spearhead|Osa|Osa|Osa|Osa|Osa|Osa|Osa|Osa|Osa|Osa
  5307. Record06=A-10|Controllable Flight|4|2|Wedge|A-10|A-10|A-10|A-10|[None]|[None]|[None]|[None]|[None]|[None]
  5308. Record07=F-105|Controllable Flight|4|2|Wedge|F-105|F-105|F-105|F-105|[None]|[None]|[None]|[None]|[None]|[None]
  5309. Record08=F-117|Controllable Flight|4|2|Wedge|F-117|F-117|F-117|F-117|[None]|[None]|[None]|[None]|[None]|[None]
  5310. Record09=F-15C|Controllable Flight|4|2|Wedge|F-15C|F-15C|F-15C|F-15C|[None]|[None]|[None]|[None]|[None]|[None]
  5311. Record10=F-15E|Controllable Flight|4|2|Wedge|F-15E|F-15E|F-15E|F-15E|[None]|[None]|[None]|[None]|[None]|[None]
  5312. Record11=F-16C|Controllable Flight|4|2|Wedge|F-16C|F-16C|F-16C|F-16C|[None]|[None]|[None]|[None]|[None]|[None]
  5313. Record12=F-22|Controllable Flight|4|2|Wedge|F-22|F-22|F-22|F-22|[None]|[None]|[None]|[None]|[None]|[None]
  5314. Record13=F-4E|Controllable Flight|4|2|Wedge|F-4E|F-4E|F-4E|F-4E|[None]|[None]|[None]|[None]|[None]|[None]
  5315. Record14=BMP-1(Iraq)|Convoy|6|6|Trail|BMP-1(Iraq)|BMP-1(Iraq)|BMP-1(Iraq)|BMP-1(Iraq)|BMP-1(Iraq)|BMP-1(Iraq)|BMP-1(Iraq)|BMP-1(Iraq)|BMP-1(Iraq)|BMP-1(Iraq)
  5316. Record15=BMP-1(Russia)|Convoy|6|6|Trail|BMP-1(Russia)|BMP-1(Russia)|BMP-1(Russia)|BMP-1(Russia)|BMP-1(Russia)|BMP-1(Russia)|BMP-1(Russia)|BMP-1(Russia)|BMP-1(Russia)|BMP-1(Russia)
  5317. Record16=BTR-60|Convoy|6|6|Trail|BTR-60|BTR-60|BTR-60|BTR-60|BTR-60|BTR-60|BTR-60|BTR-60|BTR-60|BTR-60
  5318. Record17=Fuel Truck|Convoy|6|6|Trail|Zil-157_Fuel_Truck|Zil-157_Fuel_Truck|Zil-157_Fuel_Truck|Zil-157_Fuel_Truck|Zil-157_Fuel_Truck|Zil-157_Fuel_Truck|Zil-157_Fuel_Truck|Zil-157_Fuel_Truck|Zil-157_Fuel_Truck|Zil-157_Fuel_Truck
  5319. Record18=Hummer|Convoy|6|6|Trail|Hummer|Hummer|Hummer|Hummer|Hummer|Hummer|Hummer|Hummer|Hummer|Hummer
  5320. Record19=Jeep|Convoy|6|6|Trail|Jeep|Jeep|Jeep|Jeep|Jeep|Jeep|Jeep|Jeep|Jeep|Jeep
  5321. Record20=M-1 Abraams|Convoy|6|6|Trail|M1-A1|M1-A1|M1-A1|M1-A1|M1-A1|M1-A1|M1-A1|M1-A1|M1-A1|M1-A1
  5322. Record21=M-109|Convoy|6|6|Trail|M-109|M-109|M-109|M-109|M-109|M-109|M-109|M-109|M-109|M-109
  5323. Record22=M-113|Convoy|6|6|Trail|M-113|M-113|M-113|M-113|M-113|M-113|M-113|M-113|M-113|M-113
  5324. Record23=M-1974|Convoy|6|6|Trail|M-1974|M-1974|M-1974|M-1974|M-1974|M-1974|M-1974|M-1974|M-1974|M-1974
  5325. Record24=M-2 Bradley|Convoy|6|6|Trail|M2_Bradley|M2_Bradley|M2_Bradley|M2_Bradley|M2_Bradley|M2_Bradley|M2_Bradley|M2_Bradley|M2_Bradley|M2_Bradley
  5326. Record25=M-60(Iraq)|Convoy|6|6|Trail|M-60(Iraq)|M-60(Iraq)|M-60(Iraq)|M-60(Iraq)|M-60(Iraq)|M-60(Iraq)|M-60(Iraq)|M-60(Iraq)|M-60(Iraq)|M-60(Iraq)
  5327. Record26=M-60(Russia)|Convoy|6|6|Trail|M-60(Russia)|M-60(Russia)|M-60(Russia)|M-60(Russia)|M-60(Russia)|M-60(Russia)|M-60(Russia)|M-60(Russia)|M-60(Russia)|M-60(Russia)
  5328. Record27=PT-76|Convoy|6|6|Trail|PT-76|PT-76|PT-76|PT-76|PT-76|PT-76|PT-76|PT-76|PT-76|PT-76
  5329. Record28=Roland|Convoy|6|6|Trail|Roland_5|Roland_5|Roland_5|Roland_5|Roland_5|Roland_5|[None]|[None]|[None]|[None]
  5330. Record29=SA-13|Convoy|6|6|Trail|SA-13|SA-13|SA-13|SA-13|SA-13|SA-13|[None]|[None]|[None]|[None]
  5331. Record30=SA-8|Convoy|6|6|Trail|SA-8|SA-8|SA-8|SA-8|SA-8|SA-8|[None]|[None]|[None]|[None]
  5332. Record31=Scud|Convoy|6|6|Trail|Scud|Scud|Scud|Scud|Scud|Scud|Scud|Scud|Scud|Scud
  5333. Record32=T-55|Convoy|6|6|Trail|T-55|T-55|T-55|T-55|T-55|T-55|T-55|T-55|T-55|T-55
  5334. Record33=T-62|Convoy|6|6|Trail|T-62(Russia)|T-62(Russia)|T-62(Russia)|T-62(Russia)|T-62(Russia)|T-62(Russia)|T-62(Russia)|T-62(Russia)|T-62(Russia)|T-62(Russia)
  5335. Record34=T-72(Russia)|Convoy|6|6|Trail|T-72(Russia)|T-72(Russia)|T-72(Russia)|T-72(Russia)|T-72(Russia)|T-72(Russia)|T-72(Russia)|T-72(Russia)|T-72(Russia)|T-72(Russia)
  5336. Record35=ZSU-23X4|Convoy|6|6|Trail|ZSU23X4|ZSU23X4|ZSU23X4|ZSU23X4|ZSU23X4|ZSU23X4|[None]|[None]|[None]|[None]
  5337. Record36=ZSU-57X2|Convoy|6|6|Trail|ZSU57X2|ZSU57X2|ZSU57X2|ZSU57X2|ZSU57X2|ZSU57X2|[None]|[None]|[None]|[None]
  5338. Record37=Zil-157|Convoy|6|6|Trail|ZIL-157|ZIL-157|ZIL-157|ZIL-157|ZIL-157|ZIL-157|ZIL-157|ZIL-157|ZIL-157|ZIL-157
  5339. Record38=A-10|Fighter Flight|4|2|Wedge|A-10|A-10|A-10|A-10|[None]|[None]|[None]|[None]|[None]|[None]
  5340. Record39=A-1E|Fighter Flight|4|2|Wedge|A-1E|A-1E|A-1E|A-1E|[None]|[None]|[None]|[None]|[None]|[None]
  5341. Record40=F-1|Fighter Flight|4|2|Wedge|Mirage_F-1|Mirage_F-1|Mirage_F-1|Mirage_F-1|[None]|[None]|[None]|[None]|[None]|[None]
  5342. Record41=F-105|Fighter Flight|4|2|Wedge|F-105|F-105|F-105|F-105|[None]|[None]|[None]|[None]|[None]|[None]
  5343. Record42=F-111|Fighter Flight|4|2|Wedge|F-111|F-111|F-111|F-111|[None]|[None]|[None]|[None]|[None]|[None]
  5344. Record43=F-117|Fighter Flight|4|2|Wedge|F-117|F-117|F-117|F-117|[None]|[None]|[None]|[None]|[None]|[None]
  5345. Record44=F-15C|Fighter Flight|4|2|Wedge|F-15C|F-15C|F-15C|F-15C|[None]|[None]|[None]|[None]|[None]|[None]
  5346. Record45=F-15E|Fighter Flight|4|2|Wedge|F-15E|F-15E|F-15E|F-15E|[None]|[None]|[None]|[None]|[None]|[None]
  5347. Record46=F-16C|Fighter Flight|4|2|Wedge|F-16C|F-16C|F-16C|F-16C|[None]|[None]|[None]|[None]|[None]|[None]
  5348. Record47=F-22|Fighter Flight|4|2|Wedge|F-22|F-22|F-22|F-22|[None]|[None]|[None]|[None]|[None]|[None]
  5349. Record48=F-4E|Fighter Flight|4|2|Wedge|F-4E|F-4E|F-4E|F-4E|[None]|[None]|[None]|[None]|[None]|[None]
  5350. Record49=F-4G|Fighter Flight|4|2|Wedge|F-4G|F-4G|F-4G|F-4G|[None]|[None]|[None]|[None]|[None]|[None]
  5351. Record50=MiG-21(Iraq)|Fighter Flight|4|2|Wedge|MiG-21(Iraq)|MiG-21(Iraq)|MiG-21(Iraq)|MiG-21(Iraq)|[None]|[None]|[None]|[None]|[None]|[None]
  5352. Record51=MiG-21(Vietnam)|Fighter Flight|4|2|Wedge|MiG-21(Vietnam)|MiG-21(Vietnam)|MiG-21(Vietnam)|MiG-21(Vietnam)|[None]|[None]|[None]|[None]|[None]|[None]
  5353. Record52=MiG-23|Fighter Flight|4|2|Wedge|MiG-23|MiG-23|MiG-23|MiG-23|[None]|[None]|[None]|[None]|[None]|[None]
  5354. Record53=MiG-25|Fighter Flight|4|2|Wedge|MiG-25|MiG-25|MiG-25|MiG-25|[None]|[None]|[None]|[None]|[None]|[None]
  5355. Record54=MiG-29(Russia)|Fighter Flight|4|2|Wedge|MiG-29(Russia)|MiG-29(Russia)|MiG-29(Russia)|MiG-29(Russia)|[None]|[None]|[None]|[None]|[None]|[None]
  5356. Record55=SU-22|Fighter Flight|4|2|Wedge|SU-22|SU-22|SU-22|SU-22|[None]|[None]|[None]|[None]|[None]|[None]
  5357. Record56=SU-24|Fighter Flight|4|2|Wedge|SU-24|SU-24|SU-24|SU-24|[None]|[None]|[None]|[None]|[None]|[None]
  5358. Record57=SU-35|Fighter Flight|4|2|Wedge|SU-35|SU-35|SU-35|SU-35|[None]|[None]|[None]|[None]|[None]|[None]
  5359. Record58=AH-1|Helicopter|6|4|Wedge|AH-1|AH-1|AH-1|AH-1|AH-1|AH-1|[None]|[None]|[None]|[None]
  5360. Record59=AH-64|Helicopter|6|4|Wedge|AH-64|AH-64|AH-64|AH-64|AH-64|AH-64|[None]|[None]|[None]|[None]
  5361. Record60=Commanche|Helicopter|6|4|Wedge|Commanche|Commanche|Commanche|Commanche|Commanche|Commanche|[None]|[None]|[None]|[None]
  5362. Record61=MI-24(Iraq)|Helicopter|6|4|Wedge|MI-24(Iraq)|MI-24(Iraq)|MI-24(Iraq)|MI-24(Iraq)|MI-24(Iraq)|MI-24(Iraq)|[None]|[None]|[None]|[None]
  5363. Record62=MI-24(Russia)|Helicopter|6|4|Wedge|MI-24(Russia)|MI-24(Russia)|MI-24(Russia)|MI-24(Russia)|MI-24(Russia)|MI-24(Russia)|[None]|[None]|[None]|[None]
  5364. Record63=MI-8|Helicopter|6|4|Wedge|MI-8|MI-8|MI-8|MI-8|MI-8|MI-8|[None]|[None]|[None]|[None]
  5365. Record64=UH-1|Helicopter|6|4|Wedge|UH-1|UH-1|UH-1|UH-1|UH-1|UH-1|[None]|[None]|[None]|[None]
  5366. Record65=UH-60|Helicopter|6|4|Wedge|UH-60|UH-60|UH-60|UH-60|UH-60|UH-60|[None]|[None]|[None]|[None]
  5367. Record66=Hawk|SAM Site|6|6|Circle|Hawk_Radar|Hawk_Command_Center|Hawk_Launcher|Hawk_Launcher_NB|Hawk_Launcher_NB|Hawk_Launcher_NB|[None]|[None]|[None]|[None]
  5368. Record67=Patriot|SAM Site|6|6|Circle|Patriot_Radar|SA-6_Command_Center|Patriot_Launcher|Patriot_Launcher_NB|Patriot_Launcher_NB|Patriot_Launcher_NB|[None]|[None]|[None]|[None]
  5369. Record68=Roland|SAM Site|6|4|Scattered|Roland_5|Roland_5|Roland_5|Roland_5|Roland_5|Roland_5|[None]|[None]|[None]|[None]
  5370. Record69=SA-10|SAM Site|6|6|Circle|SA-10_Radar|SA-10_Command_Center|SA-10_Launcher|SA-10_Launcher_NB|SA-10_Launcher_NB|SA-10_Launcher_NB|[None]|[None]|[None]|[None]
  5371. Record70=SA-13|SAM Site|6|4|Scattered|SA-13|SA-13|SA-13|SA-13|SA-13|SA-13|[None]|[None]|[None]|[None]
  5372. Record71=SA-8|SAM Site|6|4|Scattered|SA-8|SA-8|SA-8|SA-8|SA-8|SA-8|[None]|[None]|[None]|[None]
  5373. Record72=SA-2(Iraq)|SAM Site|6|6|Circle|SA-2_Radar|SA-2_Radar|SA-2_Launcher(Iraq)|SA-2_Launcher(Iraq)_NB|SA-2_Launcher(Iraq)_NB|SA-2_Launcher(Iraq)_NB|[None]|[None]|[None]|[None]
  5374. Record73=SA-2(Vietnam)|SAM Site|6|6|Circle|SA-2_Radar|SA-2_Radar|SA-2_Launcher(Vietnam)|SA-2_Launcher(Vietnam)_NB|SA-2_Launcher(Vietnam)_NB|SA-2_Launcher(Vietnam)_NB|[None]|[None]|[None]|[None]
  5375. Record74=SA-3(Iraq)|SAM Site|6|6|Circle|SA-3_Radar|SA-3_Radar|SA-3_Launcher(Iraq)|SA-3_Launcher(Iraq)_NB|SA-3_Launcher(Iraq)_NB|SA-3_Launcher(Iraq)_NB|[None]|[None]|[None]|[None]
  5376. Record75=SA-3(Vietnam)|SAM Site|6|6|Circle|SA-3_Radar|SA-3_Radar|SA-3_Launcher(Vietnam)|SA-3_Launcher(Vietnam)_NB|SA-3_Launcher(Vietnam)_NB|SA-3_Launcher(Vietnam)_NB|[None]|[None]|[None]|[None]
  5377. Record76=SA-5|SAM Site|6|6|Circle|SA-5_Radar|SA-5_Radar|SA-5_Launcher|SA-5_Launcher_NB|SA-5_Launcher_NB|SA-5_Launcher_NB|[None]|[None]|[None]|[None]
  5378. Record77=SA-6|SAM Site|6|6|Circle|SA-6_Radar|SA-6_Radar|SA-6_Launcher|SA-6_Launcher_NB|SA-6_Launcher_NB|SA-6_Launcher_NB|[None]|[None]|[None]|[None]
  5379. Record78=B-2|Support Flight|4|1|Wedge|B-2|B-2|B-2|B-2|[None]|[None]|[None]|[None]|[None]|[None]
  5380. Record79=B-52|Support Flight|4|2|Wedge|B-52|B-52|B-52|B-52|[None]|[None]|[None]|[None]|[None]|[None]
  5381. Record80=Boeing-707|Support Flight|4|1|Wedge|Boeing-707|Boeing-707|Boeing-707|Boeing-707|[None]|[None]|[None]|[None]|[None]|[None]
  5382. Record81=C-130|Support Flight|4|1|Wedge|C-130|C-130|C-130|C-130|[None]|[None]|[None]|[None]|[None]|[None]
  5383. Record82=C-17|Support Flight|4|1|Wedge|C-17|C-17|C-17|C-17|[None]|[None]|[None]|[None]|[None]|[None]
  5384. Record83=E-3 Sentry|Support Flight|4|1|Wedge|E-3_Sentry|E-3_Sentry|E-3_Sentry|E-3_Sentry|[None]|[None]|[None]|[None]|[None]|[None]
  5385. Record84=IL-76|Support Flight|4|1|Wedge|IL-76|IL-76|IL-76|IL-76|[None]|[None]|[None]|[None]|[None]|[None]
  5386. Record85=KC-135|Support Flight|4|1|Wedge|KC-135|KC-135|KC-135|KC-135|[None]|[None]|[None]|[None]|[None]|[None]
  5387. Record86=TU-22|Support Flight|4|2|Wedge|TU-22|TU-22|TU-22|TU-22|[None]|[None]|[None]|[None]|[None]|[None]
  5388. [FormationTypeEnum];_______________________________________
  5389. Group=Admin
  5390. Column0Prop=Name,string,Echelon,1,1,?,[None]
  5391. Key=0|
  5392. Record00=Arc
  5393. Record01=Circle
  5394. Record02=Echelon
  5395. Record03=Line
  5396. Record04=Scattered
  5397. Record05=Spearhead
  5398. Record06=Trail
  5399. Record07=Wedge
  5400. [Game];_______________________________________
  5401. Group=Admin
  5402. Column0Prop=Name,string,[None],1,0,?,[None]
  5403. Column1Prop=Designers,GameDesigners:Designers,[None],1,0,?,[None]
  5404. Column2Prop=FileLocation,string,[None],1,0,?,[None]
  5405. Column3Prop=Type,AudioType:Type,General,1,0,?,[None]
  5406. Column4Prop=SubType,AudioType:SubType,[None],1,0,?,[None]
  5407. Column5Prop=Version,string,[None].0.0,1,0,?,[None]
  5408. Column6Prop=CompletionPictureFileName,string,[None],1,0,?,[None]
  5409. Column7Prop=GameMedalPtr,Medal:Name,[None],1,0,?,[None]
  5410. Column8Prop=GameMedalMsg,string,[None],1,0,annuncment text,[None]
  5411. Key=0|
  5412. Record00=USAF|Uzi|C:\Janes\USAF\Resource\missions|General|Yeeha|0.0.0|[None]|[None]|[None]
  5413. [GameDesigners];_______________________________________
  5414. Group=Admin
  5415. Column0Prop=Designers,string,[None],1,0,?,[None]
  5416. Key=0|
  5417. Record00=Ariel
  5418. Record01=Aviv
  5419. Record02=Nimrod
  5420. Record03=Nitzan
  5421. Record04=Ronen
  5422. Record05=Sharoz
  5423. Record06=Tal
  5424. Record07=Tamir
  5425. Record08=Tomer
  5426. Record09=Tsachi
  5427. Record10=Uzi
  5428. Record11=Yaniv
  5429. [GraphicRep];_______________________________________
  5430. Group=Admin
  5431. Column0Prop=Name,string,[None],1,0,Name of GraphicRep - key field.,[None]
  5432. Column1Prop=2DFileName,string,[None],1,0,Loadout screen image (for controllable planes only).,[None]
  5433. Column2Prop=3DFileName,string,[None],1,0,3d file image.,[None]
  5434. Column3Prop=Description,string,[None],1,1,Internal DME field,[None]
  5435. Column4Prop=SizeFactor,float,2.0,1,0,Scale of object.,[None]
  5436. Column5Prop=LoadInArena,bool,1,1,0,True if should be loaded in Arena.,[None]
  5437. Column6Prop=LoadInAllOutWar,bool,0,1,0,True if should be loaded in All out war.,[None]
  5438. Column7Prop=IsHardcodedLoading,bool,0,1,0,If true loaded automatically by Sim in run time.,[None]
  5439. Key=0|
  5440. Record00=0|[None]|[None]|[None]|2.0|1|0|0
  5441. Record01=A-10 fuel Tank|\Bmp\Loadout\Weapons\LoadoutTANK.bmp|Weapons\a-10 fueltank\A-10 fuel tank.P3D|[None]|2.0|1|0|0
  5442. Record02=A10|\Bmp\Loadout\Jet\LoadoutA10.bmp|Controllable_Aircraft\a10\a10_h.P3D|[None]|2.0|1|1|0
  5443. Record03=A1_Skyrider|[None]|Non Controllable Aircraft\A1-Skyraider\a1-SkyRaider_h.P3D|[None]|2.0|1|0|0
  5444. Record04=AA-6|[None]|Weapons\AA6\aa-6.P3D|[None]|2.0|1|0|0
  5445. Record05=AA10|[None]|Weapons\Aa10\aa-10.P3D|[None]|2|1|1|0
  5446. Record06=AA11|[None]|Weapons\Aa11\aa-11.P3D|[None]|2.0|1|1|0
  5447. Record07=AA2|[None]|Weapons\Aa2\aa-2.P3D|[None]|2.0|1|0|0
  5448. Record08=AA8|[None]|Weapons\Aa8\aa-8.P3D|[None]|2|1|1|0
  5449. Record09=AAA50|[None]|Ground Forces\aaaGun\aaagun_h.P3D|[None]|2.0|1|0|0
  5450. Record10=AF-1|[None]|Non Controllable Aircraft\AirF1\AirF1_h.P3D|Air Force 1|2.0|1|0|0
  5451. Record11=AGM-130|\Bmp\Loadout\Weapons\LoadoutAGM-130.bmp|Weapons\Agm130\agm-130.P3D|[None]|2|1|0|0
  5452. Record12=AGM-142|\Bmp\Loadout\Weapons\LoadoutAGM-142.bmp|Weapons\Popeye\PopEye.P3D|[None]|2.0|1|0|0
  5453. Record13=AGM45|\Bmp\Loadout\Weapons\LoadoutAGM-45.bmp|Weapons\agm-45\agm45.P3D|[None]|2.0|1|0|0
  5454. Record14=AGM62|\Bmp\Loadout\Weapons\LoadoutAGM-62.bmp|Weapons\agm-62\agm-62.P3D|[None]|2.0|1|0|0
  5455. Record15=AGM65b|\BMP\Loadout\Weapons\LoadoutAGM-65B.bmp|Weapons\agm-65 b\Agm65b.p3d|[None]|2.0|1|0|0
  5456. Record16=AGM65d|\BMP\Loadout\Weapons\LoadoutAGM-65D.bmp|Weapons\agm-65 d\agm65d.P3D|[None]|2.0|1|0|0
  5457. Record17=AGM88|\Bmp\Loadout\Weapons\LoadoutAGM-88.bmp|Weapons\agm-88\agm88.P3D|[None]|2|1|0|0
  5458. Record18=AIM 7B|\Bmp\Loadout\Weapons\LoadoutAIM-7B.bmp|Weapons\Aim7\aim7.P3D|[None]|2|1|1|0
  5459. Record19=AIM 7F|\Bmp\Loadout\Weapons\LoadoutAIM-7F.bmp|Weapons\Aim7\aim7.P3D|[None]|2|1|1|0
  5460. Record20=AIM 7M|\Bmp\Loadout\Weapons\LoadoutAIM-7M.bmp|Weapons\Aim7\aim7.P3D|[None]|2|1|1|0
  5461. Record21=AIM-120|\Bmp\Loadout\Weapons\LoadoutAIM-120.bmp|Weapons\Aim120\aim-120.P3D|[None]|2.0|1|1|0
  5462. Record22=AIM-4|\Bmp\Loadout\Weapons\LoadoutAIM-4.bmp|[None]|[None]|2.0|1|1|0
  5463. Record23=AIM9B|\Bmp\Loadout\Weapons\LoadoutAIM-9B.bmp|Weapons\Aim9\aim-9.P3D|[None]|2|1|1|0
  5464. Record24=AIM9L|\Bmp\Loadout\Weapons\LoadoutAIM-9L.bmp|Weapons\Aim9\aim-9.P3D|[None]|2|1|1|0
  5465. Record25=AIM9M|\Bmp\Loadout\Weapons\LoadoutAIM-9M.bmp|Weapons\Aim9\aim-9.P3D|[None]|2|1|1|0
  5466. Record26=AIM9P|\Bmp\Loadout\Weapons\LoadoutAIM-9P.bmp|Weapons\Aim9\aim-9.P3D|[None]|2|1|1|0
  5467. Record27=AIM9X|\Bmp\Loadout\Weapons\LoadoutAIM-9x.bmp|Weapons\Aim9\aim-9.P3D|[None]|2.0|1|1|0
  5468. Record28=ALQ-119|\Bmp\Loadout\Weapons\LoadoutALQ-119.bmp|Weapons\alq119\alq  131 pod.P3D|[None]|2.0|1|0|0
  5469. Record29=ALQ-131|\Bmp\Loadout\Weapons\LoadoutALQ-131.bmp|Weapons\alq 131 pod\alq  131 pod.P3D|[None]|2.0|1|0|0
  5470. Record30=AVQ-23A|\Bmp\Loadout\Weapons\LoadoutAVQ-23A.bmp|[None]|[None]|2.0|1|0|0
  5471. Record31=AVQ-26|\Bmp\Loadout\Weapons\LoadoutAVQ-26.bmp|[None]|[None]|2.0|1|0|0
  5472. Record32=AWACS|[None]|Non Controllable Aircraft\Awacs\Awacs_h.P3D|[None]|2|1|0|0
  5473. Record33=Aircraft_Shelter1|[None]|stationary\aircraft shelter1\hgrdr1.P3D|[None]|2.0|1|0|0
  5474. Record34=Aircraft_Shelter2|[None]|stationary\aircraftshelter2\hgrdr2.P3D|[None]|2.0|1|0|0
  5475. Record35=AntennaShape1|[None]|stationary\antenas\antena1\ant1_h.P3D|[None]|2|1|0|0
  5476. Record36=AntennaShape2|[None]|stationary\antenas\antena2\ant2_h.P3D|[None]|2|1|0|0
  5477. Record37=AntennaShape3|[None]|stationary\antenas\antena3\ant3_h.P3D|[None]|2|1|0|0
  5478. Record38=AntennaShape4|[None]|stationary\antenas\antena4\ant4_h.P3D|[None]|2.0|1|0|0
  5479. Record39=Apache|[None]|Non Controllable Aircraft\Apache\Apache_h.P3D|[None]|2.0|1|0|0
  5480. Record40=As14|[None]|Weapons\As14\sa14.P3D|[None]|2.0|1|0|0
  5481. Record41=As16|[None]|Weapons\as5misl\sa5misl.P3D|[None]|2.0|1|0|0
  5482. Record42=B-52|[None]|Non Controllable Aircraft\B52\b52_h.P3D|[None]|2.0|1|0|0
  5483. Record43=B2|[None]|Non Controllable Aircraft\B2\B2_h.p3d|[None]|2.0|1|0|0
  5484. Record44=BMP-1|[None]|Ground Forces\Bmp1_h\bmp-1_h.P3D|[None]|2.0|1|0|0
  5485. Record45=BMP-1Russia|[None]|Ground Forces\Bmp1_h\bmp-1russia_h.P3D|[None]|2.0|1|0|0
  5486. Record46=BRDM-2|[None]|Ground Forces\brdm2\brdm2.P3D|[None]|2.0|1|0|0
  5487. Record47=BTR60|[None]|Ground Forces\btr-60\btr60_h.P3D|[None]|2.0|1|0|0
  5488. Record48=Base1Lights|[None]|stationary\bases\LT_base1.P3D|[None]|2.0|1|0|0
  5489. Record49=Base2Lights|[None]|stationary\bases\LT_base2.P3D|[None]|2.0|1|0|0
  5490. Record50=Base3Lights|[None]|stationary\bases\LT_base3.P3D|[None]|2.0|1|0|0
  5491. Record51=Big_Bridge1|[None]|stationary\BigBridges\Bigbridge1\bridge.P3D|[None]|2.0|1|0|0
  5492. Record52=Big_Bridge2|[None]|stationary\BigBridges\Bigbridge2\bridge 2.P3D|[None]|2.0|1|0|0
  5493. Record53=Blu-27|\Bmp\Loadout\Weapons\LoadoutBLU-27.bmp|Weapons\blu 27\blu-27.P3D|[None]|2.0|1|0|0
  5494. Record54=Boeing 707|[None]|Non Controllable Aircraft\BO707\Bo707_h.P3D|[None]|2.0|1|0|0
  5495. Record55=Boeing 707NG|[None]|Non Controllable Aircraft\BO707ng\Bo707ng_h.P3D|[None]|2.0|1|0|0
  5496. Record56=BorderSign|[None]|stationary\LasVegas\signs\BorderSign.P3D|[None]|8.0|1|0|0
  5497. Record57=Bridge1|[None]|stationary\bridge1\bridge.P3D|[None]|2.0|1|0|0
  5498. Record58=Bridge2|[None]|stationary\bridge2\bridge 2.P3D|[None]|2.0|1|0|0
  5499. Record59=Bridge3|[None]|stationary\bridge3\bridge 3.P3D|[None]|2.0|1|0|0
  5500. Record60=Bunker_Gulf|[None]|stationary\bunker\bunker.P3D|[None]|2.0|1|0|0
  5501. Record61=Burned_Plane|[None]|[None]|[None]|2.0|1|0|0
  5502. Record62=C-130|[None]|Non Controllable Aircraft\C 130\c130_h.P3D|[None]|2.0|1|0|0
  5503. Record63=C17|[None]|Non Controllable Aircraft\c17\C17_h.p3d|[None]|2.0|1|0|0
  5504. Record64=CBU-52|\Bmp\Loadout\Weapons\LoadoutCBU-52.bmp|Weapons\cbu-24\cbu24.P3D|[None]|2.0|1|0|0
  5505. Record65=CBU-58|\Bmp\Loadout\Weapons\LoadoutCBU-58.bmp|Weapons\Cbu-58\cbu58.P3D|[None]|2.0|1|0|0
  5506. Record66=CBU-87|\Bmp\Loadout\Weapons\LoadoutCBU-87.bmp|Weapons\Cbu87\cbu87.P3D|[None]|2|1|0|0
  5507. Record67=CBU-89|\Bmp\Loadout\Weapons\LoadoutCBU-89.bmp|Weapons\CBU-89\cbu89.P3D|[None]|2.0|1|0|0
  5508. Record68=CBU-93|\Bmp\Loadout\Weapons\LoadoutCBU-93.bmp|Weapons\Cbu93\cbu93.P3D|[None]|2.0|1|0|0
  5509. Record69=CBU54|[None]|Weapons\cbu-24\cbu24.P3D|[None]|2.0|1|0|0
  5510. Record70=Camel|[None]|stationary\coconut tree\coconut tree.P3D|[None]|2.0|1|0|0
  5511. Record71=Canopy|[None]|Pilot\canopy\canopy.P3D|[None]|2.0|1|0|1
  5512. Record72=Castle|[None]|stationary\Castle\Castle_h.P3D|[None]|2.0|1|0|0
  5513. Record73=Chaparell|[None]|Ground Forces\chaparal\chaparal.P3D|[None]|2|1|0|0
  5514. Record74=ChoperSign|[None]|stationary\LasVegas\signs\ChopSign.P3D|[None]|6.0|1|0|0
  5515. Record75=City01|[None]|stationary\Colorado_City\city01_h.P3D|[None]|2.0|1|0|0
  5516. Record76=City02|[None]|stationary\Colorado_City\city02_h.P3D|[None]|2.0|1|0|0
  5517. Record77=City03|[None]|stationary\Colorado_City\city03_h.P3D|[None]|2.0|1|0|0
  5518. Record78=City04|[None]|stationary\Colorado_City\city04_h.P3D|[None]|2.0|1|0|0
  5519. Record79=City05|[None]|stationary\Colorado_City\city05_h.P3D|[None]|2.0|1|0|0
  5520. Record80=City06|[None]|stationary\Colorado_City\city06_h.P3D|[None]|2.0|1|0|0
  5521. Record81=City07|[None]|stationary\Colorado_City\city07_h.P3D|[None]|2.0|1|0|0
  5522. Record82=City08|[None]|stationary\Colorado_City\city08_h.P3D|[None]|2.0|1|0|0
  5523. Record83=City09|[None]|stationary\Colorado_City\city09_h.P3D|[None]|2.0|1|0|0
  5524. Record84=City10|[None]|stationary\Colorado_City\city10_h.P3D|[None]|2.0|1|0|0
  5525. Record85=City11|[None]|stationary\Colorado_City\city11_h.P3D|[None]|2.0|1|0|0
  5526. Record86=City12|[None]|stationary\Colorado_City\city12_h.P3D|[None]|2.0|1|0|0
  5527. Record87=City13|[None]|stationary\Colorado_City\city13_h.P3D|[None]|2.0|1|0|0
  5528. Record88=City14|[None]|stationary\Colorado_City\city14_h.P3D|[None]|2.0|1|0|0
  5529. Record89=City15|[None]|stationary\Colorado_City\city15_h.P3D|[None]|2.0|1|0|0
  5530. Record90=City16|[None]|stationary\Colorado_City\city16_h.P3D|[None]|2.0|1|0|0
  5531. Record91=City17|[None]|stationary\Colorado_City\city17_h.P3D|[None]|2.0|1|0|0
  5532. Record92=City18|[None]|stationary\Colorado_City\city18_h.P3D|[None]|2.0|1|0|0
  5533. Record93=City19|[None]|stationary\Colorado_City\city19_h.P3D|[None]|2.0|1|0|0
  5534. Record94=City20|[None]|stationary\Colorado_City\city20_h.P3D|[None]|2.0|1|0|0
  5535. Record95=City21|[None]|stationary\Colorado_City\city21_h.P3D|[None]|2.0|1|0|0
  5536. Record96=City22|[None]|stationary\Colorado_City\city22_h.P3D|[None]|2.0|1|0|0
  5537. Record97=City_Light1|[None]|stationary\CityLights\LT2_blockBig.P3D|[None]|12.0|1|0|0
  5538. Record98=City_Light2|[None]|stationary\CityLights\LT2_blockSmall.P3D|[None]|12.0|1|0|0
  5539. Record99=Cnt Tower|[None]|stationary\ControlTower\Tower_h.P3D|[None]|3|1|0|0
  5540. Record100=Cntnr1|[None]|stationary\Cntnr\cntnr1\cntnr1_h.P3D|[None]|2.0|1|0|0
  5541. Record101=Cntnr2|[None]|stationary\Cntnr\cntnr2\cntnr2_h.P3D|[None]|2.0|1|0|0
  5542. Record102=Cntnr3|[None]|stationary\Cntnr\cntnr3\cntnr3_h.P3D|[None]|2.0|1|0|0
  5543. Record103=Cobra|[None]|Non Controllable Aircraft\Cobra\cobra_h.P3D|[None]|2.0|1|0|0
  5544. Record104=Coconut_Tree|[None]|stationary\coconut tree\coconut tree.P3D|[None]|2.0|1|0|0
  5545. Record105=ComCenter|[None]|stationary\comunication center\comunication center 1\comunication center 1_h.P3D|[None]|2.0|1|0|0
  5546. Record106=ComCenter1|[None]|stationary\comunication center\comunication center 1\comunication center 1_h.P3D|[None]|2.0|1|0|0
  5547. Record107=ComCenter2|[None]|stationary\comunication center\comunication center 2\comunication center 2_h.P3D|[None]|2.0|1|0|0
  5548. Record108=ComCenter3|[None]|stationary\comunication center\comunication center 3\comunication center 3_h.P3D|[None]|2.0|1|0|0
  5549. Record109=ComCenter4|[None]|stationary\comunication center\comunication center 4\comunication center 4_h.P3D|[None]|2.0|1|0|0
  5550. Record110=Comanche|[None]|Non Controllable Aircraft\Comanche\comanche_h.P3D|[None]|2.0|1|0|0
  5551. Record111=Cottage_House|[None]|stationary\Cotage house\Cotagehouse_h.P3D|[None]|2.0|1|0|0
  5552. Record112=Crater|[None]|stationary\crater\UL_crater.P3D|[None]|2.0|1|0|1
  5553. Record113=Crator|[None]|stationary\crater\UL_crater.P3D|[None]|2.0|1|0|1
  5554. Record114=DesignationPod|[None]|Weapons\designation pod\designation pod.P3D|[None]|2.0|1|0|0
  5555. Record115=Dipun|[None]|stationary\dipun\dipun.P3D|[None]|2.0|1|0|0
  5556. Record116=Ejection_Seat|[None]|Pilot\Ejecta\Ejecta.P3D|[None]|2.0|1|0|1
  5557. Record117=Electric_Pole|[None]|stationary\HVtgPl\hvtgpl_h.P3D|[None]|2.0|1|0|0
  5558. Record118=F-1|[None]|Non Controllable Aircraft\MirageF1\mirag_h.P3D|[None]|2.0|1|0|0
  5559. Record119=F-105|\BMP\Loadout\Jet\LoadoutF105.bmp|Controllable_Aircraft\f105\F105_h.P3D|[None]|2.0|0|1|0
  5560. Record120=F-105 fuel Tank|\Bmp\Loadout\Weapons\LoadoutTANK.bmp|Weapons\F105 fuel tank\f105 fuel tank.P3D|[None]|2.0|1|0|0
  5561. Record121=F-117|\BMP\Loadout\Jet\LoadoutF117.bmp|Controllable_Aircraft\f117\f117_h.P3D|F117 from USAf|2.0|1|0|0
  5562. Record122=F-15C|\BMP\Loadout\Jet\LoadoutF15C.bmp|Controllable_Aircraft\f15c\f15c_h.P3D|[None]|2.0|0|1|0
  5563. Record123=F-15E|\BMP\Loadout\Jet\LoadoutF15E.bmp|Controllable_Aircraft\f15e\f15e_h.P3D|F15- E from USAF|2.0|1|1|0
  5564. Record124=F-15E_FuelTank|\Bmp\Loadout\Weapons\LoadoutTANK.bmp|Weapons\f15e Fuel Tank\F15E Fuel Tank.P3D|special tank for F-15E|2.0|1|0|0
  5565. Record125=F-15_IAF|\BMP\Loadout\Jet\LoadoutF15C.bmp|Non Controllable Aircraft\F15israel_h\F15israel_h.P3D|[None]|2.0|0|1|0
  5566. Record126=F-16 SmallFuel Tank|\Bmp\Loadout\Weapons\LoadoutTANK.bmp|Weapons\F-16 fuel tank2\F16 fuel tank2.P3D|[None]|2.0|1|0|0
  5567. Record127=F-16 fuel Tank|\Bmp\Loadout\Weapons\LoadoutTANK.bmp|Weapons\F-16 Fuel Tank\f-16 fuel tank.P3D|[None]|2.0|1|0|0
  5568. Record128=F-16Aggresors|\BMP\Loadout\Jet\LoadoutF16c.bmp|Controllable_Aircraft\Aggressor\f16agr_h.P3D|[None]|2|1|1|0
  5569. Record129=F-16C|\BMP\Loadout\Jet\LoadoutF16c.bmp|Controllable_Aircraft\f16c\f16c_h.P3D|[None]|2|1|1|0
  5570. Record130=F-16_IAF|\BMP\Loadout\Jet\LoadoutF16c.bmp|Non Controllable Aircraft\F16israel_h\f16israel_h.P3D|[None]|2|1|1|0
  5571. Record131=F-22|\BMP\Loadout\Jet\LoadoutF22.bmp|Controllable_Aircraft\f22\f22_h.P3D|F22 from USAF|2.0|1|1|0
  5572. Record132=F-4 fuel Tank|\Bmp\Loadout\Weapons\LoadoutTANK.bmp|Weapons\F-4 fueltank\f-4ftk.P3D|[None]|2.0|1|0|0
  5573. Record133=F111|[None]|Non Controllable Aircraft\F111\f111_h.P3D|[None]|2.0|1|0|0
  5574. Record134=F15 fuel tank|\Bmp\Loadout\Weapons\LoadoutTANK.bmp|Weapons\F15 Fuel Tank\f-15fueltank.P3D|[None]|2|1|0|0
  5575. Record135=F16USAF|\BMP\Loadout\Jet\LoadoutF16c.bmp|Controllable_Aircraft\f16c\f16c_h.P3D|[None]|2.0|1|1|0
  5576. Record136=F4E|\BMP\Loadout\Jet\LoadoutF4.bmp|Controllable_Aircraft\f4e\f4e_h.P3D|[None]|2.0|1|1|0
  5577. Record137=F4g|[None]|Non Controllable Aircraft\F4g_h\f4g_h.P3D|[None]|2.0|1|0|0
  5578. Record138=FTY_UL_1|[None]|stationary\fty_ul\Fty_ul1.P3D|[None]|2.0|1|0|0
  5579. Record139=FTY_UL_2|[None]|stationary\fty_ul\Fty_ul2.P3D|[None]|2.0|1|0|0
  5580. Record140=Factory1|[None]|stationary\Fctry\fctry1\hangar_h.P3D|[None]|2.0|1|0|0
  5581. Record141=Factory2|[None]|stationary\Fctry\fctry2\fctry2_h.P3D|[None]|2.0|1|0|0
  5582. Record142=Factory3|[None]|stationary\Fctry\fctry3\fctry3_h.P3D|[None]|2.0|1|0|0
  5583. Record143=Factory4|[None]|stationary\Fctry\fctry4\fctry4_h.P3D|[None]|2.0|1|0|0
  5584. Record144=FactoryGenerator|[None]|stationary\factories\generator\factoryGenerator.P3D|[None]|2|1|0|0
  5585. Record145=FactoryMain|[None]|stationary\factories\main building\factoryMain.P3D|[None]|2|1|0|0
  5586. Record146=FactoryOffice|[None]|stationary\factories\office\factoryOffice.P3D|[None]|2|1|0|0
  5587. Record147=Family_Quarters1|[None]|stationary\fmyQtr1\fmyqtr1.P3D|[None]|2.0|1|0|0
  5588. Record148=Family_Quarters2|[None]|stationary\fmyQtr2\fmyqtr2.P3D|[None]|2.0|1|0|0
  5589. Record149=Farm_House|[None]|stationary\Farm house\FarmHouse_m.P3D|[None]|2.0|1|0|0
  5590. Record150=FollowMe|[None]|Ground Forces\follow me\FollowMe_h.P3D|[None]|2.0|1|0|0
  5591. Record151=FuelDump|[None]|stationary\Ftank\FTank1\FTank1_h.P3D|[None]|2|1|0|0
  5592. Record152=Fuel_Reserve1|[None]|stationary\Ftank\FTank1\FTank1_h.P3D|[None]|2.0|1|0|0
  5593. Record153=Fuel_Reserve2|[None]|stationary\Ftank\FTank2\FTank2_h.P3D|[None]|2.0|1|0|0
  5594. Record154=Fuel_Tank1|[None]|stationary\Ftank\FTank1\FTank1_h.P3D|[None]|2.0|1|0|0
  5595. Record155=Fuel_Tank2|[None]|stationary\Ftank\FTank2\FTank2_h.P3D|[None]|2.0|1|0|0
  5596. Record156=GBU-10|\Bmp\Loadout\Weapons\LoadoutGBU-10.bmp|Weapons\gbu10\gbu10.P3D|[None]|2.0|1|0|0
  5597. Record157=GBU-12|\Bmp\Loadout\Weapons\LoadoutGBU-12.bmp|Weapons\gbu12\gbu12.P3D|[None]|2.0|1|0|0
  5598. Record158=GBU-15|\Bmp\Loadout\Weapons\LoadoutGBU-15.bmp|Weapons\gbu15\gbu15.P3D|[None]|2|1|0|0
  5599. Record159=GBU-24|\Bmp\Loadout\Weapons\LoadoutGBU-24.bmp|Weapons\gbu24\gbu24.P3D|[None]|2.0|1|0|0
  5600. Record160=GBU-27|\Bmp\Loadout\Weapons\LoadoutGBU-27.bmp|Weapons\gbu24\gbu24.P3D|[None]|2.0|1|0|0
  5601. Record161=GBU-30|\Bmp\Loadout\Weapons\LoadoutGBU-30.bmp|Weapons\gbu30\gbu30.P3D|[None]|2.0|1|0|0
  5602. Record162=GBUGuidnessPod|[None]|Weapons\GBU guidance pod\GBUguide.P3D|[None]|2.0|1|0|0
  5603. Record163=HGR_UL_1|[None]|stationary\hgr_ul1\hgr_ul1_h.P3D|[None]|2.0|1|0|0
  5604. Record164=HGR_UL_2|[None]|stationary\hgr_ul2\hgr_ul2_h.P3D|[None]|2.0|1|0|0
  5605. Record165=Hammer|[None]|Ground Forces\hammer\hummer_h.P3D|[None]|2.0|1|0|0
  5606. Record166=Hangar|[None]|stationary\hangar\hangar.P3D|[None]|2|1|0|0
  5607. Record167=HawkCommand|[None]|Ground Forces\hawk\hawk-command\HawkCmnd_h.P3D|[None]|2.0|1|0|0
  5608. Record168=HawkLauncher|[None]|Ground Forces\hawk\hawk-launcher\HawkLncr_h.p3d|[None]|2.0|1|0|0
  5609. Record169=HawkMissile|[None]|Ground Forces\hawk\hawk-launcher\hawk-missle_h.p3d|[None]|2.0|1|0|0
  5610. Record170=HawkRadar|[None]|Ground Forces\hawk\hawk-radar\HawkRdr_h.P3D|[None]|2.0|1|0|0
  5611. Record171=HooverDam|[None]|stationary\Hoover Dam\hoover dam_h.P3D|[None]|0.5|1|0|0
  5612. Record172=Hut_Straw|[None]|stationary\hut-straw\strawhut.P3D|[None]|2.0|1|0|0
  5613. Record173=Hut_Vc|[None]|stationary\hut-straw\strawhut.P3D|[None]|2.0|1|0|0
  5614. Record174=Hydra|\Bmp\Loadout\Weapons\LoadoutLAU-61.bmp|Weapons\Zoony\Zoony.P3D|rockets weapon|2.0|1|0|0
  5615. Record175=Il76|[None]|Non Controllable Aircraft\Il76_h\il76_h.P3D|[None]|2.0|1|0|0
  5616. Record176=Jane's_Sign|[None]|stationary\LasVegas\signs\SignJanes.P3D|Runway_Sign06L|6.0|1|1|0
  5617. Record177=JanesSign|[None]|stationary\LasVegas\signs\SignJanes.P3D|sign with janes logo|2.0|1|0|0
  5618. Record178=Jeep|[None]|Ground Forces\Jeep\jeep_h.P3D|[None]|2.0|1|0|0
  5619. Record179=Jolly Green|[None]|Non Controllable Aircraft\Ch53\ch53_h.P3D|[None]|2.0|1|0|0
  5620. Record180=Jungle_1|[None]|stationary\Jungle\forest01.P3D|[None]|2|1|0|0
  5621. Record181=Jungle_2|[None]|stationary\Jungle\forest02.P3D|[None]|2|1|0|0
  5622. Record182=Jungle_3|[None]|stationary\Jungle\forest03.P3D|[None]|2|1|0|0
  5623. Record183=KC135|[None]|Controllable_Aircraft\Kc135\kc135_h.P3D|[None]|2.0|1|0|0
  5624. Record184=LAU-5003|\Bmp\Loadout\Weapons\LoadoutLAU5003.bmp|[None]|[None]|2.0|1|0|0
  5625. Record185=LAU61|\Bmp\Loadout\Weapons\LoadoutLAU-61.bmp|Weapons\Lau61\lau-61.P3D|[None]|2.0|0|0|1
  5626. Record186=LantirnPod|\Bmp\Loadout\Weapons\LoadoutAVQ-26.bmp|Weapons\lantirn pod\lantirn pod.P3D|[None]|2.0|1|0|0
  5627. Record187=LasVegasTerminal1|[None]|stationary\LasVegas\Terminal\lasveg01_h.P3D|[None]|1.0|1|0|0
  5628. Record188=LasVegas_Circus|[None]|stationary\LasVegas\Circus\Circus_h.P3D|[None]|2.0|1|0|0
  5629. Record189=LasVegas_Circus1|[None]|stationary\LasVegas\Circus\Circus1_h.P3D|[None]|2.0|1|0|0
  5630. Record190=LasVegas_Circus2|[None]|stationary\LasVegas\Circus\Circus2_h.P3D|[None]|2.0|1|0|0
  5631. Record191=LasVegas_Circus3|[None]|stationary\LasVegas\Circus\Circus3_h.P3D|[None]|2.0|1|0|0
  5632. Record192=LasVegas_CircusLT|[None]|stationary\LasVegas\Circus\LT_Circus.P3D|[None]|2.0|1|0|0
  5633. Record193=LasVegas_CircusLT1|[None]|stationary\LasVegas\Circus\LT_Circus1.P3D|[None]|2.0|1|0|0
  5634. Record194=LasVegas_CircusLT2|[None]|stationary\LasVegas\Circus\LT_Circus2.P3D|[None]|2.0|1|0|0
  5635. Record195=LasVegas_CircusLT3|[None]|stationary\LasVegas\Circus\LT_Circus3.P3D|[None]|2.0|1|0|0
  5636. Record196=LasVegas_CtrTwr|[None]|stationary\LasVegas\Terminal\lasvegCtrltwr_h.P3D|[None]|1.5.|1|0|0
  5637. Record197=LasVegas_CtrTwrLT|[None]|stationary\LasVegas\Terminal\lasvegCtrltwr_h.P3D|[None]|1.5.|1|0|0
  5638. Record198=LasVegas_La-Mirage|[None]|stationary\LasVegas\LaMirg\LaMirg_h.P3D|[None]|2.0|1|0|0
  5639. Record199=LasVegas_La-Mirage1|[None]|stationary\LasVegas\LaMirg\LaMirg01_h.P3D|[None]|2.0|1|0|0
  5640. Record200=LasVegas_La-MirageLT|[None]|stationary\LasVegas\LaMirg\LT_LaMirg.P3D|[None]|2.0|1|0|0
  5641. Record201=LasVegas_Luxor|[None]|stationary\LasVegas\Luxor\Luxor_h.P3D|[None]|2.0|1|0|0
  5642. Record202=LasVegas_Luxor1|[None]|stationary\LasVegas\Luxor\Luxor1_h.P3D|[None]|2.0|1|0|0
  5643. Record203=LasVegas_Luxor2|[None]|stationary\LasVegas\Luxor\Luxor2_h.P3D|[None]|2.0|1|0|0
  5644. Record204=LasVegas_LuxorLT|[None]|stationary\LasVegas\Luxor\LT_luxor.P3D|[None]|2.0|1|0|0
  5645. Record205=LasVegas_LuxorLT1|[None]|stationary\LasVegas\Luxor\LT_luxor1.P3D|[None]|2.0|1|0|0
  5646. Record206=LasVegas_MGM|[None]|stationary\LasVegas\MGM\MGM_h.P3D|[None]|2.0|1|0|0
  5647. Record207=LasVegas_MGM1|[None]|stationary\LasVegas\MGM\MGM01_h.P3D|[None]|2.0|1|0|0
  5648. Record208=LasVegas_MGMLT|[None]|stationary\LasVegas\MGM\Lt_mgm.p3d|[None]|2.0|1|0|0
  5649. Record209=LasVegas_Stardust|[None]|stationary\LasVegas\StardustBildng\StardustBildng_h.P3D|[None]|2.0|1|0|0
  5650. Record210=LasVegas_Stardust1|[None]|stationary\LasVegas\StardustBildng\StardustBildng01_h.P3D|[None]|2.0|1|0|0
  5651. Record211=LasVegas_Stardust2|[None]|stationary\LasVegas\StardustBildng\StardustBildng02_h.P3D|[None]|2.0|1|0|0
  5652. Record212=LasVegas_StardustLT|[None]|stationary\LasVegas\StardustBildng\LT_StardustBildng.P3D|[None]|2.0|1|0|0
  5653. Record213=LasVegas_StardustLT1|[None]|stationary\LasVegas\StardustBildng\LT_StardustBildng01.P3D|[None]|2.0|1|0|0
  5654. Record214=LasVegas_Stratosfere|[None]|stationary\LasVegas\StratosphereTwr\StratosphereTwr_h.P3D|[None]|2.0|1|0|0
  5655. Record215=LasVegas_Stratosfere1|[None]|stationary\LasVegas\StratosphereTwr\StratosphereTwr01_h.P3D|[None]|2.0|1|1|0
  5656. Record216=LasVegas_Stratosfere2|[None]|stationary\LasVegas\StratosphereTwr\StratosphereTwr02_h.P3D|[None]|2.0|1|0|0
  5657. Record217=LasVegas_Stratosfere3|[None]|stationary\LasVegas\StratosphereTwr\StratosphereTwr03_h.P3D|[None]|2.0|1|0|0
  5658. Record218=LasVegas_StratosfereLT1|[None]|stationary\LasVegas\StratosphereTwr\LT_StratosphereTwr01.P3D|[None]|2.0|1|0|0
  5659. Record219=LasVegas_StratosfereLT2|[None]|stationary\LasVegas\StratosphereTwr\LT_StratosphereTwr02.P3D|[None]|2.0|1|0|0
  5660. Record220=LasVegas_StratosfereLT3|[None]|stationary\LasVegas\StratosphereTwr\LT_StratosphereTwr03.P3D|[None]|2.0|1|0|0
  5661. Record221=M109|[None]|Ground Forces\m109\m109_h.P3D|[None]|2.0|1|0|0
  5662. Record222=M113|[None]|Ground Forces\M113\m113_h.P3D|[None]|2.0|1|0|0
  5663. Record223=M117|[None]|Weapons\M117\m117.P3D|[None]|2.0|1|0|0
  5664. Record224=M1974|[None]|Ground Forces\M1974\m1974_h.P3D|[None]|2.0|1|0|0
  5665. Record225=M1A1|[None]|Ground Forces\T-55\t55_h.P3D|[None]|2|1|0|0
  5666. Record226=M2|[None]|Ground Forces\m2Bradley\bradley_h.P3D|[None]|2.0|1|0|0
  5667. Record227=M35Truck|[None]|Ground Forces\m35truck\m35rio_h.P3D|[None]|2.0|1|0|0
  5668. Record228=M60Iraq|[None]|Ground Forces\m60Russia\m60_h.P3D|[None]|2.0|1|0|0
  5669. Record229=M60Russia|[None]|Ground Forces\M60Iraq\m60_h.P3D|[None]|2.0|1|0|0
  5670. Record230=MH_desert|[None]|Non Controllable Aircraft\Mh53\Mh53_h.P3D|[None]|2.0|1|0|0
  5671. Record231=MI-24|[None]|Non Controllable Aircraft\mi24iraq\mi24_h.P3D|[None]|2.0|1|0|0
  5672. Record232=MI-24Russian|[None]|Non Controllable Aircraft\mi24russian\mi24r_h.P3D|[None]|2.0|1|0|0
  5673. Record233=MI-8|[None]|Non Controllable Aircraft\MI-8\mi8_h.P3D|[None]|2.0|1|0|0
  5674. Record234=MK-20|\Bmp\Loadout\Weapons\LoadoutMK-20.bmp|Weapons\mk-20\mk-20.P3D|[None]|2.0|1|0|0
  5675. Record235=MK-82|\Bmp\Loadout\Weapons\LoadoutMK-82.bmp|Weapons\Mk82\mk-82.P3D|[None]|2|1|0|0
  5676. Record236=MK-83|\Bmp\Loadout\Weapons\LoadoutMK-83.bmp|Weapons\Mk83\mk83.P3D|[None]|2|1|0|0
  5677. Record237=MK-84|\Bmp\Loadout\Weapons\LoadoutMK-84.bmp|Weapons\Mk84\mk-84.P3D|[None]|2|1|0|0
  5678. Record238=MerchantBoat|[None]|Sea Forces\mrchnt vsl\mrchnt vsl_h.P3D|[None]|2.0|1|0|0
  5679. Record239=MiG-29Russian|[None]|Non Controllable Aircraft\mig29russian\mig29russian_h.P3D|[None]|2|1|1|0
  5680. Record240=MiG17|[None]|Non Controllable Aircraft\mig 17\mig 17_h.P3D|[None]|2.0|1|0|0
  5681. Record241=MiG21|[None]|Non Controllable Aircraft\Mig21\mig21_h.P3D|[None]|2.0|1|0|0
  5682. Record242=MiG21_Vietnam|[None]|Non Controllable Aircraft\Mig21\mig21v_h.P3D|[None]|2.0|1|0|0
  5683. Record243=MiG23|[None]|Non Controllable Aircraft\Mig23_h\mig23_h.P3D|[None]|2.0|1|0|0
  5684. Record244=MiG25|[None]|Non Controllable Aircraft\Mig25\mig25_h.P3D|[None]|2.0|1|0|0
  5685. Record245=MiG29|[None]|Non Controllable Aircraft\Mig29_h\mig29_h.P3D|[None]|2|1|0|0
  5686. Record246=Mig-29Cont|[None]|Controllable_Aircraft\Mig29_h\mig29Cont_h.P3D|[None]|2.0|1|1|0
  5687. Record247=NukeChimney1|[None]|stationary\nukePlant\nucch1_h.P3D|[None]|2.0|1|0|0
  5688. Record248=NukeChimney2|[None]|stationary\nukePlant\nucch2_h.P3D|[None]|2.0|1|0|0
  5689. Record249=NukeCore|[None]|stationary\nukePlant\nucball_h.P3D|[None]|2.0|1|0|0
  5690. Record250=NukePlant1|[None]|stationary\nukePlant\nucball_h.P3D|[None]|2.0|1|0|0
  5691. Record251=NukePlant2|[None]|stationary\nukePlant\nucbu2_h.P3D|[None]|2.0|1|0|0
  5692. Record252=NukePlant3|[None]|stationary\nukePlant\nucbu3_h.P3D|[None]|2.0|1|0|0
  5693. Record253=NukePlant4|[None]|stationary\nukePlant\nucbu4_h.P3D|[None]|2.0|1|0|0
  5694. Record254=NukePlant5|[None]|stationary\nukePlant\nucbu5_h.P3D|[None]|2.0|1|0|0
  5695. Record255=NukePlant6|[None]|stationary\nukePlant\nucbu6_h.P3D|[None]|2.0|1|0|0
  5696. Record256=NukePlant7|[None]|stationary\nukePlant\nucbu7_h.P3D|[None]|2.0|1|0|0
  5697. Record257=NukePlant8|[None]|stationary\nukePlant\nucbu8_h.P3D|[None]|2.0|1|0|0
  5698. Record258=Office1|[None]|stationary\office\office1.P3D|[None]|2.0|1|0|0
  5699. Record259=Office2|[None]|stationary\office\office2.P3D|[None]|2.0|1|0|0
  5700. Record260=Oil_well|[None]|stationary\oil well\oil well_h.P3D|[None]|4.0|1|0|0
  5701. Record261=Osa|[None]|Sea Forces\osa\osa_h.P3D|[None]|1.5|1|0|0
  5702. Record262=P-14|[None]|stationary\p14\p14_h.P3D|[None]|2.0|1|0|0
  5703. Record263=P-35|[None]|stationary\P35\p35_h.P3D|[None]|2.0|1|0|0
  5704. Record264=P-40|[None]|stationary\P40\p40_h.P3D|[None]|2.0|1|0|0
  5705. Record265=PT76|[None]|Ground Forces\pt76\pt76_h.P3D|[None]|2.0|1|0|0
  5706. Record266=Palace|[None]|stationary\sadam palace\palace_h.P3D|[None]|2.0|1|0|0
  5707. Record267=PalaceDom|[None]|stationary\sadam palace\palace dom\palace dom _h.P3D|[None]|2.0|1|0|0
  5708. Record268=PalaceMain|[None]|stationary\sadam palace\palace main building\palace main building_h.P3D|[None]|2.0|1|0|0
  5709. Record269=PalacePasade|[None]|stationary\sadam palace\palace pasade\palace pasade_h.P3D|[None]|2.0|1|0|0
  5710. Record270=PalacePool|[None]|stationary\sadam palace\palace pool\palace pool_h.P3D|[None]|2.0|1|0|0
  5711. Record271=Parashutist|[None]|Pilot\Ejectb\Ejectb.P3D|[None]|2.0|1|0|1
  5712. Record272=PatiotL|[None]|Ground Forces\patriot\launcher\patriot_h.P3D|[None]|2.0|1|0|0
  5713. Record273=PatriotR|[None]|Ground Forces\patriot\radar\ptriotRd_h.P3D|[None]|2.0|1|0|0
  5714. Record274=Power_Plant1|[None]|stationary\ElctricPwrPlnt\buildL1_h.P3D|[None]|2.0|1|0|0
  5715. Record275=Power_Plant2|[None]|stationary\ElctricPwrPlnt\buildL2_h.P3D|[None]|2.0|1|0|0
  5716. Record276=Power_Plant3|[None]|stationary\ElctricPwrPlnt\buildMain_h.P3D|[None]|2.0|1|0|0
  5717. Record277=Power_Plant4|[None]|stationary\ElctricPwrPlnt\buildR_h.P3D|[None]|2.0|1|0|0
  5718. Record278=Power_Plant5|[None]|stationary\ElctricPwrPlnt\elcpwrplnt_h.P3D|[None]|2.0|1|0|0
  5719. Record279=Power_Plant_Chimney|[None]|stationary\ElctricPwrPlnt\chimney_h.P3D|[None]|2.0|1|0|0
  5720. Record280=Power_Plant_Col1|[None]|stationary\ElctricPwrPlnt\poles_h.P3D|[None]|2.0|1|0|0
  5721. Record281=Power_Plant_Col2|[None]|stationary\ElctricPwrPlnt\buildR_h.P3D|[None]|2.0|1|0|0
  5722. Record282=Power_Plant_Msoa|[None]|stationary\ElctricPwrPlnt\maglesha_h.P3D|[None]|2.0|1|0|0
  5723. Record283=Power_Plant_Shvl|[None]|stationary\ElctricPwrPlnt\elcpwrplnt_h.P3D|[None]|2.0|1|0|0
  5724. Record284=Pricast|[None]|stationary\prcst\prcst_h.P3D|[None]|2.0|1|0|0
  5725. Record285=RBK500|[None]|Weapons\Rbr500\rbk500.P3D|[None]|2.0|1|0|0
  5726. Record286=Radome1|[None]|stationary\radum\radum1_h.P3D|[None]|2.0|1|0|0
  5727. Record287=Radome2|[None]|stationary\radum\radum2_h.P3D|[None]|2.0|1|0|0
  5728. Record288=RedSign|[None]|stationary\LasVegas\signs\signWarnRed.P3D|Park warning sign|2.0|1|0|0
  5729. Record289=Rio|[None]|Ground Forces\m35truck\m35rio_h.P3D|[None]|2.0|1|0|0
  5730. Record290=Roland|[None]|Ground Forces\roland\roland_h.P3D|[None]|2|1|0|0
  5731. Record291=RunwayShape1|[None]|stationary\bases\RunwayType1.P3D|[None]|2|1|0|0
  5732. Record292=RunwayShape2|[None]|stationary\bases\RunwayType2.P3D|[None]|2|1|0|0
  5733. Record293=RunwayShape3|[None]|stationary\bases\RunwayType3.P3D|[None]|2|1|0|0
  5734. Record294=Runway_Sign06L|[None]|stationary\RunwaySigns\Sign34R.P3D|Runway_Sign06L|4.0|1|1|0
  5735. Record295=Runway_Sign06R|[None]|stationary\RunwaySigns\Sign06R.P3D|Runway_Sign06R|4.0|1|1|0
  5736. Record296=Runway_Sign06R|[None]|stationary\RunwaySigns\Sign06R.P3D|Runway_Sign06R|4.0|1|1|0
  5737. Record297=Runway_Sign07L|[None]|stationary\RunwaySigns\Sign07L.P3D|Runway_Sign07L|4.0|1|1|0
  5738. Record298=Runway_Sign07R|[None]|stationary\RunwaySigns\Sign07R.P3D|Runway_Sign07R|4.0|1|1|0
  5739. Record299=Runway_Sign09L|[None]|stationary\RunwaySigns\Sign09L.P3D|Runway_Sign09L|4.0|1|1|0
  5740. Record300=Runway_Sign09R|[None]|stationary\RunwaySigns\Sign09R.P3D|Runway_Sign09R|4.0|1|1|0
  5741. Record301=Runway_Sign14L|[None]|stationary\RunwaySigns\Sign14L.P3D|Runway_Sign14L|4.0|1|1|0
  5742. Record302=Runway_Sign14R|[None]|stationary\RunwaySigns\Sign14R.P3D|Runway_Sign14R|4.0|1|1|0
  5743. Record303=Runway_Sign16L|[None]|stationary\RunwaySigns\Sign16L.P3D|Runway_Sign16L|4.0|1|1|0
  5744. Record304=Runway_Sign16R|[None]|stationary\RunwaySigns\Sign16R.P3D|Runway_Sign16R|4.0|1|1|0
  5745. Record305=Runway_Sign19L|[None]|stationary\RunwaySigns\Sign19L.P3D|Runway_Sign19L|4.0|1|1|0
  5746. Record306=Runway_Sign19R|[None]|stationary\RunwaySigns\Sign19R.P3D|Runway_Sign19R|4.0|1|1|0
  5747. Record307=Runway_Sign20L|[None]|stationary\RunwaySigns\Sign20L.P3D|Runway_Sign06L|4.0|1|1|0
  5748. Record308=Runway_Sign20R|[None]|stationary\RunwaySigns\Sign20R.P3D|Runway_Sign06R|4.0|1|1|0
  5749. Record309=Runway_Sign21L|[None]|stationary\RunwaySigns\Sign21L.P3D|Runway_Sign06L|4.0|1|1|0
  5750. Record310=Runway_Sign21R|[None]|stationary\RunwaySigns\Sign21R.P3D|Runway_Sign06R|4.0|1|1|0
  5751. Record311=Runway_Sign22L|[None]|stationary\RunwaySigns\Sign22L.P3D|Runway_Sign22L|4.0|1|1|0
  5752. Record312=Runway_Sign22R|[None]|stationary\RunwaySigns\Sign22R.P3D|Runway_Sign22R|4.0|1|1|0
  5753. Record313=Runway_Sign25L|[None]|stationary\RunwaySigns\Sign25L.P3D|Runway_Sign06L|4.0|1|1|0
  5754. Record314=Runway_Sign25R|[None]|stationary\RunwaySigns\Sign25R.P3D|Runway_Sign06R|4.0|1|1|0
  5755. Record315=Runway_Sign25RL|[None]|stationary\RunwaySigns\Sign25RL.P3D|Runway_Sign06L|4.0|1|1|0
  5756. Record316=Runway_Sign25RR|[None]|stationary\RunwaySigns\Sign25RR.P3D|Runway_Sign06R|4.0|1|1|0
  5757. Record317=Runway_Sign29L|[None]|stationary\RunwaySigns\Sign29L.P3D|Runway_Sign29L|4.0|1|1|0
  5758. Record318=Runway_Sign29R|[None]|stationary\RunwaySigns\Sign29R.P3D|Runway_Sign29R|4.0|1|1|0
  5759. Record319=Runway_Sign33L|[None]|stationary\RunwaySigns\Sign33L.P3D|Runway_Sign06L|4.0|1|1|0
  5760. Record320=Runway_Sign33R|[None]|stationary\RunwaySigns\Sign33R.P3D|Runway_Sign06R|4.0|1|1|0
  5761. Record321=Runway_Sign33RL|[None]|stationary\RunwaySigns\Sign33RL.P3D|Runway_Sign06L|4.0|1|1|0
  5762. Record322=Runway_Sign33RR|[None]|stationary\RunwaySigns\Sign33RR.P3D|Runway_Sign06R|4.0|1|1|0
  5763. Record323=Runway_Sign34L|[None]|stationary\RunwaySigns\Sign34L.P3D|Runway_Sign34L|4.0|1|1|0
  5764. Record324=Runway_Sign34R|[None]|stationary\RunwaySigns\Sign34R.P3D|Runway_Sign34R|4.0|1|1|0
  5765. Record325=SA-10 Launcher|[None]|Ground Forces\Sa10L\Sa10_h.P3D|[None]|3.0|1|0|0
  5766. Record326=SA-10 Radar|[None]|Ground Forces\sa10Rad\Sa10radar_h.P3D|[None]|3.0|1|0|0
  5767. Record327=SA-13|[None]|Ground Forces\Sa13\sa13_h.P3D|[None]|2.0|1|0|0
  5768. Record328=SA-2 Launcher|[None]|Ground Forces\Sa2L\sa2L_h.P3D|[None]|3.0|1|0|0
  5769. Record329=SA-2 LauncherNam|[None]|Ground Forces\Sa2L\sa2Lvietnam_h.P3D|[None]|2.0|1|0|0
  5770. Record330=SA-2 Missile|[None]|Weapons\sa2misl\sa2mis.P3D|[None]|2.0|1|0|0
  5771. Record331=SA-2 Radar|[None]|Ground Forces\Sa2R\sa2R_h.P3D|[None]|2.0|1|0|0
  5772. Record332=SA-3 Launcher|[None]|Ground Forces\Sa5lnchr\Sa5Lcr_h.P3D|[None]|3.0|1|0|0
  5773. Record333=SA-3 LauncherIraq|[None]|Ground Forces\Sa3Lnchr\sa3Liraqe_h.P3D|[None]|2.0|1|0|0
  5774. Record334=SA-3 LauncherNam|[None]|Ground Forces\Sa3Lnchr\sa3Lvietnam_h.P3D|[None]|2.0|1|0|0
  5775. Record335=SA-3 Missile|[None]|Weapons\sa2misl\sa2mis.P3D|[None]|2.0|1|0|0
  5776. Record336=SA-3 Radar|[None]|Ground Forces\Sa3Radar\sa3R_h.P3D|[None]|3.0|1|0|0
  5777. Record337=SA-5 Missile|[None]|Weapons\SA5misl\sa5misl.P3D|[None]|2.0|1|0|0
  5778. Record338=SA-6Command|[None]|Ground Forces\sa6C\SA6comand_h.P3D|[None]|2.0|1|0|0
  5779. Record339=SA-8|[None]|Ground Forces\Sa8\sa8_h.P3D|SA-8 launcher|3|1|0|0
  5780. Record340=SA6 Launcher|[None]|Ground Forces\sa6L\sa6L_h.P3D|[None]|2.0|1|0|0
  5781. Record341=SA6 missile|[None]|Weapons\SA6misl\SA6misl.P3D|[None]|2.0|1|0|0
  5782. Record342=SA6 radar|[None]|Ground Forces\sa6R\sa6R_h.P3D|[None]|2.0|1|0|0
  5783. Record343=SAMSign|[None]|stationary\LasVegas\signs\SamZone.P3D|[None]|6.0|1|0|0
  5784. Record344=SA_5Launcher|[None]|Ground Forces\Sa5lnchr\Sa5Lcr_h.P3D|[None]|2.0|1|0|0
  5785. Record345=SA_5Radar|[None]|Ground Forces\sa5rdr\sa5rdr_h.P3D|[None]|2.0|1|0|0
  5786. Record346=SHK_UL_1|[None]|stationary\concrite\shk_ul1\shk_ul1.P3D|[None]|2.0|1|0|0
  5787. Record347=SS-21|[None]|Ground Forces\SS-21\ss-21_h.P3D|[None]|2.0|1|0|0
  5788. Record348=SS21Mis|[None]|Weapons\Ss-21missile\Ss-21missile.P3D|[None]|2.0|1|0|0
  5789. Record349=SU-22|[None]|Non Controllable Aircraft\Su22\su22_h.P3D|[None]|2.0|1|0|0
  5790. Record350=SU-24|[None]|Non Controllable Aircraft\Su24\Su24_h.P3D|[None]|2.0|1|0|0
  5791. Record351=SU27|[None]|Non Controllable Aircraft\su27\Su27_h.P3D|[None]|2.0|1|0|0
  5792. Record352=SU35|[None]|Non Controllable Aircraft\SU35\Su-35_h.P3D|[None]|2.0|1|0|0
  5793. Record353=Satil|[None]|Sea Forces\satil\satil_h.P3D|[None]|2.0|1|0|0
  5794. Record354=Scud|[None]|Ground Forces\Scud\launcher\scud_h.P3D|[None]|2.0|1|0|0
  5795. Record355=Scudmissile|[None]|Ground Forces\Scud\missle\scudmisl.P3D|[None]|2.0|1|0|0
  5796. Record356=Sensor|[None]|stationary\sensor\sensor.P3D|[None]|2.0|1|0|0
  5797. Record357=Shack|[None]|stationary\shack\shack_h.P3D|[None]|2|1|0|0
  5798. Record358=Sky_Scraper1|[None]|stationary\Colorado_City\SkyScraper01_h.P3D|[None]|2.0|1|0|0
  5799. Record359=Sky_Scraper2|[None]|stationary\Colorado_City\SkyScraper02_h.P3D|[None]|2.0|1|0|0
  5800. Record360=Sky_Scraper3|[None]|stationary\Colorado_City\SkyScraper03_h.P3D|[None]|2.0|1|0|0
  5801. Record361=Small_Bridge|[None]|stationary\bridge1\bridge.P3D|[None]|2.0|1|0|0
  5802. Record362=Soldier_Quarters1|[None]|stationary\soldierQ\soldierQ.P3D|[None]|2.0|1|0|0
  5803. Record363=Soldier_Quarters2|[None]|stationary\soldierQ2\soldierQ2.P3D|[None]|2.0|1|0|0
  5804. Record364=Squad-a1|[None]|stationary\squadA\squada.P3D|[None]|2.0|1|0|0
  5805. Record365=Squad-a2|[None]|stationary\squadA\squadA2.P3D|[None]|2.0|1|0|0
  5806. Record366=Squad-b1|[None]|stationary\squadB\scuadB1.P3D|[None]|2.0|1|0|0
  5807. Record367=Squad-b2|[None]|stationary\squadB\scuadB2.P3D|[None]|2.0|1|0|0
  5808. Record368=Stadium|[None]|stationary\factories\main building\factoryMain.P3D|[None]|2.0|1|0|0
  5809. Record369=Stadium_Building1|[None]|stationary\factories\main building\factoryMain.P3D|[None]|2.0|1|0|0
  5810. Record370=Stadium_Building2|[None]|stationary\factories\main building\factoryMain.P3D|[None]|2.0|1|0|0
  5811. Record371=Su25|[None]|Non Controllable Aircraft\SU35\Su-35.P3D|[None]|2.0|1|0|0
  5812. Record372=T-62|[None]|Ground Forces\t62\t62russia.P3D|[None]|2.0|1|0|0
  5813. Record373=T-62Russia|[None]|Ground Forces\t62\t62russia.P3D|[None]|2.0|1|0|0
  5814. Record374=T-72|[None]|Ground Forces\T72_h\t72russia_h.P3D|[None]|2.0|1|0|0
  5815. Record375=T-72Russia|[None]|Ground Forces\T72_h\t72russia_h.P3D|[None]|2.0|1|0|0
  5816. Record376=T55|[None]|Ground Forces\T72_h\t72iraq_h.P3D|[None]|2.0|1|0|0
  5817. Record377=TOW_UL_1|[None]|stationary\concrite\tow_ul1\tow_ul1_h.P3D|[None]|2.0|1|0|0
  5818. Record378=TU22|[None]|Non Controllable Aircraft\Tu22\Tu22_h.P3D|[None]|2.0|1|0|0
  5819. Record379=TVPod|[None]|Weapons\tv pod\tv pod.P3D|[None]|2.0|1|0|0
  5820. Record380=Tent|[None]|stationary\tent\tent10_h.P3D|[None]|2|1|0|0
  5821. Record381=ToLowSign|[None]|stationary\LasVegas\signs\TooLow.P3D|[None]|1|1|0|0
  5822. Record382=Tomahawk|[None]|Weapons\tomahawk\tomahawk.P3D|[None]|2.0|1|0|0
  5823. Record383=UH-1|[None]|Non Controllable Aircraft\UH-1\uh-1_h.P3D|[None]|2.0|1|0|0
  5824. Record384=UH-60|[None]|Non Controllable Aircraft\UH-60\Uh60_h.P3D|[None]|2.0|1|0|0
  5825. Record385=Vulcan|[None]|Ground Forces\vulcan\vulkan_h.P3D|[None]|2.0|1|0|0
  5826. Record386=Wall|[None]|stationary\wall\wall.P3D|[None]|2.0|1|0|0
  5827. Record387=Warnning_Sign|[None]|stationary\LasVegas\signs\signWarnRed.P3D|Runway_Sign06L|6.0|1|1|0
  5828. Record388=WatchTower|[None]|stationary\WatchTower\WTower_h.P3D|[None]|2|1|0|0
  5829. Record389=Water_Tower|[None]|stationary\WtrTwr_h\wtrtwr.P3D|[None]|2.0|1|0|0
  5830. Record390=WaypointSign|[None]|stationary\LasVegas\signs\WayPoint4.P3D|[None]|6.0|1|0|0
  5831. Record391=WeaponBunker|[None]|stationary\weaponBunker\WeaponBunker_h.p3d|[None]|2|1|0|0
  5832. Record392=ZSU23X4|[None]|Ground Forces\Zsu23X4\zsu23x4_h.P3D|[None]|2.0|1|0|0
  5833. Record393=Zil_Fuel_Truck|[None]|Ground Forces\ZilFuelTruck\zil-ftrk_h.P3D|[None]|2.0|1|0|0
  5834. Record394=Zil_Truck|[None]|Ground Forces\zil\zil_h.P3D|[None]|2.0|1|0|0
  5835. Record395=Zsu57|[None]|Ground Forces\zsu-57\Zsu57_h.P3D|[None]|2.0|1|0|0
  5836. Record396=[None]|[None]|[None]|[None]|2|0|0|0
  5837. [GroundVehicleExt];_______________________________________
  5838. Group=Admin
  5839. Column0Prop=Name,string,[None],1,0,?,[None]
  5840. Key=0|
  5841. [LoadoutDefault];_______________________________________
  5842. Group=Admin
  5843. Column0Prop=EntityName,string,[None],1,0,?,[None]
  5844. Column1Prop=GunPtr,WeaponExt:Name,0,1,0,?,[None]
  5845. Column2Prop=GunQuantity,int,0,1,0,?,[None]
  5846. Column3Prop=ChaffPtr,WeaponExt:Name,Chaff,0,0,?,[None]
  5847. Column4Prop=ChaffQuantity,int,0,1,0,?,[None]
  5848. Column5Prop=FlarePtr,WeaponExt:Name,Flare,0,0,?,[None]
  5849. Column6Prop=FlareQuantity,int,0,1,0,?,[None]
  5850. Column7Prop=S1WeaponPtr,WeaponExt:Name,0,1,0,?,[None]
  5851. Column8Prop=S1Quantity,int,0,1,0,?,[None]
  5852. Column9Prop=S2WeaponPtr,WeaponExt:Name,0,1,0,?,[None]
  5853. Column10Prop=S2Quantity,int,0,1,0,?,[None]
  5854. Column11Prop=S3WeaponPtr,WeaponExt:Name,0,1,0,?,[None]
  5855. Column12Prop=S3Quantity,int,0,1,0,?,[None]
  5856. Column13Prop=S4WeaponPtr,WeaponExt:Name,0,1,0,?,[None]
  5857. Column14Prop=S4Quantity,int,0,1,0,?,[None]
  5858. Column15Prop=S5WeaponPtr,WeaponExt:Name,0,1,0,?,[None]
  5859. Column16Prop=S5Quantity,int,0,1,0,?,[None]
  5860. Column17Prop=S6WeaponPtr,WeaponExt:Name,0,1,0,?,[None]
  5861. Column18Prop=S6Quantity,int,0,1,0,?,[None]
  5862. Column19Prop=S7WeaponPtr,WeaponExt:Name,0,1,0,?,[None]
  5863. Column20Prop=S7Quantity,int,0,1,0,?,[None]
  5864. Column21Prop=S8WeaponPtr,WeaponExt:Name,0,1,0,?,[None]
  5865. Column22Prop=S8Quantity,int,0,1,0,?,[None]
  5866. Column23Prop=S9WeaponPtr,WeaponExt:Name,0,1,0,?,[None]
  5867. Column24Prop=S9Quantity,int,0,1,0,?,[None]
  5868. Column25Prop=S10WeaponPtr,WeaponExt:Name,0,1,0,?,[None]
  5869. Column26Prop=S10Quantity,int,0,1,0,?,[None]
  5870. Column27Prop=S11WeaponPtr,WeaponExt:Name,0,1,0,?,[None]
  5871. Column28Prop=S11Quantity,int,0,1,0,?,[None]
  5872. Column29Prop=Fuel,int,0,1,0,?,[None]
  5873. Key=0|
  5874. Record00=A10|PGU14B|270|Chaff|100|Flare|80|AIM9M|2|[None]|0|CBU87|1|AGM65D|3|CBU87|1|[None]|0|CBU87|1|AGM65D|3|CBU87|1|[None]|0|ALQ-131|1|0
  5875. Record01=A1_SkyRider|PGU28|300|Chaff|60|Flare|60|AIM9B|1|NAPLAM|2|NAPLAM|2|MK82|3|[None]|0|MK82|3|NAPLAM|2|MK82|3|AIM9B|1|0|0|0|0|0
  5876. Record02=AAA50|AAAHovet|100|Chaff|0|Flare|0|AAAHovet|3000|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5877. Record03=Air Force 1|30MM|0|Chaff|100|Flare|100|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5878. Record04=Apache|30MM|500|Chaff|50|Flare|50|Hellfire|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5879. Record05=B-52|30MM|0|Chaff|0|Flare|0|MK83|6|MK83|6|MK83|6|0|0|MK83|6|MK83|6|MK83|6|0|0|0|0|0|0|0|0|0
  5880. Record06=B2|30MM|0|Chaff|30|Flare|20|MK84|8|MK84|8|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5881. Record07=Bridge3|30MM|0|Chaff|0|Flare|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5882. Record08=ChapareleV|AAAHovet|0|Chaff|0|Flare|0|ChaparelMissile|4|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5883. Record09=Cobra|30MM|0|Chaff|0|Flare|0|Rockets|20|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5884. Record10=Comanche|AAAHovet|0|Chaff|30|Flare|30|Hellfire|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5885. Record11=F-1|30MM|600|Chaff|60|Flare|60|AIM9M|1|[None]|0|[None]|0|[None]|0|[None]|0|[None]|0|AIM9M|1|0|0|0|0|0|0|0|0|0
  5886. Record12=F-105|PGU28|1029|Chaff|100|Flare|80|AIM9B|1|MK84|1|F-105 Fuel tank|1|MK84|1|AIM9B|1|0|0|0|0|0|0|0|0|0|0|0|0|0
  5887. Record13=F-117|M61|0|Chaff|80|Flare|60|GBU27|1|GBU27|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5888. Record14=F-15E|PGU28|250|Chaff|120|Flare|60|AIM9M|1|[None]|0|AIM9M|1|AIM120|2|[None]|0|AIM120|2|AIM9M|1|[None]|0|AIM9M|0|0|0|0|0|0
  5889. Record15=F-16Aggresors|PGU28|600|Chaff|90|Flare|90|AIM9M|1|AIM120|1|AIM9P|1|AIM9P|1|0|0|AIM9P|1|AIM9P|1|AIM120|1|AIM9M|1|0|0|0|0|0
  5890. Record16=F-16C|PGU28|510|Chaff|90|Flare|90|AIM120|1|AIM9M|1|AIM9M|1|[None]|0|[None]|0|[None]|0|AIM9M|1|AIM9M|1|AIM120|1|0|0|0|0|0
  5891. Record17=F-22|PGU28|200|Chaff|120|Flare|60|AIM120|3|AIM9X|3|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5892. Record18=F111|30MM|200|Chaff|30|Flare|15|Aim9L|1|MK83|6|MK83|6|Aim9L|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5893. Record19=F15-C|PGU28|600|Chaff|60|Flare|60|Aim9L|2|[None]|0|Aim7F|1|Aim7F|1|[None]|0|Aim7F|1|Aim7F|1|[None]|0|Aim9L|2|0|0|0|0|0
  5894. Record20=F16USAF|PGU28|510|Chaff|90|Flare|60|AIM120|1|AIM9M|1|AIM9M|1|[None]|0|[None]|0|[None]|0|AIM9M|1|AIM9M|1|AIM120|1|0|0|0|0|0
  5895. Record21=F4E|M61|600|Chaff|60|Flare|60|MK82|3|MK82|3|AIM7M|1|AIM9B|1|MK82|6|AIM9B|1|AIM7M|1|MK82|3|MK82|3|0|0|0|0|0
  5896. Record22=HawkFireCTRadar|AAAHovet|0|Chaff|0|Flare|0|HawkMissile|10|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5897. Record23=HawkLauncher|AAAHovet|0|Chaff|0|Flare|0|HawkMissile|10|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5898. Record24=M109|30MM|0|Chaff|0|Flare|0|Rockets|20|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5899. Record25=M1A1|AAAHovet|0|Chaff|0|Flare|0|Rockets|20|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5900. Record26=M2|30MM|0|Chaff|0|Flare|0|Rockets|3|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5901. Record27=MI-24Russian|AAAHovet|0|Chaff|0|Flare|60|Rockets|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5902. Record28=MerchantBoat|30MM|0|Chaff|0|Flare|0|Rockets|20|AAAHovet|20|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5903. Record29=MiG-29|GSH301|301|Chaff|0|Flare|0|AA11|1|AA11|1|AA10|1|AA10|1|0|0|AA10|1|AA10|1|AA11|1|AA11|1|0|0|0|0|0
  5904. Record30=MiG-29Russion|30MM|600|Chaff|90|Flare|90|AA8|1|AA8|1|AA10|1|AA10|1|[None]|0|AA10|1|AA10|1|AA8|1|AA8|1|0|0|0|0|0
  5905. Record31=MiG17|30MM|300|Chaff|20|Flare|20|AA6|1|MK82|3|[None]|0|MK82|3|AA6|1|0|0|0|0|0|0|0|0|0|0|0|0|0
  5906. Record32=MiG21|30MM|300|Chaff|30|Flare|30|AA6|1|MK83|2|0|0|MK83|2|AA6|1|0|0|0|0|0|0|0|0|0|0|0|0|0
  5907. Record33=MiG21_Vietnam|30MM|300|Chaff|60|Flare|60|AA6|1|AA6|1|[None]|0|AA6|1|AA6|1|0|0|0|0|0|0|0|0|0|0|0|0|0
  5908. Record34=MiG23|GSH301|100|Chaff|40|Flare|20|AA8|1|AA6|1|[None]|0|AA6|1|AA8|1|0|0|0|0|0|0|0|0|0|0|0|0|0
  5909. Record35=MiG25|30MM|600|Chaff|60|Flare|60|AA8|1|MK82|6|2100LB|1|MK82|6|AA8|1|0|0|0|0|0|0|0|0|0|0|0|0|0
  5910. Record36=MiG29|GSH301|300|Chaff|60|Flare|60|AA8|1|AA8|1|AA10|1|AA10|1|[None]|0|AA10|1|AA10|1|AA8|1|AA8|1|0|0|0|0|0
  5911. Record37=Osa|30MM|0|Chaff|0|Flare|0|Rockets|20|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5912. Record38=PT76|30MM|0|Chaff|0|Flare|0|Rockets|20|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5913. Record39=PatriotL|30MM|0|Chaff|0|Flare|0|SA-2 Missile|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5914. Record40=PatriotR|30MM|0|Chaff|0|Flare|0|SA-2 Missile|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5915. Record41=RolandV|AAAHovet|0|Chaff|0|Flare|0|SA6Missile|20|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5916. Record42=SA-10_Launcher|30MM|0|Chaff|0|Flare|0|SA-10 Missile|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5917. Record43=SA-10_Radar|30MM|0|Chaff|0|Flare|0|SA-10 Missile|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5918. Record44=SA-13|30MM|0|Chaff|0|Flare|0|SA-13 Missile|10|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5919. Record45=SA-2 Launcher|30MM|0|Chaff|0|Flare|0|SA-2 Missile|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5920. Record46=SA-2 LauncherNam|30MM|0|Chaff|0|Flare|0|SA-2 Missile|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5921. Record47=SA-2 Radar|30MM|0|Chaff|0|Flare|0|SA-2 Missile|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5922. Record48=SA-3 Launcher|30MM|0|Chaff|0|Flare|0|SA-3 Missile|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5923. Record49=SA-3 Radar|30MM|0|Chaff|0|Flare|0|SA-3 Missile|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5924. Record50=SA-8|30MM|0|Chaff|0|Flare|0|SA6Missile|1|SA6Missile|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5925. Record51=SA6 Launcher|AAAHovet|0|Chaff|0|Flare|0|SA6Missile|3|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5926. Record52=SA6FireCTRadar|AAAHovet|0|Chaff|0|Flare|0|SA6Missile|3|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5927. Record53=SU 35|30MM|0|Chaff|0|Flare|0|AA8|1|[None]|0|2100LB|1|MK82|1|AA11|1|[None]|0|AA11|1|MK82|1|2100LB|1|[None]|0|AA8|1|0
  5928. Record54=SU-22|30MM|0|Chaff|0|Flare|0|AA6|1|0|0|MK83|3|0|0|0|0|0|0|MK83|3|0|0|AA6|1|0|0|0|0|0
  5929. Record55=SU-24|30MM|0|Chaff|0|Flare|0|AA6|1|0|0|MK83|3|0|0|0|0|0|0|MK83|3|0|0|AA6|1|0|0|0|0|0
  5930. Record56=Satil|30MM|0|Chaff|0|Flare|0|Rockets|20|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5931. Record57=Scud|30MM|0|Chaff|0|Flare|0|Scudmisslie|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5932. Record58=T-62|30MM|0|Chaff|0|Flare|0|Rockets|20|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5933. Record59=T-62Russia|30MM|0|Chaff|0|Flare|0|Rockets|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5934. Record60=T-72Russia|30MM|0|Chaff|0|Flare|0|Rockets|20|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5935. Record61=TU22|30MM|0|Chaff|0|Flare|0|0|0|[None]|0|MK83|3|0|0|MK83|3|0|0|MK83|3|[None]|0|0|0|0|0|0|0|0
  5936. Record62=Vulcan|AAAHovet|500|Chaff|0|Flare|0|0|500|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5937. Record63=Vulcanbullets|30MM|0|Chaff|0|Flare|0|AAAHovet|500|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5938. Record64=ZSU23X4|AAAHovet|3100|Chaff|0|Flare|0|AAAHovet|3000|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5939. Record65=ZSU57|AAAHovet|100|Chaff|0|Flare|0|AAAHovet|3000|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5940. Record66=SA-3 LauncherIraq|30MM|0|Chaff|0|Flare|0|SA-3 Missile|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5941. Record67=SA-3 LauncherNam|30MM|0|Chaff|0|Flare|0|SA-3 Missile|1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0
  5942. [LoadoutFilterEnum];_______________________________________
  5943. Group=Admin
  5944. Column0Prop=Name,string,AA,1,0,Define values for LoadoutFilter field in table WeaponExt.,[None]
  5945. Key=0|
  5946. Record00=AA
  5947. Record01=GP
  5948. Record02=HARM
  5949. Record03=LGB
  5950. Record04=Misc
  5951. Record05=TV
  5952. Record06=[None]
  5953. [LogicalOperatorEnum];_______________________________________
  5954. Group=Admin
  5955. Column0Prop=Name,string,[None],1,0,?,[None]
  5956. Column1Prop=Number,int,0,1,0,?,[None]
  5957. Key=0|
  5958. Record00=[None]|0
  5959. Record01=And|1
  5960. Record02=Or|2
  5961. Record03=Not|3
  5962. [Medal];_______________________________________
  5963. Group=Admin
  5964. Column0Prop=Name,string,[None],1,0,Name of Medal,[None]
  5965. Column1Prop=IconFileName,string,[None],1,0,Path for Icon File Name.,[None]
  5966. Key=0|
  5967. Record00=AF Commendation Medal|\Menu\DME\Medals\commendation medal.bmp
  5968. Record01=Air Force Achievement Medal|\Menu\DME\Medals\achievement medal.bmp
  5969. Record02=Air Force Cross|\Menu\DME\Medals\Air_Force_Cross.bmp
  5970. Record03=Air Force Good Conduct Medal|\Menu\DME\Medals\good conduct medal.bmp
  5971. Record04=Air Medal|\Menu\DME\Medals\air medal.bmp
  5972. Record05=Airman's Medal|\Menu\DME\Medals\airman's medal.bmp
  5973. Record06=Distinguished Flying Cross|\Menu\DME\Medals\distinguished flying cross medal.bmp
  5974. Record07=Grand Canyon Medal|\Menu\DME\Medals\Air_Force_Cross.bmp
  5975. Record08=Kuwait Medal|\Menu\DME\Medals\Air_Force_Cross.bmp
  5976. Record09=Medal of Honor|\Menu\DME\Medals\Air_Force_Cross.bmp
  5977. Record10=Operation Grey Fox Medal|\Menu\DME\Medals\Air_Force_Cross.bmp
  5978. Record11=Silver Star|\Menu\DME\Medals\silver star medal.bmp
  5979. Record12=Vietnam Service Medal|\Menu\DME\Medals\vietnam service medal.bmp
  5980. Record13=[None]|[None]
  5981. [MotionScriptEnum];_______________________________________
  5982. Group=Admin
  5983. Column0Prop=Name,string,[None],1,0,?,[None]
  5984. Column1Prop=Number,int,0,1,0,?,[None]
  5985. Column2Prop=Field1Label,string,[None],1,0,?,[None]
  5986. Column3Prop=Field1Type,string,[None],1,0,?,[None]
  5987. Column4Prop=Field2Label,string,[None],1,0,?,[None]
  5988. Column5Prop=Field2Type,string,[None],1,0,?,[None]
  5989. Column6Prop=Field3Label,string,[None],1,0,?,[None]
  5990. Column7Prop=Field3Type,string,[None],1,0,?,[None]
  5991. Column8Prop=Field4Label,string,[None],1,0,?,[None]
  5992. Column9Prop=Field4Type,string,[None],1,0,?,[None]
  5993. Column10Prop=Field5Label,string,[None],1,0,?,[None]
  5994. Column11Prop=Field5Type,string,[None],1,0,?,[None]
  5995. Key=0|
  5996. Record00=0|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  5997. Record01=DontMove|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  5998. Record02=Path|0|PathID,Path:Name,[None],1|Path|Forward,bool,1,1|bool|X,float,0,1|float|Y,float,0,1|float|Z,float,0,1|float
  5999. Record03=Turn|0|YawRate,float,0,1|float|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  6000. Record04=TurnToHeading|0|EndHeading,float,0,1|float|YawRate,float,0,1|float|[None]|[None]|[None]|[None]|[None]|[None]
  6001. Record05=YawToTarget|0|TargetID,Entity:Name,[None],1|Entity|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  6002. [Msg];_______________________________________
  6003. Group=Admin
  6004. Column0Prop=Type,AudioType:Type,0,1,0,?,[None]
  6005. Column1Prop=SubType,AudioType:SubType,0,1,0,?,[None]
  6006. Column2Prop=Name,string,[None],1,0,?,[None]
  6007. Column3Prop=AudioFileName,string,[None],1,0,?,[None]
  6008. Column4Prop=Text,string,[None],1,0,?,[None]
  6009. Key=2|
  6010. Record00=General|Hit|General_1|Mission_Sounds\General\General1.wav|Austin, IP inbound.
  6011. Record01=General|In Cockpit|General_10|Mission_Sounds\General\General10.wav|Lots of smoke from target area!
  6012. Record02=General|In Cockpit|General_11|Mission_Sounds\General\General11.wav|Yeehaa, one Charlie down!
  6013. Record03=General|In Cockpit|General_12|Mission_Sounds\General\General12.wav|She's sinking!
  6014. Record04=General|Yeeha|General_13|Mission_Sounds\General\General13.wav|Take that, commie!
  6015. Record05=General|Yeeha|General_14|Mission_Sounds\General\General14.wav|Yeeehaaa, another Ruskie bites the dust!
  6016. Record06=General|Yeeha|General_15|Mission_Sounds\General\General15.wav|Go back to your rice paddy!
  6017. Record07=General|Yeeha|General_16|Mission_Sounds\General\General16.wav|Got him! Got him!
  6018. Record08=General|Yeeha|General_17|Mission_Sounds\General\General17.wav|Wow, what a blast!
  6019. Record09=General|In Cockpit|General_18|Mission_Sounds\General\General18.wav|Clouds over target area, it's walksoff!
  6020. Record10=General|Wingman|General_19|Mission_Sounds\General\General19.wav|Guns! Guns! Watch out!
  6021. Record11=General|Hit|General_2|Mission_Sounds\General\General2.wav|Buick, IP inbound.
  6022. Record12=General|In Cockpit|General_20|Mission_Sounds\General\General20.wav|Lets get those suckers!
  6023. Record13=General|In Cockpit|General_21|Mission_Sounds\General\General21.wav|They're getting away! Push it up!
  6024. Record14=General|In Cockpit|General_22|Mission_Sounds\General\General22.wav|DonÆt let them get away!
  6025. Record15=General|Control|General_23|Mission_Sounds\General\General23.wav|Bandits taking off!
  6026. Record16=General|Yeeha|General_24|Mission_Sounds\General\General24.wav|Take that, Ho Chi Minh!
  6027. Record17=General|Wingman|General_25|Mission_Sounds\General\General25.wav|MiGs, MiGs!
  6028. Record18=General|Hit|General_26|Mission_Sounds\General\General26.wav|Red star going down in flames! Sierra Hotel!
  6029. Record19=General|Hit|General_27|Mission_Sounds\General\General27.wav|Bandits! Bandits!
  6030. Record20=General|Hit|General_28|Mission_Sounds\General\General28.wav|Charlie village up ahead - watch it!
  6031. Record21=General|Hit|General_29|Mission_Sounds\General\General29.wav|Oh no, he's going downàtake a fix!
  6032. Record22=General|Hit|General_3|Mission_Sounds\General\General3.wav|Corvette, IP inbound.
  6033. Record23=General|Wingman|General_30|Mission_Sounds\General\General30.wav|Scud launch! Scud launch!
  6034. Record24=General|Yeeha|General_31|Mission_Sounds\General\General31.wav|Yeeehaaa, one Iraqi back to Sadaam!
  6035. Record25=General|Yeeha|General_32|Mission_Sounds\General\General32.wav|Yeeehaaaa!
  6036. Record26=General|Yeeha|General_33|Mission_Sounds\General\General33.wav|Guns! Guns! Jink, jink!
  6037. Record27=General|Yeeha|General_34|Mission_Sounds\General\General34.wav|One Charlie ship up in flames!
  6038. Record28=General|Yeeha|General_35|Mission_Sounds\General\General35.wav|Enemy convoy on the move!
  6039. Record29=General|Yeeha|General_36|Mission_Sounds\General\General36.wav|Hostile choppers on the move!
  6040. Record30=General|Yeeha|General_37|Mission_Sounds\General\General37.wav|Take that little Ruskie!
  6041. Record31=General|Yeeha|General_38|Mission_Sounds\General\General38.wav|Good job, Uncle Sam's proud of you guys.
  6042. Record32=General|Yeeha|General_39|Mission_Sounds\General\General39.wav|Great going guys!
  6043. Record33=General|Hit|General_4|Mission_Sounds\General\General4.wav|Dodge, IP inbound.
  6044. Record34=General|Graund_Force|General_40|Mission_Sounds\General\General40.wav|We're under attack, I repeat, we're under attack!
  6045. Record35=General|Graund_Force|General_41|Mission_Sounds\General\General41.wav|Hurry, they're killing us!
  6046. Record36=General|Graund_Force|General_42|Mission_Sounds\General\General42.wav|Charlie all around! Hurry! Hurry!
  6047. Record37=General|Wingman|General_43|Mission_Sounds\General\General43.wav|Charlie's in the zoo, hit them!
  6048. Record38=General|Graund_Force|General_44|Mission_Sounds\General\General44.wav|We've got casualties, request Huey or Jolly ASAP!
  6049. Record39=General|Graund_Force|General_45|Mission_Sounds\General\General45.wav|It's an ambush, it's an ambush! Request air support, fast!
  6050. Record40=General|In Cockpit|General_46|Mission_Sounds\General\General46.wav|All right, nice hits! Whole jungle's up in flames!
  6051. Record41=General|In Cockpit|General_47|Mission_Sounds\General\General47.wav|The runway's hit! They hit the runway!
  6052. Record42=General|Wingman|General_48|Mission_Sounds\General\General48.wav|They got the control tower, switch to Guard everybody!
  6053. Record43=General|In Cockpit|General_49|Mission_Sounds\General\General49.wav|Wow, look at all those tracers!
  6054. Record44=General|Hit|General_5|Mission_Sounds\General\General5.wav|Ford, IP inbound.
  6055. Record45=General|In Cockpit|General_50|Mission_Sounds\General\General50.wav|Tanks! Tanks! I think they're Russian!
  6056. Record46=General|Wingman|General_51|Mission_Sounds\General\General51.wav|Flak! Flak! All over Hanoi! Watch it guys!
  6057. Record47=General|In Cockpit|General_52|Mission_Sounds\General\General52.wav|Shack! The bridge is down at last! Yeehaa!
  6058. Record48=General|Graund_Force|General_53|Mission_Sounds\General\General53.wav|We can't proceed, we urgently need air support!
  6059. Record49=General|Wingman|General_54|Mission_Sounds\General\General54.wav|ItÆs a Shack! Target destroyed!
  6060. Record50=General|In Cockpit|General_55|Mission_Sounds\General\General55.wav|It's a friendly! It's a friendly!
  6061. Record51=General|In Cockpit|General_56|Mission_Sounds\General\General56.wav|Special delivery from Uncle Sam!
  6062. Record52=General|Control|General_57|Mission_Sounds\General\General57.wav|Incoming Scuds! Incoming Scuds!
  6063. Record53=General|Hit|General_58|Mission_Sounds\General\General58.wav|Mayday, Mayday, I'm hit!
  6064. Record54=General|Wingman|General_59|Mission_Sounds\General\General59.wav|Hang on, we're coming!
  6065. Record55=General|Hit|General_6|Mission_Sounds\General\General6.wav|Olds, IP inbound.
  6066. Record56=General|Graund_Force|General_60|Mission_Sounds\General\General60.wav|Thanks guys, you saved our hides!
  6067. Record57=General|Yeeha|General_61|Mission_Sounds\General\General61.wav|Man, what a blast, great job!
  6068. Record58=General|Wingman|General_62|Mission_Sounds\General\General62.wav|SA-6 destroyed!
  6069. Record59=General|Wingman|General_63|Mission_Sounds\General\General63.wav|SA-2 destroyed!
  6070. Record60=General|Wingman|General_64|Mission_Sounds\General\General64.wav|SA-3 destroyed!
  6071. Record61=General|Wingman|General_65|Mission_Sounds\General\General64.wav|SA-8 destroyed!
  6072. Record62=General|Wingman|General_66|Mission_Sounds\General\General66.wav|SA-10 destroyed!
  6073. Record63=General|Wingman|General_67|Mission_Sounds\General\General67.wav|SA-5 destroyed!
  6074. Record64=General|Yeeha|General68|Mission_Sounds\General\General68.wav|All formations, watch out, SAMs in vicinity of target area!
  6075. Record65=General|Control|General69|Mission_Sounds\General\General69.wav|OK, target is clear of SAMs!
  6076. Record66=General|Hit|General_7|Mission_Sounds\General\General7.wav|Stingray, IP inbound.
  6077. Record67=General|In Cockpit|General70|Mission_Sounds\General\General70.wav|Sieeeera Hotel!
  6078. Record68=General|In Cockpit|General71|Mission_Sounds\General\General71.wav|Splash that MiG!
  6079. Record69=General|Control|General72|Mission_Sounds\General\General72.wav|This is Disco on Guard there are white bandits bullseye 050 for 30.
  6080. Record70=General|Control|General73|Mission_Sounds\General\General73.wav|This is Disco on Guard there are red bandits bullseye 050 for 30.
  6081. Record71=General|Control|General74|Mission_Sounds\General\General75.wav|This is Disco on Guard there are black bandits bullseye 270 for 40.
  6082. Record72=General|Control|General75|Mission_Sounds\General\General75.wav|This is Disco on Guard there are yellow bandits bullseye 080 for 20.
  6083. Record73=General|Control|General76|Mission_Sounds\General\General76.wav|This is T-ball on Guard bandits bulls eye 040 for 30.
  6084. Record74=General|Control|General77|Mission_Sounds\General\General77.wav|This is T-ball on Guard bandits bulls eye 090 for 19 heading south low.
  6085. Record75=General|In Cockpit|General78|Mission_Sounds\General\General79.wav|Beeàyeautiful! Look at that guy burn!
  6086. Record76=General|Yeeha|General79|Mission_Sounds\General\General79.wav|Fann...tastic, what a show!
  6087. Record77=General|Hit|General_8|Mission_Sounds\General\General8.wav|T-Bird, IP inbound
  6088. Record78=General|Yeeha|General80|Mission_Sounds\General\General80.wav|Holy cowà What an explosion!
  6089. Record79=General|Yeeha|General81|Mission_Sounds\General\General81.wav|What a light show.. It must be the 4th of July!
  6090. Record80=General|Hit|General_9|Mission_Sounds\General\General9.wav|Wow, look at all those tanks!
  6091. Record81=Mission|Germany|Blow1|Mission_Sounds\Germany\Blow1.wav|This is Big Bird, primary target destroyed! Ford, Olds, Stingray, clear to ingress!
  6092. Record82=Mission|Germany|GerSup1.wav|Mission_Sounds\Germany\GerSup1.wav|Austin, this is Erding control, the cargo shipment is at 12 o'clock, ten miles. Escort them back for landing.
  6093. Record83=Mission|Germany|GerSup10.wav|Mission_Sounds\Germany\GerSup10.wav|This is Cargo 1, we have just landed, thanks a lot guys!
  6094. Record84=Mission|Germany|GerSup11.wav|Mission_Sounds\Germany\GerSup11.wav|This is Cargo 2, we are safely landed, you have been great!
  6095. Record85=Mission|Germany|GerSup12.wav|Mission_Sounds\Germany\GerSup12.wav|This is Cargo 3, we are alive and on the ground! That was close!
  6096. Record86=Mission|Germany|GerSup2.wav|Mission_Sounds\Germany\GerSup2.wav|Austin!  Austin this is Erding, two bandits! Closing in from the north!  Close range! Don't let them get the loads!
  6097. Record87=Mission|Germany|GerSup3.wav|Mission_Sounds\Germany\GerSup3.wav|Buick, wake up! Scramble now, two MiGs incoming from the south! I repeat, Buick, scramble now, two MiGs incoming in from the south!
  6098. Record88=Mission|Germany|GerSup4.wav|Mission_Sounds\Germany\GerSup4.wav|Hey guys, thank you for the escort.   We are about to start our decent for landing. See you on the ground.
  6099. Record89=Mission|Germany|GerSup5.wav|Mission_Sounds\Germany\GerSup5.wav|Mayday! Mayday! We are under attack!
  6100. Record90=Mission|Germany|GerSup6.wav|Mission_Sounds\Germany\GerSup6.wav|Get these busters, they are shooting at us!
  6101. Record91=Mission|Germany|GerSup7.wav|Mission_Sounds\Germany\GerSup7.wav|This is Cargo 1, we have been hit! We have been hit!
  6102. Record92=Mission|Germany|GerSup8.wav|Mission_Sounds\Germany\GerSup8.wav|This is Cargo 2, we're going down!
  6103. Record93=Mission|Germany|GerSup9.wav|Mission_Sounds\Germany\GerSup9.wav|This is Cargo 3, we're hit! Going for an emergency landing!
  6104. Record94=Mission|Germany|Pro1|Mission_Sounds\Germany\Pro1.wav|Austin 2 locked on SAM Radar.
  6105. Record95=Mission|Germany|Pro10|Mission_Sounds\Germany\Pro10.wav|Buick, Viper, Well done! You destroyed the camp's primary target.
  6106. Record96=Mission|Germany|Pro11|Mission_Sounds\Germany\Pro11.wav|Buick, Big Bird, watch out buggies are heading your way.
  6107. Record97=Mission|Germany|Pro2|Mission_Sounds\Germany\Pro2.wav|Austin, Big Bird, enemy choppers southeast of you heading for the border. Clear to Engage!
  6108. Record98=Mission|Germany|Pro3|Mission_Sounds\Germany\Pro3.wav|Buick, Viper, I've spotted the Ruskie's headquarters, but it's out of my firing range need you to destroy this camp with your laser bombs. I'll start designating the target for you in one minute.
  6109. Record99=Mission|Germany|Pro4|Mission_Sounds\Germany\Pro4.wav|Buick, Big Bird. We have a ground force in trouble, call sign Tiger. They will contact you on this channel. Help them out!
  6110. Record100=Mission|Germany|Pro5|Mission_Sounds\Germany\Pro5.wav|Buick this is Tiger lead. We've broken through the enemy's line, I repeat we've broken through the enemy's line, but there's multiple fire from my south wing, I need you to secure my south wing, I can't hold out any longer.
  6111. Record101=Mission|Germany|Pro6|Mission_Sounds\Germany\Pro6.wav|Tiger leader this is Tiger 3, I'm being butchered, where's our air support, we won't last much longer!
  6112. Record102=Mission|Germany|Pro7|Mission_Sounds\Germany\Pro7.wav|Buick this is Tiger lead. We made it, we made it! Destination secured, thanks to you!
  6113. Record103=Mission|Germany|Pro8|Mission_Sounds\Germany\Pro8.wav|Nice hits! There's more tanks around that position.
  6114. Record104=Mission|Germany|Pro9|Mission_Sounds\Germany\Pro9.wav|Buick, Viper, I've started designating your target, you are free to engage.
  6115. Record105=Mission|Germany|Red1|Mission_Sounds\Germany\Red1.wav|Austin, Austin, Big Bird, enemy helicopters and fighters incoming from north, east and south! Clear to  engage!
  6116. Record106=Mission|Germany|Red2|Mission_Sounds\Germany\Red2.wav|Helicopters have landedàtoo lateà
  6117. Record107=Mission|Germany|Red3|Mission_Sounds\Germany\Red3.wav|Northern helicopters are nearing Erding AFB! Destroy them before they land, they're carrying commando troops with them!
  6118. Record108=Mission|Germany|Red4|Mission_Sounds\Germany\Red4.wav|Eastern helicopters are nearing Erding AFB! Destroy them before they land!
  6119. Record109=Mission|Germany|Red5|Mission_Sounds\Germany\Red5.wav|Southern helicopters are nearing Erding AFB! Destroy them before they land!
  6120. Record110=Mission|Germany|Red6|Mission_Sounds\Germany\Red6.wav|All formations, there are two incoming cruise missiles, heading to the base, from the east, stop them at all costs!
  6121. Record111=Mission|Germany|Red7|Mission_Sounds\Germany\Red7.wav|Choppers are getting closer! Push it up!
  6122. Record112=Mission|Germany|Red8|Mission_Sounds\Germany\Red8.wav|All formations, from Big Bird, enemy fighters and helicopters have crossed the border, central command has declared condition red, clear to engage, I repeat, clear to fire at all Russian targets!
  6123. Record113=Mission|Germany|Sa1|Mission_Sounds\Germany\Sa1.wav|[None]
  6124. Record114=Mission|Germany|Sa2|Mission_Sounds\Germany\Sa2.wav|[None]
  6125. Record115=Mission|Germany|Sa3|Mission_Sounds\Germany\Sa3.wav|[None]
  6126. Record116=Mission|Germany|Sa4|Mission_Sounds\Germany\Sa4.wav|[None]
  6127. Record117=Mission|Germany|Special4|Mission_Sounds\Germany\Sa4.wav|[None]
  6128. Record118=Mission|Germany|Sa5|Mission_Sounds\Germany\Sa5.wav|[None]
  6129. Record119=Mission|Germany|Special1|Mission_Sounds\Germany\Special1.wav|This is Big Bird, bandits orbiting above targets. Austin, try to make contact.
  6130. Record120=Mission|Germany|Special10|Mission_Sounds\Germany\Special10.wav|Mayday! Mayday! Olds 1 is down!
  6131. Record121=Mission|Germany|Special11|Mission_Sounds\Germany\Special11.wav|T-Bird is down! Mayday! Mayday!
  6132. Record122=Mission|Germany|Special12|Mission_Sounds\Germany\Special12.wav|Stingray 1 is down!
  6133. Record123=Mission|Germany|Special13|Mission_Sounds\Germany\Special13.wav|Big Bird, Ford, I'm done, egressing west.
  6134. Record124=Mission|Germany|Special14|Mission_Sounds\Germany\Special14.wav|Olds, good hits, egressing.
  6135. Record125=Mission|Germany|Special15|Mission_Sounds\Germany\Special15.wav|T-Bird, target destroyed, egressing.
  6136. Record126=Mission|Germany|Special16|Mission_Sounds\Germany\Special16.wav|Stingray, destroyed my target. Egressing.
  6137. Record127=Mission|Germany|Special17|Mission_Sounds\Germany\Special17.wav|Austin and Buick, Big Bird! I've got multiple bandits, low altitude, heading to Munich! Clear to engage!
  6138. Record128=Mission|Germany|Special18|Mission_Sounds\Germany\Special18.wav|Austin and Buick, they're pulling up! You've got to hit them. Now!
  6139. Record129=Mission|Germany|Special18|Mission_Sounds\Germany\Special18.wav|Austin and Buick, they're pulling up! You've got to hit them. Now!
  6140. Record130=Mission|Germany|Special19|Mission_Sounds\Germany\Special19.wav|The city is hit! The city is hit!
  6141. Record131=Mission|Germany|Special2|Mission_Sounds\Germany\Special2.wav|Ford 1, contact with target, two minutes to bomb release.
  6142. Record132=Mission|Germany|Special20|Mission_Sounds\Germany\Special20.wav|The city is hit! The city is hit!
  6143. Record133=Mission|Germany|Special3|Mission_Sounds\Germany\Special3.wav|Olds 1, contact with my target.
  6144. Record134=Mission|Germany|Special5|Mission_Sounds\Germany\Special5.wav|Stingray, I'm after T-Bird
  6145. Record135=Mission|Germany|Special6|Mission_Sounds\Germany\Special6.wav|Austin, Big Bird! Bandits taking off east of you!
  6146. Record136=Mission|Germany|Special7|Mission_Sounds\Germany\Special7.wav|All strikers this is Big Bird! Bandits west of you, low! Austin and Buick, clear to engage!
  6147. Record137=Mission|Germany|Special8|Mission_Sounds\Germany\Special8.wav|Austin, Ford, they're closing in on us!
  6148. Record138=Mission|Germany|Special9|Mission_Sounds\Germany\Special9.wav|Ford 1 is down!
  6149. Record139=Mission|Germany|Sweep1|Mission_Sounds\Germany\Sweep1.wav|Austin, Big Bird, multiple bandits incoming from the east, three formations, engage!
  6150. Record140=Mission|Germany|Sweep2|Mission_Sounds\Germany\Sweep2.wav|Buick, Lion, lazing target 1, clear to launch.
  6151. Record141=Mission|Germany|Sweep3|Mission_Sounds\Germany\Sweep3.wav|Buick, Lion, lazing target 2, clear to launch.
  6152. Record142=Mission|Germany|Sweep4|Mission_Sounds\Germany\Sweep4.wav|Buick, Lion, lazing target 3, clear to launch.
  6153. Record143=Mission|Germany|Sweep5|Mission_Sounds\Germany\Sweep5.wav|Buick, Big Bird, incoming bandits, push it up!
  6154. Record144=Mission|Germany|Sweep6|Mission_Sounds\Germany\Sweep6.wav|Buick, Lion, there are two artillery vehicles south of the target, heading north. Destroy them as fast as you can, please, push it up!
  6155. Record145=Mission|Germany|Sweep7|Mission_Sounds\Germany\Sweep7.wav|Buick, Lion, thereÆs an enemy convoy racing towards me, I gotta clear out ASAP. Lazing will quit in a few moments.
  6156. Record146=Mission|Germany|Water1|Mission_Sounds\Germany\Water1.wav|Austin, Big-Bird, a Tank Convoy is about to cross the northern bridge, destroy the bridge before they cross.
  6157. Record147=Mission|Germany|Water2|Mission_Sounds\Germany\Water2.wav|Push it up, they're about to cross the bridge.
  6158. Record148=Mission|Germany|Water3|Mission_Sounds\Germany\Water3.wav|Watch out these ships have got Triple-A on them.
  6159. Record149=Mission|Germany|Water4|Mission_Sounds\Germany\Water4.wav|All flights, watch out! Inbound bandits going for the strikers.
  6160. Record150=Mission|Germany|Water5|Mission_Sounds\Germany\Water5.wav|Looks like these ships are waiting for some Mavericks.
  6161. Record151=Mission|Germany|Water6|Mission_Sounds\Germany\Water6.wav|Buick, watch out! Inbound bandits going for the strikers, engage.
  6162. Record152=Mission|Germany|Water7|Mission_Sounds\Germany\Water7.wav|Austin, 20 miles to bridges, switch mode to laser.
  6163. Record153=Mission|Grand_Canyon|Black1|Mission_Sounds\Grand_Canyon\Black1.wav|Atlanta 1, tally with the target
  6164. Record154=Mission|Grand_Canyon|Black10|Mission_Sounds\Grand_Canyon\Black10.wav|Austin, Big Bird, Good work! Egress west, Buick is on his way.
  6165. Record155=Mission|Grand_Canyon|Black11|Mission_Sounds\Grand_Canyon\Black11.wav|Buick, Big Bird, clear to ingress to target area.
  6166. Record156=Mission|Grand_Canyon|Black12|Mission_Sounds\Grand_Canyon\Black12.wav|Buick, Big Bird, egress west, Corvette is engaging bandits north from you.
  6167. Record157=Mission|Grand_Canyon|Black13|Mission_Sounds\Grand_Canyon\Black13.wav|Corvette, Big Bird, incoming bandits from the north, you are clear to engage, clear to engage!
  6168. Record158=Mission|Grand_Canyon|Black2|Mission_Sounds\Grand_Canyon\Black2.wav|2 tally. ready to fire.
  6169. Record159=Mission|Grand_Canyon|Black3|Mission_Sounds\Grand_Canyon\Black3.wav|3 tally, ready.
  6170. Record160=Mission|Grand_Canyon|Black4|Mission_Sounds\Grand_Canyon\Black4.wav|4 tally, ready.
  6171. Record161=Mission|Grand_Canyon|Black5|Mission_Sounds\Grand_Canyon\Black5.wav|Atlanta, on my count 3,2,1, fire!
  6172. Record162=Mission|Grand_Canyon|Black6|Mission_Sounds\Grand_Canyon\Black6.wav|Big Bird, Atlanta, targets destroyed.
  6173. Record163=Mission|Grand_Canyon|Black7|Mission_Sounds\Grand_Canyon\Black7.wav|Austin, Big Bird, two enemy choppers are coming from the south, five miles between them, engage first priority!
  6174. Record164=Mission|Grand_Canyon|Black8|Mission_Sounds\Grand_Canyon\Black8.wav|Austin, Big Bird, the western chopper is closing fast on Atlanta 1!
  6175. Record165=Mission|Grand_Canyon|Black9|Mission_Sounds\Grand_Canyon\Black9.wav|Atlanta, Big Bird, incoming enemy choppers from both directions towards you!
  6176. Record166=Mission|Grand_Canyon|Blue1|Mission_Sounds\Grand_Canyon\Blue1.wav|Austin, Big Bird, multiple hostile choppers are making their way northwest, there are four bandits, Fulcrum, with them, engage! Engage!
  6177. Record167=Mission|Grand_Canyon|Blue10|Mission_Sounds\Grand_Canyon\Blue10.wav|[None]
  6178. Record168=Mission|Grand_Canyon|Blue11|Mission_Sounds\Grand_Canyon\Blue11.wav|T-Bird 2 bandit 5 o'clock, jink! Chaff!
  6179. Record169=Mission|Grand_Canyon|Blue12|Mission_Sounds\Grand_Canyon\Blue12.wav|Shack, artillery in flames!
  6180. Record170=Mission|Grand_Canyon|Blue18|Mission_Sounds\Grand_Canyon\Blue18.wav|From Big Bird, OK, OK, seems we've managed to stop their push, we have no more reports about major advancements, good work everybody!
  6181. Record171=Mission|Grand_Canyon|Blue2|Mission_Sounds\Grand_Canyon\Blue2.wav|Buick, Big Bird, large tank force coming to Colorado City from the east! Stop them at all costs! Hurry!
  6182. Record172=Mission|Grand_Canyon|Blue3|Mission_Sounds\Grand_Canyon\Blue3.wav|Corvette, Corvette, from Big Bird, large artillery convoy southeast from Colorado City, they must be stopped before reaching firing positions! Fast!
  6183. Record173=Mission|Grand_Canyon|Blue4|Mission_Sounds\Grand_Canyon\Blue4.wav|Austin, Big Bird, the choppers are getting near, stop them at all costs!
  6184. Record174=Mission|Grand_Canyon|Blue5|Mission_Sounds\Grand_Canyon\Blue5.wav|Enemy choppers landed, too late!
  6185. Record175=Mission|Grand_Canyon|Blue6|Mission_Sounds\Grand_Canyon\Blue6.wav|The tanks are firing at us! Help! Help!
  6186. Record176=Mission|Grand_Canyon|Blue7|Mission_Sounds\Grand_Canyon\Blue7.wav|We're taking heavy artillery fire in the city, need immediate assistance!
  6187. Record177=Mission|Grand_Canyon|Blue8|Mission_Sounds\Grand_Canyon\Blue8.wav|[None]
  6188. Record178=Mission|Grand_Canyon|Blue9|Mission_Sounds\Grand_Canyon\Blue9.wav|Stingray 2 hit. I'm bugging out, losing fuelà
  6189. Record179=Mission|Grand_Canyon|Leading1|Mission_Sounds\Grand_Canyon\Leading1.wav|They are shooting at us! Help us!
  6190. Record180=Mission|Grand_Canyon|Leading10|Mission_Sounds\Grand_Canyon\Leading10.wav|Buick, Big Bird, hurry up. Our forces are running out of ammo. They need your immediate help!
  6191. Record181=Mission|Grand_Canyon|Leading11|Mission_Sounds\Grand_Canyon\Leading11.wav|The landing area is full of bad guys, let's clean it up.
  6192. Record182=Mission|Grand_Canyon|Leading2|Mission_Sounds\Grand_Canyon\Leading2.wav|Austin, Big Bird, there are enemy tanks and choppers in the landing area. Get there as fast as you can and destroy them!
  6193. Record183=Mission|Grand_Canyon|Leading3|Mission_Sounds\Grand_Canyon\Leading3.wav|Oh, No! They are all dead!
  6194. Record184=Mission|Grand_Canyon|Leading4|Mission_Sounds\Grand_Canyon\Leading4.wav|Buick, Big Bird, BRAA 090, full power, get the red troops on the eastern bank of the river!
  6195. Record185=Mission|Grand_Canyon|Leading5|Mission_Sounds\Grand_Canyon\Leading5.wav|Buick, Big Bird, there are red tanks about to cross the river 10 mile up north. Get there as fast as you can and destroy the bridge.
  6196. Record186=Mission|Grand_Canyon|Leading6|Mission_Sounds\Grand_Canyon\Leading6.wav|They are right underneath, Austin proceeds towards landing area.
  6197. Record187=Mission|Grand_Canyon|Leading7|Mission_Sounds\Grand_Canyon\Leading7.wav|Nevada, one minute to landing.
  6198. Record188=Mission|Grand_Canyon|Leading8|Mission_Sounds\Grand_Canyon\Leading8.wav|Buick, Big Bird, the red tanks crossed the bridge. Get them before they hit our troops.
  6199. Record189=Mission|Grand_Canyon|Leading9|Mission_Sounds\Grand_Canyon\Leading9.wav|Man, what a mess!
  6200. Record190=Mission|Grand_Canyon|Load10|Mission_Sounds\Grand_Canyon\Load10.wav|They're going for the cargo planes, let's get them boys!
  6201. Record191=Mission|Grand_Canyon|Load11|Mission_Sounds\Grand_Canyon\Load11.wav|This is Nellis, my runway has been hit! All flights divert to alternate!
  6202. Record192=Mission|Grand_Canyon|Load1|Mission_Sounds\Grand_Canyon\Load2.wav|[None]
  6203. Record193=Mission|Grand_Canyon|Load2|Mission_Sounds\Grand_Canyon\Load2.wav|They're going for the runways! Full afterburner, let's get them!
  6204. Record194=Mission|Grand_Canyon|Load3|Mission_Sounds\Grand_Canyon\Load3.wav|Mayday, Mayday, Mayday, this is Grizzly 2, two bandits on my six! Help me out here!
  6205. Record195=Mission|Grand_Canyon|Load4|Mission_Sounds\Grand_Canyon\Load4.wav|Mayday, Mayday, Mayday, This is Grizzly 3, bandits are closing in! Request immediate assistance!
  6206. Record196=Mission|Grand_Canyon|Load5|Mission_Sounds\Grand_Canyon\Load5.wav|Oh man, they got one of our heavies!
  6207. Record197=Mission|Grand_Canyon|Load6|Mission_Sounds\Grand_Canyon\Load6.wav|Grizzly 1 landed.
  6208. Record198=Mission|Grand_Canyon|Load7|Mission_Sounds\Grand_Canyon\Load7.wav|Grizzly 2 landed.
  6209. Record199=Mission|Grand_Canyon|Load8|Mission_Sounds\Grand_Canyon\Load8.wav|Grizzly 3 landed.
  6210. Record200=Mission|Grand_Canyon|Load9|Mission_Sounds\Grand_Canyon\Load9.wav|Buick, Nellis, Tally 3 incoming choppers! Vector 130 for 10, low. Engage, engage!
  6211. Record201=Mission|Grand_Canyon|Scramble1|Mission_Sounds\Grand_Canyon\Scramble1.wav|Scramble! Scramble! We're under attack, alarm red, alarm red!
  6212. Record202=Mission|Grand_Canyon|Scramble10|Mission_Sounds\Grand_Canyon\Scramble10.wav|Incoming fighters to Colorado! Everybody head north to engage!
  6213. Record203=Mission|Grand_Canyon|Scramble12|Mission_Sounds\Grand_Canyon\Scramble12.wav|Oh no, they got our headquarters!
  6214. Record204=Mission|Grand_Canyon|Scramble13|Mission_Sounds\Grand_Canyon\Scramble13.wav|I'm hit, I'm hit! Snake's ejecting!
  6215. Record205=Mission|Grand_Canyon|Scramble14|Mission_Sounds\Grand_Canyon\Scramble14.wav|Fire! Fire!
  6216. Record206=Mission|Grand_Canyon|Scramble15|Mission_Sounds\Grand_Canyon\Scramble15.wav|The towers gone! Switch to Guard everyone!
  6217. Record207=Mission|Grand_Canyon|Scramble17|Mission_Sounds\Grand_Canyon\Scramble17.wav|Mad Dog, watch out!
  6218. Record208=Mission|Grand_Canyon|Scramble18|Mission_Sounds\Grand_Canyon\Scramble18.wav|This is Big Bird, OK, it seems quiet now, all those that are bingo or winchester go to land, and back up ASAP.
  6219. Record209=Mission|Grand_Canyon|Scramble2|Mission_Sounds\Grand_Canyon\Scramble2.wav|This is tower! Anybody who can take off, do it now! Flush, flush, everybody take off!
  6220. Record210=Mission|Grand_Canyon|Scramble3|Mission_Sounds\Grand_Canyon\Scramble3.wav|The runway's hit!
  6221. Record211=Mission|Grand_Canyon|Scramble4|Mission_Sounds\Grand_Canyon\Scramble4.wav|We're seeing some explosions here andà
  6222. Record212=Mission|Grand_Canyon|Scramble5|Mission_Sounds\Grand_Canyon\Scramble5.wav|Incoming fighters! Incoming fighters Alarm Red Alarm Red!
  6223. Record213=Mission|Grand_Canyon|Scramble6|Mission_Sounds\Grand_Canyon\Scramble6.wav|Scramble! Fast!
  6224. Record214=Mission|Grand_Canyon|Scramble7|Mission_Sounds\Grand_Canyon\Scramble7.wav|They're right on top of us!
  6225. Record215=Mission|Grand_Canyon|Scramble8|Mission_Sounds\Grand_Canyon\Scramble8.wav|This is Big Bird, anybody that can, head to Colorado City, they're attacking there!
  6226. Record216=Mission|Grand_Canyon|Scramble9|Mission_Sounds\Grand_Canyon\Scramble9.wav|Help! Help! Colorado under attack!
  6227. Record217=Mission|Grand_Canyon|Supply1|Mission_Sounds\Grand_Canyon\Supply1.wav|Buick, Big Bird, there are some enemy choppers making their way west above Lake Mead, engage as fast as you can!
  6228. Record218=Mission|Grand_Canyon|Supply2|Mission_Sounds\Grand_Canyon\Supply2.wav|Buick, this is Big Bird, 15 Miles on your six, two bandits!
  6229. Record219=Mission|Grand_Canyon|Supply3|Mission_Sounds\Grand_Canyon\Supply3.wav|Corvette, Corvette, your right 3 o'clock, ten Miles, take them out!
  6230. Record220=Mission|Grand_Canyon|Supply4|Mission_Sounds\Grand_Canyon\Supply4.wav|Good work, have a safe landing.
  6231. Record221=Mission|Grand_Canyon|Supply5|Mission_Sounds\Grand_Canyon\Supply5.wav|All USAF flights, push it up! They need you down at Nellis!
  6232. Record222=Mission|Grand_Canyon|Supply6|Mission_Sounds\Grand_Canyon\Supply6.wav|This is Austin, I've reached the base, going to land. Good luck all.
  6233. Record223=Mission|Grand_Canyon|Take1|Mission_Sounds\Grand_Canyon\Take1.wav|Oh, we missed one! Let's get him while he is on the ground.
  6234. Record224=Mission|Grand_Canyon|Take10|Mission_Sounds\Grand_Canyon\Take10.wav|Take your safety off and blow this MiG before takeoff!
  6235. Record225=Mission|Grand_Canyon|Take11|Mission_Sounds\Grand_Canyon\Take11.wav|Hell, where all these bogies came from?
  6236. Record226=Mission|Grand_Canyon|Take12|Mission_Sounds\Grand_Canyon\Take12.wav|Dodge, Buckeye, you are clear to continue your path towards target.
  6237. Record227=Mission|Grand_Canyon|Take2|Mission_Sounds\Grand_Canyon\Take2.wav|Wow, it seems there's gonna be a party around here!
  6238. Record228=Mission|Grand_Canyon|Take3|Mission_Sounds\Grand_Canyon\Take3.wav|Buckeye, Austin, I think we're gonna need some backup.
  6239. Record229=Mission|Grand_Canyon|Take4|Mission_Sounds\Grand_Canyon\Take4.wav|Austin, Buckeye, Buick is on its way.
  6240. Record230=Mission|Grand_Canyon|Take5|Mission_Sounds\Grand_Canyon\Take5.wav|Dodge, Buckeye, remember - attack only the small building you were briefed about.
  6241. Record231=Mission|Grand_Canyon|Take6|Mission_Sounds\Grand_Canyon\Take6.wav|Wow, this Nuke is huge!
  6242. Record232=Mission|Grand_Canyon|Take7|Mission_Sounds\Grand_Canyon\Take7.wav|Watch out for the chimneys!
  6243. Record233=Mission|Grand_Canyon|Take8|Mission_Sounds\Grand_Canyon\Take8.wav|Buckeye, Cherry 1, the SAMs in the target area are gone!
  6244. Record234=Mission|Grand_Canyon|Take9|Mission_Sounds\Grand_Canyon\Take9.wav|Buckeye, Ford 1, SAMs in target area are destroyed!
  6245. Record235=Mission|Grand_Canyon|Umbilical1|Mission_Sounds\Grand_Canyon\Umbilical1.wav|Austin, Big Bird, watch out! Bandits, dead ahead!
  6246. Record236=Mission|Grand_Canyon|Umbilical10|Mission_Sounds\Grand_Canyon\Umbilical10.wav|The convoy is about to enter the camp. Hurry up!
  6247. Record237=Mission|Grand_Canyon|Umbilical11|Mission_Sounds\Grand_Canyon\Umbilical11.wav|Wow, what a camp! How didn't we find it till now?
  6248. Record238=Mission|Grand_Canyon|Umbilical2|Mission_Sounds\Grand_Canyon\Umbilical2.wav|Austin, Big Bird, there are choppers around waypoint 3 flying above the canyon. Don't splash them yet. We want to find out where they are heading. Follow them and see what they're up to.
  6249. Record239=Mission|Grand_Canyon|Umbilical3|Mission_Sounds\Grand_Canyon\Umbilical3.wav|Tally-ho with the choppers.
  6250. Record240=Mission|Grand_Canyon|Umbilical4|Mission_Sounds\Grand_Canyon\Umbilical4.wav|Big Bird, Austin, we have located a big supply depot. There are a lot of targets here.
  6251. Record241=Mission|Grand_Canyon|Umbilical5|Mission_Sounds\Grand_Canyon\Umbilical5.wav|Buick, Big Bird, vector 110 for 20 miles, there's an active red supply camp! Cleared in hot! Blow it away!
  6252. Record242=Mission|Grand_Canyon|Umbilical6|Mission_Sounds\Grand_Canyon\Umbilical6.wav|This is Big Bird, all formations, watch out, mud spikes from the camp area!
  6253. Record243=Mission|Grand_Canyon|Umbilical7|Mission_Sounds\Grand_Canyon\Umbilical7.wav|All formations, from Big Bird, there's a convoy three miles north to the camp. Do whatever you can to stop it.
  6254. Record244=Mission|Grand_Canyon|Umbilical8|Mission_Sounds\Grand_Canyon\Umbilical8.wav|The transports are about to land. LetÆs get them!
  6255. Record245=Mission|Grand_Canyon|Umbilical9|Mission_Sounds\Grand_Canyon\Umbilical9.wav|The transports are on the ground. Let's blow them away.
  6256. Record246=Mission|Grand_Canyon|Use1|Mission_Sounds\Grand_Canyon\Use1.wav|Austin, Big Bird, clear to ingress target area.
  6257. Record247=Mission|Grand_Canyon|Use2|Mission_Sounds\Grand_Canyon\Use2.wav|Corvette, Corvette, Big Bird, bandits are about to takeoff any moment, engage as fast as you can!
  6258. Record248=Mission|Grand_Canyon|Use3|Mission_Sounds\Grand_Canyon\Use3.wav|Corvette, Big Bird, SAMs are destroyed, clear to ingress.
  6259. Record249=Mission|Grand_Canyon|Use4|Mission_Sounds\Grand_Canyon\Use4.wav|Corvette, tally with target, if anyone has tally with bandits - splash them.
  6260. Record250=Mission|Grand_Canyon|Use5|Mission_Sounds\Grand_Canyon\Use5.wav|Corvette 1, 2, bandits all around, IÆm taking the Fulcrum.
  6261. Record251=Mission|Grand_Canyon|Use7|Mission_Sounds\Grand_Canyon\Use7.wav|Dodge 1, Dodge 2, lots of MiGs are parked close to the runway, we can blow them away before they take off.
  6262. Record252=Mission|Gulf|FirstKill13|Mission_Sounds\Gulf\FirstKill13.wav|Slate 2, at 2 O'clock high, that's a friendly, copy that.
  6263. Record253=Mission|Gulf|FirstKill14|Mission_Sounds\Gulf\FirstKill14.wav|Austin, Enfield, visual contact with you, we're passing underneath.
  6264. Record254=Mission|Gulf|FirstKill15|Mission_Sounds\Gulf\FirstKill15.wav|Buckeye, Hurricane, we've got mud spikes from the city.
  6265. Record255=Mission|Gulf|FirstKill16|Mission_Sounds\Gulf\FirstKill16.wav|SAM launch! SAM launch! South side of town!
  6266. Record256=Mission|Gulf|FirstKill17|Mission_Sounds\Gulf\FirstKill17.wav|All flights this is Buckeye. Good job, we have all 6 kills confirmed.  If anyone is thirsty, Shell is south of the city
  6267. Record257=Mission|Gulf|Firstkill1|Mission_Sounds\Gulf\Firstkill1.wav|Enfield 2, shack! Wow, look at those tracersàWhat a fire on the east sideà
  6268. Record258=Mission|Gulf|Firstkill18|Mission_Sounds\Gulf\Firstkill18.wav|This is Buckeye, bandits heading south your way! All strikers head south now! Austin, bandits, clear to engage!
  6269. Record259=Mission|Gulf|Firstkill3|Mission_Sounds\Gulf\Firstkill3.wav|Austin, Austin, Buckeye, another pair of bandits, east of the city, clear to engage.
  6270. Record260=Mission|Gulf|Firstkill6|Mission_Sounds\Gulf\Firstkill6.wav|All formations this is Buckeye, stay away from the city, multiple SAMs and AAA over there.
  6271. Record261=Mission|Gulf|Firstkill7|Mission_Sounds\Gulf\Firstkill7.wav|Austin, Austin, Buckeye, two more bandits, Fulcrums, west of the city, clear to engage.
  6272. Record262=Mission|Gulf|Firstkill9|Mission_Sounds\Gulf\Firstkill9.wav|All formations, from Buckeye, we have 6 kills confirmed, good job!
  6273. Record263=Mission|Gulf|Heavy1|Mission_Sounds\Gulf\Heavy1.wav|Austin, Buick this is Buckeye, bandits, incoming from the south, engage them as fast as you can, this is top priority.
  6274. Record264=Mission|Gulf|Heavy10|Mission_Sounds\Gulf\Heavy10.wav|Buckeye turning back 270.
  6275. Record265=Mission|Gulf|Heavy11|Mission_Sounds\Gulf\Heavy11.wav|Buick, bandits northeast of Shell closing fast, engage now!
  6276. Record266=Mission|Gulf|Heavy12|Mission_Sounds\Gulf\Heavy12.wav|Austin, Buick, Buckeye, bandits Fulcrums BRAA 360 on 20 10,000, free to engage. Shell snap 180.
  6277. Record267=Mission|Gulf|Heavy13|Mission_Sounds\Gulf\Heavy13.wav|This is Buckeye IÆve got bandits on my six, accelerating.
  6278. Record268=Mission|Gulf|Heavy14|Mission_Sounds\Gulf\Heavy14.wav|Shell, pushing south.
  6279. Record269=Mission|Gulf|Heavy15|Mission_Sounds\Gulf\Heavy15.wav|Buckeye, requesting immediate assistance.
  6280. Record270=Mission|Gulf|Heavy16|Mission_Sounds\Gulf\Heavy16.wav|Austin and Buick, good job, youÆve saved our lives here.
  6281. Record271=Mission|Gulf|Heavy17|Mission_Sounds\Gulf\Heavy17.wav|This is Shell, Mayday, Mayday, going downà
  6282. Record272=Mission|Gulf|Heavy18|Mission_Sounds\Gulf\Heavy18.wav|Mayday, Mayday Buckeye, going down!
  6283. Record273=Mission|Gulf|Heavy2|Mission_Sounds\Gulf\Heavy2.wav|Austin, Buckeye, I'm getting spiked, they're intercepting me! Help me out! Seven miles in front of me!
  6284. Record274=Mission|Gulf|Heavy3|Mission_Sounds\Gulf\Heavy3.wav|Austin, Buckeye, I've got pop up bandits right below me, I'm in trouble here!
  6285. Record275=Mission|Gulf|Heavy4|Mission_Sounds\Gulf\Heavy4.wav|This is Buckeye, theyÆre launching at me!
  6286. Record276=Mission|Gulf|Heavy5|Mission_Sounds\Gulf\Heavy5.wav|TheyÆre on my six. Come on!
  6287. Record277=Mission|Gulf|Heavy6|Mission_Sounds\Gulf\Heavy6.wav|Austin 2, more bandits 2 oÆclock ten miles.
  6288. Record278=Mission|Gulf|Heavy7|Mission_Sounds\Gulf\Heavy7.wav|Austin, MiGs, 3 o'clock! MiGs, 3 o'clock!
  6289. Record279=Mission|Gulf|Heavy8|Mission_Sounds\Gulf\Heavy8.wav|Austin 2 tally, 2 floggers, I'm engaged.
  6290. Record280=Mission|Gulf|Heavy9|Mission_Sounds\Gulf\Heavy9.wav|Buick, Buckeye, unknown bogies 090 for 20 low altitude, go for visual ID.
  6291. Record281=Mission|Gulf|Putting10|Mission_Sounds\Gulf\Putting10.wav|This is one hell of a fire.
  6292. Record282=Mission|Gulf|Putting11|Mission_Sounds\Gulf\Putting11.wav|All formations, watch out for Triple-A's.
  6293. Record283=Mission|Gulf|Putting2|Mission_Sounds\Gulf\Putting2.wav|Buick, Corvette, from Austin, targets destroyed, clear to egress from target area.
  6294. Record284=Mission|Gulf|Putting3|Mission_Sounds\Gulf\Putting3.wav|Buick, Corvette, from Buckeye, path is not clear yet, watch out for the SAMs!
  6295. Record285=Mission|Gulf|Putting4|Mission_Sounds\Gulf\Putting4.wav|Oh, it's really smoky around here.
  6296. Record286=Mission|Gulf|Putting5|Mission_Sounds\Gulf\Putting5.wav|Corvette, Buckeye, there are bogies around the target, watch out!
  6297. Record287=Mission|Gulf|Putting6|Mission_Sounds\Gulf\Putting6.wav|Buckeye, Buick, fire in my area is out!
  6298. Record288=Mission|Gulf|Putting7|Mission_Sounds\Gulf\Putting7.wav|Buckeye, Corvette, I think my job is done here.
  6299. Record289=Mission|Gulf|Putting8|Mission_Sounds\Gulf\Putting8.wav|Fire in the eastern area is out.
  6300. Record290=Mission|Gulf|Putting9|Mission_Sounds\Gulf\Putting9.wav|Fire in the western area is out.
  6301. Record291=Mission|Gulf|Runaways1|Mission_Sounds\Gulf\Runaways1.wav|Austin, Buckeye, multiple bandits heading for the border! Clear to engage!
  6302. Record292=Mission|Gulf|Runaways10|Mission_Sounds\Gulf\Runaways10.wav|Austin, Buckeye, more bandits are taking off from Ballad Airfield, due west of you!
  6303. Record293=Mission|Gulf|Runaways11|Mission_Sounds\Gulf\Runaways11.wav|This is Buckeye, some bandits have already crossed the border.
  6304. Record294=Mission|Gulf|Runaways12|Mission_Sounds\Gulf\Runaways12.wav|Austin and Buick, the bandits are about to cross the border.
  6305. Record295=Mission|Gulf|Runaways13|Mission_Sounds\Gulf\Runaways13.wav|All right Austin, these guys are fast. Full afterburner, let's get them.
  6306. Record296=Mission|Gulf|Runaways15|Mission_Sounds\Gulf\Runaways15.wav|Austin and Buick, this is Buckeye, there are civilian aircraft in the area. Do not, I repeat do not engage without a VID!
  6307. Record297=Mission|Gulf|Runaways2|Mission_Sounds\Gulf\Runaways2.wav|Buick, Buckeye, I've got reports of SAMs up ahead.
  6308. Record298=Mission|Gulf|Runaways3|Mission_Sounds\Gulf\Runaways3.wav|Austin, Buckeye, more bogies to the north. Clear to engage with a visual ID.
  6309. Record299=Mission|Gulf|Runaways4|Mission_Sounds\Gulf\Runaways4.wav|It looks like there are at least 4 waves. LetÆs get them.
  6310. Record300=Mission|Gulf|Runaways5|Mission_Sounds\Gulf\Runaways5.wav|Austin, Buckeye, youÆre about to enter Iranian territory, turn back now!
  6311. Record301=Mission|Gulf|Runaways6|Mission_Sounds\Gulf\Runaways6.wav|Buick, Buckeye, youÆre not authorized to enter that territory, turn west immediately!
  6312. Record302=Mission|Gulf|Runaways7|Mission_Sounds\Gulf\Runaways7.wav|This is Buckeye, all USAF flights, watch out, do not enter the eastern area!
  6313. Record303=Mission|Gulf|Runaways8|Mission_Sounds\Gulf\Runaways8.wav|This is Buckeye, most of the Iraqi planes have crossed the border. It's too late to catch them.
  6314. Record304=Mission|Gulf|Scouts1|Mission_Sounds\Gulf\Scouts1.wav|Austin, Buckeye, ingress north, contact Vulture 1 for targets.
  6315. Record305=Mission|Gulf|Scouts10|Mission_Sounds\Gulf\Scouts10.wav|Austin, Vulture, good work.
  6316. Record306=Mission|Gulf|Scouts11|Mission_Sounds\Gulf\Scouts11.wav|Austin, Buckeye, egress south. Buick do you copy?
  6317. Record307=Mission|Gulf|Scouts12|Mission_Sounds\Gulf\Scouts12.wav|Buckeye, Buick, copy.
  6318. Record308=Mission|Gulf|Scouts13|Mission_Sounds\Gulf\Scouts13.wav|Buick, Buckeye, contact Shell, BRAA 360 for 5, at 20000.
  6319. Record309=Mission|Gulf|Scouts16|Mission_Sounds\Gulf\Scouts16.wav|Buick, Buckeye, ingress north to IP, contact Vulture for target location.
  6320. Record310=Mission|Gulf|Scouts17|Mission_Sounds\Gulf\Scouts17.wav|Buick, Vulture, visual, I've got three targets for you, tanks. Near the big river bend there are two big fuel dumps, the tanks are west of  these dumps.
  6321. Record311=Mission|Gulf|Scouts19|Mission_Sounds\Gulf\Scouts19.wav|Good hit Buick! Secondary target destroyed! Now get that primary!
  6322. Record312=Mission|Gulf|Scouts2|Mission_Sounds\Gulf\Scouts2.wav|Austin, Vulture 1 north of you. We're going in to look for targets.
  6323. Record313=Mission|Gulf|Scouts22|Mission_Sounds\Gulf\Scouts22.wav|Buckeye, Vulture 1, Bingo, egressing south.
  6324. Record314=Mission|Gulf|Scouts3|Mission_Sounds\Gulf\Scouts3.wav|Austin, Vulture, multiple targets spread at the area located south of the river and north to the road. There are two Gundish sites at the west side close to a line of trees. Near the northern Gundish there is an antenna and a truck. Targets are sitting ducks.
  6325. Record315=Mission|Gulf|Scouts4|Mission_Sounds\Gulf\Scouts4.wav|Austin hurry-up, I've got mud spikes from target area.
  6326. Record316=Mission|Gulf|Scouts6|Mission_Sounds\Gulf\Scouts6.wav|Bullseye! Austin go for the second Gundish now!
  6327. Record317=Mission|Gulf|Scud1|Mission_Sounds\Gulf\Scud1.wav|Austin, Buckeye, ingress north to IP, contact Torch 1-1  for target location.
  6328. Record318=Mission|Gulf|Scud10|Mission_Sounds\Gulf\Scud10.wav|Austin, Buckeye, scud launched, BRAA 290 for 5, fast!
  6329. Record319=Mission|Gulf|Scud12|Mission_Sounds\Gulf\Scud12.wav|Austin, Torch 1-1, Jolly good job mate, thanks a lot, cheerio.
  6330. Record320=Mission|Gulf|Scud13|Mission_Sounds\Gulf\Scud13.wav|Austin, Torch 1-1, he's in the trees now, I've lost visual contact.
  6331. Record321=Mission|Gulf|Scud14|Mission_Sounds\Gulf\Scud14.wav|Buick, Torch 1-1, they've disappeared, I repeat, I've lost them.
  6332. Record322=Mission|Gulf|Scud15|Mission_Sounds\Gulf\Scud15.wav|Got that scud! What a blast!
  6333. Record323=Mission|Gulf|Scud16|Mission_Sounds\Gulf\Scud16.wav|Any allied aircraft, any allied aircraft, this is Torch 1-1, I've located a scud launch site near waypoint 2.
  6334. Record324=Mission|Gulf|Scud17|Mission_Sounds\Gulf\Scud17.wav|Austin, there is another one near the refuel truck close to the river. HeÆs armed and it looks like heÆs ready to launch, IÆll designate him.
  6335. Record325=Mission|Gulf|Scud18|Mission_Sounds\Gulf\Scud18.wav|The choppers are at a low altitude inside the river try to take them.
  6336. Record326=Mission|Gulf|Scud19|Mission_Sounds\Gulf\Scud19.wav|Buick, there is a suspicious movement close to waypoint 4. Torch is checking it out, get there ASAP.
  6337. Record327=Mission|Gulf|Scud20|Mission_Sounds\Gulf\Scud20.wav|This is Torch, ItÆs a bloody scud and itÆs moving west, it seems that heÆs about to launch, I'll designate the target in few seconds.
  6338. Record328=Mission|Gulf|Scud3|Mission_Sounds\Gulf\Scud3.wav|Austin, Torch 1-1, There's one of them on the move now, heading for an area with palm trees, hurry!
  6339. Record329=Mission|Gulf|Scud4|Mission_Sounds\Gulf\Scud4.wav|Austin, Torch 1-1, designating now, we're almost out of time!
  6340. Record330=Mission|Gulf|Scud5|Mission_Sounds\Gulf\Scud5.wav|Buick, Torch 1-1, one is out, refueling! Designating now, hurry!
  6341. Record331=Mission|Gulf|Scud6|Mission_Sounds\Gulf\Scud6.wav|You got him! Nice work guys!
  6342. Record332=Mission|Gulf|Scud7|Mission_Sounds\Gulf\Scud7.wav|Bullseye! Good going!
  6343. Record333=Mission|Gulf|Scud8|Mission_Sounds\Gulf\Scud8.wav|Buick, Buckeye, two hostile choppers, incoming from the East, low, clear to engage!
  6344. Record334=Mission|Gulf|Scud9|Mission_Sounds\Gulf\Scud9.wav|Siiieerraaaa Hottell! Chopper parts everywhere!
  6345. Record335=Mission|Gulf|Showdown1|Mission_Sounds\Gulf\Showdown1.wav|Normandy, IP inbound, 15 seconds to launch!
  6346. Record336=Mission|Gulf|Showdown10|Mission_Sounds\Gulf\Showdown10.wav|Stingray, shack, egressing west.
  6347. Record337=Mission|Gulf|Showdown11|Mission_Sounds\Gulf\Showdown11.wav|Buckeye, T-Bird, bullseye on my target, egressing south.
  6348. Record338=Mission|Gulf|Showdown12|Mission_Sounds\Gulf\Showdown12.wav|Buckeye, Austin, AT&T Building destroyed!
  6349. Record339=Mission|Gulf|Showdown2|Mission_Sounds\Gulf\Showdown2.wav|Buckeye, Normandy, Radar Complex destroyed. Egressing south.
  6350. Record340=Mission|Gulf|Showdown3|Mission_Sounds\Gulf\Showdown3.wav|Buckeye, Austin, Command Center in flames, target destroyed.
  6351. Record341=Mission|Gulf|Showdown4|Mission_Sounds\Gulf\Showdown4.wav|Buckeye, Buick, TV Station hit and destroyed!
  6352. Record342=Mission|Gulf|Showdown5|Mission_Sounds\Gulf\Showdown5.wav|Buckeye, Buick, Iraqi Air Force Headquarters destroyed.
  6353. Record343=Mission|Gulf|Showdown6|Mission_Sounds\Gulf\Showdown6.wav|Buckeye, Corvette, Scud Site hit and destroyed.
  6354. Record344=Mission|Gulf|Showdown7|Mission_Sounds\Gulf\Showdown7.wav|Buckeye to all formations, lots of Triple-A from the city, watch it!
  6355. Record345=Mission|Gulf|Showdown8|Mission_Sounds\Gulf\Showdown8.wav|Buckeye, Olds, target destroyed, egressing west, request vector to Shell.
  6356. Record346=Mission|Gulf|Showdown9|Mission_Sounds\Gulf\Showdown9.wav|Stingray egressing, lasing.
  6357. Record347=Mission|Gulf|Summer1|Mission_Sounds\Gulf\Summer1.wav|Snake ten miles to target.
  6358. Record348=Mission|Gulf|Summer10|Mission_Sounds\Gulf\Summer10.wav|Corvette, Buckeye, bandits ingressing, vector 180 to Snake, engage those bandits as fast as you can.
  6359. Record349=Mission|Gulf|Summer12|Mission_Sounds\Gulf\Summer12.wav|Corvette, Snake, bandits at ten miles closing fast.
  6360. Record350=Mission|Gulf|Summer13|Mission_Sounds\Gulf\Summer13.wav|Austin 2, hit, smoke everywhere.
  6361. Record351=Mission|Gulf|Summer15|Mission_Sounds\Gulf\Summer15.wav|Austin, Snake, they're coming right at us, ten miles from the south.
  6362. Record352=Mission|Gulf|Summer16|Mission_Sounds\Gulf\Summer16.wav|Buick, Buckeye, Head Honcho has moved to new location, a bunker in waypoint 4. Take the northern bunker.
  6363. Record353=Mission|Gulf|Summer17|Mission_Sounds\Gulf\Summer17.wav|Snake, one bunker down, hope he was in there.
  6364. Record354=Mission|Gulf|Summer18|Mission_Sounds\Gulf\Summer18.wav|Snake, Corvette, clear to enter target area.
  6365. Record355=Mission|Gulf|Summer2|Mission_Sounds\Gulf\Summer2.wav|Snake visual contact with target, going in.
  6366. Record356=Mission|Gulf|Summer3|Mission_Sounds\Gulf\Summer3.wav|Austin, Snake, watch out, thereÆs Triple-A all over the target.
  6367. Record357=Mission|Gulf|Summer4|Mission_Sounds\Gulf\Summer4.wav|Austin IP inbound.
  6368. Record358=Mission|Gulf|Summer5|Mission_Sounds\Gulf\Summer5.wav|Buick, Buckeye, heavy guns in target area stay at high altitude.
  6369. Record359=Mission|Gulf|Summer6|Mission_Sounds\Gulf\Summer6.wav|Austin, Buckeye egress west Buick clear to ingress east to target area.
  6370. Record360=Mission|Gulf|Summer7|Mission_Sounds\Gulf\Summer7.wav|Austin, Buckeye, egress west now, Buick is entering target area.
  6371. Record361=Mission|Gulf|Warthog10|Mission_Sounds\Gulf\Warthog10.wav|Buick, Buckeye, incoming hostile chopper going towards the Jolly Greens, low. Clear to engage.
  6372. Record362=Mission|Gulf|Warthog12|Mission_Sounds\Gulf\Warthog12.wav|Bullseye! Watch him burn!
  6373. Record363=Mission|Gulf|Warthog13|Mission_Sounds\Gulf\Warthog13.wav|Shack! AAA destroyed!
  6374. Record364=Mission|Gulf|Warthog14|Mission_Sounds\Gulf\Warthog14.wav|[None]
  6375. Record365=Mission|Gulf|Warthog16|Mission_Sounds\Gulf\Warthog16.wav|Buckeye, Moccasin, entering friendly territory, thanks everybody once again.
  6376. Record366=Mission|Gulf|Warthog17|Mission_Sounds\Gulf\Warthog17.wav|Buick 2, hit, burning. I put out the fire. Hydraulics OK, pressing on.
  6377. Record367=Mission|Gulf|Warthog18|Mission_Sounds\Gulf\Warthog18.wav|Alright Slate, let's do a quick confirmation, who won the Superbowl last year?
  6378. Record368=Mission|Gulf|Warthog19|Mission_Sounds\Gulf\Warthog19.wav|Austin, Slate 4-6, how do you copy?
  6379. Record369=Mission|Gulf|Warthog20|Mission_Sounds\Gulf\Warthog20.wav|Slate 4-6, Austin, we copy and have your location, SAR 'copter callsign Moccasin is on his way to you, dig in and wait.
  6380. Record370=Mission|Gulf|Warthog21|Mission_Sounds\Gulf\Warthog21.wav|Moccasin, Austin, we're on our way.
  6381. Record371=Mission|Gulf|Warthog22|Mission_Sounds\Gulf\Warthog22.wav|Moccasin, Slate 4-6, negative, I hear jets all around, but, yeah! Yeah! Yeah! Visual! Contact! Come right...uhàabout 30 degreesà
  6382. Record372=Mission|Gulf|Warthog23|Mission_Sounds\Gulf\Warthog23.wav|Austin, Buckeye, there's a truck closing on Slate!
  6383. Record373=Mission|Gulf|Warthog24|Mission_Sounds\Gulf\Warthog24.wav|Slate 4-6, no problemo, welcome back.  Shell, Austin 1 is Bingo, can you make it north to meet us?
  6384. Record374=Mission|Gulf|Warthog25|Mission_Sounds\Gulf\Warthog25.wav|Austin, Shell, thatÆs a negative, thatÆs Iraqi air space out there.
  6385. Record375=Mission|Gulf|Warthog26|Mission_Sounds\Gulf\Warthog26.wav|Shell, Austin, we're really hurting for gas, we won't make it, do you copy?
  6386. Record376=Mission|Gulf|Warthog27|Mission_Sounds\Gulf\Warthog27.wav|OK, I'm coming north. Hold on.
  6387. Record377=Mission|Gulf|Warthog28|Mission_Sounds\Gulf\Warthog28.wav|Buick, Buckeye, Shell is pushing north, remain on CAP.
  6388. Record378=Mission|Gulf|Warthog3|Mission_Sounds\Gulf\Warthog3.wav|Austin, Moccasin, we're spotting Triple-A on the road, we can't head north, do you copy?
  6389. Record379=Mission|Gulf|Warthog30|Mission_Sounds\Gulf\Warthog30.wav|Yeah it was the Bronco's, the Denver Broncos.
  6390. Record380=Mission|Gulf|Warthog31|Mission_Sounds\Gulf\Warthog31.wav|Slate 4-6, Austin, thatÆs confirmed, give me your position.
  6391. Record381=Mission|Gulf|Warthog32|Mission_Sounds\Gulf\Warthog32.wav|Austin, I'm in a desert, it's hot, I'm near a water tower and next to a shed.
  6392. Record382=Mission|Gulf|Warthog33|Mission_Sounds\Gulf\Warthog33.wav|Slate 4-6, Moccasin, get ready, we're going to land, looks pretty clean here...
  6393. Record383=Mission|Gulf|Warthog4|Mission_Sounds\Gulf\Warthog4.wav|Slate, this is Moccasin, we're closing in on your fix, do you have visual?
  6394. Record384=Mission|Gulf|Warthog5|Mission_Sounds\Gulf\Warthog5.wav|This is Slate 4-6, there's a truck coming my way! From the south, kicking up dirt!
  6395. Record385=Mission|Gulf|Warthog6|Mission_Sounds\Gulf\Warthog6.wav|Yeeha! You got him! Good job! He's burning, he's burning!
  6396. Record386=Mission|Gulf|Warthog8|Mission_Sounds\Gulf\Warthog8.wav|Austin, Slate 4-6, thanks a lot you guys!
  6397. Record387=Mission|Gulf|Warthog9|Mission_Sounds\Gulf\Warthog9.wav|Buick, Buckeye, two bandits heading for the Jolly! Clear to engage.
  6398. Record388=Mission|Gulf|Where10|Mission_Sounds\Gulf\Where10.wav|Some Triple-A over the target, watch it guys!
  6399. Record389=Mission|Gulf|Where11|Mission_Sounds\Gulf\Where11.wav|Bandit taking off, on the western runway!
  6400. Record390=Mission|Gulf|Where12|Mission_Sounds\Gulf\Where12.wav|Shack on the flight lines!
  6401. Record391=Mission|Gulf|Where14|Mission_Sounds\Gulf\Where14.wav|Shack on that Iliushin transport plane!
  6402. Record392=Mission|Gulf|Where6|Mission_Sounds\Gulf\Where6.wav|Bullseye on squadron buildings!
  6403. Record393=Mission|Gulf|Where7|Mission_Sounds\Gulf\Where7.wav|Shack! Runways destroyed!
  6404. Record394=Mission|Gulf|Where8|Mission_Sounds\Gulf\Where8.wav|Bullseye! Fuel dumps destroyed!
  6405. Record395=Mission|Gulf|Warthog1|Mission_Sounds\Gulf\warthog1.wav|Slate 4-6, this is Austin, do you copy?
  6406. Record396=Mission|Gulf|Warthog2|Mission_Sounds\Gulf\warthog2.wav|Buick, Buckeye, incoming bandits north of you, clear to engage.
  6407. Record397=Mission|Gulf|Warthog7|Mission_Sounds\Gulf\warthog7.wav|This is Moccasin, we're down here, I can see him running...Charlie...get the back door! He's here, OK, we got him, taking offà
  6408. Record398=Mission|Multiplayer|FuelLow1|Mission_Sounds\Multiplayer\FuelLow1.wav|Red tanker down!
  6409. Record399=Mission|Multiplayer|FuelLow2|Mission_Sounds\Multiplayer\FuelLow2.wav|Blue tanker destroyed!
  6410. Record400=Mission|Multiplayer|FuelLow3|Mission_Sounds\Multiplayer\FuelLow3.wav|Red radar site is down!
  6411. Record401=Mission|Multiplayer|FuelLow4|Mission_Sounds\Multiplayer\FuelLow4.wav|Blue factory destroyed!
  6412. Record402=Mission|Multiplayer|Hill1|Mission_Sounds\Multiplayer\Hill1.wav|Blue convoy destroyed, Red side wins!
  6413. Record403=Mission|Multiplayer|Hill2|Mission_Sounds\Multiplayer\Hill2.wav|Red convoy destroyed, Blue side wins!
  6414. Record404=Mission|Multiplayer|Hill3|Mission_Sounds\Multiplayer\Hill3.wav|All aircraft, this is Big Bird, blue tanks are two miles from Hill 247!
  6415. Record405=Mission|Multiplayer|Hill4|Mission_Sounds\Multiplayer\Hill4.wav|All aircraft, red tanks are now two miles from Hill 247!
  6416. Record406=Mission|Multiplayer|Hill5|Mission_Sounds\Multiplayer\Hill5.wav|Blue tanks have reached one mile from Hill 247!
  6417. Record407=Mission|Multiplayer|Hill6|Mission_Sounds\Multiplayer\Hill6.wav|All aircraft, blue tanks are one mile from Hill 247!
  6418. Record408=Mission|Multiplayer|Hill7|Mission_Sounds\Multiplayer\Hill7.wav|Blue tanks have reached the Hill!
  6419. Record409=Mission|Multiplayer|Hill8|Mission_Sounds\Multiplayer\Hill8.wav|Red tanks have reached the Hill!
  6420. Record410=Mission|Multiplayer|Match1|Mission_Sounds\Multiplayer\Match1.wav|Blue SAM destroyed!
  6421. Record411=Mission|Multiplayer|Match10|Mission_Sounds\Multiplayer\Match10.wav|Red target destroyed!
  6422. Record412=Mission|Multiplayer|Match2|Mission_Sounds\Multiplayer\Match2.wav|Red SAM destroyed!
  6423. Record413=Mission|Multiplayer|Match3|Mission_Sounds\Multiplayer\Match3.wav|Austin, approaching enemy base.
  6424. Record414=Mission|Multiplayer|Match4|Mission_Sounds\Multiplayer\Match4.wav|Buick, approaching enemy base.
  6425. Record415=Mission|Multiplayer|Match5|Mission_Sounds\Multiplayer\Match5.wav|Corvette, approaching enemy base.
  6426. Record416=Mission|Multiplayer|Match6|Mission_Sounds\Multiplayer\Match6.wav|Dodge, approaching enemy base.
  6427. Record417=Mission|Multiplayer|Match7|Mission_Sounds\Multiplayer\Match7.wav|This is Big-Bird, blue forces have landed at the red airfield!
  6428. Record418=Mission|Multiplayer|Match8|Mission_Sounds\Multiplayer\Match8.wav|This is Big-Bird, red forces have landed at the blue base!
  6429. Record419=Mission|Multiplayer|Match9|Mission_Sounds\Multiplayer\Match9.wav|Blue target destroyed!
  6430. Record420=Mission|Multiplayer|RedConvoy1|Mission_Sounds\Multiplayer\RedConvoy1.wav|Red convoy is three miles to target!
  6431. Record421=Mission|Multiplayer|RedConvoy2|Mission_Sounds\Multiplayer\RedConvoy2.wav|Red convoy, now two miles to target!
  6432. Record422=Mission|Multiplayer|RedConvoy3|Mission_Sounds\Multiplayer\RedConvoy3.wav|Red convoy is one mile to final destination!
  6433. Record423=Mission|Multiplayer|RedConvoy4|Mission_Sounds\Multiplayer\RedConvoy4.wav|The convoy is half a mile from destination!
  6434. Record424=Mission|Multiplayer|RedConvoy5|Mission_Sounds\Multiplayer\RedConvoy5.wav|Red SAM is down, red SAM is down!!
  6435. Record425=Mission|Multiplayer|RedConvoy6|Mission_Sounds\Multiplayer\RedConvoy6.wav|Northern red SAM eliminated!
  6436. Record426=Mission|Multiplayer|RedConvoy7|Mission_Sounds\Multiplayer\RedConvoy7.wav|Southern SAM site eliminated.
  6437. Record427=Mission|Multiplayer|RedConvoy8|Mission_Sounds\Multiplayer\RedConvoy8.wav|Convoy at final destination, red side wins!
  6438. Record428=Mission|Multiplayer|Round1|Mission_Sounds\Multiplayer\Round1.wav|Tally hostile aircraft! Two miles away!
  6439. Record429=Mission|Multiplayer|Round2|Mission_Sounds\Multiplayer\Round2.wav|All aircraft, watch out for SAM and AAA on Canyon rims, keep it low!
  6440. Record430=Mission|Multiplayer|Round3|Mission_Sounds\Multiplayer\Round3.wav|Blue aircraft down!
  6441. Record431=Mission|Multiplayer|Round4|Mission_Sounds\Multiplayer\Round4.wav|Red aircraft down!
  6442. Record432=Mission|Multiplayer|Round5|Mission_Sounds\Multiplayer\Round5.wav|One blue aircraft left!
  6443. Record433=Mission|Multiplayer|Round6|Mission_Sounds\Multiplayer\Round6.wav|Only one red aircraft left!
  6444. Record434=Mission|Red_Flag|Hostage1|Mission_Sounds\Red_Flag\Hostage1.wav|Buckeye, Austin, target destroyed, I repeat, target destroyed.
  6445. Record435=Mission|Red_Flag|Hostage10|Mission_Sounds\Red_Flag\Hostage10.wav|This is Fox, small arms fire. We're in the camp...OK so far.
  6446. Record436=Mission|Red_Flag|Hostage11|Mission_Sounds\Red_Flag\Hostage11.wav|Saratoga 1, crossing into friendly territory.
  6447. Record437=Mission|Red_Flag|Hostage12|Mission_Sounds\Red_Flag\Hostage12.wav|This is Fox, we have some casualtiesà.Pete, take him to the second chopperàget that one on the towerà
  6448. Record438=Mission|Red_Flag|Hostage13|Mission_Sounds\Red_Flag\Hostage13.wav|OK, OK, ...ehàthis is Fox, we're out, we're outà.
  6449. Record439=Mission|Red_Flag|Hostage14|Mission_Sounds\Red_Flag\Hostage14.wav|Saratoga 1, we have all hostages and Fox crew. Taking off.
  6450. Record440=Mission|Red_Flag|Hostage15|Mission_Sounds\Red_Flag\Hostage15.wav|Saratoga 1, crossing into friendly territory.
  6451. Record441=Mission|Red_Flag|Hostage2|Mission_Sounds\Red_Flag\Hostage2.wav|Buckeye, Buick, targets destroyed, area clear, repeat, area clear.
  6452. Record442=Mission|Red_Flag|Hostage3|Mission_Sounds\Red_Flag\Hostage3.wav|Austin, Buckeye, multiple bandits incoming from the east, three formations, engage!.
  6453. Record443=Mission|Red_Flag|Hostage4|Mission_Sounds\Red_Flag\Hostage4.wav|Buick, Buckeye, enemy convoy arriving from east, engage them before they reach the Jolly Greens!
  6454. Record444=Mission|Red_Flag|Hostage5|Mission_Sounds\Red_Flag\Hostage5.wav|Austin, Buckeye, enemy helicopters arriving from east, in the canyon, engage, engage!
  6455. Record445=Mission|Red_Flag|Hostage6|Mission_Sounds\Red_Flag\Hostage6.wav|Oh no! Jolly Green down! Jolly Green down!
  6456. Record446=Mission|Red_Flag|Hostage7|Mission_Sounds\Red_Flag\Hostage7.wav|Shack! This convoy ain't going nowhere!
  6457. Record447=Mission|Red_Flag|Hostage9|Mission_Sounds\Red_Flag\Hostage9.wav|This is Saratoga1, visual contact with enemy camp, preparing to land.
  6458. Record448=Mission|Red_Flag|Airfield10|Mission_Sounds\Red_Flag\airfield10.wav|Some AAA over the target, easy going boys!
  6459. Record449=Mission|Red_Flag|Airfield11|Mission_Sounds\Red_Flag\airfield11.wav|Shaaackkk! Up in flames! Squadron destroyed!
  6460. Record450=Mission|Red_Flag|Airfield5|Mission_Sounds\Red_Flag\airfield5.wav|Yeehaa! Helicopters hit!
  6461. Record451=Mission|Red_Flag|Airfield6|Mission_Sounds\Red_Flag\airfield6.wav|Shack, flight line destroyed!
  6462. Record452=Mission|Red_Flag|Airfield7|Mission_Sounds\Red_Flag\airfield7.wav|Shack! Runway hit!
  6463. Record453=Mission|Red_Flag|Airfield8|Mission_Sounds\Red_Flag\airfield8.wav|Bullseye! Control tower hit!
  6464. Record454=Mission|Red_Flag|nuclear1|Mission_Sounds\Red_Flag\nuclear1.wav|Austin, Buckeye, multiple bandits incoming to Olds, engage!
  6465. Record455=Mission|Red_Flag|nuclear2|Mission_Sounds\Red_Flag\nuclear2.wav|This is Buckeye, one heavy is still on its way south, engage! Push It Up!
  6466. Record456=Mission|Red_Flag|nuclear3|Mission_Sounds\Red_Flag\nuclear3.wav|Buick, Buckeye, four Fulcrums, incoming to Ford! Engage!
  6467. Record457=Mission|Red_Flag|nuclear4|Mission_Sounds\Red_Flag\nuclear4.wav|Corvette, Buckeye, multiple bandits heading towards our Factory, engage!
  6468. Record458=Mission|Red_Flag|nuclear5|Mission_Sounds\Red_Flag\nuclear5.wav|Dodge, Buckeye, 4 bandits heading towards our Power Plant, engage!
  6469. Record459=Mission|Red_Flag|nuclear6|Mission_Sounds\Red_Flag\nuclear6.wav|Red Factory destroyed!
  6470. Record460=Mission|Red_Flag|nuclear7|Mission_Sounds\Red_Flag\nuclear7.wav|Red Power Plant destroyed!
  6471. Record461=Mission|Red_Flag|nuclear8|Mission_Sounds\Red_Flag\nuclear8.wav|This is Buckeye, they nuked our target.
  6472. Record462=Mission|Single|AF_1|Mission_Sounds\Single\AF_1.wav|Austin, Big Bird, full speed east! Air Force 1 is being intercepted! Initial heading 090! Push it up!
  6473. Record463=Mission|Single|AF_10|Mission_Sounds\Single\AF_10.wav|This is Air Force 1, there's another one on my six! Get him off me!
  6474. Record464=Mission|Single|AF_11|Mission_Sounds\Single\AF_11.wav|This is Air Force 1, we're safe now, I repeat, we're safe, everything's quiet nowà
  6475. Record465=Mission|Single|AF_12|Mission_Sounds\Single\AF_12.wav|Austin, this is the president of the United States, I want to thank you for your sacrifice, you saved our lives. See you guys on the ground.
  6476. Record466=Mission|Single|AF_13|Mission_Sounds\Single\AF_13.wav|Air Force 1, Big Bird, copy, Austin, you escort him.
  6477. Record467=Mission|Single|AF_14|Mission_Sounds\Single\AF_14.wav|Austin there are two more bandits north of Air Force 1 engage, engage!
  6478. Record468=Mission|Single|AF_15|Mission_Sounds\Single\AF_15.wav|This is the Holy Revolution Brothers! You will pay for your fight against the Islamic people!
  6479. Record469=Mission|Single|AF_2|Mission_Sounds\Single\AF_2.wav|Air Force 1, Big Bird, bogies BRAA 090 for 20, 10000, closing, Watch out! Watch out!
  6480. Record470=Mission|Single|AF_3|Mission_Sounds\Single\AF_3.wav|Mayday, Mayday, Mayday this is Air Force 1, repeat, this is Air Force 1, IÆve been engaged by terrorist fighters! Need immediate assistance, need immediate assistance.
  6481. Record471=Mission|Single|AF_4|Mission_Sounds\Single\AF_4.wav|Air Force 1, Big Bird, help is on its way, hold on there!
  6482. Record472=Mission|Single|AF_8|Mission_Sounds\Single\AF_8.wav|This is Air Force 1, turning back to base, prepare for emergency landing.
  6483. Record473=Mission|Single|Barrier1|Mission_Sounds\Single\Barrier1.wav|Austin, Big Bird, bandits were last seen southwest of you, low altitude. No contact with them at the moment. Keep flying to waypoint 1 until I have contact.
  6484. Record474=Mission|Single|Barrier10|Mission_Sounds\Single\Barrier10.wav|The radar complex is hit! The radar complex is hit!
  6485. Record475=Mission|Single|Barrier11|Mission_Sounds\Single\Barrier11.wav|This is Big Bird, incoming heavy bombers, southeast of radar complex!
  6486. Record476=Mission|Single|Barrier2|Mission_Sounds\Single\Barrier2.wav|Austin, Big Bird, bandits have just climbed to high altitude! They are west of the radar complex. Clear to engage!
  6487. Record477=Mission|Single|Barrier3|Mission_Sounds\Single\Barrier3.wav|Austin, the bandits are about to bomb the radar complex! We need you there fast!
  6488. Record478=Mission|Single|Barrier4|Mission_Sounds\Single\Barrier4.wav|Buick! There are more waves coming in! Scramble now! Scramble now!
  6489. Record479=Mission|Single|Barrier5|Mission_Sounds\Single\Barrier5.wav|Buick, copy, taking off.
  6490. Record480=Mission|Single|Barrier6|Mission_Sounds\Single\Barrier6.wav|Buick, approaching radar complex.
  6491. Record481=Mission|Single|Barrier7|Mission_Sounds\Single\Barrier7.wav|All US flights. We're launching SAMs at the bandits. Don't worry, we're not going to hit you.
  6492. Record482=Mission|Single|Barrier8|Mission_Sounds\Single\Barrier8.wav|Austin and Buick, incoming enemy choppers, arriving from the west. They're in the valley!
  6493. Record483=Mission|Single|Barrier9|Mission_Sounds\Single\Barrier9.wav|This is Big Bird, the choppers are in attack positions! They're going to launch in 30 seconds!
  6494. Record484=Mission|Single|Bring1|Mission_Sounds\Single\Bring1.wav|Olds, one minute to landing.
  6495. Record485=Mission|Single|Bring2|Mission_Sounds\Single\Bring2.wav|Olds IÆm landing at location 5, ground force is on its way.
  6496. Record486=Mission|Single|Bring3|Mission_Sounds\Single\Bring3.wav|Olds IÆve got the package, returning to base. Need air cover
  6497. Record487=Mission|Single|Bring4|Mission_Sounds\Single\Bring4.wav|Austin, Olds, IÆm being attacked from the north, need immediate assistance!
  6498. Record488=Mission|Single|Bring5|Mission_Sounds\Single\Bring5.wav|Austin, Olds, theyÆre right on top of me, I wonÆt survive for long! Mayday, Mayday!
  6499. Record489=Mission|Single|Bring6|Mission_Sounds\Single\Bring6.wav|This is Olds going down, going down.
  6500. Record490=Mission|Single|Bring7|Mission_Sounds\Single\Bring7.wav|Buick 1, Buick 2, enemy choppers on the ground, lets hose'em!
  6501. Record491=Mission|Single|Day1|Mission_Sounds\Single\Day1.wav|Buick, Big-bird, Chinese ships are unloading tanks along the shore. Destroy as many tanks as you can.
  6502. Record492=Mission|Single|Day2|Mission_Sounds\Single\Day2.wav|Buick, Big-Bird, a new package of ships is approaching the island, clear to engage.
  6503. Record493=Mission|Single|Day3|Mission_Sounds\Single\Day3.wav|Corvette, Buick, IÆm spiked from 360, engage those suckers!
  6504. Record494=Mission|Single|Day4|Mission_Sounds\Single\Day4.wav|Watch out! The ships are armed with guns!
  6505. Record495=Mission|Single|Day5|Mission_Sounds\Single\Day5.wav|Buick, Big-Bird, The tanks are heading for the radar post engage them as fast as you can before they seize the post.
  6506. Record496=Mission|Single|Day6|Mission_Sounds\Single\Day6.wav|Buick, Big-Bird, the post soldier will mark the camp with an orange colored smoke
  6507. Record497=Mission|Single|Fasten1|Mission_Sounds\Single\Fasten1.wav|Austin, Head Control, we're monitoring the intercept, stay low, full afterburner, and maintain heading 360. Good luck.
  6508. Record498=Mission|Single|Fasten10|Mission_Sounds\Single\Fasten10.wav|Pacific Sun 101, Big Bird, OK, get away from the plane, rescue is on its way!
  6509. Record499=Mission|Single|Fasten11|Mission_Sounds\Single\Fasten11.wav|Austin, Big Bird, incoming enemy choppers heading for the Boeing, hurry!
  6510. Record500=Mission|Single|Fasten12|Mission_Sounds\Single\Fasten12.wav|Austin, Big Bird, the convoy cut loose from the road and is racing to the Boeing! Get there fast!
  6511. Record501=Mission|Single|Fasten13|Mission_Sounds\Single\Fasten13.wav|Austin, Buick, from Big Bird, multiple bandits scrambling from Ballad and Tikrit, be prepared!
  6512. Record502=Mission|Single|Fasten14|Mission_Sounds\Single\Fasten14.wav|This is Chicago 1, visual contact with Pacific Sun 101, preparing to land.
  6513. Record503=Mission|Single|Fasten15|Mission_Sounds\Single\Fasten15.wav|This is Chicago 1, passengers and crew onboard, taking off south.
  6514. Record504=Mission|Single|Fasten16|Mission_Sounds\Single\Fasten16.wav|This is the captain, thanks a lot to everybody, we're OK! Thank you!
  6515. Record505=Mission|Single|Fasten17|Mission_Sounds\Single\Fasten17.wav|Chicago 1 passing into friendly territory.
  6516. Record506=Mission|Single|Fasten18|Mission_Sounds\Single\Fasten18.wav|Shack! Convoy burning!
  6517. Record507=Mission|Single|Fasten19|Mission_Sounds\Single\Fasten19.wav|Splash that Iraqi chopper!
  6518. Record508=Mission|Single|Fasten2|Mission_Sounds\Single\Fasten2.wav|Austin, cleared to fire, take the rear MiG first!
  6519. Record509=Mission|Single|Fasten20|Mission_Sounds\Single\Fasten20.wav|Oh no, Boeing down! Boeing down!
  6520. Record510=Mission|Single|Fasten21|Mission_Sounds\Single\Fasten21.wav|What? We're hit! Mayday, Mayday, Mayday!
  6521. Record511=Mission|Single|Fasten22|Mission_Sounds\Single\Fasten22.wav|Pacific Sun 101, this is Iraqi Air Control, proceed due east, prepare to land at Sadaam International Airport, contact tower on frequency 234, for clearance to land. The fighters will escort you.
  6522. Record512=Mission|Single|Fasten23|Mission_Sounds\Single\Fasten23.wav|Pacific Sun 101, OK, I don't have much choice, do I? OK, will comply.
  6523. Record513=Mission|Single|Fasten24|Mission_Sounds\Single\Fasten24.wav|Austin, this is Head Control. Keep low, full afterburner, maintain heading 360.
  6524. Record514=Mission|Single|Fasten25|Mission_Sounds\Single\Fasten25.wav|Big Bird, Chicago 1, the Iraqi convoy has reached the area, they're carrying a lot of soldiers, we're getting out of here with some survivors, it's all over I'm afraid, they're shooting up everything.
  6525. Record515=Mission|Single|Fasten3|Mission_Sounds\Single\Fasten3.wav|The MiGs are going crazy! What's happening?
  6526. Record516=Mission|Single|Fasten4|Mission_Sounds\Single\Fasten4.wav|Dive Boeing! Dive! This is United States Air Force fighters, we're behind you and taking care of the MiGs, get out of here! Fast!
  6527. Record517=Mission|Single|Fasten5|Mission_Sounds\Single\Fasten5.wav|This is Pacific Sun 101, we probably took a hit, I'm losing fuels, situation looks bad.
  6528. Record518=Mission|Single|Fasten6|Mission_Sounds\Single\Fasten6.wav|This is Pacific Sun 101, Mayday, Mayday! We're losing fuel, and engine power, have to land!
  6529. Record519=Mission|Single|Fasten7|Mission_Sounds\Single\Fasten7.wav|Pacific Sun 101 Big Bird, we are all around you, and will see where you're landing, try to land in open desert, we'll cover you, sending SAR helicopter callsign Chicago 1 to you.
  6530. Record520=Mission|Single|Fasten8|Mission_Sounds\Single\Fasten8.wav|This is Pacific Sun 101, I'm going to land in what looks like level terrain, just desert, north of the Baghdad - Amman road. Wish us luck.
  6531. Record521=Mission|Single|Fasten9|Mission_Sounds\Single\Fasten9.wav|This is Pacific Sun 101, we made it! We made it! We're on the ground, everybody seems to be alright, the planes smoking, we're evacuating!
  6532. Record522=Mission|Single|NoTo1|Mission_Sounds\Single\NoTo1.wav|Austin, Big Bird, report on CAP.
  6533. Record523=Mission|Single|NoTo10|Mission_Sounds\Single\NoTo10.wav|Austin, Big Bird, the transports are getting away. Go catch them.
  6534. Record524=Mission|Single|NoTo11|Mission_Sounds\Single\NoTo11.wav|The Rios are moving. LetÆs blow them away. It's the least we can do.
  6535. Record525=Mission|Single|NoTo12|Mission_Sounds\Single\NoTo12.wav|Look for other little bandits. Should be very low and up ahead. I have no contact right now.
  6536. Record526=Mission|Single|NoTo2|Mission_Sounds\Single\NoTo2.wav|Tally-Ho! The choppers are right beneath! Leads engaged!
  6537. Record527=Mission|Single|NoTo3|Mission_Sounds\Single\NoTo3.wav|Austin, Big Bird, the choppers turned east from waypoint 2. Clear to engage!
  6538. Record528=Mission|Single|NoTo4|Mission_Sounds\Single\NoTo4.wav|Watch out for the bridge!
  6539. Record529=Mission|Single|NoTo5|Mission_Sounds\Single\NoTo5.wav|Austin, watch out for the Canyon walls.
  6540. Record530=Mission|Single|NoTo6|Mission_Sounds\Single\NoTo6.wav|It seems pretty quiet out here.
  6541. Record531=Mission|Single|NoTo7|Mission_Sounds\Single\NoTo7.wav|Austin, Big Bird, four Fulcrums BRAA 270 for 40, do not engage.
  6542. Record532=Mission|Single|NoTo8|Mission_Sounds\Single\NoTo8.wav|Austin, the choppers are about to land! Get them as fast as you can.
  6543. Record533=Mission|Single|NoTo9|Mission_Sounds\Single\NoTo9.wav|Austin, copy.
  6544. Record534=Mission|Single|Osiraq1|Mission_Sounds\Single\Osiraq1.wav|Keshet, IP inbound.
  6545. Record535=Mission|Single|Osiraq10|Mission_Sounds\Single\Osiraq10.wav|Keshet designating now.
  6546. Record536=Mission|Single|Osiraq11|Mission_Sounds\Single\Osiraq11.wav|OK, no more Triple-A, still be careful!
  6547. Record537=Mission|Single|Osiraq12|Mission_Sounds\Single\Osiraq12.wav|Buick, Big Bird, bogies taking off east and north of you, stay alert for further details.
  6548. Record538=Mission|Single|Osiraq13|Mission_Sounds\Single\Osiraq13.wav|OK, I see you, it's OK.
  6549. Record539=Mission|Single|Osiraq14|Mission_Sounds\Single\Osiraq14.wav|Austin or Buick, Buckeye, there's a convoy that's escaped to the north from the facility, probably carrying nukes, destroy the convoy ASAP!
  6550. Record540=Mission|Single|Osiraq15|Mission_Sounds\Single\Osiraq15.wav|This is Keshet, I see the convoy to the north of the facility, on a road, designating for you now!
  6551. Record541=Mission|Single|Osiraq16|Mission_Sounds\Single\Osiraq16.wav|The convoy is nearing nuclear bunkers, push it up before they arrive!
  6552. Record542=Mission|Single|Osiraq17|Mission_Sounds\Single\Osiraq17.wav|Too late, the convoy has reached, pity.
  6553. Record543=Mission|Single|Osiraq2|Mission_Sounds\Single\Osiraq2.wav|Nesher, IP inbound.
  6554. Record544=Mission|Single|Osiraq3|Mission_Sounds\Single\Osiraq3.wav|Wow, shack, yes! Nuke destroyed!
  6555. Record545=Mission|Single|Osiraq4|Mission_Sounds\Single\Osiraq4.wav|Bullseye! There go the missile dumps!
  6556. Record546=Mission|Single|Osiraq5|Mission_Sounds\Single\Osiraq5.wav|Watch out for Triple-A everybody!
  6557. Record547=Mission|Single|Osiraq6|Mission_Sounds\Single\Osiraq6.wav|Visual contact with you!
  6558. Record548=Mission|Single|Osiraq8|Mission_Sounds\Single\Osiraq8.wav|Nesher hit my targets, going out west.
  6559. Record549=Mission|Single|Osiraq9|Mission_Sounds\Single\Osiraq9.wav|Keshet hit targets, going out west.
  6560. Record550=Mission|Training|BasicAA1|Mission_Sounds\Training\BasicAA1.wav|This is your first combat training sortie. In this flight you will learn and practice using the Air-to-Air radar modes. We have set up several target drones for you to practice against. Lets begin. Fly towards waypoint 1.
  6561. Record551=Mission|Training|BasicAA10|Mission_Sounds\Training\BasicAA10.wav|You can view your missile as it flies using the F11 key. DonÆt forget to go back to cockpit view by pressing the F1 key. There are a lot of dead pilots who where busy doing other stuff when they should have been watching where their aircraft is heading.
  6562. Record552=Mission|Training|BasicAA11|Mission_Sounds\Training\BasicAA11.wav|Nice shot! You got the first target. Make sure that your radar is now tracking the second target. Press the Right Bracket key to change your selected weapon to the AIM-9 missile. Your HUD display will change to the SRM mode. The diamond inside your TD box is the missile seeker indicator. The missile tries to acquire your radar target. The missile should track the target and a high pitched tone will sound. Wait for the Shoot Cue and fire the AIM-9 at the second drone.
  6563. Record553=Mission|Training|BasicAA12|Mission_Sounds\Training\BasicAA12.wav|Very good! Two targets down. Alright, let's head to waypoint 3.
  6564. Record554=Mission|Training|BasicAA13|Mission_Sounds\Training\BasicAA13.wav|Next we're going to use the air-to-air gun. Press the Right Bracket key to change to air to air gun mode.
  6565. Record555=Mission|Training|BasicAA14|Mission_Sounds\Training\BasicAA14.wav|Fly towards waypoint 3 and use the LRS or the TWS to track the target above waypoint 3.
  6566. Record556=Mission|Training|BasicAA15|Mission_Sounds\Training\BasicAA15.wav|We will use a vertical intercept to get to the target's six o'clock position. The target altitude is 15000' so fly at 5000' to the target.
  6567. Record557=Mission|Training|BasicAA16|Mission_Sounds\Training\BasicAA16.wav|We are now 12 miles from the target, increase power to full afterburner or press the 8 key. We need all the speed we can get to complete this interception.
  6568. Record558=Mission|Training|BasicAA17|Mission_Sounds\Training\BasicAA17.wav|We are now 5 miles to target. Pull up and place the target at the center of your HUD. Switch to full screen HUD view by pressing the F1 key. You should end the maneuver following the target about one mile from behind. As you close in on the target use the air to air gun funnel to aim at the target. Fly the funnel so that the cross is located before the target on the target flight path and position the target inside the funnel so that the target wingspan matches the funnel width. At a range of half a mile fire your gun at the target. Watch where your bullets are going and make small steering corrections accordingly.
  6569. Record559=Mission|Training|BasicAA18|Mission_Sounds\Training\BasicAA18.wav|Use the engine to keep a position of 0.3 to 0.5 miles behind the target.
  6570. Record560=Mission|Training|BasicAA19|Mission_Sounds\Training\BasicAA19.wav|Nice shot. There is nothing more satisfying in air combat than a good gun kill.
  6571. Record561=Mission|Training|BasicAA2|Mission_Sounds\Training\BasicAA2.wav|First youÆll need to learn how to operate the Air-to-Air Radar modes. Your radar should be in one of the Air-to-Air modes. Press the R key to switch between Air-to-Air and Air-to-Ground and use the Q key to toggle between sub modes.
  6572. Record562=Mission|Training|basicAA20|Mission_Sounds\Training\BasicAA20.wav|Come on, go into TWS and lock on the target.
  6573. Record563=Mission|Training|BasicAA21|Mission_Sounds\Training\BasicAA21.wav|You're doing well, now lets head back home.
  6574. Record564=Mission|Training|BasicAA22|Mission_Sounds\Training\BasicAA22.wav|Well, not all missiles hit their targets, fire again!
  6575. Record565=Mission|Training|BasicAA23|Mission_Sounds\Training\BasicAA23.wav|Shooting friendly airplanes is not the best thing you can do in real life battle, watch your IFF symbol before you fire a missile.
  6576. Record566=Mission|Training|BasicAA3|Mission_Sounds\Training\BasicAA3.wav|You can also lock on the closest target by pressing Enter on your keyboard.
  6577. Record567=Mission|Training|BasicAA4|Mission_Sounds\Training\BasicAA4.wav|The first mode we are going to use is the LRS or Long Range Search mode. Press the Q key until LRS is displayed on the top left side of the MFD. Use the Period key to increase the radar search range to the maximum radar range.
  6578. Record568=Mission|Training|BasicAA5|Mission_Sounds\Training\BasicAA5.wav|You should now see several bright dots on your radar screen. Those are air targets detected by our radar. Targets that are on the bottom of the screen are close to you while targets at the top of the screen are far. Targets on the center of the screen are straight in front of you while targets on the side of the screen are 60 degrees from your heading. Let's lock on a target. Place the mouse cursor over the lowest target on the screen and click the left mouse button.
  6579. Record569=Mission|Training|BasicAA6|Mission_Sounds\Training\BasicAA6.wav|Our radar is now tracking the target. Notice that on your HUD there is square with an x inside. The square is called the TD box. It will help you visually acquire your target. Steer the plane so that the TD box is in the middle of the HUD. You will see a small black object in the center of it. that is your target. press the F-4 key to have a look at your target. Press F1  to go back to cockpit view. the X in the TD box means this is a friendly aircraft. never shoot a missile before confirming that the target is hostile. OK. Now turn left and head towards waypoint 2.
  6580. Record570=Mission|Training|BasicAA7|Mission_Sounds\Training\BasicAA7.wav|Switch to TWS mode by pressing the Q key and select the AIM-120 missile by pressing the Right Bracket key, until AIM-120 is displayed on the left side of the HUD. Your radar will detect two targets near waypoint 2. You can use the Enter key to switch your designated target. In TWS mode the radar can track several targets and keep searching for additional targets, however, the detection range is shorter than in LRS mode.
  6581. Record571=Mission|Training|BasicAA8|Mission_Sounds\Training\BasicAA8.wav|We have placed two MiG-21 drones at waypoint 2. We will use the AIM-120 to shoot the first target down. Now steer the plane so that the TD box is inside your HUD.
  6582. Record572=Mission|Training|BasicAA9|Mission_Sounds\Training\BasicAA9.wav|You will notice a small dot on your HUD and a circle. Once the dot is inside the circle that means that you are within the allowed steering error for firing the missile. At a range of 15 NM we can fire the missile. Notice the small triangle bellow the TD box, that is your Shoot Cue. The Shoot Cue appears when all the required parameters for firing a missile are met. To fire the missile press the pickle button on your joystick or press the Space bar.
  6583. Record573=Mission|Training|BasicAG1|Mission_Sounds\Training\BasicAG1.wav|Good morning. I hope you had a good night's sleep because this mission is  a tough one. Today you're going to learn how to drop iron bombs on your targets and kill them. I'm gonna be your number two in this mission and I'll be talking to you over the radio.
  6584. Record574=Mission|Training|BasicAG10|Mission_Sounds\Training\BasicAG10.wav|Your target will now disappear under the aircraft's nose. Don't worry about it, wait until you are 4 miles away from the target.
  6585. Record575=Mission|Training|BasicAG11|Mission_Sounds\Training\BasicAG11.wav|Now, as I told you, pitch down your nose, until you see the target. Put the velocity vector on the target and start pulling. Press the pickle when you've got the pipper on the target.
  6586. Record576=Mission|Training|BasicAG12|Mission_Sounds\Training\BasicAG12.wav|You've got two targets here. Destroy both of them and proceed to the next waypoint.
  6587. Record577=Mission|Training|BasicAG13|Mission_Sounds\Training\BasicAG13.wav|Shack! Nice shot! Now get the second target and then go on to waypoint 3.
  6588. Record578=Mission|Training|BasicAG14|Mission_Sounds\Training\BasicAG14.wav|Now, switch radar mode to Ground Moving Target. Do this by pressing Q until you see the letters GMT On your radar display. Your radar will now display moving targets only.
  6589. Record579=Mission|Training|BasicAG15|Mission_Sounds\Training\BasicAG15.wav|Lock on one of the targets and have a look at it. You will now attack a vehicle convoy.
  6590. Record580=Mission|Training|BasicAG16|Mission_Sounds\Training\BasicAG16.wav|Switch to the STRF sight by pressing the Left Bracket key. The pipper now shows you where the bullets are going to hit.
  6591. Record581=Mission|Training|BasicAG17|Mission_Sounds\Training\BasicAG17.wav|Fly to the targets at 8000'. Perform the same maneuver as before, destroy the three targets and head back home.
  6592. Record582=Mission|Training|BasicAG18|Mission_Sounds\Training\BasicAG18.wav|Come on! Get those targets!
  6593. Record583=Mission|Training|BasicAG19|Mission_Sounds\Training\BasicAG19.wav|Come on, Fuel is getting low!
  6594. Record584=Mission|Training|BasicAG2|Mission_Sounds\Training\BasicAG2.wav|Nice takeoff. Now fly to waypoint 1 and then go on to waypoint 2. You can engage the autopilot in NAV mode if you want to.
  6595. Record585=Mission|Training|BasicAG20|Mission_Sounds\Training\BasicAG20.wav|Man, this is taking too longà
  6596. Record586=Mission|Training|BasicAG21|Mission_Sounds\Training\BasicAG21.wav|Nice shot! Two more to go!
  6597. Record587=Mission|Training|BasicAG22|Mission_Sounds\Training\BasicAG22.wav|Good job! Now get the last one!
  6598. Record588=Mission|Training|BasicAG23|Mission_Sounds\Training\BasicAG23.wav|One down, one to go!
  6599. Record589=Mission|Training|BasicAG25|Mission_Sounds\Training\BasicAG25.wav|Great job! You can now fly towards home, and get your next mission.
  6600. Record590=Mission|Training|BasicAG3|Mission_Sounds\Training\BasicAG3.wav|Now, let's switch our radar to Ground Mode. Press R twice until your radar is in Ground mode. You should see the word Map on the top left side of your radar display.
  6601. Record591=Mission|Training|BasicAG4|Mission_Sounds\Training\BasicAG4.wav|Your radar is now tracking ground targets, and you should see them on the radar. Press Enter to lock on the first target. You can also click on the target by using the mouse.
  6602. Record592=Mission|Training|BasicAG5|Mission_Sounds\Training\BasicAG5.wav|Make sure you're locked on the target. It should now be marked by a cross on the radar. Press F4 to have a closer look at it. Press F1 to return to the cockpit.
  6603. Record593=Mission|Training|BasicAG6|Mission_Sounds\Training\BasicAG6.wav|Your two targets are located at waypoint 2. You're going to attack two fuel dumps, as you were briefed about. You should also be able to see the TD box marking your target straight ahead of you.
  6604. Record594=Mission|Training|BasicAG7|Mission_Sounds\Training\BasicAG7.wav|Now, let's turn on the CCIP sight. Press the Left Bracket key until you see the letters MK-82 on the lower left side of the HUD. These are the Mark 82 500 pound bombs which you will drop soon.
  6605. Record595=Mission|Training|BasicAG8|Mission_Sounds\Training\BasicAG8.wav|The small circle with the dot in the middle is the bomb's impact point, or the Pipper. The long line connected to the pipper is called the bomb fall line.
  6606. Record596=Mission|Training|BasicAG9|Mission_Sounds\Training\BasicAG9.wav|Fly directly to waypoint 2, at 16000'. When you are four miles from the target pitch your nose down until the velocity vector points at the target. Then make sure your wings are level, and start pulling up. When the pipper is on the target, press the pickle button on your joystick or keyboard, and release the bombs.
  6607. Record597=Mission|Training|Guided1|Mission_Sounds\Training\Guided1.wav|In this sortie we are going to practice some new guided weapons. The JDAM bombs, the AGM-130 guided missile and the AGM-65D missiles. Fly towards waypoint 2 and select the GBU-30 JDAM bomb using the Left Bracket key.
  6608. Record598=Mission|Training|Guided10|Mission_Sounds\Training\Guided10.wav|OK, that is one target down.
  6609. Record599=Mission|Training|Guided11|Mission_Sounds\Training\Guided11.wav|Nice shot, we got one more assignment in front of us, killing the Scud using the AGM-130 missile.
  6610. Record600=Mission|Training|Guided12|Mission_Sounds\Training\Guided12.wav|Fly to waypoint 4. We are now going to launch the AGM from low altitude at 30 miles range from the target. Fly below 1000' towards waypoint 4.
  6611. Record601=Mission|Training|Guided13|Mission_Sounds\Training\Guided13.wav|DonÆt forget to select the AGM-130 missile.
  6612. Record602=Mission|Training|Guided14|Mission_Sounds\Training\Guided14.wav|We are now 30 miles from the target. Pull up a little and fire the missile. We do not want to keep flying towards the target so turn back 180 degrees and engage the auto pilot, in level mode. Press A once to engage the auto pilot.
  6613. Record603=Mission|Training|Guided15|Mission_Sounds\Training\Guided15.wav|Now bring up the full screen weapon MFD. You are now looking at the view from the TV camera, located on the missile. You can pan the camera and control the missile using the CTRL Arrow keys. Zoom the view using the MFD zoom keys.
  6614. Record604=Mission|Training|Guided16|Mission_Sounds\Training\Guided16.wav|Steer the missile towards the waypoint 4 circle. Make sure you do not crash the missile on the way.
  6615. Record605=Mission|Training|Guided17|Mission_Sounds\Training\Guided17.wav|Remember, your target is the Scud Launcher that is located between the two buildings. You are not supposed to damage those buildings. You have only one very expensive missile for this target, missing is out of the question.
  6616. Record606=Mission|Training|Guided18|Mission_Sounds\Training\Guided18.wav|The finest American technology and you miss? You've just hit one of the buildings. This mission is over for you!
  6617. Record607=Mission|Training|Guided19|Mission_Sounds\Training\Guided19.wav|Now thatÆs what I call weapon delivery! Clearly you had a very good instructor.
  6618. Record608=Mission|Training|Guided2|Mission_Sounds\Training\Guided2.wav|The JDAM bomb has an internal GPS navigation system, programmed by the ground crew to hit our primary target. All we have to do is get to the target area and drop the bomb in the direction of the target. We will use the level bombing technique for this pass.
  6619. Record609=Mission|Training|Guided3|Mission_Sounds\Training\Guided3.wav|Our primary target is a weapon bunker at waypoint 2 and the target coordinates are already programmed in the bomb. Fly towards the target at 20000'.
  6620. Record610=Mission|Training|Guided4|Mission_Sounds\Training\Guided4.wav|We are now seven miles from the target. Place the pipper at the area of the circle representing waypoint 2. Press and hold the pickle button until the bombs fall down.
  6621. Record611=Mission|Training|Guided5|Mission_Sounds\Training\Guided5.wav|Try to keep the velocity vector on the Bomb-Fall-Line and wait for the Time-to-Release indicator to go down. Once the indicator crosses the velocity vector, the bomb will drop. Press F11 to view the bomb going to the target.
  6622. Record612=Mission|Training|Guided6|Mission_Sounds\Training\Guided6.wav|Boom! Now that was not hard was it?
  6623. Record613=Mission|Training|Guided7|Mission_Sounds\Training\Guided7.wav|Now lets see some action using our good old friend Maverick. Turn to waypoint 3 and change the radar to GMT mode.
  6624. Record614=Mission|Training|Guided8|Mission_Sounds\Training\Guided8.wav|We've set some moving ground vehicles for the AGM practice. Your GMT radar should display them by now. Change to the AGM-65 missile using the Left Bracket key. Go ahead and lock on one of the targets by pressing Enter.
  6625. Record615=Mission|Training|Guided9|Mission_Sounds\Training\Guided9.wav|Maverick tracks the heat source coming out of the target and goes after the target when fired. Go ahead and launch your missile at the targets. You have three missiles and you must destroy at least two vehicles to pass this mission.
  6626. Record616=Mission|Training|Landing1|Mission_Sounds\Training\Landing1.wav|We are now right above Nellis Air-Force-Base. Press A once to engage the autopilot, and make sure you are in autopilot NAV mode.
  6627. Record617=Mission|Training|Landing10|Mission_Sounds\Training\Landing10.wav|Look at the ILS indicator. The two lines should be centered like a cross. This means our approach is OK.
  6628. Record618=Mission|Training|Landing11|Mission_Sounds\Training\Landing11.wav|Disengage the autopilot by pressing the A key, then set your throttle to full power, take off, and we'll see if you can do this on your own. I'm just going to sit back and observe.
  6629. Record619=Mission|Training|Landing12|Mission_Sounds\Training\Landing12.wav|Nice landing! I think you're ready for some action. Let's move on to the next flight.
  6630. Record620=Mission|Training|Landing13|Mission_Sounds\Training\Landing13.wav|Now, let's contact the tower by pressing CTRL T.
  6631. Record621=Mission|Training|Landing14|Mission_Sounds\Training\Landing14.wav|We are now on a long final approach to Nellis. The runway is far ahead so we've got some time. Now, lets maintain this altitude of 3000 feet above ground level, and talk about the landing procedure.
  6632. Record622=Mission|Training|Landing15|Mission_Sounds\Training\Landing15.wav|The first thing to do is to slow down. Close your throttle to 70 Percent power, and extend the Speed Brake by pressing S.
  6633. Record623=Mission|Training|Landing16|Mission_Sounds\Training\Landing16.wav|Now we should wait until our speed reaches 250 knots. In the meanwhile we'll go over the pre-landing checklist: All gauges are in the green zone, and fuel level is OK.
  6634. Record624=Mission|Training|Landing17|Mission_Sounds\Training\Landing17.wav|Speed is 250 knots. You can now lower your landing gear by pressing G, then extend flaps by pressing F. You can add about 10 percent power .
  6635. Record625=Mission|Training|Landing18|Mission_Sounds\Training\Landing18.wav|Make sure the three Gear indicators in the cockpit are green, and that the Flaps indicator is on.
  6636. Record626=Mission|Training|Landing19|Mission_Sounds\Training\Landing19.wav|Take a look at the HUD. You can now see two lines right in the middle. These are the ILS indicators. They should be centered like a cross.
  6637. Record627=Mission|Training|Landing2|Mission_Sounds\Training\Landing2.wav|I will now demonstrate a landing pattern. Pay close attention.
  6638. Record628=Mission|Training|Landing20|Mission_Sounds\Training\Landing20.wav|Now, start the final approach. Pitch down until the velocity vector is pointing at the beginning of the runway, and close your throttle to maintain 165 knots..
  6639. Record629=Mission|Training|Landing21|Mission_Sounds\Training\Landing21.wav|Don't forget to lower you landing gears.
  6640. Record630=Mission|Training|Landing22|Mission_Sounds\Training\Landing22.wav|Let's try again. Go back to the starting point, about 7 miles from the runway in 3000', and do it all over again. Remember to raise your landing gears.
  6641. Record631=Mission|Training|Landing23|Mission_Sounds\Training\Landing23.wav|OK, start pressing the brakes by holding the B key until the plane stops.
  6642. Record632=Mission|Training|Landing24|Mission_Sounds\Training\Landing24.wav|Speed is OK. You can now lower your landing gear by pressing G, then extend flaps by pressing F. You can add about 10 percent power .
  6643. Record633=Mission|Training|Landing25|Mission_Sounds\Training\Landing25.wav|Look right ahead. You can see both of the runways. We are going to land on the right one.
  6644. Record634=Mission|Training|Landing26|Mission_Sounds\Training\Landing26.wav|You can turn right, left, up and down to see the effect on the HUD.
  6645. Record635=Mission|Training|Landing27|Mission_Sounds\Training\Landing27.wav|Now, take the throttle to idle position, and pull gently the stick until the velocity vector is pointing toward the horizon.
  6646. Record636=Mission|Training|Landing28|Mission_Sounds\Training\Landing28.wav|Oh, it's too late for landing on this approach.
  6647. Record637=Mission|Training|Landing29|Mission_Sounds\Training\Landing29.wav|Never mind. Let's start this mission all over again.
  6648. Record638=Mission|Training|Landing3|Mission_Sounds\Training\Landing3.wav|As soon as we cross the end of the runway I will turn left to the crosswind leg.
  6649. Record639=Mission|Training|Landing4|Mission_Sounds\Training\Landing4.wav|Now is the time to turn left to the downwind leg. Our heading should be 040.
  6650. Record640=Mission|Training|Landing5|Mission_Sounds\Training\Landing5.wav|Press 4 on your numeric keypad to have a look at the runway. This is the correct distance.
  6651. Record641=Mission|Training|Landing6|Mission_Sounds\Training\Landing6.wav|Let's take a look at the gauges and make sure all instruments are within limits and the fuel level is OK. Speed is 200 knots, so I can lower the landing gear and extend flaps.
  6652. Record642=Mission|Training|Landing7|Mission_Sounds\Training\Landing7.wav|Take a look at the runway using the 1 key on the numeric keyboard. This is the time to turn to the base leg.
  6653. Record643=Mission|Training|Landing8|Mission_Sounds\Training\Landing8.wav|Now look at the ILS lines in the HUD. When the line starts to turn we will turn to the final leg.
  6654. Record644=Mission|Training|Landing9|Mission_Sounds\Training\Landing9.wav|Maintain an air speed of 165 knots using your throttle. The proper landing approach is four degrees - this means you should point your velocity vector at the touch-down zone, which should be four degrees below the horizon. Keep yourself centered on the runway.
  6655. Record645=Mission|Training|MultiForm01|Mission_Sounds\Training\MultiForm01.wav|Hey Bud. This is your last weapon training mission. In this mission, you'll practice four-ship formation and get to learn how to use JTIDS. I'm in your  cockpit now, and between tasks we'll change formation. Don't worry, I'll remind you to do so.
  6656. Record646=Mission|Training|MultiForm02|Mission_Sounds\Training\MultiForm02.wav|First, we have to destroy two buildings right ahead. There is an air defense unit around the target area, so we'll have to watch out for it. Number three and four don't have the right ammo for the ground targets, so send them to take out the bogies, using CTRL ALT W. Meanwhile, take number two and destroy the buildings.
  6657. Record647=Mission|Training|MultiForm03|Mission_Sounds\Training\MultiForm03.wav|While flying, notice the presentation on the JTIDS, as you were briefed about. Take a look at the enemy aircraft, presented by the green triangles. The buildings are presented as little green squares. Look that there are small squares with a small line indicating direction. These are moving vehicles.
  6658. Record648=Mission|Training|MultiForm04|Mission_Sounds\Training\MultiForm04.wav|Fan - freaking - tastic, excellent! let's move on.
  6659. Record649=Mission|Training|MultiForm05|Mission_Sounds\Training\MultiForm05.wav|OK, let's get this one again. I think the target survived.
  6660. Record650=Mission|Training|MultiForm06|Mission_Sounds\Training\MultiForm06.wav|Now it's time to switch to the next flight. Press Shift 2 and let's get into Buick flight.
  6661. Record651=Mission|Training|MultiForm07|Mission_Sounds\Training\MultiForm07.wav|Feeling comfortable? Let's get to work. We've got some visitors up north. Do whatever you need to do to destroy them. Don't forget, you have three friendly jets with you, and they're all armed.
  6662. Record652=Mission|Training|MultiForm08|Mission_Sounds\Training\MultiForm08.wav|Well done, my friend. You are ready to move on.
  6663. Record653=Mission|Training|MultiForm09|Mission_Sounds\Training\MultiForm09.wav|You can now move to Corvette formation using Shift 3.
  6664. Record654=Mission|Training|MultiForm10|Mission_Sounds\Training\MultiForm10.wav|Feeling strange? Well, we are in a F-4. You can feel it out for a couple of seconds.
  6665. Record655=Mission|Training|MultiForm11|Mission_Sounds\Training\MultiForm11.wav|Our mission now is to destroy three SA-2 and two Roland sites, using HARMs. Use the JTIDS and of course - your wingman. Do it quick but watch out - this is not a game.
  6666. Record656=Mission|Training|MultiForm12|Mission_Sounds\Training\MultiForm12.wav|You are good, you know that?
  6667. Record657=Mission|Training|MultiForm13|Mission_Sounds\Training\MultiForm13.wav|Some of the SAMs are still alive. Do whatever you need to fix it.
  6668. Record658=Mission|Training|MultiForm14|Mission_Sounds\Training\MultiForm14.wav|You are ready for the final mission. Let's switch to Dodge flight.
  6669. Record659=Mission|Training|MultiForm15|Mission_Sounds\Training\MultiForm15.wav|Have you flown this plane before? It's pretty nice for Air-to-Ground attacks.
  6670. Record660=Mission|Training|MultiForm16|Mission_Sounds\Training\MultiForm16.wav|Now, let's try to find the tank convoy, heading southwest. When you find the convoy, use all your forces, and destroy it.
  6671. Record661=Mission|Training|MultiForm17|Mission_Sounds\Training\MultiForm17.wav|Wow, look at that convoy, poor suckersà
  6672. Record662=Mission|Training|MultiForm18|Mission_Sounds\Training\MultiForm18.wav|Well done. You've successfully completed your weapon school training. Don't forget what you've learned up till now. See you in Red Flag.
  6673. Record663=Mission|Training|MultiForm19|Mission_Sounds\Training\MultiForm19.wav|When you are in the tactical display screen. Press Buick and then press Fly. This will put us in the Buick lead position.
  6674. Record664=Mission|Training|Night1|Mission_Sounds\Training\Night1.wav|Good evening. That's it, from now on your nights belong to the Air Force as well. In this flight you will learn all you need to know about flying your aircraft and attacking ground targets at night.
  6675. Record665=Mission|Training|Night10|Mission_Sounds\Training\Night10.wav|Pan your FLIR to the area of waypoint 2. Once the designated target is detected the FLIR will display a bright square on top of the target, and the pod will automatically track the target. Go into full HUD view by pressing the F1 key.
  6676. Record666=Mission|Training|Night11|Mission_Sounds\Training\Night11.wav|Fly towards the target at 10000 feet. We will use level bombing technique for this path.
  6677. Record667=Mission|Training|Night12|Mission_Sounds\Training\Night12.wav|We are now 5 miles from the target. Place your pipper at the area of the laser TD box. Then press and HOLD the pickle button until the bomb is released.
  6678. Record668=Mission|Training|Night13|Mission_Sounds\Training\Night13.wav|After the bomb release start a 3 G right turn to clear the target area. You can switch back to full screen MFD view and watch your bombs hit the target.
  6679. Record669=Mission|Training|Night14|Mission_Sounds\Training\Night14.wav|Right on! We rule the night!
  6680. Record670=Mission|Training|Night15|Mission_Sounds\Training\Night15.wav|Austin 1 this is lion 1, Target destroyed. I repeat, target is destroyed.
  6681. Record671=Mission|Training|Night16|Mission_Sounds\Training\Night16.wav|Hey, are you nuts? You're firing at us! This is Lion 1, requesting SAR! We've got three guys wounded!
  6682. Record672=Mission|Training|Night17|Mission_Sounds\Training\Night17.wav|OK, now fly to waypoint 3 and we will practice active laser designation.
  6683. Record673=Mission|Training|Night18|Mission_Sounds\Training\Night18.wav|Use you MAP radar mode to lock on a target at waypoint 3. Our target is an SA-2 radar. Use F4 view to make sure you are locked on the right target. The target is the radar, not the launchers.
  6684. Record674=Mission|Training|Night19|Mission_Sounds\Training\Night19.wav|Notice that the FLIR display is centered on your radar target. Go into full screen MFD and zoom in on the target. Once you are sure the FLIR is locked on the right target press the L key to turn the laser designator on. Laser On is displayed on the MFD.
  6685. Record675=Mission|Training|Night2|Mission_Sounds\Training\Night2.wav|The first thing you need to know about flying at night is how to turn your external lights on and off. We use the lights around base area but turn them off behind enemy lines. Go to external view by pressing the F10 key and switch the lights on and off using the CTRL L key. Now, taxi to the runway.
  6686. Record676=Mission|Training|Night20|Mission_Sounds\Training\Night20.wav|Now Go into HUD view and perform a level bomb run on the target, the same way you have done last time.
  6687. Record677=Mission|Training|Night21|Mission_Sounds\Training\Night21.wav|Not too bad! You will make a fine USAF pilot one day.
  6688. Record678=Mission|Training|Night22|Mission_Sounds\Training\Night22.wav|Looks like you bombed the wrong target, in real combat such a mistake could mean catastrophe.
  6689. Record679=Mission|Training|Night23|Mission_Sounds\Training\Night23.wav|It's time to go back home. DonÆt forget to turn on your lights. I recommend that you use the ILS system for the approach. The ILS indicators will help you in your glide path orientation for the landing. This mission will end once you land this jet safely at Nellis.
  6690. Record680=Mission|Training|Night24|Mission_Sounds\Training\Night24.wav|OK. We have made it back. Now go and get some sleep, there is a long day ahead of us tomorrow.
  6691. Record681=Mission|Training|Night3|Mission_Sounds\Training\Night3.wav|Once we are airborne it's time to put the night vision goggles on. Do that using the CTRL N key. How about that. The desert looks very green at night. Now lets practice low level navigation towards waypoint 2.
  6692. Record682=Mission|Training|Night4|Mission_Sounds\Training\Night4.wav|Is that what you call low level navigation? Drop down to 300 feet AGL!
  6693. Record683=Mission|Training|Night5|Mission_Sounds\Training\Night5.wav|Now lets talk about the LANTIRN attack pod. The LANTIRN gives us two special capabilities: One is to detect targets at low visibility conditions. The second is designating targets with a laser pod and attack them with laser bombs, or LGB's.
  6694. Record684=Mission|Training|Night6|Mission_Sounds\Training\Night6.wav|Press the Left Bracket key to select the GBU-12 laser bomb. Notice that your LANTIRN is automatically displayed on the MFD. You can pan the LANTIRN by using the CTRL Arrow keys and zoom in and out by using the MFD zoom buttons. To have a better view of your FLIR switch to full screen MFD view by pressing Z.
  6695. Record685=Mission|Training|Night7|Mission_Sounds\Training\Night7.wav|Laser bombs can be deployed either using active laser designation or using the passive mode. In the passive mode a third party like a ground force or another airplane designates the target for you, all you have to do is to locate that designation and drop your bombs on it. Right now we have a ground unit which is designating one of the targets around waypoint 2. We are now going to attack that target.
  6696. Record686=Mission|Training|Night8|Mission_Sounds\Training\Night8.wav|Wait for the ground unit to give you clearance to fire.
  6697. Record687=Mission|Training|Night9|Mission_Sounds\Training\Night9.wav|Austin 1 this is Lion 1 your target is caged, you're clear to fire.
  6698. Record688=Mission|Training|Ref1|Mission_Sounds\Training\Ref1.wav|The first step in a successful air refueling is locating the tanker and preparing your aircraft for the process. Open the Air Refuel hatch by pressing CTRL R, and listen for the ATC's vector to the tanker. Turn to that direction and search for the tanker with your radar. The tanker in this mission is 15 miles east of you.
  6699. Record689=Mission|Training|Ref2|Mission_Sounds\Training\Ref2.wav|OK, you are now 5 miles from the tanker. Adjust your speed to about 400 knots. There are two ways to refuel in this airplane, Automatic Refueling and Manual Refueling. In this mission we will use Automatic Refueling. Press the A key twice to engage the refueling autopilot. Check that the bottom left side of the HUD shows the word Refuel. Now sit back and enjoy the ride.
  6700. Record690=Mission|Training|Ref3|Mission_Sounds\Training\Ref3.wav|Always approach the tanker from the right side and look carefully for the aircraft in front of you. Every aircraft that finishes refueling clears the tanker to the left.
  6701. Record691=Mission|Training|Ref4|Mission_Sounds\Training\Ref4.wav|We are now one mile from the tanker, learn to estimate the distance and listen to the boomer calling out the instructions on the radio. When we get closer you will be able to see the refueling lights system on the tanker.
  6702. Record692=Mission|Training|Ref5|Mission_Sounds\Training\Ref5.wav|Watch how the boomer carefully connects the refueling boom to our aircraft. Once the fuel transfer is complete the boomer will disconnect the boom and we can move to the left.
  6703. Record693=Mission|Training|Ref6|Mission_Sounds\Training\Ref6.wav|OK, now you can try this again in the manual mode. Just follow the same procedure without engaging the auto pilot. Keep your closing velocity under control and DO NOT crash into the tanker. You need one more successful connection to pass this mission.
  6704. Record694=Mission|Training|Ref7|Mission_Sounds\Training\Ref7.wav|Taking the tanker down was not such a bright idea. If it was up to me you would have been grounded, dismissed and never allowed to sit in the cockpit of a USAF jet again.
  6705. Record695=Mission|Training|Sead1|Mission_Sounds\Training\Sead1.wav|In this mission we are going to practice fighting against Surface-to-Air missiles, or SAMs. After completing this mission you will know how to destroy SAM sites using HARM missiles and how to evade SAM missiles that are fired against us. Fly towards waypoint 2 and select HARM missiles using the Left Bracket key.
  6706. Record696=Mission|Training|Sead10|Mission_Sounds\Training\Sead10.wav|OK. Now lets practice some missile avoidance techniques. Climb up to 5000'. Keep your eyes on the RWR. If you need to bring up the RWR screen press the U key. Soon enough the SA-6 site will lock on us. Notice the 6 display on your RWR.
  6707. Record697=Mission|Training|Sead11|Mission_Sounds\Training\Sead11.wav|When the SAM launches at us you will hear a missile launch tone and the 6 on the RWR will blink. Immediately turn the airplane so the site is 90 degrees to your left, or as we say On Your Beam. Drop chaff by pressing the Insert key a few times and turn the ECM jammer on by pressing the J key.
  6708. Record698=Mission|Training|Sead12|Mission_Sounds\Training\Sead12.wav|It is very important to visually acquire the incoming missile. To do that press the F5 key once. Your view will now be padlocked on the incoming missile. As soon as you visualize the missile break towards it and keep deploying that chaff.
  6709. Record699=Mission|Training|Sead13|Mission_Sounds\Training\Sead13.wav|Keep performing these evasive maneuvers on your way to waypoint 4. Our mission will be over once we get there
  6710. Record700=Mission|Training|Sead14|Mission_Sounds\Training\Sead14.wav|You're doing well. Keep flying low.
  6711. Record701=Mission|Training|Sead2|Mission_Sounds\Training\Sead2.wav|There is an active SA-3 site around waypoint 2. You can lock on it using the MAP radar mode. Point at the target and have a look at the HARM display. Since the site is active the HARM seeker can detect and lock on the SAM radar
  6712. Record702=Mission|Training|Sead3|Mission_Sounds\Training\Sead3.wav|The 3 display is the SAM radar and the two A's are Triple-A sites. You can toggle between the HARM targets by pressing Ctrl Enter. select the SA-3 target and keep flying towards the target until the MFD displays the words In Range at the top. Fire the HARM using the pickle button or the Space bar.
  6713. Record703=Mission|Training|Sead4|Mission_Sounds\Training\Sead4.wav|If your missile misses fire the second one.
  6714. Record704=Mission|Training|Sead5|Mission_Sounds\Training\Sead5.wav|As you can see the best defense against those SAMs is to kill them down.
  6715. Record705=Mission|Training|Sead6|Mission_Sounds\Training\Sead6.wav|OK , now for the hard part. You will not always have the luxury of attacking SAM sites from a distance. You might find your self one day well within the range of a deadly SAM and have those mean missiles chasing you. We are now going to fight defensively against a simulated SAM missile. This missile does not have a real warhead and will not cause any damage to our plane.
  6716. Record706=Mission|Training|Sead7|Mission_Sounds\Training\Sead7.wav|Your job is to get us to waypoints three and four safely.
  6717. Record707=Mission|Training|Sead8|Mission_Sounds\Training\Sead8.wav|The first good thing you can do when flying a SAM protected area is to fly low. As low as you can. Drop down and fly under 300 feet AGL.
  6718. Record708=Mission|Training|Sead9|Mission_Sounds\Training\Sead9.wav|Flying low makes detecting and tracking us very hard for the SAM operators.
  6719. Record709=Mission|Training|Stealth1|Mission_Sounds\Training\Stealth1.wav|Good evening. This sortie will be your stealth training mission. In this mission you will have to take off and attack a target in the Nellis range without being detected by any of the SAMs and Triple-A's at the area. When you're ready, take off and fly to the target area. I will follow you.
  6720. Record710=Mission|Training|Stealth10|Mission_Sounds\Training\Stealth10.wav|Austin we got you, prepare to die!
  6721. Record711=Mission|Training|Stealth2|Mission_Sounds\Training\Stealth2.wav|Remember to stay low until you get to waypoint 3, and to turn off your external lights using the CTRL L key
  6722. Record712=Mission|Training|Stealth3|Mission_Sounds\Training\Stealth3.wav|Don't forget what you've learned in the previous missions about LGB attacks and LANTIRN.
  6723. Record713=Mission|Training|Stealth4|Mission_Sounds\Training\Stealth4.wav|There will be ground units looking for you. They've got IR SAMs and Triple-A, so keep your eyes and ears open.
  6724. Record714=Mission|Training|Stealth5|Mission_Sounds\Training\Stealth5.wav|You've been detected by SAM radar, next time you should keep silence until you reach the target area.
  6725. Record715=Mission|Training|Stealth6|Mission_Sounds\Training\Stealth6.wav|Nice shot! Primary target destroyed! Now let's see you get out of this place in one piece.
  6726. Record716=Mission|Training|Stealth7|Mission_Sounds\Training\Stealth7.wav|Mission completed! Now watch your landing.
  6727. Record717=Mission|Training|Stealth8|Mission_Sounds\Training\Stealth8.wav|That was the  wrong target! Maybe this mission is too much for you. Never release your bombs unless you're absolutely sure you have the right target!
  6728. Record718=Mission|Training|Stealth9|Mission_Sounds\Training\Stealth9.wav|Austin 1 this is Red Command. How did you sneak in? You win this round! Let's see you get out now that we know you're here.
  6729. Record719=Mission|Training|StepDown1|Mission_Sounds\Training\StepDown1.wav|Hi again, and welcome to Step Down Training. Low level flying is one of the most important aspects of combat flight, and today we're going to learn all about it. Now, engage the autopilot by pressing A. Make sure  the autopilot is in Navigation mode. The display on the HUD should show AP NAV.
  6730. Record720=Mission|Training|StepDown10|Mission_Sounds\Training\StepDown10.wav|You're doing great.
  6731. Record721=Mission|Training|StepDown11|Mission_Sounds\Training\StepDown11.wav|Now, make a left turn hereà
  6732. Record722=Mission|Training|StepDown12|Mission_Sounds\Training\StepDown12.wav|Yeehaa! Never had so much fun in years! By the way, if you're telling anyone about this you're grounded for life.
  6733. Record723=Mission|Training|StepDown13|Mission_Sounds\Training\StepDown13.wav|Now try to keep inside the canyon. This will allow us to remain unseen. Maintain a speed of 450 knots or less. YouÆll have some tight maneuvering to do inside the canyon.
  6734. Record724=Mission|Training|StepDown14|Mission_Sounds\Training\StepDown14.wav|Fly around the mountain up ahead and turn right.
  6735. Record725=Mission|Training|StepDown15|Mission_Sounds\Training\StepDown15.wav|Do you consider this low altitude flying? I need my oxygen mask here!
  6736. Record726=Mission|Training|StepDown16|Mission_Sounds\Training\StepDown16.wav|Great flying! One more waypoint to go and you pass this mission.
  6737. Record727=Mission|Training|StepDown17|Mission_Sounds\Training\StepDown17.wav|Congratulations bud. I think we can now send you out on a combat mission.
  6738. Record728=Mission|Training|StepDown18|Mission_Sounds\Training\StepDown18.wav|We're trying to learn how to fly low, right? So do it, or the SAMs will shoot you!
  6739. Record729=Mission|Training|StepDown2|Mission_Sounds\Training\StepDown2.wav|The display on the lower left side of the HUD shows that you should be flying to waypoint 1. Don't worry, the autopilot is already doing that for you.
  6740. Record730=Mission|Training|StepDown21|Mission_Sounds\Training\StepDown21.wav|My friend, you are flying too high for too long, go back to 300 feet.
  6741. Record731=Mission|Training|StepDown22|Mission_Sounds\Training\StepDown22.wav|Don't be afraid, lower your plane slowly to 300 feet.
  6742. Record732=Mission|Training|StepDown23|Mission_Sounds\Training\StepDown23.wav|All right, let's head home. You can turn right here and start climbing towards the next waypoint.
  6743. Record733=Mission|Training|StepDown24|Mission_Sounds\Training\StepDown24.wav|Remember, there are no excuses for flying high here.
  6744. Record734=Mission|Training|StepDown3|Mission_Sounds\Training\StepDown3.wav|The inverted V on the top of the HUD is called the waypoint caret. It shows the direction to the next waypoint. The caret on the speed scale shows the correct speed you should maintain to get to the next waypoint on time. The altitude in NAV mode shows your altitude above ground level.
  6745. Record735=Mission|Training|StepDown4|Mission_Sounds\Training\StepDown4.wav|As we get closer to the waypoint, you'll see the range to waypoint decreasing. As soon as we pass the waypoint, the indicator will automatically change to waypoint 2.
  6746. Record736=Mission|Training|StepDown5|Mission_Sounds\Training\StepDown5.wav|Now let's do some real flying. Fly to waypoint 2 at 300 feet AGL. Remember, you will not pass the mission if you don't fly over the next waypoint under 300 feet.
  6747. Record737=Mission|Training|StepDown6|Mission_Sounds\Training\StepDown6.wav|Good job. You're flying nice and low.
  6748. Record738=Mission|Training|StepDown7|Mission_Sounds\Training\StepDown7.wav|We are entering a hilly area. Make sure the velocity vector is above the highest point of terrain for the next few miles, and always look ahead.
  6749. Record739=Mission|Training|StepDown8|Mission_Sounds\Training\StepDown8.wav|We will now practice flying in a SAM defended area. Fly as low as you can - about 50 to 100 feet above ground level. Continue looking ahead for unexpected obstacles.
  6750. Record740=Mission|Training|StepDown9|Mission_Sounds\Training\StepDown9.wav|You're doing great. I think it's time to break the rules for a while.
  6751. Record741=Mission|Training|Takeoff9|Mission_Sounds\Training\Takeoff09.wav|You're going too fast, keep your speed below 50 Knots.
  6752. Record742=Mission|Training|Takeoff1|Mission_Sounds\Training\Takeoff1.wav|Hello, and welcome to Nellis Air-Force-Base, Las Vegas, Nevada. My name's Davis, but you can just call me 'Scooter'. I'm going to be your IP for the next week. My job is to teach you all you'll need to become one fine USAF pilot, and you can count on it, cause I've never failed before. Just do what I tell you to from now on.
  6753. Record743=Mission|Training|Takeoff2|Mission_Sounds\Training\Takeoff2.wav|In this training mission you're going to learn how to get this beauty off the ground. Taking off is easy, if you follow the prodedures. Start the engines by pressing 1, and adjust your throttle by pressing 1 to 0. If you're using a throttle, just move the throttle forward to start your engine and to increase power. Now, whenever you're ready, release the brakes by pressing B and slowly taxi out of the hangar. 70-80 percent of thrust is what you need to get you moving.
  6754. Record744=Mission|Training|Takeoff3|Mission_Sounds\Training\Takeoff3.wav|Once the plane starts moving, use the stick or The rudder pedals to steer its nose in the proper direction. Control your speed by adjusting the throttle or by using the 1 through 8 keys. If you want to slow down, press the B key to apply the brakes. Now carefully follow the signs to Runway 22. Do not accede 50 Knots when you're taxing and slow down in the turns. Always look for other taxing airplanes around you. To improve your field of view press the F1 key to toggle full screen HUD view.
  6755. Record745=Mission|Training|Takeoff4|Mission_Sounds\Training\Takeoff4.wav|It's time to go over the Before Takeoff checklist. Before we proceed make sure the Flaps light in the cockpit is on. This means the flaps are fully down. You can extend and retract the flaps by pressing F. Check that the gear is down and locked. You should see three green indicators on the bottom left. Press D to display the systems status and verify that there are no active malfunctions. If all is well, you may proceed. Taxi to the end of the taxiway and turn left.
  6756. Record746=Mission|Training|Takeoff5|Mission_Sounds\Training\Takeoff5.wav|Before You line up on a runway, always check that there are no planes coming in for landing. You can use the Shift Arrow keys to pan your head in the cockpit or use the POV Hat on your Joystick. Now line up and point the airplane towards the far end of the runway.
  6757. Record747=Mission|Training|Takeoff6|Mission_Sounds\Training\Takeoff6.wav|Raise your landing gear by pressing G, and retract the flaps by pressing F. You're doing just fine. Now let's gain some more speed and altitude. Maintain the velocity vector 10 degrees above the horizon.
  6758. Record748=Mission|Training|Takeoff7|Mission_Sounds\Training\Takeoff7.wav|OK, this is it. You did well. You may now proceed to the next sortie - putting this beauty back on the ground.
  6759. Record749=Mission|Training|TwoShip01|Mission_Sounds\Training\TwoShip01.wav|Hello again. I'm sitting as your wingman in the jet next to you.
  6760. Record750=Mission|Training|TwoShip02|Mission_Sounds\Training\TwoShip02.wav|This is one of your last weapon training missions. In this mission, you'll practice the use of wingman commands, meaning that you will tell me what to doà
  6761. Record751=Mission|Training|TwoShip03|Mission_Sounds\Training\TwoShip03.wav|As you can see, we are now flying in a low level formation. You can now use ALT-V to spread your formation, meaning I'll be a bit farther from you, in order to defend you. If you want me back close to you, use ALT-C for Close Formation.
  6762. Record752=Mission|Training|TwoShip04|Mission_Sounds\Training\TwoShip04.wav|In two minutes we'll reach the SA-3 target area, where we should attack two SAM radars, as you saw in the briefing photo. You should lock on one of the radars, make sure it's a radar and not a launcher. Once you locked on a target you can press ALT W, and I'll go after a different target, or you can press ALT E and I'll destroy your target. Well let's try it. And remember, this is a dangerous area. Do whatever you need to keep from being hit.
  6763. Record753=Mission|Training|TwoShip05|Mission_Sounds\Training\TwoShip05.wav|Wow, that's beautiful.
  6764. Record754=Mission|Training|TwoShip06|Mission_Sounds\Training\TwoShip06.wav|I think we missed one of the radars. Lets go back and destroy it.
  6765. Record755=Mission|Training|TwoShip07|Mission_Sounds\Training\TwoShip07.wav|Well done, let's go on.
  6766. Record756=Mission|Training|TwoShip08|Mission_Sounds\Training\TwoShip08.wav|Our next target is a group of five choppers heading south towards a landing area. Lock on them using the radar and destroy them using my help, through your commands.
  6767. Record757=Mission|Training|TwoShip09|Mission_Sounds\Training\TwoShip09.wav|Here are some tips about shooting down slow targets: First, try to reach the target from above, so you'll see it better. Second, make sure you have a good missile tone, then you can fire. If you are using guns, watch out for the ground, and remember that choppers are flying very slow - closing velocity can get eye watering.
  6768. Record758=Mission|Training|TwoShip10|Mission_Sounds\Training\TwoShip10.wav|Let's go on. You have some MiGs intercepting from up north. Let's take them out as you learned before. If you want me to defend you through the dogfight, use ALT P. If things are getting too complicated, use ALT B, and we'll bug out.
  6769. Record759=Mission|Training|TwoShip11|Mission_Sounds\Training\TwoShip11.wav|All right, let's move on for home plate.
  6770. Record760=Mission|Training|TwoShip12|Mission_Sounds\Training\TwoShip12.wav|Well, we have only one mission left - it's time to buzz the tower! Use ALT C for Close Formation and let's shake the tower together. Fly as close to the tower as you can, less than 200 meters.
  6771. Record761=Mission|Training|TwoShip13|Mission_Sounds\Training\TwoShip13.wav|Yeeeeeeeha! You are good! You're on your way to be a certified flight leader. You can now land your jet if you want.
  6772. Record762=Mission|Training|TwoShip14|Mission_Sounds\Training\TwoShip14.wav|No, no, no, that wasn't close enough. Let's do it again, or you'll flunk this mission.
  6773. Record763=Mission|Training|TwoShip15|Mission_Sounds\Training\TwoShip15.wav|Oh, Oh, where are you flying? There are some choppers left.
  6774. Record764=Mission|Training|StepDown19|Mission_Sounds\Training\stepDown19.wav|Watch out for the SAM, buddy! I'm sorry, but I told you to fly low.
  6775. Record765=Mission|Training|TakeOff8|Mission_Sounds\Training\takeoff8.wav| When you're ready, increase power to full after-burner by pressing 8, or by moving your throttle all the way forward. Use the stick and the rudder to go  straight down the runway. Pay attention to the airspeed indicator in the HUD. When you reach 145 knots pull the stick back gently, to rotate. Hold the nose 10 degrees up until you're airborne.
  6776. Record766=Mission|Vietnam|11Day1|Mission_Sounds\Vietnam\11Day1.wav|Austin 1, Austin 2, bandits right below us, take it down!
  6777. Record767=Mission|Vietnam|11Day10|Mission_Sounds\Vietnam\11Day10.wav|Rhino 1 and 2, over target. 1 and 2 are in.
  6778. Record768=Mission|Vietnam|11Day11|Mission_Sounds\Vietnam\11Day11.wav|Rhino 3 and 4, over target. 3 and 4 are in.
  6779. Record769=Mission|Vietnam|11Day12|Mission_Sounds\Vietnam\11Day12.wav|Rhino 5 and 6, over target. 5 and 6 are in.
  6780. Record770=Mission|Vietnam|11Day13|Mission_Sounds\Vietnam\11Day13.wav|Corvette 1, Red Crown, multiple bogies incoming from the north, stay alert!
  6781. Record771=Mission|Vietnam|11Day2|Mission_Sounds\Vietnam\11Day2.wav|ItÆs MiG 21's, letÆs get them.
  6782. Record772=Mission|Vietnam|11Day3|Mission_Sounds\Vietnam\11Day3.wav|More MiGs are coming from the north, ten miles.
  6783. Record773=Mission|Vietnam|11Day4|Mission_Sounds\Vietnam\11Day4.wav|This is Rhino 1 IÆm hit, going down, going down, Mayday, Mayday!
  6784. Record774=Mission|Vietnam|11Day5|Mission_Sounds\Vietnam\11Day5.wav|Buick, Austin watch out! SAMs are alive and kicking!
  6785. Record775=Mission|Vietnam|11Day6|Mission_Sounds\Vietnam\11Day6.wav|Rhino 1 and 2, ten miles to target.
  6786. Record776=Mission|Vietnam|11Day7|Mission_Sounds\Vietnam\11Day7.wav|Rhino 3 and 4, ten miles to target.
  6787. Record777=Mission|Vietnam|11Day8|Mission_Sounds\Vietnam\11Day8.wav|Rhino 5 and 6, ten miles to target.
  6788. Record778=Mission|Vietnam|11Day9|Mission_Sounds\Vietnam\11Day9.wav|This is Rhino 5, bandits right behind me, get them off me!
  6789. Record779=Mission|Vietnam|Bolo1|Mission_Sounds\Vietnam\Bolo1.wav|Thud 1, Thud 2, closing formation.
  6790. Record780=Mission|Vietnam|Bolo2|Mission_Sounds\Vietnam\Bolo2.wav|They are on to us, let's get them.
  6791. Record781=Mission|Vietnam|Bolo3|Mission_Sounds\Vietnam\Bolo3.wav|All USAF flights, Engage! Engage! Bandits are all over the place.
  6792. Record782=Mission|Vietnam|Bolo4|Mission_Sounds\Vietnam\Bolo4.wav|Oh, no, they are far away. I think it won't work this time. Let's bug out.
  6793. Record783=Mission|Vietnam|Bolo5|Mission_Sounds\Vietnam\Bolo5.wav|All USAF flights, multiple bandits over the city! Clear to engage.
  6794. Record784=Mission|Vietnam|Bolo6|Mission_Sounds\Vietnam\Bolo6.wav|Mad Dog, Red Crown, I'm sending you some backup.
  6795. Record785=Mission|Vietnam|Bolo7|Mission_Sounds\Vietnam\Bolo7.wav|This is Mad Dog, I'm in trouble over here.
  6796. Record786=Mission|Vietnam|Bolo8|Mission_Sounds\Vietnam\Bolo8.wav|Break! Missile!
  6797. Record787=Mission|Vietnam|DMZ1|Mission_Sounds\Vietnam\DMZ1.wav|Austin 2, target in sight.
  6798. Record788=Mission|Vietnam|DMZ2|Mission_Sounds\Vietnam\DMZ2.wav|Some MiGs are tailing it out north, donÆt let them get away!
  6799. Record789=Mission|Vietnam|DMZ3|Mission_Sounds\Vietnam\DMZ3.wav|You are entering the demilitarized zone, turn back immediately!
  6800. Record790=Mission|Vietnam|DMZ4|Mission_Sounds\Vietnam\DMZ4.wav|You entered the demilitarized zone, return to your base immediately!
  6801. Record791=Mission|Vietnam|FirstAirfield1|Mission_Sounds\Vietnam\FirstAirfield1.wav|Austin, Red Crown, watch out, there might be MiGs right ahead.
  6802. Record792=Mission|Vietnam|FirstAirfield4|Mission_Sounds\Vietnam\FirstAirfield4.wav|All flights, watch out for Triple-As in target vicinity.
  6803. Record793=Mission|Vietnam|FirstAirfield5|Mission_Sounds\Vietnam\FirstAirfield5.wav|There are some MiGs waiting for line-up. Let's get them!
  6804. Record794=Mission|Vietnam|FirstAirfield6|Mission_Sounds\Vietnam\FirstAirfield6.wav|This is Red Crown, more Bogies incoming from the north. I'm sending for some backup.
  6805. Record795=Mission|Vietnam|FirstAirfield7|Mission_Sounds\Vietnam\FirstAirfield7.wav|Olds is over the target.
  6806. Record796=Mission|Vietnam|FirstAirfield8|Mission_Sounds\Vietnam\FirstAirfield8.wav|Olds 2 is hit, going down, going down!
  6807. Record797=Mission|Vietnam|FirstAirfield9|Mission_Sounds\Vietnam\FirstAirfield9.wav|Olds 3, watch out! Missile right ahead!
  6808. Record798=Mission|Vietnam|Khe1|Mission_Sounds\Vietnam\Khe1.wav|Austin, Sky Dog, good to have you here. I've got a cargo coming in to land, and there's a Charlie Triple-A, west of the camp, take it out before the heavies come to land. I'm popping orange smoke on the target!
  6809. Record799=Mission|Vietnam|Khe10|Mission_Sounds\Vietnam\Khe10.wav|Austin, Sky Dog the VC are getting near, push it up!
  6810. Record800=Mission|Vietnam|Khe11|Mission_Sounds\Vietnam\Khe11.wav|Austin, Sky Dog, I've got an incoming Jolly Green, callsign Dallas, to evacuate wounded, and there's a Charlie gun to my north firing at everything that moves. Take it out, please and be fast! Orange smoke!
  6811. Record801=Mission|Vietnam|Khe12|Mission_Sounds\Vietnam\Khe12.wav|Olds, taking off.
  6812. Record802=Mission|Vietnam|Khe13|Mission_Sounds\Vietnam\Khe13.wav|This is Sky Dog, I'm popping Orange smoke now!
  6813. Record803=Mission|Vietnam|Khe2|Mission_Sounds\Vietnam\Khe2.wav|Austin, Sky Dog, I have another cargo coming in, and there's a Charlie AAA gun to our North, take it out, fast! I'm popping smoke now!
  6814. Record804=Mission|Vietnam|Khe3|Mission_Sounds\Vietnam\Khe3.wav|Austin, Sky Dog, incoming Charlie convoy from the North, push it up, please, they're close! Orange smoke!
  6815. Record805=Mission|Vietnam|Khe4|Mission_Sounds\Vietnam\Khe4.wav|Olds 1,landed.
  6816. Record806=Mission|Vietnam|Khe5|Mission_Sounds\Vietnam\Khe5.wav|Olds 2,landed.
  6817. Record807=Mission|Vietnam|Khe6|Mission_Sounds\Vietnam\Khe6.wav|Austin, Sky Dog, there's Triple-A in the bush, east of the camp, I can't land the chopper till you blow it to pieces, push it up! Smoke!
  6818. Record808=Mission|Vietnam|Khe7|Mission_Sounds\Vietnam\Khe7.wav|Dallas, landed.
  6819. Record809=Mission|Vietnam|Khe8|Mission_Sounds\Vietnam\Khe8.wav|Stingray, Sky Dog, the whole area west of the camp is crawling with commies, permission granted to send them back to their rice paddies!
  6820. Record810=Mission|Vietnam|Khe9|Mission_Sounds\Vietnam\Khe9.wav|T-Bird, Sky Dog, there's some Charlie movement to my north, be my guest and nape'em.
  6821. Record811=Mission|Vietnam|Lin1|Mission_Sounds\Vietnam\Lin1.wav|Wow, look at all those commie ships!
  6822. Record812=Mission|Vietnam|Lin2|Mission_Sounds\Vietnam\Lin2.wav|Austin, Red Crown, you are authorized to shoot only targets that fire at you, those that do not are civilian ships. They must not be harmed!
  6823. Record813=Mission|Vietnam|Lin3|Mission_Sounds\Vietnam\Lin3.wav|Damn, we sunk a civilian ship!
  6824. Record814=Mission|Vietnam|Lin4|Mission_Sounds\Vietnam\Lin4.wav|Austin, Dolphin 1. I've managed to spot the smugglers ships, they are the northern and the southern ships, I repeat the northern and the southern ships. You are clear to Engage.
  6825. Record815=Mission|Vietnam|Never1|Mission_Sounds\Vietnam\Never1.wav|Austin, Sandy 1, tally Triple-A up ahead, the Jolly can't get through, request help.
  6826. Record816=Mission|Vietnam|Never10|Mission_Sounds\Vietnam\Never10.wav|Austin, Sandy 1, we're spotting a Charlie convoy heading for our guys! We're out of ammo...The convoy is coming from the west!
  6827. Record817=Mission|Vietnam|Never11|Mission_Sounds\Vietnam\Never11.wav|Oh no...Jolly is hit, Jolly down, Jolly down !
  6828. Record818=Mission|Vietnam|Never12|Mission_Sounds\Vietnam\Never12.wav|This is Jolly 6-0, I'm in friendly territory, thanks a lot guys!
  6829. Record819=Mission|Vietnam|Never13|Mission_Sounds\Vietnam\Never13.wav|Crap, they're in the bushàopen fire everyoneàPeteàfire, fireàthe commies are in the bushà
  6830. Record820=Mission|Vietnam|Never14|Mission_Sounds\Vietnam\Never14.wav|Austin, Austin, this is Nail 7 - 5, our guys got ambushed near waypoint 3, help them out, fast!
  6831. Record821=Mission|Vietnam|Never15|Mission_Sounds\Vietnam\Never15.wav|Austin from Nail 7 - 5, our boys are in the village, and Charlie's in the bush, west of the village, give 'em hell!
  6832. Record822=Mission|Vietnam|Never16|Mission_Sounds\Vietnam\Never16.wav|Austin, Austin, push it up, the Charlie convoy is closing on our boys!
  6833. Record823=Mission|Vietnam|Never17|Mission_Sounds\Vietnam\Never17.wav|Jolly, Nail 7 - 5, the Minnesota crew is in waypoint 2, call them on this freq, I'm low on gas, going to refuel, be back later.
  6834. Record824=Mission|Vietnam|Never18|Mission_Sounds\Vietnam\Never18.wav|[None]
  6835. Record825=Mission|Vietnam|Never2|Mission_Sounds\Vietnam\Never2.wav|Minnesota 1, do you copy?
  6836. Record826=Mission|Vietnam|Never3|Mission_Sounds\Vietnam\Never3.wav|Jolly, Minnesota 1, we copy, we're in the zoo, and Charlie's not too far away, so speed it up guys!
  6837. Record827=Mission|Vietnam|Never4|Mission_Sounds\Vietnam\Never4.wav|Minnesota 1, can you tell me what Jimmy plays on?
  6838. Record828=Mission|Vietnam|Never5|Mission_Sounds\Vietnam\Never5.wav|Jolly, Minnesota, yeah, yeah, it's a guitar.
  6839. Record829=Mission|Vietnam|Never6|Mission_Sounds\Vietnam\Never6.wav|Minnesota, this is Jolly, right-o, hang on guys, we're on our jolly way.
  6840. Record830=Mission|Vietnam|Never7|Mission_Sounds\Vietnam\Never7.wav|Minnesota, Jolly, pop a smoke.
  6841. Record831=Mission|Vietnam|Never8|Mission_Sounds\Vietnam\Never8.wav|OK, OK I see them, lowering the tree penetrator...Brad...watch itàOKà
  6842. Record832=Mission|Vietnam|Never9|Mission_Sounds\Vietnam\Never9.wav|This is Jolly 6-0, I have survivors on board, egressing east.
  6843. Record833=Mission|Vietnam|Busting1|Mission_Sounds\Vietnam\Busting1.wav|Everybody watch out, there are Triple-As all around the target.
  6844. Record834=Mission|Vietnam|Busting10|Mission_Sounds\Vietnam\Busting10.wav|Buick 1, from  Buick 2, I am ready for designating the target.
  6845. Record835=Mission|Vietnam|Busting11|Mission_Sounds\Vietnam\Busting11.wav|Austin, target is designated, let's show'em what they got for Christmas.
  6846. Record836=Mission|Vietnam|Busting12|Mission_Sounds\Vietnam\Busting12.wav|Buick, target is designated, you may send in your load.
  6847. Record837=Mission|Vietnam|Busting13|Mission_Sounds\Vietnam\Busting13.wav|Oh yeaaa! The bridge is up in the air, at last!
  6848. Record838=Mission|Vietnam|Busting14|Mission_Sounds\Vietnam\Busting14.wav|Shack! Blown to pieces!
  6849. Record839=Mission|Vietnam|Busting15|Mission_Sounds\Vietnam\Busting15.wav|Ford, I'm designating the target in 30 seconds.
  6850. Record840=Mission|Vietnam|Busting16|Mission_Sounds\Vietnam\Busting16.wav|Ford, designating now!
  6851. Record841=Mission|Vietnam|Busting17|Mission_Sounds\Vietnam\Busting17.wav|Corvette, target is designated, let's show'em what they got for Christmas.
  6852. Record842=Mission|Vietnam|Busting18|Mission_Sounds\Vietnam\Busting18.wav|All formations, the SAM was destroyed. Corvette, clear to ingress.
  6853. Record843=Mission|Vietnam|Busting19|Mission_Sounds\Vietnam\Busting19.wav|Corvette, Buick, hold position. We've got problems with that SAM.
  6854. Record844=Mission|Vietnam|Busting2|Mission_Sounds\Vietnam\Busting2.wav|Ground troops are shooting SA-7 missiles from those trucks at the bridge, stay alert!
  6855. Record845=Mission|Vietnam|Busting20|Mission_Sounds\Vietnam\Busting20.wav|Corvette Red Crown, hold position! I repeat, hold position!
  6856. Record846=Mission|Vietnam|Busting21|Mission_Sounds\Vietnam\Busting21.wav|Corvette Red Crown, clear to ingress, watch out for the northern SAM!
  6857. Record847=Mission|Vietnam|Busting3|Mission_Sounds\Vietnam\Busting3.wav|Watch out, SAMs launching!
  6858. Record848=Mission|Vietnam|Busting4|Mission_Sounds\Vietnam\Busting4.wav|Austin, this is Red Crown, incoming bogies from the north east.
  6859. Record849=Mission|Vietnam|Busting5|Mission_Sounds\Vietnam\Busting5.wav|Austin, Red Crown, watch out, incoming MiGs, heading in your direction!
  6860. Record850=Mission|Vietnam|Busting6|Mission_Sounds\Vietnam\Busting6.wav|Buick, Red Crown, more blue bandits are coming from the east, open your eyes.
  6861. Record851=Mission|Vietnam|Busting7|Mission_Sounds\Vietnam\Busting7.wav|Austin is ten miles to target.
  6862. Record852=Mission|Vietnam|Busting8|Mission_Sounds\Vietnam\Busting8.wav|Buick is ten miles to target.
  6863. Record853=Mission|Vietnam|Busting9|Mission_Sounds\Vietnam\Busting9.wav|Austin 1, Austin 2, do you want me to designate the target?
  6864. Record854=Mission|Vietnam|Never5a|Mission_Sounds\Vietnam\Never5a.wav|[None]
  6865. Record855=Mission|Training|BasicAG24|Mission_Sounds\Training\BasicAG24.wav|You didn't choose MK-82. Press Left Bracket until you see MK-82.
  6866. Record856=Mission|Training|BasicAG26|Mission_Sounds\Training\BasicAG26.wav|Now, taxi to Runway 22 and take off. We'll continue talking after we're airborne.
  6867. Record857=Mission|Training|BasicAG27|Mission_Sounds\Training\BasicAG27.wav|Now, taxi to Runway 22 and takeoff. I'll be following you. We'll continue talking after we're airborne.
  6868. Record858=Mission|Training|StepDown20|Mission_Sounds\Training\StepDown20.wav|You can take off now.
  6869. Record859=Mission|Single|AF17|Mission_Sounds\Single\AF17.wav|Air Force 1, turning back.
  6870. Record860=Mission|Single|AF18|Mission_Sounds\Single\AF18.wav|This is Air Force 1, I'm still getting enemy locks!
  6871. Record861=Mission|Single|AF19|Mission_Sounds\Single\AF19.wav|This is Air Force 1, I'm turning west!
  6872. Record862=Mission|Single|AF20|Mission_Sounds\Single\AF20.wav|Air Force 1, ten minutes to landing.
  6873. Record863=Mission|Single|AF21|Mission_Sounds\Single\AF21.wav|Air Force 1, five minutes to landing.
  6874. Record864=Mission|Single|AF22|Mission_Sounds\Single\AF22.wav|This is Air Force 1, I've landed safely. Thanks guys!
  6875. Record865=Mission|Multiplayer|RedConvoy10|Mission_Sounds\Multiplayer\RedConvoy10.wav|Red convoy destroyed! Blue side wins!
  6876. Record866=Mission|Multiplayer|RedConvoy11|Mission_Sounds\Multiplayer\RedConvoy11.wav|Red convoy is eight miles to target!
  6877. Record867=Mission|Multiplayer|RedConvoy12|Mission_Sounds\Multiplayer\RedConvoy12.wav|Red convoy, now five miles to target!
  6878. Record868=Mission|Multiplayer|RedConvoy9|Mission_Sounds\Multiplayer\RedConvoy9.wav|Convoy vehicle destroyed!
  6879. Record869=Mission|Gulf|Firstkill10|Mission_Sounds\Gulf\Firstkill10.wav|Yeehaa! Splash that one, that's for Saadam.
  6880. Record870=Mission|Gulf|Firstkill11|Mission_Sounds\Gulf\Firstkill11.wav|It's a kill, It's a kill! He's going down in flames. Look at that sucker burns.
  6881. Record871=Mission|Gulf|Firstkill12|Mission_Sounds\Gulf\Firstkill12.wav|Wow, got him. What an explosion. That's for George.
  6882. Record872=Mission|Gulf|Firstkill8|Mission_Sounds\Gulf\Firstkill8.wav|Splash two, good job. Charlie, two missiles 2 o'clock, take it down.
  6883. Record873=Mission|Gulf|Heavy19|Mission_Sounds\Gulf\Heavy19.wav|Austin, Buick from Buckeye, bandits coming from the east, they're after Shell, clear to engage
  6884. Record874=Mission|Gulf|Heavy20|Mission_Sounds\Gulf\Heavy20.wav|Buick, Buckeye, bandits approaching Shell, five miles from the east!
  6885. Record875=Mission|Gulf|Heavy21|Mission_Sounds\Gulf\Heavy21.wav|Shell, Buckeye, turn west, bogies are coming from the east.
  6886. Record876=Mission|Gulf|Heavy22|Mission_Sounds\Gulf\Heavy22.wav|This is Shell, roger.
  6887. Record877=Mission|Gulf|Heavy23|Mission_Sounds\Gulf\Heavy23.wav|This is Shell, tally bandits, engaged defensive. Come get these suckers off my tail.
  6888. Record878=Mission|Gulf|Putting1|Mission_Sounds\Gulf\Putting1.wav|[None]
  6889. Record879=Mission|Gulf|Runaways14|Mission_Sounds\Gulf\Runaways14.wav|I'm getting away.
  6890. Record880=Mission|Gulf|Runaways9|Mission_Sounds\Gulf\Runaways9.wav|Don't let them get away.
  6891. Record881=Mission|Gulf|Scouts23|Mission_Sounds\Gulf\Scouts23.wav|This is Vulture, we're going dropping a smoke flare above the targets!
  6892. Record882=Mission|Gulf|Scouts24|Mission_Sounds\Gulf\Scouts24.wav|This is Vulture, smoke on target now!
  6893. Record883=Mission|Gulf|Scouts5|Mission_Sounds\Gulf\Scouts5.wav|Austin, IP inbound.
  6894. Record884=Mission|Gulf|Scud11|Mission_Sounds\Gulf\Scud11.wav|Got him!
  6895. Record885=Mission|Gulf|Scud2|Mission_Sounds\Gulf\Scud2.wav|Scud launch! Scud launch!
  6896. Record886=Mission|Gulf|Showdown13|Mission_Sounds\Gulf\Showdown13.wav|Buckeye, Ford, I have a fuel leak, request vector to Shell!
  6897. Record887=Mission|Gulf|Showdown14|Mission_Sounds\Gulf\Showdown14.wav|Olds 2, SAM launch, SAM launch, jink, chaff!
  6898. Record888=Mission|Gulf|Showdown15|Mission_Sounds\Gulf\Showdown15.wav|Buckeye, Victoria, reporting on CAP.
  6899. Record889=Mission|Gulf|Showdown16|Mission_Sounds\Gulf\Showdown16.wav|Buckeye, T-bird, target missed, I'm ingressing again for second run.
  6900. Record890=Mission|Gulf|Where1|Mission_Sounds\Gulf\Where1.wav|Austin, IP inbound, multiple mud-spikes from target area. Ten miles to launch.
  6901. Record891=Mission|Gulf|Where13|Mission_Sounds\Gulf\Where13.wav|Dodge, Skid has a tally. Careful, we're close. I'm 360 from you.
  6902. Record892=Mission|Gulf|Where2|Mission_Sounds\Gulf\Where2.wav|Austin, egressing west. Lots of smoke from target area.
  6903. Record893=Mission|Gulf|Where3|Mission_Sounds\Gulf\Where3.wav|SAM launch! SAM launch!
  6904. Record894=Mission|Gulf|Where5|Mission_Sounds\Gulf\Where5.wav|Buick, Enfield, tally-ho, north of you.
  6905. Record895=Mission|Gulf|Where9|Mission_Sounds\Gulf\Where9.wav|There goes the control tower!
  6906. Record896=Mission|Grand_Canyon|Load1|Mission_Sounds\Grand_Canyon\Load1.wav|Austin, Nellis, I've got two incoming bandits from the east, need your help!
  6907. Record897=Mission|Germany|Special4|Mission_Sounds\Germany\Special4.wav|T-Bird, one minute to target.
  6908. Record898=Mission|Germany|Red9|Mission_Sounds\Germany\Red9.wav|The cruise missiles are getting near, push it up!
  6909. Record899=Mission|Germany|Finders1|Mission_Sounds\Germany\Finders1.wav|Big Bird, Austin, ten miles to radar station, going in.
  6910. Record900=Mission|Germany|Finders10|Mission_Sounds\Germany\Finders10.wav|Buick Big Bird. Two Fulcrums approaching Smoky, clear to engage.
  6911. Record901=Mission|Germany|Finders11|Mission_Sounds\Germany\Finders11.wav|Smokie 1, Fulcrums, right above us! Buick, Smoky, where are you!?
  6912. Record902=Mission|Germany|Finders12|Mission_Sounds\Germany\Finders12.wav|Big bird, Corvette, ten miles to SAM site.
  6913. Record903=Mission|Germany|Finders13|Mission_Sounds\Germany\Finders13.wav|Big Bird, Corvette, SAM battery destroyed, clear to ingress.
  6914. Record904=Mission|Germany|Finders14|Mission_Sounds\Germany\Finders14.wav|Copy that, I'm one minute to landing.
  6915. Record905=Mission|Germany|Finders15|Mission_Sounds\Germany\Finders15.wav|Corvette and Dodge, incoming bandits, Flankers, clear to engage!
  6916. Record906=Mission|Germany|Finders16|Mission_Sounds\Germany\Finders16.wav|Dodge, Smokie, enemy tanks coming for me, take them down, take them down!
  6917. Record907=Mission|Germany|Finders17|Mission_Sounds\Germany\Finders17.wav|This is Smokie, the cargo was delivered, I'm getting out of here.
  6918. Record908=Mission|Germany|Finders18|Mission_Sounds\Germany\Finders18.wav|This is Flanker 1. I'm in the aircraft, preparing for takeoff.
  6919. Record909=Mission|Germany|Finders19|Mission_Sounds\Germany\Finders19.wav|Dodge, Flanker 1, there's a T-72 tank right next to the runway, this guy's looking straight at me, take it down!
  6920. Record910=Mission|Germany|Finders2|Mission_Sounds\Germany\Finders2.wav|Big Bird, Austin, target destroyed, all flights are clear to ingress.
  6921. Record911=Mission|Germany|Finders20|Mission_Sounds\Germany\Finders20.wav|Flanker 1, I'm hit! I'm Hit!
  6922. Record912=Mission|Germany|Finders21|Mission_Sounds\Germany\Finders21.wav|This is Flanker 1, nice shot, I'm taking off.
  6923. Record913=Mission|Germany|Finders22|Mission_Sounds\Germany\Finders22.wav|Flanker 1, airborne.
  6924. Record914=Mission|Germany|Finders23|Mission_Sounds\Germany\Finders23.wav|This is Flanker 1, I've got bandits on my six! Help me out!
  6925. Record915=Mission|Germany|Finders24|Mission_Sounds\Germany\Finders24.wav|Flanker 1, Mayday! Going down! Going down!
  6926. Record916=Mission|Germany|Finders25|Mission_Sounds\Germany\Finders25.wav|Flanker 1, entering friendly territory. Nice job guys!
  6927. Record917=Mission|Germany|Finders3|Mission_Sounds\Germany\Finders3.wav|Austin Big Bird. The target must be destroyed. Repeat, must be destroyed.
  6928. Record918=Mission|Germany|Finders4|Mission_Sounds\Germany\Finders4.wav|All USAF flights this is Big Bird. Early Warning Radar site has not been destroyed. Bandits taking off from Salzburg, heading west.
  6929. Record919=Mission|Germany|Finders5|Mission_Sounds\Germany\Finders5.wav|Smokie, Big Bird. Enemy choppers north of you, watch out!
  6930. Record920=Mission|Germany|Finders6|Mission_Sounds\Germany\Finders6.wav|Smokie, copy that, we're gonna need some help.
  6931. Record921=Mission|Germany|Finders7|Mission_Sounds\Germany\Finders7.wav|Buick, Big Bird, enemy choppers north of Smokie, clear to engage.
  6932. Record922=Mission|Germany|Finders8|Mission_Sounds\Germany\Finders8.wav|Buick, Smokie, hostile choppers one mile away from me, I need your help!
  6933. Record923=Mission|Germany|Finders9|Mission_Sounds\Germany\Finders9.wav|Smokie 1, I'm hit! Mayday! Mayday!
  6934. Record924=Mission|Germany|GerAcSup1|Mission_Sounds\Germany\GerAcSup1.wav|Dodge, this is Landsberg, friendly flights joining from the north.
  6935. Record925=Mission|Germany|GerAcSup2|Mission_Sounds\Germany\GerAcSup2.wav|Dodge! Dodge! This is Landsberg, scramble now! Bandits south of me!
  6936. Record926=Mission|Germany|GerAcSup3|Mission_Sounds\Germany\GerAcSup3.wav|Corvette this is Landsberg! Incoming MiGs east of me! Details in a moment.
  6937. Record927=Mission|Germany|GerAcSup4|Mission_Sounds\Germany\GerAcSup4.wav|This is Corvette, we are taking care of this eastern intruders.
  6938. Record928=Mission|Germany|GerAcSup5|Mission_Sounds\Germany\GerAcSup5.wav|Landsberg,  Austin 1, we've got bandits on our radar, but we're bingo. We can't take care of them.
  6939. Record929=Mission|Germany|GerAcSup6|Mission_Sounds\Germany\GerAcSup6.wav|Landsberg, Buick, MiGs all over the place! We are really low on fuel, gotta land!
  6940. Record930=Mission|Germany|SALZ1|Mission_Sounds\Germany\SALZ1.wav|Austin, Parrot, I have visual with two radars in the target area. The northern radar is a fake, IÆll designate the southern one in a few moments.
  6941. Record931=Mission|Germany|SALZ2|Mission_Sounds\Germany\SALZ2.wav|Austin 1, it looks like there are clouds in the target area.
  6942. Record932=Mission|Germany|SALZ3|Mission_Sounds\Germany\SALZ3.wav|Austin, Big Bird, multiple MiGs approaching target area, destroy the target and clear the area for Buick! Push it up!
  6943. Record933=Mission|Germany|SALZ4|Mission_Sounds\Germany\SALZ4.wav|Austin, Parrot, southern target is designated, clear to destroy it!
  6944. Record934=Mission|Germany|SALZ5|Mission_Sounds\Germany\SALZ5.wav|Austin 1, 2, itÆs a Russian stealth fighter, watch out!
  6945. Record935=General|Wingman|General82|Mission_Sounds\General\General82.wav|Austin, fence check.
  6946. Record936=General|Wingman|General83|Mission_Sounds\General\General83.wav|Buick, fence check.
  6947. Record937=General|Wingman|General84|Mission_Sounds\General\General84.wav|Corvette, fence check.
  6948. Record938=General|Wingman|General85|Mission_Sounds\General\General85.wav|Dodge, fence check.
  6949. Record939=General|Wingman|General86|Mission_Sounds\General\General86.wav|Ford, fence check.
  6950. Record940=General|Wingman|General87|Mission_Sounds\General\General87.wav|Old, fence check.
  6951. Record941=General|Wingman|General88|Mission_Sounds\General\General88.wav|T-Bird, fence check.
  6952. Record942=General|Wingman|General89|Mission_Sounds\General\General89.wav|Stingray, fence check.
  6953. Record943=General|Wingman|General90|Mission_Sounds\General\General90.wav|Red AWACS Destroyed!
  6954. Record944=General|Wingman|General91|Mission_Sounds\General\General91.wav|Blue AWACS Destroyed!
  6955. Record945=General|Wingman|General92|Mission_Sounds\General\General92.wav|Austin, clean 'em up, green 'em up! We're going in!
  6956. Record946=General|Wingman|General93|Mission_Sounds\General\General93.wav|Buick green 'em up.
  6957. Record947=General|Wingman|General94|Mission_Sounds\General\General94.wav|Corvette, clean'em up and green'em up.
  6958. Record948=General|Wingman|General95|Mission_Sounds\General\General95.wav|Dodge, green 'em up!
  6959. Record949=General|Wingman|General96|Mission_Sounds\General\General96.wav|Austin 1 is down!
  6960. Record950=General|Wingman|General97|Mission_Sounds\General\General97.wav|Austin 2 was shot down!
  6961. Record951=General|Wingman|General98|Mission_Sounds\General\General98.wav|Mayday, Mayday, Austin 3 is down!
  6962. Record952=General|Wingman|General99|Mission_Sounds\General\General99.wav|Austin 4 was shot down!
  6963. Record953=General|Wingman|General100|Mission_Sounds\General\General100.wav|Mayday! Mayday! Buick 1 is down! Requesting SAR!
  6964. Record954=General|Wingman|General101|Mission_Sounds\General\General101.wav|Buick 2 is down!
  6965. Record955=General|Wingman|General102|Mission_Sounds\General\General102.wav|Buick 3 just went down!
  6966. Record956=General|Wingman|General103|Mission_Sounds\General\General103.wav|Buick 4 was shot down!
  6967. Record957=General|Wingman|General104|Mission_Sounds\General\General104.wav|Corvette 1 is down!
  6968. Record958=General|Wingman|General105|Mission_Sounds\General\General105.wav|Mayday! Mayday! Corvette 2 went down! We need a chopper!
  6969. Record959=General|Wingman|General106|Mission_Sounds\General\General106.wav|Corvette 3 was shot down!
  6970. Record960=General|Wingman|General107|Mission_Sounds\General\General107.wav|Corvette 4 went down!
  6971. Record961=General|Wingman|General108|Mission_Sounds\General\General108.wav|Dodge 1 is down!
  6972. Record962=General|Wingman|General109|Mission_Sounds\General\General109.wav|Dodge 2 is going down!
  6973. Record963=General|Wingman|General110|Mission_Sounds\General\General110.wav|Mayday! Mayday! Dodge 3 was shot down!
  6974. Record964=General|Wingman|General111|Mission_Sounds\General\General111.wav|Dodge 4 is down! Dodge 4 is down!
  6975. Record965=General|Wingman|General112|Mission_Sounds\General\General112.wav|Are you out of your mind? This is a friendly! Return to landing immediately and report to your commander! You're grounded for good!
  6976. Record966=General|Wingman|General113|Mission_Sounds\General\General113.wav|What are you doing? It's a friendly!
  6977. Record967=General|Wingman|General114|Mission_Sounds\General\General114.wav|Stop shooting! I'm friendly!
  6978. Record968=General|Wingman|General115|Mission_Sounds\General\General115.wav|Hey! It's a friendly! Stop it!
  6979. Record969=General|Wingman|General116|Mission_Sounds\General\General116.wav|Austin, approaching target.
  6980. Record970=General|Wingman|General117|Mission_Sounds\General\General117.wav|Buick, approaching target.
  6981. Record971=General|Wingman|General118|Mission_Sounds\General\General118.wav|Corvette, approaching target.
  6982. Record972=General|Wingman|General119|Mission_Sounds\General\General119.wav|Dodge, approaching target.
  6983. Record973=General|Wingman|General120|Mission_Sounds\General\General120.wav|Nice shot!
  6984. Record974=Mission|Training|Landing30|Mission_Sounds\Training\Landing30.wav|You are going too fast!
  6985. Record975=General|Control|FlyNow1|Mission_Sounds\General\FlyNow1.wav|Austin, you are now over Germany. Multiple bandits inbound. Clear to engage all targets.
  6986. Record976=General|Control|FlyNow2|Mission_Sounds\General\FlyNow2.wav|Austin, you are over the US. Multiple bandits arriving from all directions. Clear to engage.
  6987. Record977=General|Control|FlyNow3|Mission_Sounds\General\FlyNow3.wav|Austin, you are over Iraqi territory. Incoming bandits in large numbers. Clear to engage.
  6988. Record978=General|Control|FlyNow4|Mission_Sounds\General\FlyNow4.wav|Austin, you are now over Vietnam. Clear to engage all bandits in the area.
  6989. Record979=General|Control|Demo2|Mission_Sounds\General\Demo2.wav|Austin, multiple bandits taking off from the airfield in front of you. Clear to engage all targets in the area. Good luck!
  6990. Record980=General|Control|Demo7|Mission_Sounds\General\Demo7.wav|Austin, destroy the control tower.
  6991. Record981=General|Control|Demo5|Mission_Sounds\General\Demo5.wav|Control tower eliminated. Good job!
  6992. [NameEnum];_______________________________________
  6993. Group=Admin
  6994. Column0Prop=Name,string,[None],1,0,?,[None]
  6995. Column1Prop=ShortName,string,[None],1,0,?,[None]
  6996. Column2Prop=IsWeapon,bool,0,1,0,?,[None]
  6997. Key=1|
  6998. Record00=2100LB|2100LB|1
  6999. Record01=2700LB|2700LB|1
  7000. Record02=30MM|30MM|1
  7001. Record03=4000LB|4000LB|1
  7002. Record04=A-10_FuelTank|A-10_FuelTank|1
  7003. Record05=A10|A10|0
  7004. Record06=A1_SkyRider|A1_SkyRider|0
  7005. Record07=AA11|AA11|1
  7006. Record08=AA2D|AA2D|1
  7007. Record09=AA6|AA6|1
  7008. Record10=AAA50|AAA50|0
  7009. Record11=AGM-130|AGM-130|1
  7010. Record12=AGM-142|AGM-142|1
  7011. Record13=AGM45|AGM45|1
  7012. Record14=AGM62|AGM62|1
  7013. Record15=AGM65B|AGM65B|1
  7014. Record16=AGM65D|AGM65D|1
  7015. Record17=AIM120|AIM120|1
  7016. Record18=AIM7M|AIM7M|1
  7017. Record19=AIM9B|AIM9B|1
  7018. Record20=AIM9M|AIM9M|1
  7019. Record21=AIM9P|AIM9P|1
  7020. Record22=AIM9X|AIM9X|1
  7021. Record23=ALQ-119|ALQ-119|1
  7022. Record24=ALQ-131|ALQ-131|1
  7023. Record25=Aim7B|Aim7B|1
  7024. Record26=Aim7F|Aim7F|1
  7025. Record27=Aim7M|Aim7M|0
  7026. Record28=Air Force 1|Air Force 1|0
  7027. Record29=Aircraft_Shelter1|Aircraft_Shelter1|0
  7028. Record30=Aircraft_Shelter2|Aircraft_Shelter2|0
  7029. Record31=AntennaShape4|AntennaShape4|0
  7030. Record32=Apache|Apache|0
  7031. Record33=Arena.Game.Mobile.Human.Parachutist|Parachuter|0
  7032. Record34=Arena.Game.Mobile.Observer|Observer|0
  7033. Record35=Arena.Game.Mobile.Vehicle.Air.Plane.Heavy.RadarPlane.AWACS|AWACS|0
  7034. Record36=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.F-15.m2000|F15-2000|0
  7035. Record37=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.F-15.mE|F-15E|0
  7036. Record38=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.F-16|F16|0
  7037. Record39=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.F-16.mC|F16-C|0
  7038. Record40=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.F-16.mD|F16-D|0
  7039. Record41=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.F-22|F-22|0
  7040. Record42=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.F-4.m2000|F4-2000|0
  7041. Record43=Arena.Game.Mobile.Vehicle.Air.Plane.Jet.MiG-29|MiG29|0
  7042. Record44=Arena.Game.Mobile.Vehicle.Ground.AAA.Hovet|AAAHovet|0
  7043. Record45=Arena.Game.Mobile.Vehicle.Ground.Artillery.MLRS|MLRS|0
  7044. Record46=Arena.Game.Mobile.Vehicle.Ground.Artillery.d120mm|Artilery 120mm|0
  7045. Record47=Arena.Game.Mobile.Vehicle.Ground.FuelTruck.RIO|RIO|0
  7046. Record48=Arena.Game.Mobile.Vehicle.Ground.SAM.Chaparrals|ChapareleV|0
  7047. Record49=Arena.Game.Mobile.Vehicle.Ground.SAM.Roland|RolandV|0
  7048. Record50=Arena.Game.Mobile.Vehicle.Ground.Tank|Tank|0
  7049. Record51=Arena.Game.Mobile.Vehicle.Ground.Tank.M1A1|M1A1|0
  7050. Record52=Arena.Game.Mobile.Vehicle.Ground.Tank.T72|T72|0
  7051. Record53=Arena.Game.Mobile.Weapon.Bomb.Cluster.BLU107|BLU107|1
  7052. Record54=Arena.Game.Mobile.Weapon.Bomb.Cluster.CBU52|CBU52|1
  7053. Record55=Arena.Game.Mobile.Weapon.Bomb.Cluster.CBU58|CBU58|1
  7054. Record56=Arena.Game.Mobile.Weapon.Bomb.Cluster.CBU87|CBU87|1
  7055. Record57=Arena.Game.Mobile.Weapon.Bomb.Cluster.CBU89|CBU89|1
  7056. Record58=Arena.Game.Mobile.Weapon.Bomb.GP.MK82|MK82|1
  7057. Record59=Arena.Game.Mobile.Weapon.Bomb.GP.MK83|MK83|1
  7058. Record60=Arena.Game.Mobile.Weapon.Bomb.GP.MK84|MK84|1
  7059. Record61=Arena.Game.Mobile.Weapon.Bomb.Laser.GBU10|GBU10|1
  7060. Record62=Arena.Game.Mobile.Weapon.Bomb.Laser.GBU10E|GBU10E|1
  7061. Record63=Arena.Game.Mobile.Weapon.Bomb.Laser.GBU10G|GBU10G|1
  7062. Record64=Arena.Game.Mobile.Weapon.Bomb.Laser.GBU12D|GBU12D|1
  7063. Record65=Arena.Game.Mobile.Weapon.Bomb.TVGuided.GBU15|GBU15|1
  7064. Record66=Arena.Game.Mobile.Weapon.Bullets.AAA.Vulcan|Vulcanbullets|1
  7065. Record67=Arena.Game.Mobile.Weapon.Bullets.AAA.d55mm|AAA55mmBullets|1
  7066. Record68=Arena.Game.Mobile.Weapon.Bullets.Gun.GSH301|GSH301|1
  7067. Record69=Arena.Game.Mobile.Weapon.Bullets.Gun.PGU28|PGU28|1
  7068. Record70=Arena.Game.Mobile.Weapon.Decoy.Chaff.RR170|Chaff|1
  7069. Record71=Arena.Game.Mobile.Weapon.Decoy.Flare.MJU7|Flare|1
  7070. Record72=Arena.Game.Mobile.Weapon.FuelTank|FuelTank|0
  7071. Record73=Arena.Game.Mobile.Weapon.FuelTank.Jet.F-15|F15 FuelTank|1
  7072. Record74=Arena.Game.Mobile.Weapon.FuelTank.Jet.F-16|F-16 Fuel tank|1
  7073. Record75=Arena.Game.Mobile.Weapon.FuelTank.Jet.MiG-29|MiG29FuelTank|1
  7074. Record76=Arena.Game.Mobile.Weapon.Missile.AirToAir.Heat.AA8|AA8|1
  7075. Record77=Arena.Game.Mobile.Weapon.Missile.AirToAir.Heat.Aim9L|Aim9L|1
  7076. Record78=Arena.Game.Mobile.Weapon.Missile.AirToAir.Radar.Semi-active.AA10|AA10|1
  7077. Record79=Arena.Game.Mobile.Weapon.Missile.AirToAir.Radar.Semi-active.Aim7F|Aim7F|1
  7078. Record80=Arena.Game.Mobile.Weapon.Missile.AirToSurface.AntiRadiation.AGM88|AGM88|1
  7079. Record81=Arena.Game.Mobile.Weapon.Missile.SurfaceToAir.Heat.Chaparral|ChaparelMissile|1
  7080. Record82=Arena.Game.Mobile.Weapon.Missile.SurfaceToAir.Radar.Hawk|HawkMissile|1
  7081. Record83=Arena.Game.Mobile.Weapon.Missile.SurfaceToAir.Radar.Roland|RolandMissile|1
  7082. Record84=Arena.Game.Mobile.Weapon.Missile.SurfaceToAir.Radar.SA6|SA6Missile|1
  7083. Record85=Arena.Game.Mobile.Weapon.Rocket.Zunni|Rockets|1
  7084. Record86=Arena.Game.Moblie.Vehicle.Plane.Jet.F-117|F-117|0
  7085. Record87=Arena.Game.Static.AirbaseWay.Runway|Runway|0
  7086. Record88=Arena.Game.Static.AirbaseWay.Taxiway|TaxiWay|0
  7087. Record89=Arena.Game.Static.Antenna|Antenna|0
  7088. Record90=Arena.Game.Static.Antenna.Shape1|AntennaShape1|0
  7089. Record91=Arena.Game.Static.Antenna.Shape2|AntennaShape2|0
  7090. Record92=Arena.Game.Static.Antenna.Shape3|AntennaShape3|0
  7091. Record93=Arena.Game.Static.Building.Administration|BuildingAdministration|0
  7092. Record94=Arena.Game.Static.Building.Airbase.Tower|Arena_CTR_Tower|0
  7093. Record95=Arena.Game.Static.Building.Armory|Armory|0
  7094. Record96=Arena.Game.Static.Building.Depot|Depot|0
  7095. Record97=Arena.Game.Static.Building.Factory.Generator|FactoryGenerator|0
  7096. Record98=Arena.Game.Static.Building.Factory.Main|FactoryMain|0
  7097. Record99=Arena.Game.Static.Building.Factory.Office|FactoryOffice|0
  7098. Record100=Arena.Game.Static.Building.MilitaryCamp.Garage|Garage|0
  7099. Record101=Arena.Game.Static.Building.PowerStation.Generator|Generator|0
  7100. Record102=Arena.Game.Static.Building.PowerStation.Main|PowerStationMain|0
  7101. Record103=Arena.Game.Static.Building.PowerStation.Transformation|PowerStationTransformation|0
  7102. Record104=Arena.Game.Static.Building.SAMContainer.Command.Hawk|HawkCommand|0
  7103. Record105=Arena.Game.Static.Building.SAMContainer.Command.SA6|SA6Command|0
  7104. Record106=Arena.Game.Static.Building.Shack|Shack|0
  7105. Record107=Arena.Game.Static.Building.WatchTower|WatchTower|0
  7106. Record108=Arena.Game.Static.Cannon.AAA.d55mm|55mmAAA|0
  7107. Record109=Arena.Game.Static.Chimney|Chimney|0
  7108. Record110=Arena.Game.Static.Flag|Flag|0
  7109. Record111=Arena.Game.Static.FuelDump|Arena_FuelDump|0
  7110. Record112=Arena.Game.Static.Group.AAASite|AAASite|0
  7111. Record113=Arena.Game.Static.Group.Airbase|GroupAirbase|0
  7112. Record114=Arena.Game.Static.Group.Armory|GroupArmory|0
  7113. Record115=Arena.Game.Static.Group.Factory|GroupFactory|0
  7114. Record116=Arena.Game.Static.Group.MilitaryCamp|GroupMilitaryCamp|0
  7115. Record117=Arena.Game.Static.Group.PowerPlant|GroupPowerPlant|0
  7116. Record118=Arena.Game.Static.Group.Runways.Shape1|BaseShape1|0
  7117. Record119=Arena.Game.Static.Group.Runways.Shape2|BaseShape2|0
  7118. Record120=Arena.Game.Static.Group.Runways.Shape3|BaseShape3|0
  7119. Record121=Arena.Game.Static.Group.SAMSite.Hawk|HawkSite|0
  7120. Record122=Arena.Game.Static.Group.SAMSite.SA6|SA6Site|0
  7121. Record123=Arena.Game.Static.Launcher.SAM.Hawk|HawkLauncher|0
  7122. Record124=Arena.Game.Static.Launcher.SAM.SA6|SA6 Launcher|0
  7123. Record125=Arena.Game.Static.Radar.SAM.FireControl.Hawk|HawkFireCTRadar|0
  7124. Record126=Arena.Game.Static.Radar.SAM.FireControl.SA6|SA6FireCTRadar|0
  7125. Record127=Arena.Game.Static.Radar.SAM.Search.Hawk|HawkSearchRadar|0
  7126. Record128=Arena.Game.Static.VehicleParking|VehicleParking|0
  7127. Record129=As14|As14|1
  7128. Record130=As16|As16|1
  7129. Record131=B-52|B-52|0
  7130. Record132=B2|B2|0
  7131. Record133=BMP-1|BMP-1|0
  7132. Record134=BMP-1Russia|BMP-1Russia|0
  7133. Record135=BRDM-2|BRDM-2|0
  7134. Record136=BRDM-2Russia|BRDM-2Russia|0
  7135. Record137=BTR60|BTR60|0
  7136. Record138=Base1Lights|Base1Lights|0
  7137. Record139=Base2Lights|Base2Lights|0
  7138. Record140=Base3Lights|Base3Lights|0
  7139. Record141=BigLights|BigLights|0
  7140. Record142=Big_Bridge1|Big_Bridge1|0
  7141. Record143=Big_Bridge2|Big_Bridge2|0
  7142. Record144=Boeing 707|Boeing 707|0
  7143. Record145=Boeing 707NG|Boeing 707NG|0
  7144. Record146=BorderSign|BorderSign|0
  7145. Record147=Bridge1|Bridge1|0
  7146. Record148=Bridge2|Bridge2|0
  7147. Record149=Bridge3|Bridge3|0
  7148. Record150=Bunker_Gulf|Bunker_Gulf|0
  7149. Record151=Bunker_Weapon|Bunker_Weapon|0
  7150. Record152=Burned_Plane|Burned_Plane|0
  7151. Record153=C-130|C-130|0
  7152. Record154=C17|C17|1
  7153. Record155=CBU54|CBU54|1
  7154. Record156=CBU93|CBU93|1
  7155. Record157=CH53_DesertStorm|CH53_DesertStorm|0
  7156. Record158=Camel|Camel|0
  7157. Record159=Canopy|Canopy|0
  7158. Record160=Castle|Castle|0
  7159. Record161=Changeable1|Changeable1|0
  7160. Record162=ChoperSign|ChoperSign|0
  7161. Record163=City01|City01|0
  7162. Record164=City02|City02|0
  7163. Record165=City03|City03|0
  7164. Record166=City04|City04|0
  7165. Record167=City05|City05|0
  7166. Record168=City06|City06|0
  7167. Record169=City07|City07|0
  7168. Record170=City08|City08|0
  7169. Record171=City09|City09|0
  7170. Record172=City10|City10|0
  7171. Record173=City11|City11|0
  7172. Record174=City12|City12|0
  7173. Record175=City13|City13|0
  7174. Record176=City14|City14|0
  7175. Record177=City15|City15|0
  7176. Record178=City16|City16|0
  7177. Record179=City17|City17|0
  7178. Record180=City18|City18|0
  7179. Record181=City19|City19|0
  7180. Record182=City20|City20|0
  7181. Record183=City21|City21|0
  7182. Record184=City22|City22|0
  7183. Record185=City_Light1|City_Light1|0
  7184. Record186=City_Light2|City_Light2|0
  7185. Record187=Cntnr1|Cntnr1|0
  7186. Record188=Cntnr2|Cntnr2|0
  7187. Record189=Cntnr3|Cntnr3|0
  7188. Record190=Cobra|Cobra|0
  7189. Record191=Coconut_Tree|Coconut_Tree|0
  7190. Record192=ComCenter|ComCenter|0
  7191. Record193=ComCenter1|ComCenter1|0
  7192. Record194=ComCenter2|ComCenter2|0
  7193. Record195=ComCenter3|ComCenter3|0
  7194. Record196=ComCenter4|ComCenter4|0
  7195. Record197=Comanche|Comanche|0
  7196. Record198=Cottage_House|Cottage_House|0
  7197. Record199=Crater|Crater|0
  7198. Record200=DesignationPod|DesignationPod|1
  7199. Record201=Dipun|Dipun|0
  7200. Record202=Ejection_Seat|Ejection_Seat|0
  7201. Record203=Electric_Pole|Electric_Pole|0
  7202. Record204=F-1|F-1|0
  7203. Record205=F-105|F-105|0
  7204. Record206=F-105 Fuel tank|F-105 Fuel tank|1
  7205. Record207=F-15E_FuelTank|F-15E_FuelTank|1
  7206. Record208=F-15_IAF|F-15_IAF|0
  7207. Record209=F-16Aggressors|F-16Aggresors|0
  7208. Record210=F-16C|F-16C|0
  7209. Record211=F-16_IAF|F-16_IAF|0
  7210. Record212=F-16_SmallFuelTank|F-16_SmallFuelTank|1
  7211. Record213=F-4 Fuel tank|F-4 Fuel tank|1
  7212. Record214=F111|F111|0
  7213. Record215=F15-C|F15-C|0
  7214. Record216=F16USAF|F16USAF|0
  7215. Record217=F4E|F4E|0
  7216. Record218=F4g|F4g|0
  7217. Record219=FTY_UL_1|FTY_UL_1|0
  7218. Record220=FTY_UL_2|FTY_UL_2|0
  7219. Record221=Factory1|Factory1|0
  7220. Record222=Factory2|Factory2|0
  7221. Record223=Factory3|Factory3|0
  7222. Record224=Factory4|Factory4|0
  7223. Record225=Family_Quarters1|Family_Quarters1|0
  7224. Record226=Family_Quarters2|Family_Quarters2|0
  7225. Record227=Farm_House|Farm_House|0
  7226. Record228=FireObject|FireObject|0
  7227. Record229=Flir|Flir|1
  7228. Record230=FollowMe|FollowMe|0
  7229. Record231=FollowMeTruck|FollowMeTruck|0
  7230. Record232=Fuel_Dump|Fuel_Dump|0
  7231. Record233=Fuel_Reserve1|Fuel_Reserve1|0
  7232. Record234=Fuel_Reserve2|Fuel_Reserve2|0
  7233. Record235=Fuel_Tank1|Fuel_Tank1|0
  7234. Record236=Fuel_Tank2|Fuel_Tank2|0
  7235. Record237=GBU12|GBU12|1
  7236. Record238=GBU12D|GBU12D|1
  7237. Record239=GBU24|GBU24|1
  7238. Record240=GBU27|GBU27|1
  7239. Record241=GBU30|GBU30|1
  7240. Record242=GBUGuidnessPod|GBUGuidnessPod|1
  7241. Record243=HGR_UL_1|HGR_UL_1|0
  7242. Record244=HGR_UL_2|HGR_UL_2|0
  7243. Record245=Hammer|Hammer|0
  7244. Record246=Hangar|Hangar|0
  7245. Record247=Hellfire|Hellfire|1
  7246. Record248=HooverDam|HooverDam|0
  7247. Record249=Hut_Straw|Hut_Straw|0
  7248. Record250=Hut_Vc|Hut_Vc|0
  7249. Record251=Il76|Il76|0
  7250. Record252=InstructorPlane|InstructorPlane|1
  7251. Record253=Jane's_Sign|Jane's_Sign|0
  7252. Record254=Jeep|Jeep|0
  7253. Record255=Jolly Green|Jolly Green|0
  7254. Record256=Jungle_1|Jungle_1|0
  7255. Record257=Jungle_2|Jungle_2|0
  7256. Record258=Jungle_3|Jungle_3|0
  7257. Record259=KC135|KC135|0
  7258. Record260=LAU61|LAU61|1
  7259. Record261=LantirnPod|LantirnPod|1
  7260. Record262=LasVegasTerminal1|LasVegasTerminal1|0
  7261. Record263=LasVegas_Circus|LasVegas_Circus|0
  7262. Record264=LasVegas_Circus1|LasVegas_Circus1|0
  7263. Record265=LasVegas_Circus2|LasVegas_Circus2|0
  7264. Record266=LasVegas_Circus3|LasVegas_Circus3|0
  7265. Record267=LasVegas_CircusLT|LasVegas_CircusLT|0
  7266. Record268=LasVegas_CircusLT1|LasVegas_CircusLT1|0
  7267. Record269=LasVegas_CircusLT2|LasVegas_CircusLT2|0
  7268. Record270=LasVegas_CircusLT3|LasVegas_CircusLT3|0
  7269. Record271=LasVegas_CtrTwr|LasVegas_CtrTwr|0
  7270. Record272=LasVegas_CtrTwrLT|LasVegas_CtrTwrLT|0
  7271. Record273=LasVegas_La-Mirage|LasVegas_La-Mirage|0
  7272. Record274=LasVegas_La-Mirage1|LasVegas_La-Mirage1|0
  7273. Record275=LasVegas_La-MirageLT|LasVegas_La-MirageLT|0
  7274. Record276=LasVegas_La-MirageLT1|LasVegas_La-MirageLT1|0
  7275. Record277=LasVegas_Luxor|LasVegas_Luxor|0
  7276. Record278=LasVegas_Luxor1|LasVegas_Luxor1|0
  7277. Record279=LasVegas_Luxor2|LasVegas_Luxor2|0
  7278. Record280=LasVegas_LuxorLT|LasVegas_LuxorLT|0
  7279. Record281=LasVegas_LuxorLT1|LasVegas_LuxorLT1|0
  7280. Record282=LasVegas_MGM|LasVegas_MGM|0
  7281. Record283=LasVegas_MGM1|LasVegas_MGM1|0
  7282. Record284=LasVegas_MGMLT|LasVegas_MGMLT|0
  7283. Record285=LasVegas_Stardust|LasVegas_Stardust|0
  7284. Record286=LasVegas_Stardust1|LasVegas_Stardust1|0
  7285. Record287=LasVegas_Stardust2|LasVegas_Stardust2|0
  7286. Record288=LasVegas_StardustLT|LasVegas_StardustLT|0
  7287. Record289=LasVegas_StardustLT1|LasVegas_StardustLT1|0
  7288. Record290=LasVegas_Stratosfere|LasVegas_Stratosfere|0
  7289. Record291=LasVegas_Stratosfere1|LasVegas_Stratosfere1|0
  7290. Record292=LasVegas_Stratosfere2|LasVegas_Stratosfere2|0
  7291. Record293=LasVegas_Stratosfere3|LasVegas_Stratosfere3|0
  7292. Record294=LasVegas_StratosfereLT1|LasVegas_StratosfereLT1|0
  7293. Record295=LasVegas_StratosfereLT2|LasVegas_StratosfereLT2|0
  7294. Record296=LasVegas_StratosfereLT3|LasVegas_StratosfereLT3|0
  7295. Record297=M109|M109|0
  7296. Record298=M113|M113|0
  7297. Record299=M117|M117|1
  7298. Record300=M1974|M1974|0
  7299. Record301=M2|M2|0
  7300. Record302=M35Truck|M35Truck|0
  7301. Record303=M60Atmo|M60Atmo|0
  7302. Record304=M60Iraq|M60Iraq|0
  7303. Record305=M60Russia|M60Russia|0
  7304. Record306=M61|M61|1
  7305. Record307=MI-24|MI-24|0
  7306. Record308=MI-24Russian|MI-24Russian|0
  7307. Record309=MI-8|MI-8|0
  7308. Record310=MI-8NoToDrugs|MI-8NoToDrugs|0
  7309. Record311=MK20|MK20|1
  7310. Record312=MerchantBoat|MerchantBoat|0
  7311. Record313=MiG-29|MiG-29|0
  7312. Record314=MiG-29Russion|MiG-29Russion|0
  7313. Record315=MiG17|MiG17|0
  7314. Record316=MiG21|MiG21|0
  7315. Record317=MiG21_Vietnam|MiG21_Vietnam|0
  7316. Record318=MiG23|MiG23|0
  7317. Record319=MiG25|MiG25|0
  7318. Record320=NAPLAM|NAPLAM|1
  7319. Record321=NukeChimney1|NukeChimney1|0
  7320. Record322=NukeChimney2|NukeChimney2|0
  7321. Record323=NukeCore|NukeCore|0
  7322. Record324=NukePlant1|NukePlant1|0
  7323. Record325=NukePlant2|NukePlant2|0
  7324. Record326=NukePlant3|NukePlant3|0
  7325. Record327=NukePlant4|NukePlant4|0
  7326. Record328=NukePlant5|NukePlant5|0
  7327. Record329=NukePlant6|NukePlant6|0
  7328. Record330=NukePlant7|NukePlant7|0
  7329. Record331=NukePlant8|NukePlant8|0
  7330. Record332=Office1|Office1|0
  7331. Record333=Office2|Office2|0
  7332. Record334=OilPump|OilPump|0
  7333. Record335=Oil_well|Oil_well|0
  7334. Record336=Oil_well|Oil_well|0
  7335. Record337=Osa|Osa|0
  7336. Record338=P-14|P-14|0
  7337. Record339=P-35|P-35|0
  7338. Record340=P-40|P-40|0
  7339. Record341=PGU14B|PGU14B|1
  7340. Record342=PT76|PT76|0
  7341. Record343=Palace|Palace|0
  7342. Record344=PalaceDom|PalaceDom|0
  7343. Record345=PalaceMain|PalaceMain|0
  7344. Record346=PalacePasade|PalacePasade|0
  7345. Record347=PalacePool|PalacePool|0
  7346. Record348=PatriotL|PatriotL|0
  7347. Record349=PatriotR|PatriotR|0
  7348. Record350=Power_Plant1|Power_Plant1|0
  7349. Record351=Power_Plant2|Power_Plant2|0
  7350. Record352=Power_Plant3|Power_Plant3|0
  7351. Record353=Power_Plant4|Power_Plant4|0
  7352. Record354=Power_Plant5|Power_Plant5|0
  7353. Record355=Power_Plant_Chimney|Power_Plant_Chimney|0
  7354. Record356=Power_Plant_Col1|Power_Plant_Col1|0
  7355. Record357=Power_Plant_Col2|Power_Plant_Col2|0
  7356. Record358=Power_Plant_Msoa|Power_Plant_Msoa|0
  7357. Record359=Power_Plant_Shvl|Power_Plant_Shvl|0
  7358. Record360=Pricast|Pricast|0
  7359. Record361=RBK500|RBK500|1
  7360. Record362=Radome1|Radome1|0
  7361. Record363=Radome2|Radome2|0
  7362. Record364=RedSign|RedSign|0
  7363. Record365=Refuel|Refuel|0
  7364. Record366=Runway_Sign06L|Runway_Sign06L|0
  7365. Record367=Runway_Sign06L|Runway_Sign06L|0
  7366. Record368=Runway_Sign06R|Runway_Sign06R|0
  7367. Record369=Runway_Sign07L|Runway_Sign07L|0
  7368. Record370=Runway_Sign07R|Runway_Sign07R|0
  7369. Record371=Runway_Sign09L|Runway_Sign09L|0
  7370. Record372=Runway_Sign09R|Runway_Sign09R|0
  7371. Record373=Runway_Sign14L|Runway_Sign14L|0
  7372. Record374=Runway_Sign14R|Runway_Sign14R|0
  7373. Record375=Runway_Sign16L|Runway_Sign16L|0
  7374. Record376=Runway_Sign16R|Runway_Sign16R|0
  7375. Record377=Runway_Sign19L|Runway_Sign19L|0
  7376. Record378=Runway_Sign19R|Runway_Sign19R|0
  7377. Record379=Runway_Sign20L|Runway_Sign20L|0
  7378. Record380=Runway_Sign20R|Runway_Sign20R|0
  7379. Record381=Runway_Sign21L|Runway_Sign21L|0
  7380. Record382=Runway_Sign21R|Runway_Sign21R|0
  7381. Record383=Runway_Sign22L|Runway_Sign22L|0
  7382. Record384=Runway_Sign22R|Runway_Sign22R|0
  7383. Record385=Runway_Sign25L|Runway_Sign25L|0
  7384. Record386=Runway_Sign25R|Runway_Sign25R|0
  7385. Record387=Runway_Sign25RL|Runway_Sign25RL|0
  7386. Record388=Runway_Sign25RR|Runway_Sign25RR|0
  7387. Record389=Runway_Sign29L|Runway_Sign29L|0
  7388. Record390=Runway_Sign29R|Runway_Sign29R|0
  7389. Record391=Runway_Sign33L|Runway_Sign33L|0
  7390. Record392=Runway_Sign33R|Runway_Sign33R|0
  7391. Record393=Runway_Sign33RL|Runway_Sign33RL|0
  7392. Record394=Runway_Sign33RR|Runway_Sign33RR|0
  7393. Record395=Runway_Sign34L|Runway_Sign34L|0
  7394. Record396=Runway_Sign34R|Runway_Sign34R|0
  7395. Record397=SA-10 Missile|SA-10 Missile|1
  7396. Record398=SA-10_Command|SA-10_Command|0
  7397. Record399=SA-10_Launcher|SA-10_Launcher|0
  7398. Record400=SA-10_Radar|SA-10_Radar|0
  7399. Record401=SA-13|SA-13|0
  7400. Record402=SA-13 Missile|SA-13 Missile|1
  7401. Record403=SA-2 Launcher|SA-2 Launcher|0
  7402. Record404=SA-2 LauncherNam|SA-2 LauncherNam|0
  7403. Record405=SA-2 Missile|SA-2 Missile|1
  7404. Record406=SA-2 Radar|SA-2 Radar|0
  7405. Record407=SA-3 Launcher|SA-3 Launcher|0
  7406. Record408=SA-3 LauncherIraq|SA-3 LauncherIraq|0
  7407. Record409=SA-3 LauncherNam|SA-3 LauncherNam|0
  7408. Record410=SA-3 Missile|SA-3 Missile|1
  7409. Record411=SA-3 Radar|SA-3 Radar|0
  7410. Record412=SA-6CommandVehicle|SA-6Command|0
  7411. Record413=SA-8|SA-8|0
  7412. Record414=SA5Missile|SA5Missile|1
  7413. Record415=SAMSign|SAMSign|0
  7414. Record416=SA_5Launcher|SA_5Launcher|0
  7415. Record417=SA_5Radar|SA_5Radar|0
  7416. Record418=SHK_UL_1|SHK_UL_1|0
  7417. Record419=SS-21|SS-21|0
  7418. Record420=SS21mis|SS21mis|0
  7419. Record421=SU 35|SU 35|0
  7420. Record422=SU-22|SU-22|0
  7421. Record423=SU-24|SU-24|0
  7422. Record424=SU-27|SU-27|0
  7423. Record425=Satil|Satil|1
  7424. Record426=Scud|Scud|0
  7425. Record427=ScudMissile|Scudmisslie|1
  7426. Record428=Sensor|Sensor|0
  7427. Record429=Shack|Shack|0
  7428. Record430=Sky_Scraper1|Sky_Scraper1|0
  7429. Record431=Sky_Scraper2|Sky_Scraper2|0
  7430. Record432=Sky_Scraper3|Sky_Scraper3|0
  7431. Record433=SmallLights|SmallLights|0
  7432. Record434=Small_Bridge|Small_Bridge|0
  7433. Record435=Smokey Sam|Smokey Sam|1
  7434. Record436=Soldier_Quarters1|Soldier_Quarters1|0
  7435. Record437=Soldier_Quarters2|Soldier_Quarters2|0
  7436. Record438=Squad-a1|Squad-a1|0
  7437. Record439=Squad-a2|Squad-a2|0
  7438. Record440=Squad-b1|Squad-b1|0
  7439. Record441=Squad-b2|Squad-b2|0
  7440. Record442=Stadium|Stadium|0
  7441. Record443=Stadium_Building1|Stadium_Building1|0
  7442. Record444=Stadium_Building2|Stadium_Building2|0
  7443. Record445=Stardust|Stardust|0
  7444. Record446=Su25|Su25|0
  7445. Record447=T-62|T-62|0
  7446. Record448=T-62Russia|T-62Russia|0
  7447. Record449=T-72|T-72|0
  7448. Record450=T-72Russia|T-72Russia|0
  7449. Record451=T55|T55|0
  7450. Record452=TOW_UL_1|TOW_UL_1|0
  7451. Record453=TU22|TU22|0
  7452. Record454=TVPod|TVPod|1
  7453. Record455=Tent|Tent|0
  7454. Record456=ToLowSign|ToLowSign|0
  7455. Record457=Tomahawk|Tomahawk|1
  7456. Record458=Truck_no_score|Truck_no_score|0
  7457. Record459=UH-1|UH-1|0
  7458. Record460=UH-60|UH-60|0
  7459. Record461=Vulcan|Vulcan|0
  7460. Record462=Wall|Wall|0
  7461. Record463=Warning_Sign|Warning_Sign|0
  7462. Record464=Water_Tower|Water_Tower|0
  7463. Record465=WaypointSign|WaypointSign|0
  7464. Record466=ZSU23X4|ZSU23X4|0
  7465. Record467=ZSU57|ZSU57|0
  7466. Record468=Zil_Fuel_Truck|Zil_Fuel_Truck|0
  7467. Record469=Zil_Truck|Zil_Truck|0
  7468. Record470=[None]|[None]|0
  7469. [ObjectTypeEnum];_______________________________________
  7470. Group=Admin
  7471. Column0Prop=ObjectTypeEnum,string,[None],1,0,?,[None]
  7472. Column1Prop=ObjectSubTypeEnum,string,[None],1,0,?,[None]
  7473. Column2Prop=IsWeapon,bool,0,1,0,?,[None]
  7474. Key=0|1|
  7475. Record00=AAA|Manual|0
  7476. Record01=AAA|Radar|0
  7477. Record02=AirController|[None]|0
  7478. Record03=Aircraft|LargeCargo|0
  7479. Record04=Aircraft|SmallPsngr|0
  7480. Record05=ArmedBoat|MissileShip|0
  7481. Record06=ArmedBoat|PatrolShip|0
  7482. Record07=ArmedVehicle|ArmoredVehicle|0
  7483. Record08=ArmedVehicle|SoftVehicle|0
  7484. Record09=ArmedVehicle|Tank|0
  7485. Record10=BallisticWeapon|Napalm|1
  7486. Record11=BallisticWeapon|Bomb|1
  7487. Record12=BallisticWeapon|ClusterBomb|1
  7488. Record13=Beacon|[None]|0
  7489. Record14=Boat|GeneralShip|0
  7490. Record15=Boat|MissileShip|0
  7491. Record16=Boat|PatrolShip|0
  7492. Record17=Building|Airport|0
  7493. Record18=Building|Bridge|0
  7494. Record19=Building|NuclearReactor|0
  7495. Record20=Building|Road|0
  7496. Record21=Building|Runway|0
  7497. Record22=Building|SubBuilding|0
  7498. Record23=ControlTower|[None]|0
  7499. Record24=ControlledAircraft|A10|0
  7500. Record25=ControlledAircraft|Awacs|0
  7501. Record26=ControlledAircraft|F117|0
  7502. Record27=ControlledAircraft|F15|0
  7503. Record28=ControlledAircraft|F15E|0
  7504. Record29=ControlledAircraft|F16|0
  7505. Record30=ControlledAircraft|F22|0
  7506. Record31=ControlledAircraft|F4|0
  7507. Record32=ControlledAircraft|F4_2000|0
  7508. Record33=ControlledAircraft|Kfir|0
  7509. Record34=ControlledAircraft|LargePlane|0
  7510. Record35=ControlledAircraft|F105|0
  7511. Record36=ControlledAircraft|Lavi|0
  7512. Record37=ControlledAircraft|MiG17|0
  7513. Record38=ControlledAircraft|MiG21|0
  7514. Record39=ControlledAircraft|SU27|0
  7515. Record40=ControlledAircraft|MiG23|0
  7516. Record41=ControlledAircraft|MiG25|0
  7517. Record42=ControlledAircraft|MiG29|0
  7518. Record43=ControlledAircraft|Mirage|0
  7519. Record44=ControlledAircraft|Tupolev22|0
  7520. Record45=Crater|[None]|0
  7521. Record46=Fire|Fire|0
  7522. Record47=FireSensor|[None]|0
  7523. Record48=FixedWeapon|Chaff|1
  7524. Record49=FixedWeapon|Flare|1
  7525. Record50=FixedWeapon|GunBullet|1
  7526. Record51=FixedWeapon|Rocket|1
  7527. Record52=GroundRadar|[None]|0
  7528. Record53=GuidedWeapon|JDAM|1
  7529. Record54=GuidedWeapon|LaserBomb|1
  7530. Record55=GuidedWeapon|TVMissile|1
  7531. Record56=Helicopter|[None]|0
  7532. Record57=HomingWeapon|HARM|1
  7533. Record58=HomingWeapon|HeatMissile|1
  7534. Record59=HomingWeapon|HeatSAM|1
  7535. Record60=HomingWeapon|Mavrick|1
  7536. Record61=HomingWeapon|RadarMissile|1
  7537. Record62=HomingWeapon|SAMmissile|1
  7538. Record63=HomingWeapon|SemiRadarMissile|1
  7539. Record64=HomingWeapon|TailHeatMissile|1
  7540. Record65=Human|[None]|0
  7541. Record66=IRSam|[None]|0
  7542. Record67=MineWeapon|EcmPod|1
  7543. Record68=MineWeapon|FlirPod|1
  7544. Record69=MineWeapon|FuelTank|1
  7545. Record70=MineWeapon|Shell|1
  7546. Record71=Parachute|[None]|0
  7547. Record72=RadarSam|HockRadar|0
  7548. Record73=RadarSam|Hock|0
  7549. Record74=RadarSam|SA8Radar|0
  7550. Record75=RadarSam|RolandRadar|0
  7551. Record76=RadarSam|SA10|0
  7552. Record77=RadarSam|SA2|0
  7553. Record78=RadarSam|SA2Radar|0
  7554. Record79=RadarSam|SA10Radar|0
  7555. Record80=RadarSam|SA3|0
  7556. Record81=RadarSam|SA3Radar|0
  7557. Record82=RadarSam|SA5|0
  7558. Record83=RadarSam|SA8|0
  7559. Record84=RadarSam|SA6|0
  7560. Record85=RadarSam|SA6Radar|0
  7561. Record86=Smoke|[None]|0
  7562. Record87=TargetBuilding|Airport|0
  7563. Record88=TargetBuilding|Bridge|0
  7564. Record89=TargetBuilding|NuclearReactor|0
  7565. Record90=TargetBuilding|Road|0
  7566. Record91=TargetBuilding|Runway|0
  7567. Record92=TargetBuilding|SubBuilding|0
  7568. Record93=Tree|[None]|0
  7569. Record94=Vehicle|ArmoredVehicle|0
  7570. Record95=Vehicle|SoftVehicle|0
  7571. Record96=Vehicle|Tank|0
  7572. Record97=Vehicle|Truck|0
  7573. Record98=[None]|[None]|0
  7574. [OperatorEnum];_______________________________________
  7575. Group=Admin
  7576. Column0Prop=Name,string,[None],1,0,?,[None]
  7577. Column1Prop=Number,int,0,1,0,?,[None]
  7578. Key=0|
  7579. Record00=!=|0
  7580. Record01=++|0
  7581. Record02=+=|0
  7582. Record03=--|0
  7583. Record04=-=|0
  7584. Record05=<|0
  7585. Record06=<=|0
  7586. Record07==|0
  7587. Record08===|0
  7588. Record09=>|0
  7589. Record10=>=|0
  7590. Record11=RandomSign|0
  7591. [PassFailTermsEnum];_______________________________________
  7592. Group=Admin
  7593. Column0Prop=Name,string,[None],1,0,?,[None]
  7594. Column1Prop=Number,int,0,1,0,?,[None]
  7595. Key=0|
  7596. Record00=Don't Care|1
  7597. Record01=Must Destroy|2
  7598. Record02=Must Survive|3
  7599. [PlaneExt];_______________________________________
  7600. Group=Admin
  7601. Column0Prop=Name,string,[None],1,0,?,[None]
  7602. Column1Prop=JTIDS,bool,0,1,0,If checked,[None]
  7603. Column2Prop=LANTIRN,bool,0,1,0,If checked,[None]
  7604. Column3Prop=IsTanker,bool,0,1,0,True if plane is tanker.,[None]
  7605. Key=0|
  7606. Record00=A-10|0|1|0
  7607. Record01=F-105|0|0|0
  7608. Record02=F-117|1|1|0
  7609. Record03=F-15C|0|0|0
  7610. Record04=F-15E|0|1|0
  7611. Record05=F-16C|0|1|0
  7612. Record06=F-22|1|1|0
  7613. Record07=F-4E|0|0|0
  7614. Record08=KC135|0|0|1
  7615. Record09=[None]|0|0|0
  7616. [PlayerRank];_______________________________________
  7617. Group=Admin
  7618. Column0Prop=Rank,RankEnum:Name,[None],1,0,?,[None]
  7619. Column1Prop=MsgIndex,Msg:Name,[None],1,0,?,[None]
  7620. Key=0|
  7621. Record00=2nd Lt|[None]
  7622. [QmeObjects];_______________________________________
  7623. Group=Admin
  7624. Column0Prop=ObjectPtr,BaseObject:Name,[None],1,0,available planes for QME,[None]
  7625. Column1Prop=IsControled,bool,0,1,0,player controled planes,[None]
  7626. Column2Prop=IsBlueForce,bool,0,1,0,can be used on blue side,[None]
  7627. Column3Prop=IsRedForce,bool,1,1,0,can be used on red side ( all planes),[None]
  7628. Key=0|
  7629. Record00=A10|1|1|1
  7630. Record01=F-105|1|1|1
  7631. Record02=F-117|1|1|1
  7632. Record03=F-15E|1|1|1
  7633. Record04=F-16C|1|1|1
  7634. Record05=F-22|1|1|1
  7635. Record06=F15-C|1|1|1
  7636. Record07=F4E|1|1|1
  7637. Record08=MiG29|1|1|1
  7638. Record09=F-1|0|0|1
  7639. Record10=F-16Aggresors|0|0|1
  7640. Record11=F111|0|0|1
  7641. Record12=F4g|0|0|1
  7642. Record13=MiG17|0|0|1
  7643. Record14=MiG21|0|0|1
  7644. Record15=MiG23|0|0|1
  7645. Record16=MiG25|0|0|1
  7646. Record17=SU 35|0|0|1
  7647. Record18=SU-22|0|0|1
  7648. Record19=SU-24|0|0|1
  7649. Record20=SU-27|0|0|1
  7650. Record21=B-52|0|0|1
  7651. Record22=B2|0|0|1
  7652. Record23=TU22|0|0|1
  7653. Record24=AWACS|0|0|1
  7654. Record25=Air Force 1|0|0|1
  7655. Record26=Boeing 707|0|0|1
  7656. Record27=C-130|0|0|1
  7657. Record28=C17|0|0|1
  7658. Record29=Il76|0|0|1
  7659. Record30=KC135|0|0|1
  7660. [RankEnum];_______________________________________
  7661. Group=Admin
  7662. Column0Prop=Index,int,0,1,0,index for sorting the ranks,[None]
  7663. Column1Prop=Name,string,[None],1,0,?,[None]
  7664. Column2Prop=Score,int,0,1,0,The score required for getting the rank.,[None]
  7665. Column3Prop=IconFileName,string,[None],1,0,the path to the bmp file name,[None]
  7666. Column4Prop=RankMsg,string,[None],1,0,this will be displayed at new Rank screen,[None]
  7667. Key=0|
  7668. Record00=0|[None]|0|\Menu\DME\Icons\BlueAircraftIcon.bmp|[None]
  7669. Record01=1|2nd Lt|0|\Menu\DME\Ranks\Rank01.bmp|[None]
  7670. Record02=2|Lt|7500|\Menu\DME\Ranks\Rank02.bmp|Congratulations <callsign>. We are pleased to award you the rank of Lieutenant. You now have access to the Red Flag Exercise.
  7671. Record03=3|Captain|50000|\Menu\DME\Ranks\Rank03.bmp|Congratulations <callsign>. We are proud to award you the rank of Captain.
  7672. Record04=4|Major|90000|\Menu\DME\Ranks\Rank04.bmp|Congratulations <callsign>. We are proud to award you the rank of Major.
  7673. Record05=5|Lt. Col.|130000|\Menu\DME\Ranks\Rank05.bmp|Congratulations <callsign>. We are proud to award you the rank of Lieutenant Colonel.
  7674. Record06=6|Col.|170000|\Menu\DME\Ranks\Rank06.bmp|Congratulations <callsign>. We are proud to award you the rank of Colonel.
  7675. Record07=7|Brig. Gen.|220000|\Menu\DME\Ranks\Rank07.bmp|Congratulations <callsign>. We are proud to award you the rank of Brigadier General.
  7676. Record08=8|Maj. Gen.|270000|\Menu\DME\Ranks\Rank08.bmp|Congratulations <callsign>. We are proud to award you the rank of Major General.
  7677. Record09=9|Lt. Gen.|320000|\Menu\DME\Ranks\Rank09.bmp|Congratulations <callsign>. We are proud to award you the rank of Lieutenant General.
  7678. Record10=10|General|380000|\Menu\DME\Ranks\Rank10.bmp|Congratulations <callsign>. We are proud to award you the rank of General. This is the highest rank in the US Air Force.
  7679. [ReorgEnum];_______________________________________
  7680. Group=Admin
  7681. Column0Prop=Name,string,0,1,0,?,[None]
  7682. Column1Prop=Number,int,0,1,0,?,[None]
  7683. Key=0|
  7684. [ResourceCategoryEnum];_______________________________________
  7685. Group=Admin
  7686. Column0Prop=Name,string,[None],1,0,?,[None]
  7687. Key=0|
  7688. Record00=AA
  7689. Record01=AG
  7690. Record02=Other
  7691. Record03=Pilots
  7692. Record04=Aircraft
  7693. [ResourceNameEnum];_______________________________________
  7694. Group=Admin
  7695. Column0Prop=Name,string,[None],1,0,?,[None]
  7696. Column1Prop=DisplayName,string,[None],1,0,display name for re man,[None]
  7697. Key=0|
  7698. Record00=A10|A-10
  7699. Record01=AGM-130|AGM-130
  7700. Record02=AGM-142|AGM-142
  7701. Record03=AGM45|AGM-45
  7702. Record04=AGM62|AGM-62
  7703. Record05=AGM65B|AGM-65B
  7704. Record06=AGM65D|AGM-65D
  7705. Record07=AGM88|AGM-88
  7706. Record08=AIM120|AIM-120
  7707. Record09=Aim7F|AIM-7F
  7708. Record10=AIM7M|AIM-7M
  7709. Record11=AIM9B|AIM-9B
  7710. Record12=AIM9D|AIM-9D
  7711. Record13=Aim9L|AIM-9L
  7712. Record14=AIM9M|AIM-9M
  7713. Record15=AIM9P|AIM-9P
  7714. Record16=AIM9X|AIM-9X
  7715. Record17=ALQ-119|ALQ-119
  7716. Record18=ALQ-131|ALQ-131
  7717. Record19=Aim7B|Aim-7B
  7718. Record20=NAPLAM|BLU-27
  7719. Record21=CBU52|CBU-52
  7720. Record22=CBU54|CBU-54
  7721. Record23=CBU58|CBU-58
  7722. Record24=CBU87|CBU-87
  7723. Record25=CBU89|CBU-89
  7724. Record26=CBU93|CBU-93
  7725. Record27=F-117|F-117
  7726. Record28=F15-C|F-15C
  7727. Record29=F-15E|F-15E
  7728. Record30=F-16C|F-16C
  7729. Record31=F-22|F-22
  7730. Record32=GBU10|GBU-10
  7731. Record33=GBU12|GBU-12
  7732. Record34=GBU12D|GBU-12D
  7733. Record35=GBU15|GBU-15
  7734. Record36=GBU24|GBU-24
  7735. Record37=GBU27|GBU-27
  7736. Record38=GBU30|GBU-30
  7737. Record39=LAU61|HYDRA ROCKETS
  7738. Record40=Rockets|HYDRA ROCKETS
  7739. Record41=MK20|MK-20
  7740. Record42=MK82|MK-82
  7741. Record43=MK83|MK-83
  7742. Record44=MK84|MK-84
  7743. Record45=pilot|pilots
  7744. [SideEnum];_______________________________________
  7745. Group=Admin
  7746. Column0Prop=Name,string,Blue,1,0,?,[None]
  7747. Column1Prop=Number,int,0,1,0,?,[None]
  7748. Key=0|
  7749. Record00=Blue|0
  7750. Record01=Green|0
  7751. Record02=Red|0
  7752. [StationaryExt];_______________________________________
  7753. Group=Admin
  7754. Column0Prop=Name,string,[None],1,0,?,[None]
  7755. Key=0|
  7756. [Terrain];_______________________________________
  7757. Group=Admin
  7758. Column0Prop=Name,string,[None],1,0,Has to the same name as in CTM_DB.ini,[None]
  7759. Column1Prop=MinX,float,0,1,0,The first X position where we can see terrain.,[None]
  7760. Column2Prop=MaxX,float,600000,1,0,The last X position where we begin see black area.,[None]
  7761. Column3Prop=MinY,float,0,1,0,The first Y position where we can see terrain.,[None]
  7762. Column4Prop=MaxY,float,600000,1,0,The first Y position where we begin see black area.,[None]
  7763. Column5Prop=DefaultCameraX,float,0,1,0,The default camera X position for this terrain.,[None]
  7764. Column6Prop=DefaultCameraY,float,0,1,0,Default camera Y position.,[None]
  7765. Column7Prop=BaseMission1,MissionList:Name,[None],1,0,The first BaseMission (TemplateMission) to load,[None]
  7766. Column8Prop=BaseMission2,MissionList:Name,[None],1,0,The second BaseMission (TemplateMission) to load,[None]
  7767. Column9Prop=BaseMission3,MissionList:Name,[None],1,0,The 3 BaseMission (TemplateMission) to load,[None]
  7768. Column10Prop=BaseMission4,MissionList:Name,[None],1,0,?,[None]
  7769. Column11Prop=BaseMission5,MissionList:Name,[None],1,0,?,[None]
  7770. Key=0|
  7771. Record00=Germany|0|655358.5|0|917505.5|294094.5|500889.5|Base Mission Landsberg|Base Mission Erding|Base Mission Zalzburg|[None]|[None]
  7772. Record01=Iraq|58700.5|619063.2|21990.3|634700.5|371182.1|274026.5|Base Mission Ballad|Base Mission Sadam|[None]|[None]|[None]
  7773. Record02=LasVegas|49229.5|648320.5|71880.5|500483.5|284854.5|208310.5|Base Mission Nellis|[None]|[None]|[None]|[None]
  7774. Record03=Vietnam|0|655355.5|0|1048580.5|300600.3|723541.1|Base Mission Gia Lam|Base Mission Hoa Lac|Base Mission Phuc Yen|BMKep|[None]
  7775. [TowerMsg];_______________________________________
  7776. Group=Admin
  7777. Column0Prop=CampaignPtr,Campaign:Name,0,1,0,?,[None]
  7778. Column1Prop=MsgPtr,Msg:Name,0,1,0,?,[None]
  7779. Key=0|
  7780. Record00=0|0
  7781. [TriggerScriptEnum];_______________________________________
  7782. Group=Admin
  7783. Column0Prop=Name,string,[None],1,0,?,[None]
  7784. Column1Prop=Number,int,0,1,0,?,[None]
  7785. Column2Prop=Field1Label,string,[None],1,0,?,[None]
  7786. Column3Prop=Field1Type,string,[None],1,0,?,[None]
  7787. Column4Prop=Field2Label,string,[None],1,0,?,[None]
  7788. Column5Prop=Field2Type,string,[None],1,0,?,[None]
  7789. Column6Prop=Field3Label,string,[None],1,0,?,[None]
  7790. Column7Prop=Field3Type,string,[None],1,0,?,[None]
  7791. Column8Prop=Field4Label,string,[None],1,0,?,[None]
  7792. Column9Prop=Field4Type,string,[None],1,0,?,[None]
  7793. Column10Prop=Field5Label,string,[None],1,0,?,[None]
  7794. Column11Prop=Field5Type,string,[None],1,0,?,[None]
  7795. Key=0|
  7796. Record00=0|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7797. Record01=DisableCombat|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7798. Record02=DisplayText|0|Text,string,[None],1|string|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7799. Record03=EnableCombat|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7800. Record04=Explode|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7801. Record05=LaunchAtLocation|0|X,float,0,1|float|Y,float,0,1|float|Z,float,0,1|float|[None]|[None]|[None]|[None]
  7802. Record06=LaunchAtTarget|0|TargetID,Entity:Name,[None],1|Entity|Hit,bool,0,1|bool|[None]|[None]|[None]|[None]|[None]|[None]
  7803. Record07=PlayMessage|0|AudioID,Msg:Name,[None],1|Msg|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7804. Record08=ReactionEvent|0|EventID,ReactionEvent:Name,[None],1|ReactionEvent|DelayTime:,int,0,1|int|[None]|[None]|[None]|[None]|[None]|[None]
  7805. Record09=SensorOff|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7806. Record10=SensorOn|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7807. Record11=SetATC|0|ATC on,bool,0,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7808. Record12=ShieldOff|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7809. Record13=ShieldOn|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7810. Record14=VisibleOff|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7811. Record15=VisibleOn|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7812. Record16=Wait|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7813. Record17=disableATC|0|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7814. Record18=setDesignation|0|laserOn,bool,1,1|bool|[None]|[None]|[None]|[None]|[None]|[None]|[None]|[None]
  7815. [TsdFilterCategory];_______________________________________
  7816. Group=Admin
  7817. Column0Prop=FilterCategory,string,[None],1,0,Filter Categories,[None]
  7818. Key=0|
  7819. Record00=[None]
  7820. Record01=aaa
  7821. Record02=aircraft
  7822. Record03=runway
  7823. Record04=sam
  7824. Record05=structure
  7825. Record06=vehicle
  7826. [WeaponCategoryEnum];_______________________________________
  7827. Group=Admin
  7828. Column0Prop=Name,string,AA,1,0,?,[None]
  7829. Key=0|
  7830. Record00=AA
  7831. Record01=AG
  7832. Record02=Gun
  7833. Record03=Other
  7834. [WeaponConfiguration];_______________________________________
  7835. Group=Admin
  7836. Column0Prop=Name,string,[None],0,0,?,[None]
  7837. Column1Prop=CarrierPtr,BaseObject:Name,0,0,0,?,[None]
  7838. Column2Prop=NumberOfStations,BaseObject:StationsQuantity,1,0,0,?,[None]
  7839. Column3Prop=WeaponPtr,WeaponExt:Name,0,1,0,?,[None]
  7840. Column4Prop=S1,int,0,1,0,?,[None]
  7841. Column5Prop=S2,int,0,1,0,?,[None]
  7842. Column6Prop=S3,int,0,1,0,?,[None]
  7843. Column7Prop=S4,int,0,1,0,?,[None]
  7844. Column8Prop=S5,int,0,1,0,?,[None]
  7845. Column9Prop=S6,int,0,1,0,?,[None]
  7846. Column10Prop=S7,int,0,1,0,?,[None]
  7847. Column11Prop=S8,int,0,1,0,?,[None]
  7848. Column12Prop=S9,int,0,1,0,?,[None]
  7849. Column13Prop=S10,int,0,1,0,?,[None]
  7850. Column14Prop=S11,int,0,1,0,?,[None]
  7851. Key=1|3|
  7852. Record00=2100LB_for_A1_SkyRider|A1_SkyRider|9|2100LB|0|0|0|0|1|0|0|0|0|0|0
  7853. Record01=2100LB_for_MiG17|MiG17|5|2100LB|0|0|1|0|0|0|0|0|0|0|0
  7854. Record02=2100LB_for_MiG25|MiG25|5|2100LB|0|0|1|0|0|0|0|0|0|0|0
  7855. Record03=2100LB_for_SU 35|SU 35|11|2100LB|0|0|1|0|0|0|0|0|1|0|0
  7856. Record04=2700LB_for_F-16C|F-16C|9|2700LB|0|0|0|1|0|1|0|0|0|0|0
  7857. Record05=2700LB_for_F4g|F4g|9|2700LB|1|0|0|0|1|0|0|0|1|0|0
  7858. Record06=A-10_FuelTank_for_A10|A10|11|A-10_FuelTank|0|0|0|1|0|1|0|1|0|0|0
  7859. Record07=AA10_for_F-1|F-1|7|AA10|1|1|0|0|0|1|1|0|0|0|0
  7860. Record08=AA10_for_MiG-29|MiG-29|9|AA10|0|0|1|1|0|1|1|0|0|0|0
  7861. Record09=AA10_for_MiG-29Russion|MiG-29Russion|9|AA10|0|0|1|1|0|1|1|0|0|0|0
  7862. Record10=AA10_for_MiG29|MiG29|9|AA10|0|0|1|1|0|1|1|0|0|0|0
  7863. Record11=AA10_for_SU 35|SU 35|11|AA10|0|0|2|1|1|2|1|1|2|0|0
  7864. Record12=AA10_for_SU-27|SU-27|9|AA10|0|0|1|1|1|1|1|1|1|0|0
  7865. Record13=AA10_for_SU-34|SU-34|11|AA10|1|1|1|0|0|1|0|0|1|1|1
  7866. Record14=AA11_for_F-1|F-1|7|AA11|1|1|0|0|0|1|1|0|0|0|0
  7867. Record15=AA11_for_MiG-29|MiG-29|9|AA11|1|1|0|0|0|0|0|1|1|0|0
  7868. Record16=AA11_for_SU 35|SU 35|11|AA11|1|0|2|0|1|2|1|0|2|0|1
  7869. Record17=AA11_for_SU-27|SU-27|11|AA11|1|1|1|1|0|0|0|1|1|1|1
  7870. Record18=AA11_for_SU-34|SU-34|11|AA11|1|1|1|0|0|1|0|0|1|1|1
  7871. Record19=AA6_for_MiG17|MiG17|5|AA6|1|0|0|0|1|0|0|0|0|0|0
  7872. Record20=AA6_for_MiG21|MiG21|5|AA6|1|1|0|1|1|0|0|0|0|0|0
  7873. Record21=AA6_for_MiG21_Vietnam|MiG21_Vietnam|5|AA6|1|1|0|1|1|0|0|0|0|0|0
  7874. Record22=AA6_for_MiG23|MiG23|5|AA6|0|1|0|1|0|0|0|0|0|0|0
  7875. Record23=AA6_for_MiG25|MiG25|9|AA6|1|2|0|2|1|0|0|0|0|0|0
  7876. Record24=AA6_for_SU-22|SU-22|9|AA6|1|0|0|0|0|0|0|0|1|0|0
  7877. Record25=AA6_for_SU-24|SU-24|9|AA6|1|0|0|0|0|0|0|0|1|0|0
  7878. Record26=AA8_for_F-1|F-1|7|AA8|1|1|0|0|0|1|1|0|0|0|0
  7879. Record27=AA8_for_MiG-29|MiG-29|9|AA8|1|1|0|0|0|0|0|1|1|0|0
  7880. Record28=AA8_for_MiG-29Russion|MiG-29Russion|9|AA8|1|1|1|1|0|1|1|1|1|0|0
  7881. Record29=AA8_for_MiG23|MiG23|5|AA8|1|1|0|1|1|0|0|0|0|0|0
  7882. Record30=AA8_for_MiG25|MiG25|5|AA8|1|2|0|2|1|0|0|0|0|0|0
  7883. Record31=AA8_for_MiG29|MiG29|9|AA8|1|1|1|1|0|1|1|1|1|0|0
  7884. Record32=AA8_for_SU 35|SU 35|11|AA8|1|1|1|0|0|0|0|0|1|1|1
  7885. Record33=AA8_for_SU-27|SU-27|11|AA8|1|1|1|1|0|0|0|1|1|1|1
  7886. Record34=AA8_for_SU-34|SU-34|11|AA8|1|1|1|1|0|1|0|1|1|1|1
  7887. Record35=AAAHovet_for_AAA50|AAA50|1|AAAHovet|3000|0|0|0|0|0|0|0|0|0|0
  7888. Record36=AAAHovet_for_MerchantBoat|MerchantBoat|2|AAAHovet|20|20|0|0|0|0|0|0|0|0|0
  7889. Record37=AAAHovet_for_Osa|Osa|1|AAAHovet|20|0|0|0|0|0|0|0|0|0|0
  7890. Record38=AAAHovet_for_Vulcan|Vulcanbullets|1|AAAHovet|2000|0|0|0|0|0|0|0|0|0|0
  7891. Record39=AAAHovet_for_ZSU23X4|ZSU23X4|1|AAAHovet|3000|0|0|0|0|0|0|0|0|0|0
  7892. Record40=AAAHovet_for_ZSU57|ZSU57|1|AAAHovet|3000|0|0|0|0|0|0|0|0|0|0
  7893. Record41=AGM-130_for_F-15E|F-15E|9|AGM-130|0|1|0|0|0|0|0|1|0|0|0
  7894. Record42=AGM-130_for_F-16C|F-16C|9|AGM-130|0|0|0|1|0|1|0|0|0|0|0
  7895. Record43=AGM45_for_F4E|F4E|9|AGM45|0|1|1|0|0|0|1|1|0|0|0
  7896. Record44=AGM62_for_F-16C|F-16C|9|AGM62|0|0|1|1|0|1|1|0|0|0|0
  7897. Record45=AGM62_for_F4E|F4E|9|AGM62|3|3|0|0|0|0|0|3|3|0|0
  7898. Record46=AGM65B_for_A10|A10|11|AGM65B|0|0|3|3|0|0|0|3|3|0|0
  7899. Record47=AGM65B_for_F-15E|F-15E|9|AGM65B|0|3|0|0|0|0|0|3|0|0|0
  7900. Record48=AGM65B_for_F-16C|F-16C|9|AGM65B|0|0|3|3|0|3|3|0|0|0|0
  7901. Record49=AGM65B_for_F4g|F4g|9|AGM65B|3|3|0|0|0|0|0|3|3|0|0
  7902. Record50=AGM65D_for_A10|A10|11|AGM65D|0|0|3|3|0|0|0|3|3|0|0
  7903. Record51=AGM65D_for_F-15E|F-15E|9|AGM65D|0|3|0|0|0|0|0|3|0|0|0
  7904. Record52=AGM65D_for_F-16C|F-16C|9|AGM65D|0|0|3|3|0|3|3|0|0|0|0
  7905. Record53=AGM65D_for_F4g|F4g|9|AGM65D|3|3|0|0|0|0|0|3|3|0|0
  7906. Record54=AGM88_for_F-15E|F-15E|9|AGM88|1|1|1|0|0|0|1|1|1|0|0
  7907. Record55=AGM88_for_F-16C|F-16C|9|AGM88|0|0|1|1|0|1|1|0|0|0|0
  7908. Record56=AGM88_for_F4g|F4g|9|AGM88|1|1|0|0|0|0|0|1|1|0|0
  7909. Record57=AIM120_for_F-15E|F-15E|9|AIM120|1|0|1|2|0|2|1|0|1|0|0
  7910. Record58=AIM120_for_F-16C|F-16C|9|AIM120|1|1|1|0|0|0|1|1|1|0|0
  7911. Record59=AIM120_for_F-22|F-22|2|AIM120|3|3|0|0|0|0|0|0|0|0|0
  7912. Record60=AIM120_for_F15-C|F15-C|9|AIM120|2|0|1|1|0|1|1|0|2|0|0
  7913. Record61=AIM120_for_InstructorPlane|InstructorPlane|9|AIM120|2|0|1|1|0|1|1|0|2|0|0
  7914. Record62=AIM7M_for_F-15E|F-15E|9|AIM7M|0|0|0|2|0|2|0|0|0|0|0
  7915. Record63=AIM7M_for_F-15_IAF|F-15_IAF|9|AIM7M|0|0|1|1|0|1|1|0|0|0|0
  7916. Record64=AIM7M_for_F-16C|F-16C|9|AIM7M|0|1|1|0|0|0|1|1|0|0|0
  7917. Record65=AIM7M_for_F-16_IAF|F-16_IAF|9|AIM7M|1|1|1|0|0|0|1|1|1|0|0
  7918. Record66=AIM7M_for_F15-C|F15-C|9|AIM7M|0|0|1|1|0|1|1|0|0|0|0
  7919. Record67=AIM7M_for_F4g|F4g|9|AIM7M|0|0|1|1|0|1|1|0|0|0|0
  7920. Record68=AIM7M_for_InstructorPlane|InstructorPlane|9|AIM7M|0|0|1|1|0|1|1|0|0|0|0
  7921. Record69=AIM9B_for_A1_SkyRider|A1_SkyRider|11|AIM9B|1|0|0|0|0|0|0|0|1|0|0
  7922. Record70=AIM9B_for_F-105|F-105|5|AIM9B|1|0|0|0|1|0|0|0|0|0|0
  7923. Record71=AIM9B_for_F4E|F4E|9|AIM9B|0|2|0|1|0|1|0|2|0|0|0
  7924. Record72=AIM9M_for_A10|A10|11|AIM9M|2|1|2|1|0|0|0|1|2|1|2
  7925. Record73=AIM9M_for_F-1|F-1|7|AIM9M|1|0|0|0|0|0|1|0|0|0|0
  7926. Record74=AIM9M_for_F-15E|F-15E|9|AIM9M|1|0|1|0|0|0|1|0|1|0|0
  7927. Record75=AIM9M_for_F-15_IAF|F-15_IAF|9|AIM9M|2|0|0|0|0|0|0|0|2|0|0
  7928. Record76=AIM9M_for_F-16Aggresors|F-16Aggresors|9|AIM9M|1|2|1|0|0|0|1|2|1|0|0
  7929. Record77=AIM9M_for_F-16C|F-16C|9|AIM9M|1|1|1|0|0|0|1|1|1|0|0
  7930. Record78=AIM9M_for_F-16_IAF|F-16_IAF|9|AIM9M|1|1|1|0|0|0|1|1|1|0|0
  7931. Record79=AIM9M_for_F-22|F-22|2|AIM9M|3|3|0|0|0|0|0|0|0|0|0
  7932. Record80=AIM9M_for_F111|F111|4|AIM9M|1|0|0|1|0|0|0|0|0|0|0
  7933. Record81=AIM9M_for_F15-C|F15-C|9|AIM9M|2|0|0|0|0|0|0|0|2|0|0
  7934. Record82=AIM9M_for_F4g|F4g|9|AIM9M|0|2|0|1|0|1|0|2|0|0|0
  7935. Record83=AIM9M_for_InstructorPlane|InstructorPlane|9|AIM9M|2|0|0|0|0|0|0|0|2|0|0
  7936. Record84=AIM9P_for_F-15E|F-15E|9|AIM9P|1|0|1|0|0|0|1|0|1|0|0
  7937. Record85=AIM9P_for_F-16Aggresors|F-16Aggresors|9|AIM9P|1|0|1|1|0|1|1|0|1|0|0
  7938. Record86=AIM9P_for_F-16C|F-16C|9|AIM9P|1|1|1|0|0|0|1|1|1|0|0
  7939. Record87=AIM9P_for_F15-C|F15-C|9|AIM9P|2|0|0|0|0|0|0|0|2|0|0
  7940. Record88=AIM9P_for_InstructorPlane|InstructorPlane|9|AIM9P|2|0|0|0|0|0|0|0|2|0|0
  7941. Record89=AIM9X_for_F-22|F-22|2|AIM9X|3|3|0|0|0|0|0|0|0|0|0
  7942. Record90=ALQ-119_for_F15-C|F15-C|9|ALQ-119|0|0|0|0|1|0|0|0|0|0|0
  7943. Record91=ALQ-119_for_F4E|F4E|9|ALQ-119|0|0|1|0|0|0|1|0|0|0|0
  7944. Record92=ALQ-119_for_F4g|F4g|9|ALQ-119|0|0|0|1|1|0|0|0|0|0|0
  7945. Record93=ALQ-119_for_InstructorPlane|InstructorPlane|9|ALQ-119|0|0|0|0|1|0|0|0|0|0|0
  7946. Record94=ALQ-131_for_A10|A10|11|ALQ-131|1|0|0|0|0|0|0|0|0|0|1
  7947. Record95=ALQ-131_for_F-15E|F-15E|9|ALQ-131|0|1|0|0|0|0|0|1|0|0|0
  7948. Record96=ALQ-131_for_F4E|F4E|9|ALQ-131|0|0|0|1|1|0|0|0|0|0|0
  7949. Record97=Aim7B_for_F4E|F4E|9|Aim7B|0|0|1|1|0|1|1|0|0|0|0
  7950. Record98=Aim7F_for_F-22|F-22|1|Aim7F|3|3|0|0|0|0|0|0|0|0|0
  7951. Record99=Aim7F_for_F15-C|F15-C|9|Aim7F|0|0|1|1|0|1|1|0|0|0|0
  7952. Record100=Aim7F_for_InstructorPlane|InstructorPlane|9|Aim7F|0|0|1|1|0|1|1|0|0|0|0
  7953. Record101=Aim9L_for_A10|A10|11|Aim9L|2|1|2|1|0|0|0|1|2|1|2
  7954. Record102=Aim9L_for_F-15E|F-15E|9|Aim9L|1|0|1|0|0|0|1|0|1|0|0
  7955. Record103=Aim9L_for_F-16C|F-16C|9|Aim9L|1|1|1|0|0|0|1|1|1|0|0
  7956. Record104=Aim9L_for_F-22|F-22|2|Aim9L|3|3|0|0|0|0|0|0|0|0|0
  7957. Record105=Aim9L_for_F111|F111|4|Aim9L|1|0|0|1|0|0|0|0|0|0|0
  7958. Record106=Aim9L_for_F15-C|F15-C|9|Aim9L|2|0|0|0|0|0|0|0|2|0|0
  7959. Record107=Aim9L_for_InstructorPlane|InstructorPlane|9|Aim9L|2|0|0|0|0|0|0|0|2|0|0
  7960. Record108=CBU52_for_F-15E|F-15E|9|CBU52|0|0|0|6|0|6|0|0|0|0|0
  7961. Record109=CBU58_for_F-1|F-1|7|CBU58|0|3|3|1|3|3|0|0|0|0|0
  7962. Record110=CBU87_for_A10|A10|11|CBU87|0|0|1|1|1|0|1|1|1|0|0
  7963. Record111=CBU87_for_B2|B2|2|CBU87|18|18|0|0|0|0|0|0|0|0|0
  7964. Record112=CBU87_for_F-1|F-1|7|CBU87|0|1|1|1|1|1|0|0|0|0|0
  7965. Record113=CBU87_for_F15-C|F15-C|9|CBU87|0|1|0|0|6|0|0|1|0|0|0
  7966. Record114=CBU87_for_F16-C|F-16C|9|CBU87|0|0|3|3|0|3|3|0|0|0|0
  7967. Record115=CBU87_for_F4E|F4E|9|CBU87|3|6|0|0|6|0|0|6|3|0|0
  7968. Record116=CBU87_for_F4g|F4g|9|CBU87|3|6|0|0|6|0|0|6|3|0|0
  7969. Record117=CBU87_for_InstructorPlane|InstructorPlane|9|CBU87|0|1|0|0|6|0|0|1|0|0|0
  7970. Record118=CBU89_for_B2|B2|2|CBU89|18|18|0|0|0|0|0|0|0|0|0
  7971. Record119=CBU89_for_F-15E|F-15E|9|CBU89|0|0|0|6|0|6|0|0|0|0|0
  7972. Record120=CBU93_for_F-15E|F-15E|9|CBU93|0|1|0|2|1|2|0|1|0|0|0
  7973. Record121=ChaparelMissile_for_ChapareleV|ChapareleV|1|ChaparelMissile|4|0|0|0|0|0|0|0|0|0|0
  7974. Record122=F-105 Fuel tank_for_F-105|F-105|5|F-105 Fuel tank|0|1|0|1|0|0|0|0|0|0|0
  7975. Record123=F-15E_FuelTank_for_F15E|F-15E|9|F-15E_FuelTank|0|1|0|0|1|0|0|1|0|0|0
  7976. Record124=F-16_SmallFuelTank_for_F-16C|F-16C|9|F-16_SmallFuelTank|0|0|0|0|1|0|0|0|0|0|0
  7977. Record125=F-4 Fuel tank_for_F-105|F-105|5|F-4 Fuel tank|0|0|1|0|0|0|0|0|0|0|0
  7978. Record126=FLIR_for_F-16C|F-16C|9|FLIR|0|0|0|1|0|1|0|0|0|0|0
  7979. Record127=FLIR_for_F4g|F4g|11|FLIR|0|0|0|1|0|0|0|0|0|0|0
  7980. Record128=FuelTank_for_F15-C|F15-C|9|F15 FuelTank|0|1|0|0|1|0|0|1|0|0|0
  7981. Record129=FuelTank_for_F4E|F4E|9|F-4 Fuel tank|1|0|0|0|1|0|0|0|1|0|0
  7982. Record130=FuelTank_for_InstructorPlane|InstructorPlane|9|F15 FuelTank|0|1|0|0|1|0|0|1|0|0|0
  7983. Record131=FuelTank_for_MiG29|MiG29|9|FuelTank|0|0|0|0|1|0|0|0|0|0|0
  7984. Record132=GBU 27_for_F-117|F-117|2|GBU27|1|1|0|0|0|0|0|0|0|0|0
  7985. Record133=GBU10_for_A10|A10|11|GBU10|0|0|1|1|0|0|0|1|1|0|0
  7986. Record134=GBU10_for_F-16C|F-16C|9|GBU10|0|0|1|1|0|1|1|0|0|0|0
  7987. Record135=GBU10_for_F-22|F-22|2|MK84|1|1|0|0|0|0|0|0|0|0|0
  7988. Record136=GBU10_for_F4E|F4E|9|GBU10|1|1|0|0|1|0|0|1|1|0|0
  7989. Record137=GBU10_for_F4g|F4g|9|GBU10|1|1|0|0|1|0|0|1|1|0|0
  7990. Record138=GBU12_for_A10|A10|11|GBU12|0|1|1|1|1|0|1|1|1|1|0
  7991. Record139=GBU12_for_F-117|F-117|2|GBU12D|2|2|0|0|0|0|0|0|0|0|0
  7992. Record140=GBU12_for_F-15E|F-15E|9|GBU12|0|0|0|6|0|6|0|0|0|0|0
  7993. Record141=GBU12_for_F16-C|F-16C|9|GBU12D|0|0|1|1|0|1|1|0|0|0|0
  7994. Record142=GBU12_for_F4E|F4E|9|GBU12|1|1|0|0|1|0|0|1|1|0|0
  7995. Record143=GBU12_for_F4g|F4g|9|GBU12|1|1|0|0|1|0|0|1|1|0|0
  7996. Record144=GBU15_for_F-15E|F-15E|9|GBU15|0|1|0|0|0|0|0|1|0|0|0
  7997. Record145=GBU15_for_F-16C|F-16C|9|GBU15|0|0|0|1|0|1|0|0|0|0|0
  7998. Record146=GBU15_for_F4g|F4g|9|GBU15|1|1|0|0|0|0|0|1|1|0|0
  7999. Record147=GBU24_for_F-15E|F-15E|9|GBU24|0|1|0|2|1|2|0|1|0|0|0
  8000. Record148=GBU24_for_F-22|F-22|2|GBU24|1|1|0|0|0|0|0|0|0|0|0
  8001. Record149=GBU30_for_A10|A10|11|GBU30|0|0|1|1|1|0|1|1|1|0|0
  8002. Record150=GBU30_for_F-15E|F-15E|9|GBU30|0|1|0|2|1|2|0|1|0|0|0
  8003. Record151=GBU30_for_F-16C|F-16C|9|GBU30|0|0|1|1|0|1|1|0|0|0|0
  8004. Record152=GBU30_for_F-22|F-22|2|GBU30|2|2|0|0|0|0|0|0|0|0|0
  8005. Record153=HawkMissile_for_HawkLauncher|HawkLauncher|1|HawkMissile|10|0|0|0|0|0|0|0|0|0|0
  8006. Record154=LAU61_for_F4E|F4E|11|LAU61|0|11|0|0|0|0|0|11|0|0|0
  8007. Record155=MK20_for_A10|A10|11|MK20|0|1|1|3|1|0|1|3|1|1|0
  8008. Record156=MK20_for_F-15E|F-15E|11|MK20|0|0|0|6|0|6|0|0|0|0|0
  8009. Record157=MK20_for_F-16C|F-16C|9|MK20|0|0|3|3|0|3|3|0|0|0|0
  8010. Record158=MK82_for_A10|A10|11|MK82|0|1|1|3|1|0|1|3|1|1|0
  8011. Record159=MK82_for_A1_SkyRider|A1_SkyRider|9|MK82|0|3|3|3|0|3|3|3|0|0|0
  8012. Record160=MK82_for_B-52|B-52|7|MK82|10|10|10|0|10|10|10|0|0|0|0
  8013. Record161=MK82_for_B2|B2|2|MK82|40|40|0|0|0|0|0|0|0|0|0
  8014. Record162=MK82_for_F-1|F-1|7|MK82|0|3|3|1|3|3|0|0|0|0|0
  8015. Record163=MK82_for_F-105|F-105|5|MK82|1|3|0|3|1|0|0|0|0|0|0
  8016. Record164=MK82_for_F-117|F-117|2|MK82|1|1|0|0|0|0|0|0|0|0|0
  8017. Record165=MK82_for_F-15E|F-15E|9|MK82|0|0|0|6|0|6|0|0|0|0|0
  8018. Record166=MK82_for_F-15_IAF|F-15_IAF|9|MK82|0|1|0|0|6|0|0|1|0|0|0
  8019. Record167=MK82_for_F-16C|F-16C|9|MK82|0|0|3|3|0|3|3|0|0|0|0
  8020. Record168=MK82_for_F-16_IAF|F-16_IAF|9|MK82|0|0|3|3|0|3|3|0|0|0|0
  8021. Record169=MK82_for_F-22|F-22|2|MK82|3|3|0|0|0|0|0|0|0|0|0
  8022. Record170=MK82_for_F111|F111|4|MK82|6|6|6|6|0|0|0|0|0|0|0
  8023. Record171=MK82_for_F15-C|F15-C|9|MK82|0|1|0|0|6|0|0|1|0|0|0
  8024. Record172=MK82_for_F4E|F4E|9|MK82|3|3|0|0|6|0|0|3|3|0|0
  8025. Record173=MK82_for_InstructorPlane|InstructorPlane|9|MK82|0|1|0|0|6|0|0|1|0|0|0
  8026. Record174=MK82_for_MiG-29Russion|MiG-29Russion|9|MK82|0|0|3|3|0|3|3|0|0|0|0
  8027. Record175=MK82_for_MiG17|MiG17|5|MK82|0|3|0|3|0|0|0|0|0|0|0
  8028. Record176=MK82_for_MiG21|MiG21|5|MK82|0|3|0|3|0|0|0|0|0|0|0
  8029. Record177=MK82_for_MiG21_Vietnam|MiG21_Vietnam|5|MK82|0|3|3|3|0|0|0|0|0|0|0
  8030. Record178=MK82_for_MiG23|MiG23|5|MK82|0|1|1|1|0|0|0|0|0|0|0
  8031. Record179=MK82_for_MiG25|MiG25|9|MK82|0|6|0|6|0|0|0|0|0|0|0
  8032. Record180=MK82_for_SU 35|SU 35|11|MK82|0|0|2|1|1|2|1|1|2|0|0
  8033. Record181=MK82_for_SU-27|SU-27|11|MK82|0|0|3|3|0|1|0|3|3|0|0
  8034. Record182=MK82_for_SU-34|SU-34|11|MK82|0|0|0|3|3|3|3|3|0|0|0
  8035. Record183=MK83_for_A10|A10|11|MK83|0|0|1|1|1|0|1|1|1|0|0
  8036. Record184=MK83_for_B-52|B-52|7|MK83|6|6|6|0|6|6|6|0|0|0|0
  8037. Record185=MK83_for_B2|B2|2|MK83|12|12|0|0|0|0|0|0|0|0|0
  8038. Record186=MK83_for_F-117|F-117|2|MK83|1|1|0|0|0|0|0|0|0|0|0
  8039. Record187=MK83_for_F-16C|F-16C|9|MK83|0|0|3|3|0|3|3|0|0|0|0
  8040. Record188=MK83_for_F-22|F-22|2|MK83|3|3|0|0|0|0|0|0|0|0|0
  8041. Record189=MK83_for_F111|F111|4|MK83|6|6|6|6|0|0|0|0|0|0|0
  8042. Record190=MK83_for_F15-C|F15-C|9|MK83|0|1|0|0|3|0|0|1|0|0|0
  8043. Record191=MK83_for_F4E|F4E|9|MK83|3|3|0|0|0|0|0|3|3|0|0
  8044. Record192=MK83_for_F4g|F4g|9|MK83|3|3|0|0|0|0|0|3|3|0|0
  8045. Record193=MK83_for_InstructorPlane|InstructorPlane|9|MK83|0|1|0|0|3|0|0|1|0|0|0
  8046. Record194=MK83_for_MiG-29Russion|MiG-29Russion|9|MK83|0|0|2|2|0|2|2|0|0|0|0
  8047. Record195=MK83_for_MiG17|MiG17|5|MK83|0|2|0|2|0|0|0|0|0|0|0
  8048. Record196=MK83_for_MiG21|MiG21|5|MK83|0|2|0|2|0|0|0|0|0|0|0
  8049. Record197=MK83_for_MiG23|MiG23|5|MK83|0|1|1|1|0|0|0|0|0|0|0
  8050. Record198=MK83_for_MiG25|MiG25|5|MK83|0|3|0|3|0|0|0|0|0|0|0
  8051. Record199=MK83_for_MiG29|MiG29|9|MK83|0|0|0|3|0|3|0|0|0|0|0
  8052. Record200=MK83_for_SU-22|SU-22|9|MK83|0|0|3|0|0|0|3|0|0|0|0
  8053. Record201=MK83_for_SU-24|SU-24|9|MK83|0|0|3|0|0|0|3|0|0|0|0
  8054. Record202=MK83_for_SU-34|SU-34|11|MK83|0|0|0|2|2|2|2|2|0|0|0
  8055. Record203=MK83_for_TU22|TU22|9|MK83|0|3|3|0|3|0|3|3|0|0|0
  8056. Record204=MK84_for_A10|A10|11|MK84|0|0|1|1|0|0|0|1|1|0|0
  8057. Record205=MK84_for_B-52|B-52|7|MK84|4|4|4|0|4|4|4|0|0|0|0
  8058. Record206=MK84_for_B2|B2|2|MK84|8|8|0|0|0|0|0|0|0|0|0
  8059. Record207=MK84_for_F-1|F-1|7|MK84|0|1|1|1|1|1|0|0|0|0|0
  8060. Record208=MK84_for_F-105|F-105|5|MK84|0|1|1|1|0|0|0|0|0|0|0
  8061. Record209=MK84_for_F-117|F-117|2|MK84|1|1|0|0|0|0|0|0|0|0|0
  8062. Record210=MK84_for_F-15E|F-15E|9|MK84|0|1|0|2|1|2|0|1|0|0|0
  8063. Record211=MK84_for_F-16C|F-16C|9|MK84|0|0|1|1|1|1|1|0|0|0|0
  8064. Record212=MK84_for_F15-C|F15-C|9|MK84|0|1|0|0|1|0|0|1|0|0|0
  8065. Record213=MK84_for_F4E|F4E|9|MK84|1|1|0|0|1|0|0|1|1|0|0
  8066. Record214=MK84_for_F4g|F4g|9|MK84|1|1|0|0|1|0|0|1|1|0|0
  8067. Record215=MK84_for_InstructorPlane|InstructorPlane|9|MK84|0|1|0|0|1|0|0|1|0|0|0
  8068. Record216=MK84_for_MiG25|MiG25|5|MK84|0|1|0|1|0|0|0|0|0|0|0
  8069. Record217=MK84_for_MiG29|MiG29|9|MK84|0|0|1|1|1|1|1|0|0|0|0
  8070. Record218=MK84_for_SU 35|SU 35|11|MK84|0|0|1|0|0|1|0|0|1|0|0
  8071. Record219=MK84_for_SU-27|SU-27|11|MK84|0|0|1|1|0|1|0|1|1|0|0
  8072. Record220=MK84_for_SU-34|SU-34|11|MK84|0|0|1|1|1|1|1|1|1|0|0
  8073. Record221=MK84_for_TU22|TU22|9|MK84|0|2|2|0|2|0|2|2|0|0|0
  8074. Record222=Mk82_for_F4g|F4g|9|MK82|3|6|0|0|6|0|0|6|3|0|0
  8075. Record223=NAPLAM_for_A1_SkyRider|A1_SkyRider|11|NAPLAM|0|2|2|2|0|2|2|2|0|0|0
  8076. Record224=NAPLAM_for_F-105|F-105|5|NAPLAM|0|3|3|3|0|0|0|0|0|0|0
  8077. Record225=NAPLAM_for_F4E|F4E|9|NAPLAM|3|3|0|0|0|0|0|3|3|0|0
  8078. Record226=Rockets_for_A10|A10|11|Rockets|0|0|0|19|19|0|19|19|0|0|0
  8079. Record227=Rockets_for_Apache|Apache|11|Rockets|20|0|0|0|0|0|0|0|0|0|0
  8080. Record228=Rockets_for_Cobra|Cobra|11|Rockets|20|0|0|0|0|0|0|0|0|0|0
  8081. Record229=Rockets_for_Comanche|Comanche|1|Rockets|20|0|0|0|0|0|0|0|0|0|0
  8082. Record230=Rockets_for_F-105|F-105|5|Rockets|0|19|0|19|0|0|0|0|0|0|0
  8083. Record231=Rockets_for_F4E|F4E|9|Rockets|19|19|0|0|0|0|0|19|19|0|0
  8084. Record232=Rockets_for_M109|M109|1|Rockets|20|0|0|0|0|0|0|0|0|0|0
  8085. Record233=Rockets_for_M1A1|M1A1|1|Rockets|20|0|0|0|0|0|0|0|0|0|0
  8086. Record234=Rockets_for_M2|M2|1|Rockets|3|0|0|0|0|0|0|0|0|0|0
  8087. Record235=Rockets_for_MI-24|MI-24|1|Rockets|20|0|0|0|0|0|0|0|0|0|0
  8088. Record236=Rockets_for_MI-24Russian|MI-24Russian|1|Rockets|20|0|0|0|0|0|0|0|0|0|0
  8089. Record237=Rockets_for_MerchantBoat|MerchantBoat|11|Rockets|20|20|0|0|0|0|0|0|0|0|0
  8090. Record238=Rockets_for_PT76|PT76|1|Rockets|20|0|0|0|0|0|0|0|0|0|0
  8091. Record239=Rockets_for_T-62|T-62|11|Rockets|20|0|0|0|0|0|0|0|0|0|0
  8092. Record240=Rockets_for_T-62Russia|T-62Russia|11|Rockets|20|0|0|0|0|0|0|0|0|0|0
  8093. Record241=Rockets_for_T-72|T-72|11|Rockets|20|0|0|0|0|0|0|0|0|0|0
  8094. Record242=Rockets_for_T-72Russia|T-72Russia|11|Rockets|20|0|0|0|0|0|0|0|0|0|0
  8095. Record243=Rockets_for_T55|T55|1|Rockets|20|0|0|0|0|0|0|0|0|0|0
  8096. Record244=SA-10 Missile_for_SA-10_Launcher|SA-10_Launcher|11|SA-10 Missile|1|0|0|0|0|0|0|0|0|0|0
  8097. Record245=SA-13 Missile_for_SA-13|SA-13|1|SA-13 Missile|10|0|0|0|0|0|0|0|0|0|0
  8098. Record246=SA-2 Missile_for_PatriotL|PatriotL|1|SA-2 Missile|1|0|0|0|0|0|0|0|0|0|0
  8099. Record247=SA-2 Missile_for_SA-2 Launcher|SA-2 Launcher|1|SA-2 Missile|1|0|0|0|0|0|0|0|0|0|0
  8100. Record248=SA-2 Missile_for_SA-2 LauncherNam|SA-2 LauncherNam|11|SA-2 Missile|1|0|0|0|0|0|0|0|0|0|0
  8101. Record249=SA-3 Missile_for_SA-3 Launcher|SA-3 Launcher|1|SA-3 Missile|1|0|0|0|0|0|0|0|0|0|0
  8102. Record250=SA-3 Missile_for_SA-3 LauncherNam|SA-3 LauncherNam|11|SA-3 Missile|1|0|0|0|0|0|0|0|0|0|0
  8103. Record251=SA5Missile_for_SA_5Launcher|SA_5Launcher|11|SA5Missile|3|0|0|0|0|0|0|0|0|0|0
  8104. Record252=SA6Missile_for_MerchantBoat|MerchantBoat|2|SA6Missile|1|1|0|0|0|0|0|0|0|0|0
  8105. Record253=SA6Missile_for_RolandV|RolandV|1|SA6Missile|20|0|0|0|0|0|0|0|0|0|0
  8106. Record254=SA6Missile_for_SA-8|SA-8|2|SA6Missile|1|1|0|0|0|0|0|0|0|0|0
  8107. Record255=SA6Missile_for_SA6 Launcher|SA6 Launcher|1|SA6Missile|3|0|0|0|0|0|0|0|0|0|0
  8108. Record256=Scudmisslie_for_Scud|Scud|1|Scudmisslie|1|0|0|0|0|0|0|0|0|0|0
  8109. Record257=TVPod_for_F4g|F4g|9|TVPod|0|1|0|0|1|0|0|1|0|0|0
  8110. Record258=2100LB_for_MiG-29Russion|MiG-29Russion|9|2100LB|0|0|0|0|1|0|0|0|0|0|0
  8111. Record259=AGM-142_for_F-15E|F-15E|9|AGM-142|0|1|0|0|0|0|0|1|0|0|0
  8112. Record260=AGM45_for_F-105|F-105|5|AGM45|0|1|0|1|0|0|0|0|0|0|0
  8113. Record261=AGM88_for_A10|A10|11|AGM88|0|0|1|1|0|0|0|1|1|0|0
  8114. Record262=AIM120_for_F-16Aggresors|F-16Aggresors|9|AIM120|0|1|0|1|0|1|0|1|0|0|0
  8115. Record263=[None]|F-22|1|AIM7M|3|3|0|0|0|0|0|0|0|0|0
  8116. Record264=[None]|F-15E|9|Aim7F|0|0|0|2|0|2|0|0|0|0|0
  8117. Record265=[None]|F4E|11|LantirnPod|0|0|0|1|0|0|0|0|0|0|0
  8118. Record266=[None]|Osa|11|Rockets|0|20|0|0|0|0|0|0|0|0|0
  8119. Record267=[None]|SA-3 LauncherIraq|1|SA-3 Missile|1|0|0|0|0|0|0|0|0|0|0
  8120. Record268=[None]|RolandV|1|Smokey Sam|1|0|0|0|0|0|0|0|0|0|0
  8121. Record269=[None]|SA-2 Launcher|1|Smokey Sam|1|0|0|0|0|0|0|0|0|0|0
  8122. Record270=[None]|SA-3 Launcher|1|Smokey Sam|1|0|0|0|0|0|0|0|0|0|0
  8123. Record271=[None]|SA-8|2|Smokey Sam|1|0|0|0|0|0|0|0|0|0|0
  8124. Record272=[None]|SA6 Launcher|1|Smokey Sam|1|0|0|0|0|0|0|0|0|0|0
  8125. Record273=[None]|MerchantBoat|2|Smokey Sam|20|20|0|0|0|0|0|0|0|0|0
  8126. Record274=[None]|F-16C|9|CBU58|0|0|3|3|0|3|3|0|0|0|0
  8127. Record275=AA2D_for_MiG17|MiG17|5|AA2D|1|0|0|0|1|0|0|0|0|0|0
  8128. Record276=AA2D_for_MiG21|MiG21|5|AA2D|1|1|0|1|1|0|0|0|0|0|0
  8129. Record277=AA8_for_MiG21|MiG21|5|AA8|1|1|0|1|1|0|0|0|0|0|0
  8130. Record278=AA2D_for_MiG21_Vietnam|MiG21_Vietnam|5|AA2D|1|1|0|1|1|0|0|0|0|0|0
  8131. Record279=AA8_for_MiG21_Vietnam|MiG21_Vietnam|5|AA8|1|1|0|1|1|0|0|0|0|0|0
  8132. [WeaponExt];_______________________________________
  8133. Group=Admin
  8134. Column0Prop=Name,NameEnum:ShortName,[None],1,0,?,[None]
  8135. Column1Prop=WeaponDispName,string,[none],1,0,display name for mission Log,[None]
  8136. Column2Prop=Type,ObjectTypeEnum:ObjectTypeEnum,[None],1,0,?,[None]
  8137. Column3Prop=SubType,ObjectTypeEnum:ObjectSubTypeEnum,[None],1,0,?,[None]
  8138. Column4Prop=Description,string,[None],1,0,?,[None]
  8139. Column5Prop=Side,WeaponSide:Side,Western,1,1,Internal DME filter,[None]
  8140. Column6Prop=DebriefCategoryPtr,DebriefCategoryEnum:Name,Other,1,0,Defines the weapon category for the debrief screen.,[None]
  8141. Column7Prop=Category,WeaponCategoryEnum:Name,AA,1,1,Internal DME filter.,[None]
  8142. Column8Prop=Pressure,float,0,1,0,?,[None]
  8143. Column9Prop=Radius,float,0,1,0,?,[None]
  8144. Column10Prop=Drag,float,0,1,0,?,[None]
  8145. Column11Prop=Weight,float,0,1,0,?,[None]
  8146. Column12Prop=MaxRange,float,0,1,0,?,[None]
  8147. Column13Prop=PenetrationFactor,float,1,1,0,Defines the weapon's penetration factor.,[None]
  8148. Column14Prop=NormalGraphicRepPtr,GraphicRep:Name,0,1,0,?,[None]
  8149. Column15Prop=LoadoutFilter,LoadoutFilterEnum:Name,AA,1,0,Define the weapon category for the Loadout screen filter.,[None]
  8150. Key=0|
  8151. Record00=2100LB|[None]|MineWeapon|FuelTank|Centerline tank.|Western|Other|Other|0|0|15|2200|0|0|F-16 fuel Tank|Misc
  8152. Record01=2700LB|[None]|MineWeapon|FuelTank|Wing Tank.|Western|Other|Other|0|0|17|2900|0|0|F-16 fuel Tank|Misc
  8153. Record02=30MM|Gun|FixedWeapon|GunBullet|Gatling GAU-8/A Gun, used in A-10.|Western|AA Gun|AG|100|50|0|0|0|0|0|[None]
  8154. Record03=4000LB|[None]|MineWeapon|FuelTank|Wing or Centerline Tank.|Western|Other|AA|0|0|21|4200|0|0|F15 fuel tank|Misc
  8155. Record04=A-10_FuelTank|2000Lb|MineWeapon|FuelTank|Wing or Centerline Tank.|Western|Other|Other|0|0|5|2000|0|1|A-10 fuel Tank|Misc
  8156. Record05=AA10|[None]|HomingWeapon|SemiRadarMissile|Medium and long range IR and radar guided air-to-air missiles.|Eastern|AA Missile|AA|300|40|10|530|2.00|0|AA10|AA
  8157. Record06=AA11|[None]|HomingWeapon|SemiRadarMissile|Medium range IR guided air-to-air missile.|Eastern|AA Missile|AA|300|40|5|530|2|0|AA11|AA
  8158. Record07=AA2D|[None]|HomingWeapon|TailHeatMissile|Short range IR and radar guided air-to-air missile.|Eastern|AA Missile|AA|250|20|5|200|1|0|AA2|AA
  8159. Record08=AA6|[None]|HomingWeapon|TailHeatMissile|Medium range IR and radar guided air-to-air missile.|Eastern|AA Missile|AA|150|20|5|250|1|0|AA-6|AA
  8160. Record09=AA8|[None]|HomingWeapon|HeatMissile|Short range IR air-to-air missile.|Eastern|AA Missile|AA|200|30|8|143|2.00|0|AA8|AA
  8161. Record10=AAAHovet|AAA|FixedWeapon|GunBullet|Gun bullet for AAA guns|Western|AA Gun|Gun|5|5|0|0|0|0|0|[None]
  8162. Record11=AGM-130|[None]|GuidedWeapon|TVMissile|Medium-range, TV- and IIR -guided, air-to-surface missile.|Western|AGMissiles|AG|20000|60|20|2000|1|0|AGM-130|TV
  8163. Record12=AGM-142|[None]|GuidedWeapon|TVMissile|Long Range , TV- --guided, air-to-surface missile.|Western|AGMissiles|AG|20000|60|20|2000|1|0|AGM-142|TV
  8164. Record13=AGM45|[None]|HomingWeapon|HARM|Medium-range, anti-radar, air-to-surface missile.|Western|AGMissiles|AG|1000|20|10|400|0|0|AGM45|HARM
  8165. Record14=AGM62|[None]|GuidedWeapon|TVMissile|TV-guided bomb.|Western|GuidedBomb|AG|10000|20|20|762|0|0|AGM62|TV
  8166. Record15=AGM65B|[None]|HomingWeapon|Mavrick|Short and medium range TV-guided air-to-surface missiles.|Western|AGMissiles|AG|1000|20|15|465|0|0|AGM65b|TV
  8167. Record16=AGM65D|[None]|HomingWeapon|Mavrick|Short and medium range, IIR (imaging infrared seeker) guided air-to-surface missiles.|Western|AGMissiles|AG|1000|20|15|485|0|0|AGM65d|TV
  8168. Record17=AGM88|[None]|HomingWeapon|HARM|Medium range anti-radar air-to-surface missile.|Western|AGMissiles|AG|2000|20|15|600|0|0|AGM88|HARM
  8169. Record18=AIM120|AIM-120|HomingWeapon|RadarMissile|Medium range self-illuminating radar guided air-to-air missile.|Western|AA Missile|AA|400|25|10|345|3|20|AIM-120|AA
  8170. Record19=AIM7M|[None]|HomingWeapon|SemiRadarMissile|Medium range radar guided air-to-air missile.|Western|AA Missile|AA|400|25|13|500|2|0|AIM 7M|AA
  8171. Record20=AIM9B|[None]|HomingWeapon|TailHeatMissile|Short-range IR air-to-air missile. First generation.|Western|AA Missile|AA|400|30|8|164|1|0|AIM9B|AA
  8172. Record21=AIM9M|[None]|HomingWeapon|HeatMissile|Short-range IR air-to-air missile. Third generation. (all aspect).|Western|AA Missile|AA|400|25|8|190|3|0|AIM9M|AA
  8173. Record22=AIM9P|[None]|HomingWeapon|TailHeatMissile|Short-range IR air-to-air missile. Second generation.|Western|AA Missile|AA|400|25|8|190|2|0|AIM9P|AA
  8174. Record23=AIM9X|[None]|HomingWeapon|HeatMissile|Short-range IR air-to-air missile. Fourth generation.|Western|AA Missile|AA|400|30|2|190|5|0|AIM9X|AA
  8175. Record24=ALQ-119|[None]|MineWeapon|EcmPod|Airborne ECM, special purpose jamming pod. (Electronic Counter Measures).|Western|Other|Other|0|0|15|400|0|0|ALQ-119|Misc
  8176. Record25=ALQ-131|[None]|MineWeapon|EcmPod|Airborne ECM jamming pod. (Electronic Counter Measures).|Western|Other|Other|0|0|15|400|0|0|ALQ-131|Misc
  8177. Record26=Aim7B|[None]|HomingWeapon|SemiRadarMissile|Medium range, semi-active, air-to-air radar missile. First generation.|Western|AA Missile|AA|500|20|10|500|1|0|AIM 7B|AA
  8178. Record27=Aim7F|[None]|HomingWeapon|SemiRadarMissile|Medium range radar guided air-to-air missile.|Western|AA Missile|AA|500|20|10|500|2|0|AIM 7F|AA
  8179. Record28=Aim9L|[None]|HomingWeapon|HeatMissile|Short-range, IR air-to-air missile. Third generation. (all aspect, including flare rejection circuits)|Western|AA Missile|AA|400|25|8|192|3.00|0|AIM9L|AA
  8180. Record29=As14|[None]|HomingWeapon|SemiRadarMissile|Short range, Air to surface, TV or laser guided, Soviet standoff missile.|Eastern|AA Missile|AA|300|20|11|530|2.00|0|As14|AA
  8181. Record30=As16|[None]|HomingWeapon|SemiRadarMissile|Long  range, Air to surface, TV or laser guided, Soviet standoff missile|Eastern|AA Missile|AA|300|20|11|530|2.00|0|As16|AA
  8182. Record31=CBU52|[None]|BallisticWeapon|ClusterBomb|Multipurpose cluster bombs. (dual-anti-material incendiary / fragmentation bomblet)|Western|GPBombs|AG|1000|130|15|790|0|0|CBU-52|GP
  8183. Record32=CBU54|[None]|BallisticWeapon|ClusterBomb|Multipurpose cluster bombs. (Anti-personnel / anti-material bomblet)|Western|GPBombs|AG|1000|130|15|690|0|0|CBU54|GP
  8184. Record33=CBU58|[None]|BallisticWeapon|ClusterBomb|Multipurpose cluster bombs. (Anti-personnel / anti-material bomblet) |Western|GPBombs|AG|1000|140|16|810|0|0|CBU-58|GP
  8185. Record34=CBU87|[None]|BallisticWeapon|ClusterBomb|Multipurpose cluster bomb. (combined effects)|Western|GPBombs|AG|1000|150|16|960|0|0|CBU-87|GP
  8186. Record35=CBU89|[None]|BallisticWeapon|ClusterBomb|Anti-tank and area denial cluster bomb.|Western|GPBombs|AG|1000|170|15|700|0|0|CBU-89|GP
  8187. Record36=CBU93|[None]|BallisticWeapon|ClusterBomb|Large anti-armor cluster bomb.|Western|GPBombs|AG|1000|200|15|1200|0|0|CBU-93|GP
  8188. Record37=Chaff|[None]|FixedWeapon|Chaff|Metal particles to fool radar|Western|[None]|Other|0|0|0|0|0|0|0|[None]
  8189. Record38=ChaparelMissile|Chaparel|HomingWeapon|HeatSAM|[None]|Western|SAM|Other|200|20|0|0|0|0|AIM9L|[None]
  8190. Record39=DesignationPod|[None]|MineWeapon|Shell|Designation Laser Pod.|Western|[None]|Other|0|0|10|400|0|0|DesignationPod|Misc
  8191. Record40=F-105 Fuel tank|[None]|MineWeapon|FuelTank|Wing or Centerline Fuel Tank.|Western|[None]|Other|0|0|21|4000|0|0|F-105 fuel Tank|Misc
  8192. Record41=F-15E_FuelTank|4000LB|MineWeapon|FuelTank|Wing or Centerline Fuel Tank.|Western|Other|Other|0|0|21|4200|0|1|F-15E_FuelTank|Misc
  8193. Record42=F-16 Fuel tank|[None]|MineWeapon|FuelTank|Wing Fuel Tank.|Western|[None]|Other|0|0|21|2000|0|0|F-16 fuel Tank|Misc
  8194. Record43=F-16_SmallFuelTank|1900lb Fuel Tank|MineWeapon|FuelTank|Centerline Fuel Tank.|Western|[None]|Other|0|0|15|900|0|0|F-16 SmallFuel Tank|Misc
  8195. Record44=F-4 Fuel tank|Fuel Tank|MineWeapon|FuelTank|Wing or Centerline Fuel Tank.|Western|[None]|Other|0|0|21|2000|0|0|F-4 fuel Tank|Misc
  8196. Record45=F15 FuelTank|[None]|MineWeapon|FuelTank|Wing or Centerline Fuel Tank.|Western|[None]|AA|500|10|21|4000|0|0|F15 fuel tank|Misc
  8197. Record46=Flare|[None]|FixedWeapon|Flare|Small fire elements to fool heat seeking missiles|Western|[None]|Other|0|0|0|0|0|0|0|[None]
  8198. Record47=Flir|[None]|MineWeapon|FlirPod|[None]|Western|Other|Other|0|0|0|230|0|1|ALQ-119|Misc
  8199. Record48=FuelTank|[None]|MineWeapon|FuelTank|Fuel Tank.|Western|[None]|AA|0|0|0|0|0|0|F15 fuel tank|Misc
  8200. Record49=GBU10|[None]|GuidedWeapon|LaserBomb|Laser-guided bomb. Mk-84 warhead.|Western|GuidedBomb|AG|20000|90|28|2000|0|0|GBU-10|LGB
  8201. Record50=GBU12|[None]|GuidedWeapon|LaserBomb|Laser-guided bomb. Mk-82 warhead.|Western|GuidedBomb|AG|10000|50|17|500|0|0|GBU-12|LGB
  8202. Record51=GBU12D|[None]|GuidedWeapon|LaserBomb|Laser-guided bomb. Mk-82 warhead.|Western|GuidedBomb|AG|10000|50|17|500|0|0|GBU-12|LGB
  8203. Record52=GBU15|[None]|GuidedWeapon|TVMissile|TV or IR guided bomb.|Western|GuidedBomb|AG|20000|90|30|2200|0|0|GBU-15|TV
  8204. Record53=GBU24|[None]|GuidedWeapon|LaserBomb|Laser guided bomb. Mk 84 warhead. Third generation.|Western|GuidedBomb|AG|25000|90|18|2000|0|0|GBU-24|LGB
  8205. Record54=GBU27|[None]|GuidedWeapon|LaserBomb|Laser guided penetration bomb.|Western|GuidedBomb|AG|25000|90|15|2000|0|0|GBU-27|LGB
  8206. Record55=GBU30|[None]|GuidedWeapon|JDAM|Air-to-surface standoff GPS guided bomb.|Western|GuidedBomb|AG|10000|80|14|1000|0|0|GBU-30|LGB
  8207. Record56=GBUGuidnessPod|[None]|MineWeapon|Shell|Designation Laser Pod|Western|[None]|Other|0|0|15|400|0|0|GBUGuidnessPod|Misc
  8208. Record57=GSH301|Gun|FixedWeapon|GunBullet|Russian bullets|Eastern|AA Gun|AA|100|40|0|0|0|0|0|[None]
  8209. Record58=HawkMissile|Hawk|HomingWeapon|SAMmissile|Western SAM|Western|SAM|Other|250|50|0|0|0|0|HawkMissile|[None]
  8210. Record59=Hellfire|[None]|HomingWeapon|TailHeatMissile|Homing Weapon for Western Helicopters.|Western|AA Missile|Other|150|15|0|0|1|0|AA-6|AA
  8211. Record60=LAU61|Hydra Rockets|FixedWeapon|Rocket|2.75 in. rocket-launcher.|Western|Other|Other|200|50|0|50|0|0|Hydra|[None]
  8212. Record61=LantirnPod|[None]|MineWeapon|FlirPod|Low Altitude Navigation and Targeting Infrared for Night.|Western|[None]|Other|0|0|15|400|0|0|LantirnPod|Misc
  8213. Record62=M117|[None]|BallisticWeapon|Bomb|???|Western|GPBombs|AG|1000|50|34|490|0|0|M117|GP
  8214. Record63=M61|Gun|FixedWeapon|GunBullet|20mm Vulcan|Western|AA Gun|AA|200|30|0|0|0|0|0|[None]
  8215. Record64=MK20|[None]|BallisticWeapon|Bomb|'Rockeye 2' Anti-tank cluster bomb.|Western|GPBombs|AG|5000|50|34|490|0|0|MK-20|GP
  8216. Record65=MK82|[None]|BallisticWeapon|Bomb|Small general purpose bomb.|Western|GPBombs|AG|5000|70|23|530|0|0|MK-82|GP
  8217. Record66=MK83|[None]|BallisticWeapon|Bomb|Medium general purpose bomb.|Western|GPBombs|AG|7000|80|34|1040|0|0|MK-83|GP
  8218. Record67=MK84|[None]|BallisticWeapon|Bomb|Large general purpose bomb.|Western|GPBombs|AG|20000|100|28|2020|0|0|MK-84|GP
  8219. Record68=MiG29FuelTank|[None]|MineWeapon|FuelTank|MiG 29 Fuel tank |Eastern|[None]|Other|0|0|23|3000|0|0|F15 fuel tank|Misc
  8220. Record69=NAPLAM|BLU-27|BallisticWeapon|Napalm|Flammable liquid bomb.|Western|GPBombs|AG|1000|200|34|370|0|0|Blu-27|GP
  8221. Record70=PGU14B|Gun|FixedWeapon|GunBullet|[None]|Western|AA Gun|Gun|150|40|0|0|0|1|0|[None]
  8222. Record71=PGU28|Gun|FixedWeapon|GunBullet|Gun bullet|Western|AA Gun|Gun|100|40|0|0|0|0|0|[None]
  8223. Record72=RBK500|[None]|BallisticWeapon|Bomb|Soviet general purpose bomb (500 Kg).|Western|GPBombs|AA|5000|50|0|500|0|1|RBK500|AA
  8224. Record73=Rockets|Hydra Rockets|FixedWeapon|Rocket|2.75 in. rocket-launcher.|Western|Other|AA|300|50|0|50|0|0|Hydra|GP
  8225. Record74=SA-10 Missile|SA-10|HomingWeapon|SAMmissile|Old SAM, used in Vietnam and Desert Storm|Eastern|SAM|Other|300|40|0|0|0|0|SA-2 Missile|[None]
  8226. Record75=SA-13 Missile|SA-13|HomingWeapon|HeatSAM|[None]|Eastern|SAM|Other|200|15|0|0|0|0|AIM9L|[None]
  8227. Record76=SA-2 Missile|SA-2|HomingWeapon|SAMmissile|Old SAM, used in Vietnam and Desert Storm|Eastern|SAM|Other|300|40|0|0|0|0|SA-2 Missile|[None]
  8228. Record77=SA-3 Missile|SA-3|HomingWeapon|SAMmissile|2nd Generation radar SAM. Used in Iraq and end of Vietnam War|Eastern|SAM|Other|250|30|0|0|0|0|SA-3 Missile|[None]
  8229. Record78=SA5Missile|SA-5|HomingWeapon|SAMmissile|Old SAM, used in Vietnam and Desert Storm|Eastern|SAM|Other|300|40|0|0|0|0|SA-5 Missile|[None]
  8230. Record79=SA6Missile|SA-6|HomingWeapon|SAMmissile|Advanced SAM|Eastern|SAM|Other|250|50|0|0|0|0|SA6 missile|[None]
  8231. Record80=Scudmisslie|SCUD|FixedWeapon|Rocket|[None]|Eastern|Other|Other|2000|50|0|0|0|0|Scudmissile|[None]
  8232. Record81=Smokey Sam|Smokey Sam|HomingWeapon|SAMmissile|No damage SAM|Eastern|Other|AA|10|75|0|0|0|1|Hydra|AA
  8233. Record82=TVPod|[None]|MineWeapon|Shell|TV Pod|Western|[None]|Other|0|0|15|400|0|0|TVPod|Misc
  8234. Record83=[None]|[None]|BallisticWeapon|Napalm|[None]|Western|[None]|AA|0|0|0|0|0|0|[None]|[None]
  8235. [WeaponSide];_______________________________________
  8236. Group=Admin
  8237. Column0Prop=Side,string,Western,1,0,?,[None]
  8238. Key=0|
  8239. Record00=Eastern
  8240. Record01=Western
  8241. [WeaponTypeEnum];_______________________________________
  8242. Group=Admin
  8243. Column0Prop=WeaponType,ObjectTypeEnum:ObjectSubTypeEnum,[None],1,1,DME only table for linked to is current weapon condidtion,[None]
  8244. Key=0|
  8245. Record00=Bomb
  8246. Record01=ClusterBomb
  8247. Record02=GunBullet
  8248. Record03=HARM
  8249. Record04=HeatMissile
  8250. Record05=JDAM
  8251. Record06=LaserBomb
  8252. Record07=Mavrick
  8253. Record08=Naplam
  8254. Record09=RadarMissile
  8255. Record10=Rocket
  8256. Record11=SemiRadarMissile
  8257. Record12=TVMissile
  8258. Record13=TailHeatMissile
  8259. [WingmanCommandsEnum];_______________________________________
  8260. Group=Admin
  8261. Column0Prop=Name,string,[None],1,1,A list of all Wingman commands,[None]
  8262. Key=0|
  8263. Record00=BugOut
  8264. Record01=CloseFormationSpacing
  8265. Record02=DropTanks
  8266. Record03=EchelonGo
  8267. Record04=EngageAnyTargetImNot
  8268. Record05=EngageDesignateTarget
  8269. Record06=GoRefuel
  8270. Record07=HoldYourPosition
  8271. Record08=LaseMyTarget
  8272. Record09=LineGo
  8273. Record10=ProtectMe
  8274. Record11=ReportStatus
  8275. Record12=SortTargets
  8276. Record13=SpreadFormationSpacing
  8277. Record14=TrailGo
  8278. Record15=WedgeGo
  8279. Record16=WingmanCloseFormation
  8280. Record17=WingmanTacticalFormation
  8281. [Wizard];_______________________________________
  8282. Group=Admin
  8283. Column0Prop=Name,string,[None],1,0,The name of this wizard.,[None]
  8284. Column1Prop=Description,string,[None],1,0,The path of a Text or HTML file that describes this wizard.,[None]
  8285. Key=0|
  8286. Record00=BARCAP|Defend a friendly structure or base from attacking enemy aircraft. The mission is successful if after a set time the defended objects are still intact, or if all attacking aircraft have been eliminated.
  8287. Record01=CAP|Combat Air Patrol. A/A mission. Search and destroy any enemy aircraft, or a specific air target. The mission is successful when all primary targets are destroyed.
  8288. Record02=CAS|Defend a friendly ground force from attacking enemy ground forces. The mission is successful if after a set time the defended force is still intact, or if all attacking forces have been eliminated.
  8289. Record03=Strike|Destroy one or more enemy ground targets. The mission is successful when all primary targets are destroyed.
  8290. [WizardStage];_______________________________________
  8291. Group=Admin
  8292. Column0Prop=Name,string,[None],1,0,The name of this wizard stage.,[None]
  8293. Column1Prop=WizardPtr,Wizard:Name,[None],1,0,A pointer to Wizard.Name.,[None]
  8294. Column2Prop=Stage,int,0,1,0,The stage number.,[None]
  8295. Column3Prop=ContextPtr,Context:Name,[None],1,0,A pointer to the appropriate entry in the Context table.,[None]
  8296. Column4Prop=DefaultPassFail,PassFailTermsEnum:Name,[None],1,0,The default Pass/Fail Conditions of target.,[None]
  8297. Column5Prop=DefaultTSD,bool,0,1,0,Default Appear on TSD.,[None]
  8298. Column6Prop=DefaultTask,FormationCategoryBrains:BrainPtr,[None],1,0,Default task.,[None]
  8299. Column7Prop=DefaultPlaneType,FormationTemplate:Name,[None],1,0,The default plane type.,[None]
  8300. Column8Prop=DefaultMissionEndTime,int,0,1,0,Default Mission End Time Event (in seconds).,[None]
  8301. Column9Prop=Description,string,[None],1,0,The path of a Text or HTML file that describe this stage.,[None]
  8302. Column10Prop=GroupNameDefault,FormationName:Name,[None],1,0,Used as default name in the Formation Tab.,[None]
  8303. Key=0|
  8304. Record00=BARCAP - Mission Info Setting|BARCAP|1|WizardBarCap_01|[None]|0|[None]|[None]|0|Please set the mission name, mission-start time, wind speed and direction and weather conditions in the Mission Tab on the left.|[None]
  8305. Record01=BARCAP - Mission Pass Time|BARCAP|2|WizardBarCap_02|[None]|0|[None]|[None]|900|Currently the mission is set to pass after 15 minutes if all 'Must Survive' objects are still alive.~If you wish to change the mission end time, press the 'Mission Events' button in the 'Mission Info' tab, select the 'Mission Pass Time' event and change the time in the 'If' tab to your desired time. |[None]
  8306. Record02=BARCAP - Defended US Objects|BARCAP|3|WizardBarCap_03|Must Survive|1|[None]|[None]|0|You may now add the objects to defend in this mission, such as buildings and vehicles. These objects must survive for the mission to succeed.~Drag the objectÆs icon from the object toolbar and locate it on the map, then edit its parameters on the left-hand side of the screen.~Note that all these entities must survive in order to pass the mission. If you wish to change some of the entities' status, open the 'Pass/Fail Conditions' window in the 'Mission Info' tab and delete them from the 'Must Survive' list.~Press Next after completing adding all objects. |[None]
  8307. Record03=BARCAP - US Ground Objects|BARCAP|4|WizardBarCap_04|[None]|0|[None]|[None]|0|Now you may add various US ground forces. It is recommended to add them at the defended area, to create a rich mission environment.~Drag the objectÆs icon from the object toolbar and locate it on the map, then edit its parameters on the left-hand side of the screen. You may set waypoints to define the force's path if you wish it to be mobile.~Press Next when finished.|[None]
  8308. Record04=BARCAP - Controllable US Flights|BARCAP|5|WizardBarCap_05|[None]|1|CAP|F-22|0|Now you may add USAF controllable flights. These flights may be flown by the player.~Drag the 'Controllable Flight' icon from the object toolbar and locate it on the map, then edit the  flight parameters on the left-hand side of the screen.~Press Next when finished adding Flights.|[None]
  8309. Record05=BARCAP - Setting Waypoints|BARCAP|6|WizardBarCap_06|[None]|0|[None]|[None]|0|Now you should set the controllable flights' waypoints so that they would reach the target area.~Do so by selecting the desired flight in the 'Fighter Flight' tab or on the map and then adding waypoints using the 'Add Waypoints' button. You can also add, delete and edit a waypoint via the menu that opens when right-clicking on a waypoint. You can change the location of an existing waypoint on the map by dragging it with the mouse.|[None]
  8310. Record06=BARCAP - Setting Orbit Waypoint|BARCAP|7|WizardBarCap_07|[None]|0|[None]|[None]|0|You may open the properties menu of one of the flight waypoints, and change their flight stage to Orbit. Instead of flying straight to that waypoint the flight will orbit over the previous waypoint until an enemy aircraft arrives, or until the minimal fuel quantity for a safe return.~Press Next to continue.|[None]
  8311. Record07=BARCAP - Non Controllable US Flights|BARCAP|8|WizardBarCap_08|[None]|1|[None]|[None]|0|Now you may add USAF non-controllable flights. These flights may not be flown by the player.~Drag the friendly 'Fighter Flight' icon from the object toolbar and locate it on the map, then edit the  flight parameters on the left-hand side of the screen. Setting waypoints for the non-controllable flights is the same as for the controllable ones.~Press Next when finished adding Flights.|[None]
  8312. Record08=BARCAP - Enemy Flights|BARCAP|9|WizardBarCap_09|[None]|1|Strike|SU-35|0|Now you may add enemy flights. You may set the flightÆs task to strike the friendly area, and set the primary targets to the defended friendly objects. You may also set the task to CAP or to escort.~Drag the enemy 'Fighter FlightÆ icon from the object toolbar and locate it on the map, then edit the  flight parameters on the left-hand side of the screen. Setting waypoints for the enemy flights is the same as for the USAF ones.~Press Next when finished adding Flights.|[None]
  8313. Record09=BARCAP - Brief and pass/fail messages|BARCAP|10|WizardBarCap_10|[None]|0|[None]|[None]|0|To complete the mission design you should now write the mission brief and Pass / Fail messages.~Open the brief template by pressing the 'Brief' button in the Mission Info tab and fill in the brief text.~Then open the Pass / Fail messages text boxes by pressing the 'Pass / Fail Messages' button in the same tab and fill those in as well.~When done you may press 'Finish' and go fly.|[None]
  8314. Record10=CAP - Mission Info Setting|CAP|1|WizardCap_01|[None]|0|[None]|[None]|0|Please set the mission name, mission-start time, wind speed and direction and weather conditions in the Mission Tab on the left.|EnemyAAA1
  8315. Record11=CAP - Primary CAP Target|CAP|2|WizardCap_02|Must Destroy|1|[None]|[None]|0|Now you should set the CAP mission primary targets. These aircraft must be destroyed in order to pass the mission.~Drag the enemy 'Fighter Flight' icon from the object toolbar and locate it on the map, then edit the object parameters on the left hand side of the screen.~Note that all the target's members must be destroyed in order to pass the mission. If you wish to change some of the members' status, open the 'Pass/Fail Conditions' window in the 'Mission Info' tab and delete them from the 'Must Destroy' list.~Press Next when finished adding targets.|[None]
  8316. Record12=CAP - Setting Waypoints|CAP|3|WizardCap_03|[None]|0|[None]|[None]|0|Now you should set the prmary target flights' waypoints in order to define the path they will fly.~Do so by selecting the desired flight in the 'Fighter Flight' tab or on the map and then adding waypoints using the 'Add Waypoints' button. You can also add, delete and edit a waypoint via the menu that opens when right-clicking on a waypoint. You can change the location of an existing waypoint on the map by dragging it with the mouse. |[None]
  8317. Record13=CAP - Adding USAF Controllable Flights|CAP|4|WizardCap_04|[None]|1|CAP|F-22|0|Now you should add enemy ground objects such as buildings, SAM sites, AAA and convoys.~Drag the objectÆs icon from the object toolbar and locate it on the map, then edit the objectÆs parameters on the left-hand side of the screen.~Press Next when finished.|[None]
  8318. Record14=CAP - Setting the Primary Target|CAP|5|WizardCap_05|[None]|0|[None]|[None]|0|Now you should set the controllable flights' members' Primary Targets.~In the 'Controllable Flight' tab, set the 'Primary Target' pull-down menu to display the missionÆs CAP target. This will cause the AI controlled aircraft to attempt and intercept that target.|[None]
  8319. Record15=CAP - Selecting Orbit Waypoints|CAP|6|WizardCap_06|[None]|0|[None]|[None]|0|You may open the properties menu of one of the flight waypoints, and change their flight stage to Orbit. Instead of flying straight to that waypoint the flight will orbit over the previous waypoint until an enemy aircraft arrives, or until the minimal fuel quantity for a safe return.~Press Next to continue.|[None]
  8320. Record16=CAP - Adding USAF Non-Controllable Flights |CAP|7|WizardCap_07|[None]|1|[None]|[None]|0|Now you may add USAF non-controllable flights. These flights may not be flown by the player.~Drag the friendly 'Fighter FlightÆ icon from the object toolbar and locate it on the map, then edit the object parameters on the left hand side of the screen. Setting waypoints for the non-controllable flights is the same as for the controllable ones.~Press Next when finished adding flights.|[None]
  8321. Record17=CAP - Adding Enemy Air Defense|CAP|8|WizardCap_08|[None]|1|CAP|MiG-29(Russia)|0|Now you may add enemy flights. These aircraft will attempt to shoot down any USAF aircraft that approach them.~Drag the enemy 'Fighter FlightÆ icon from the object toolbar and locate it on the map, then edit the  flight parameters on the left hand side of the screen. Setting waypoints for the enemy flights is the same as for the USAF ones.~Press Next when finished adding Flights.|[None]
  8322. Record18=CAP - Adding Enemy Ground Objects|CAP|9|WizardCap_09|[None]|1|[None]|[None]|0|Now you should add the enemy ground objects. These may be plain structures, or ground defense.~Drag the objectÆs icon from the object toolbar and locate it on the map, then edit the object's parameters on the left hand side of the screen.~Press Next when finished adding objects.|[None]
  8323. Record19=CAP - Brief and pass/fail messages|CAP|10|WizardCap_10|[None]|0|[None]|[None]|0|To complete the mission design you should now write the mission brief and Pass / Fail messages.~Open the brief template by pressing the 'Brief' button in the Mission Info tab and fill in the brief text.~Then open the Pass / Fail messages text boxes by pressing the 'Pass / Fail Messages' button in the same tab and fill those in as well.~When done you may press 'Finish' and go fly.|[None]
  8324. Record20=CAS - Mission Info Setting|CAS|1|WizardCas_01|[None]|0|[None]|[None]|0|Please set the mission name, mission-start time, wind speed and direction and weather conditions in the Mission Tab on the left.|[None]
  8325. Record21=CAS - Setting Mission Pass Time|CAS|2|WizardCas_02|[None]|0|[None]|[None]|900|Currently the mission is set to pass after 15 minutes if all 'Must Survive' objects are still alive.~If you wish to change the mission end time, press the 'Mission Events' button in the 'Mission Info' tab, select the 'Mission Pass Time' event and change the time in the 'If' tab to your desired time. |[None]
  8326. Record22=CAS - Setting the Supported US Force|CAS|3|WizardCas_03|Must Survive|1|[None]|[None]|0|Now you should add the Supported US Ground Force. This force must survive for the mission to pass.~Drag the objectÆs icon from the object toolbar and locate it on the map, then edit the object's parameters on the left-hand side of the screen. You may set waypoints to define the force's path if you wish it to be mobile.~Note that all the force's entities must survive in order to pass the mission. If you wish to change some of the members' status, open the 'Pass/Fail Conditions' window in the 'Mission Info' tab and delete them from the 'Must Survive' list.~Press Next when finished.|[None]
  8327. Record23=CAS - Attacking Enemy Force|CAS|4|WizardCas_04|[None]|1|[None]|[None]|0|Now you should add the attacking enemy ground force. This force will attempt to destroy all US ground forces in the area.~Drag the objectÆs icon from the object toolbar and locate it on the map, then edit the objectÆs parameters on the left-hand side of the screen. It is recommended to set waypoints for the attacking force so that it reaches the vicinity of the US force. If no waypoints are set the force will remain stationary.~Press Next when finished.|[None]
  8328. Record24=CAS - Enemy Ground Objects|CAS|5|WizardCas_05|[None]|0|[None]|[None]|0|Now you should add enemy ground objects such as buildings, SAM sites, AAA and convoys.~Drag the objectÆs icon from the object toolbar and locate it on the map, then edit the objectÆs parameters on the left-hand side of the screen.~Press Next when finished.|[None]
  8329. Record25=CAS - Controllable US Flights|CAS|6|WizardCas_06|[None]|1|CAS|A-10|0|Now you may add USAF controllable flights. These flights may be flown by the player.~Drag the friendly 'Controllable FlightÆ icon from the object toolbar and locate it on the map, then edit the  flight parameters on the leftûhand side of the screen.~Press Next when finished adding Flights.|[None]
  8330. Record26=CAS - Setting Waypoints|CAS|7|WizardCas_07|[None]|0|[None]|[None]|0|Now you should set the controllable flights' waypoints so that they would reach the target area.~Do so by selecting the desired flight in the 'Controllable Flight' tab or on the map and then adding waypoints using the 'Add Waypoints' button. You can also add, delete and edit a waypoint via the menu that opens when right-clicking on a waypoint. You can change the location of an existing waypoint on the map by dragging it with the mouse.|[None]
  8331. Record27=CAS - Non-Controllable US Flights|CAS|8|WizardCas_08|[None]|1|[None]|[None]|0|Now you may add USAF non-controllable flights. These flights may not be flown by the player.~Drag the friendly 'Fighter FlightÆ icon from the object toolbar and locate it on the map, then edit the  flight parameters on the left-hand side of the screen. Setting waypoints for the non-controllable flights is the same as for the controllable ones.~Press Next when finished adding Flights.|[None]
  8332. Record28=CAS - Enemy Air Defense|CAS|9|WizardCas_09|[None]|1|CAP|MiG-29(Russia)|0|Now you may add enemy flights.~Drag the enemy 'Fighter FlightÆ icon from the object toolbar and locate it on the map, then edit the  flight parameters on the left-hand side of the screen. It is recomanded to set the aircraft task to Strike (attack US ground targets) or to CAP (attack USAF aircraft).~Setting waypoints for the enemy flights is the same as for the USAF ones.~Press Next when finished adding Flights.|[None]
  8333. Record29=CAS - Brief and pass/fail messages|CAS|10|WizardCas_10|[None]|0|[None]|[None]|0|To complete the mission design you should now write the mission brief and Pass / Fail messages.~Open the brief template by pressing the 'Brief' button in the Mission Info tab and fill in the brief text.~Then open the Pass / Fail messages text boxes by pressing the 'Pass / Fail Messages' button in the same tab and fill those in as well.~When done you may press 'Finish' and go fly.|[None]
  8334. Record30=Strike - Mission Info Setting|Strike|1|WizardStrike_01|[None]|0|[None]|[None]|0|Please set the mission name, mission-start time, wind speed and direction and weather conditions in the Mission Tab on the left.|[None]
  8335. Record31=Strike - Setting Mission Target|Strike|2|WizardStrike_02|Must Destroy|1|[None]|[None]|0|Now you should set the strike mission primary target. This target must be destroyed to pass the mission.~Drag the targetÆs icon from the object toolbar and locate it on the map, then edit the object parameters on the left-hand side of the screen. You may add more than one primary target. If the target is a mobile one you can set waypoints to define its path.~Note that all the target's members must be destroyed in order to pass the mission. If you wish to change some of the members' status, open the 'Pass/Fail Conditions' window in the 'Mission Info' tab and delete them from the 'Must Destroy' list.~Press Next when done.|[None]
  8336. Record32=Strike - Setting Ground Defense|Strike|3|WizardStrike_03|[None]|1|[None]|[None]|0|Now you should add the enemy ground defense. These are ground objects defending the target, such as SAM and AAA guns.~Drag the objectÆs icon from the object toolbar and locate it on the map, then edit the object parameters on the left-hand side of the screen.|[None]
  8337. Record33=Strike - Setting Structures|Strike|4|WizardStrike_04|[None]|0|[None]|[None]|0|Now you should add enemy structures. These are ground objects, that have no effect on mission process, such as buildings.~Drag the objectÆs icon from the object toolbar and locate it on the map, then edit the object parameters on the left-hand side of the screen.|[None]
  8338. Record34=Strike - Setting US Strike Flight|Strike|5|WizardStrike_05|[None]|1|Strike|F-15E|0|Now you should add the strike flight. This is the USAF flight that will approach the primary strike target and attempt to strike it. This flight may be flown by the player.~Drag the controllable flight icon from the object toolbar and locate it on the map, then edit the object parameters on the left-hand side of the screen.|[None]
  8339. Record35=Strike - Setting Primary Targets|Strike|6|WizardStrike_06|[None]|0|[None]|[None]|0|Now you should set the strike flight's members' Primary Targets.~In the Controllable Flights Tab, set the Primary Target Pull-Down Menu to display the MissionÆs Strike target. This will cause the A/I controlled aircraft to attempt to strike that target.|[None]
  8340. Record36=Strike - Setting Strike Flight's Waypoints|Strike|7|WizardStrike_07|[None]|0|[None]|[None]|0|Now you should set the strike flight's waypoints so it would reach the primary target.~Do so by selecting the desired flight in the 'Controllable Flight' tab or on the map and then adding waypoints using the 'Add Waypoints' button. You can also add, delete and edit a waypoint via the menu that opens when right-clicking on a waypoint. You can change the location of an existing waypoint on the map by dragging it with the mouse. |[None]
  8341. Record37=Strike - Adding other US Controllable Flights|Strike|8|WizardStrike_08|[None]|1|[None]|[None]|0|Now you may add other USAF controllable flights. These flights may also be flown by the player.~Drag the 'Controlable FlightÆ icon from the object toolbar and locate it on the map, then edit the object parameters on the left-hand side of the screen. DonÆt forget to set waypoints for the different flights.|[None]
  8342. Record38=Strike - Adding US Non-controllable Flights|Strike|9|WizardStrike_09|[None]|1|[None]|[None]|0|Now you may add USAF non-controllable flights. These flights may not be flown by the player.~Drag the friendly 'Fighter FlightÆ icon from the object toolbar and locate it on the map, then edit the object parameters on the left-hand side of the screen. Setting waypoints for the non-controllable flights is the same as for the controllable ones.|[None]
  8343. Record39=Strike - Setting Enemy Air-Defense|Strike|10|WizardStrike_10|[None]|1|CAP|MiG-29(Russia)|0|Now you may add enemy flights defending the target. These aircraft will attempt to shoot down any USAF aircraft that approach them.~Drag the enemy 'Fighter FlightÆ icon from the object toolbar and locate it on the map, then edit the object parameters on the left-hand side of the screen. Setting waypoints for the enemy flights is the same as for the USAF ones.|[None]
  8344. Record40=Strike - Brief and pass/fail messages|Strike|11|WizardStrike_11|[None]|0|[None]|[None]|0|To complete the mission design you should now write the mission brief and Pass / Fail messages.~Open the brief template by pressing the 'Brief' button in the Mission Info tab and fill in the brief text.~Then open the Pass / Fail messages text boxes by pressing the 'Pass / Fail Messages' button in the same tab and fill those in as well.~When done you may press 'Finish' and go fly.|[None]
  8345. [WptStageEnum];_______________________________________
  8346. Group=Admin
  8347. Column0Prop=Name,string,[None],1,0,?,[None]
  8348. Column1Prop=Number,int,0,1,0,?,[None]
  8349. Column2Prop=AppearInUME,bool,0,1,0,specified if this stage is appear in the UME.,[None]
  8350. Key=0|
  8351. Record00=AboveHome|0|0
  8352. Record01=AfterAttack|0|0
  8353. Record02=Allert|0|1
  8354. Record03=Attack|0|1
  8355. Record04=General|0|1
  8356. Record05=IP|0|1
  8357. Record06=Landing|0|1
  8358. Record07=RefuelLeg|0|1
  8359. Record08=Safe|0|0
  8360. Record09=TakeOff|0|1
  8361. Record10=Taxi|0|0
  8362. Record11=Undefined|0|0
  8363.